TK3477 Posted September 18, 2019 Posted September 18, 2019 So basically this build is sitting at +19% Damage, 30% S/l Def (36% melee), and 70% S/L Resists. What would you change, if anything? Looking for opinions. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Vixen Foxfire: Level 50 Science SentinelPrimary Power Set: Fire BlastSecondary Power Set: Fiery AuraPower Pool: FlightPower Pool: FightingPower Pool: LeapingPower Pool: LeadershipAncillary Pool: Fire Mastery Hero Profile:Level 1: Flares (A) Devastation - Accuracy/Damage (3) Devastation - Damage/Endurance (3) Devastation - Accuracy/Damage/Recharge (5) Devastation - Accuracy/Damage/Endurance/Recharge Level 1: Fire Shield (A) Unbreakable Guard - Resistance (7) Unbreakable Guard - Resistance/Endurance (9) Unbreakable Guard - RechargeTime/Resistance (9) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 2: Molten Embrace (A) Endurance Reduction IOLevel 4: Fire Ball (A) Superior Opportunity Strikes - Accuracy/Damage (5) Superior Opportunity Strikes - Damage/RechargeTime (7) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime (11) Superior Opportunity Strikes - Accuracy/Damage/Endurance (11) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime Level 6: Blaze (A) Superior Sentinel's Ward - Accuracy/Damage (17) Superior Sentinel's Ward - Damage/RechargeTime (17) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime (19) Superior Sentinel's Ward - Accuracy/Damage/Endurance (19) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime (21) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb Level 8: Fly (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (13) Blessing of the Zephyr - Knockback Reduction (4 points) Level 10: Aim (A) Adjusted Targeting - To Hit Buff/Recharge (15) Adjusted Targeting - Recharge Level 12: Fire Breath (A) Positron's Blast - Accuracy/Damage (23) Positron's Blast - Damage/Recharge (25) Positron's Blast - Damage/Range (25) Positron's Blast - Accuracy/Damage/Endurance (27) Positron's Blast - Chance of Damage(Energy) Level 14: Healing Flames (A) Numina's Convalesence - Heal/Endurance (48) Numina's Convalesence - Endurance/Recharge (48) Numina's Convalesence - Heal/Recharge (50) Numina's Convalesence - Heal/Endurance/Recharge (50) Numina's Convalesence - Heal Level 16: Plasma Shield (A) Unbreakable Guard - Resistance (21) Unbreakable Guard - Resistance/Endurance (23) Unbreakable Guard - RechargeTime/Resistance (29) Unbreakable Guard - +Max HP Level 18: Blazing Blast (A) Apocalypse - Damage (29) Apocalypse - Damage/Recharge (31) Apocalypse - Accuracy/Damage/Recharge (33) Apocalypse - Accuracy/Recharge (33) Apocalypse - Damage/Endurance (33) Apocalypse - Chance of Damage(Negative) Level 20: Consume (A) Obliteration - Accuracy/Recharge (45) Obliteration - Accuracy/Damage/Recharge (46) Obliteration - Accuracy/Damage/Endurance/Recharge Level 22: Kick (A) Kinetic Combat - Accuracy/Damage (34) Kinetic Combat - Damage/Endurance (46) Kinetic Combat - Damage/Recharge (46) Kinetic Combat - Damage/Endurance/Recharge Level 24: Tough (A) Gladiator's Armor - Resistance (27) Gladiator's Armor - Resistance/Rech/End (36) Gladiator's Armor - End/Resist (36) Gladiator's Armor - Recharge/Endurance Level 26: Rain of Fire (A) Positron's Blast - Accuracy/Damage (36) Positron's Blast - Damage/Recharge (37) Positron's Blast - Damage/Range (37) Positron's Blast - Accuracy/Damage/Endurance (37) Positron's Blast - Chance of Damage(Energy) Level 28: Weave (A) Reactive Defenses - Defense (31) Reactive Defenses - Defense/Endurance (31) Reactive Defenses - Defense/Endurance/RechargeTime (39) Reactive Defenses - Scaling Resist Damage Level 30: Combat Jumping (A) Shield Wall - +Res (Teleportation), +5% Res (All)Level 32: Inferno (A) Obliteration - Damage (40) Obliteration - Accuracy/Recharge (40) Obliteration - Damage/Recharge (42) Obliteration - Accuracy/Damage/Recharge (42) Obliteration - Accuracy/Damage/Endurance/Recharge (42) Obliteration - Chance for Smashing Damage Level 35: Cauterizing Blaze (A) Numina's Convalesence - Heal/Endurance (43) Numina's Convalesence - Endurance/Recharge (43) Numina's Convalesence - Heal/Recharge (43) Numina's Convalesence - Heal/Endurance/Recharge (45) Numina's Convalesence - Heal Level 38: Fire Cages (A) Enfeebled Operation - Accuracy/Recharge (39) Enfeebled Operation - Endurance/Immobilize (39) Enfeebled Operation - Accuracy/Endurance (40) Enfeebled Operation - Immobilize/Range (45) Enfeebled Operation - Accuracy/Immobilize/Recharge (50) Enfeebled Operation - Accuracy/Immobilize Level 41: Rise of the Phoenix (A) Recharge Reduction IOLevel 44: Assault (A) Endurance Reduction IOLevel 47: Temperature Protection (A) Steadfast Protection - Resistance/+Def 3% (48) Gladiator's Armor - TP Protection +3% Def (All) Level 49: Maneuvers (A) Karma - Knockback ProtectionLevel 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift
Hyperstrike Posted September 18, 2019 Posted September 18, 2019 A slightly different way to skin the same cat. Hero Plan by Hero Hero Designer 2.23https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Vixen Foxfire: Level 50 Science SentinelPrimary Power Set: Fire BlastSecondary Power Set: Fiery AuraPower Pool: FlightPower Pool: FightingPower Pool: LeapingPower Pool: LeadershipAncillary Pool: Fire Mastery Hero Profile:Level 1: Flares -- MlsFur-Acc/Dmg(A), MlsFur-Dmg/EndRdx(3), MlsFur-Dmg/Rchg(3), MlsFur-Dmg/EndRdx/Rchg(5)Level 1: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(7), StdPrt-ResDam/Def+(9)Level 2: Fire Ball -- Dtn-Acc/Dmg(A), Dtn-Acc/Dmg/EndRdx(9), Dtn-Dmg/EndRdx/Rng(11), SprFrzBls-Dmg/EndRdx/Acc/Rchg(11)Level 4: Molten Embrace -- EndRdx-I(A), EndRdx-I(15)Level 6: Blaze -- MlsFur-Acc/Dmg(A), MlsFur-Dmg/EndRdx(17), MlsFur-Dmg/Rchg(17), MlsFur-Dmg/EndRdx/Rchg(19), Dvs-Acc/Dmg/EndRdx/Rchg(19), Dvs-Acc/Dmg/Rchg(21)Level 8: Fly -- BlsoftheZ-ResKB(A)Level 10: Healing Flames -- RechRdx-I(A)Level 12: Aim -- RechRdx-I(A), RechRdx-I(21)Level 14: Temperature Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(25), GldArm-3defTpProc(25)Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Max HP%(29)Level 18: Blazing Blast -- MlsFur-Acc/Dmg(A), MlsFur-Dmg/EndRdx(31), MlsFur-Dmg/Rchg(31), MlsFur-Dmg/EndRdx/Rchg(31), Apc-Acc/Dmg/Rchg(33), Apc-Acc/Rchg(33)Level 20: Consume -- Obl-Dmg(A), Obl-Acc/Rchg(33), Mlt-Acc/Dmg/EndRdx(34), Mlt-Dmg/EndRdx/Rchg(34), Mlt-Acc/Dmg(34), Arm-Acc/Dmg/Rchg(36)Level 22: Kick -- FrcFdb-Rechg%(A)Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37)Level 26: Rain of Fire -- Dtn-Acc/Dmg/EndRdx(A), Dtn-Dmg/EndRdx/Rng(37), Dtn-Acc/Dmg(37), Rgn-Acc/Dmg/Rchg(39), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(39)Level 28: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(40), ShlWal-ResDam/Re TP(40)Level 30: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(40), Rct-ResDam%(42)Level 32: Burn -- Avl-Acc/Dmg(A), Avl-Dmg/EndRdx(42), Avl-Acc/Dmg/EndRdx(42), Avl-Acc/Dmg/Rchg(43), Avl-Acc/Dmg/EndRdx/Rchg(43), Avl-Rchg/KDProc(43)Level 35: Inferno -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(45), SprSntWar-Acc/Dmg/Rchg(45), SprSntWar-Acc/Dmg/EndRdx(45), SprSntWar-Acc/Dmg/EndRdx/Rchg(46), SprSntWar-Rchg/+Absorb(46)Level 38: Fire Cages -- Ann-Acc/Dmg/Rchg(A), Ann-Acc/Dmg/EndRdx(46), Ann-Acc/Dmg/EndRdx/Rchg(48), Dtn-Acc/Dmg/EndRdx(48), Dtn-Dmg/EndRdx/Rng(48), Dtn-Acc/Dmg(50)Level 41: Cauterizing Blaze -- EndRdx-I(A)Level 44: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(50)Level 47: Assault -- EndRdx-I(A), EndRdx-I(50)Level 49: Rise of the Phoenix -- PrfShf-End%(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(13)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)Level 50: Cardiac Core ParagonLevel 50: Diamagnetic Core Flawless Interface------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1483;683;1366;HEX;| |78DA6593CB4F135114C6EFB4536B694B1F145AFAA22FCA4B0A557C61B451B1260A0| |991846DD3C0052669A6B52D8A4B172E5057C6888FBDAE24D1950BFF049F7B97EACE| |47A2468D26F530E7A31067D2E637F39D73EE3DDF99B9336B53AECDB3570B42E93C5| |D29371AA539A937355D56EC730B9AD417A4A0CB3DAFAD493D51ACAE2D6975692725| |BC9D56BA50D697E562AE4881D2295AA1196987A6E492D41B9262B27EA57472B55E1| |6CED96AB5922B56B4E595A69BEFB76E357DD9653C4DCB728D1E3CDB0F8BB2DE58D1| |6AE133356D21D75ED8D86C86F6A27543D4CD20FDAB5981AB6515EB84942A2CD7C11| |B4CF526F3F0568162E4AAE2BB55883CC57E30F7FC047F31F7062931A68A8B5994D0| |FACA63C1B127CC8EA7E033D5E0115ADFCAEB2BD624C73AC13AAD63E3756C36F4E94| |59F5EF4E9479FFE475C1378C874D2E8ED5C2BECEF2C867694F67240738C70DE2AED| |E1644D71420B809394EF867737BCF7C07B0FBC87E03DB49F798C6A3CA8F1A0268C9| |A306AA2A889FE665EA21E7CF0E983CF387CC6E1330E9F891C7B498C318FD37E5DC6| |B45BB6AE3F88FD65269BEC23B90AD698E9498E5B6840DD9847F735D6ACA405B97F6| |B10FDA7D17F1AFD67D0FF65EABB177DF7E2FD66F07E3378EFD9095E377B103CC454| |699F08EF6389742B86361000CF63C69413434EECBF9CA16F9C7382FCF7A187BE3BF| |C4D0D6D807799C3F7C0FBE003E63AF59F426DEA056BFB5E82AFC0D7CCD137E05BE6| |6DDAB71FB5FDEFB997D10FCCB18F2066328699E43193CD213A87EC4B0CE25BF791D| |7119C831178CDC3AB9F6239C472C8CF8305EA631CEF707C83671B55DBE79B7E7489| |6193326E52F226E58049993029D32665566D9F7EA1188AC34B679C95D6A70E8A2AB| |BA35F76148B92E4C9B9E6D9B9EB1C7140159F4D555F77144581EFCE5BCC56FB2A74| |91C059ADE7BBEEFF0158A20418| |-------------------------------------------------------------------| If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
TK3477 Posted September 19, 2019 Author Posted September 19, 2019 Thanks for replying but that has less defense than my current build. Not feeling "Burn" either. Staying more with the range than the melee (Unless it's a drive by nova).
Generator Posted September 19, 2019 Posted September 19, 2019 It might not be all about defense. (I'm away from my game PC at the moment, so no Mids, so I can't pop open the hood of these two builds to compare.) Especially on a resist-based set that has no Defense Debuff Resistance, where that Defense can often not last much further than the alpha. I won't try to speak for Hyperstrike, but look at the whole elephant here.
Dr. Feel-Good Posted April 12, 2021 Posted April 12, 2021 Here's what i have created. Not sure if you still need this or not. KB protection is kinda lame but def and resistance is good. This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Dr. John Blood: Level 50 Magic SentinelPrimary Power Set: Fire BlastSecondary Power Set: Fiery AuraPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Fire Mastery Hero Profile:Level 1: Flares (A) Gladiator's Javelin - Accuracy/Endurance/Recharge (3) Gladiator's Javelin - Damage/Recharge (3) Gladiator's Javelin - Accuracy/Damage/End/Rech (5) Gladiator's Javelin - Accuracy/Damage (25) Gladiator's Javelin - Chance of Damage(Toxic) Level 1: Fire Shield (A) Unbreakable Guard - Resistance (5) Unbreakable Guard - Resistance/Endurance (7) Unbreakable Guard - RechargeTime/Resistance (9) Steadfast Protection - Resistance/+Def 3% (15) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 2: Fire Ball (A) Superior Frozen Blast - Accuracy/Damage/Recharge (7) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (9) Superior Frozen Blast - Damage/Endurance (11) Superior Frozen Blast - Accuracy/Damage (11) Superior Frozen Blast - Accuracy/Damage/Endurance (37) Superior Frozen Blast - Recharge/Chance for Immobilize Level 4: Molten Embrace (A) Endurance Reduction IOLevel 6: Blaze (A) Superior Winter's Bite - Accuracy/Damage (17) Superior Winter's Bite - Damage/RechargeTime (17) Superior Winter's Bite - Accuracy/Damage/Endurance (19) Superior Winter's Bite - Accuracy/Damage/Recharge (19) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge (21) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime Level 8: Super Jump (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (29) Blessing of the Zephyr - Knockback Reduction (4 points) Level 10: Healing Flames (A) Recharge Reduction IOLevel 12: Aim (A) Adjusted Targeting - To Hit Buff/RechargeLevel 14: Temperature Protection (A) Unbreakable Guard - Resistance (21) Unbreakable Guard - Resistance/Endurance/RechargeTime (23) Unbreakable Guard - Resistance/Endurance (23) Unbreakable Guard - RechargeTime/Resistance (25) Gladiator's Armor - TP Protection +3% Def (All) Level 16: Plasma Shield (A) Unbreakable Guard - Resistance (27) Unbreakable Guard - Resistance/Endurance (27) Unbreakable Guard - RechargeTime/Resistance (29) Unbreakable Guard - +Max HP Level 18: Blazing Blast (A) Superior Opportunity Strikes - Accuracy/Damage (31) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime (31) Superior Opportunity Strikes - Damage/RechargeTime (31) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity (33) Superior Opportunity Strikes - Accuracy/Damage/Endurance (33) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime Level 20: Consume (A) Obliteration - Damage (33) Obliteration - Accuracy/Recharge (34) Obliteration - Damage/Recharge (34) Obliteration - Accuracy/Damage/Recharge (34) Obliteration - Chance for Smashing Damage (36) Obliteration - Accuracy/Damage/Endurance/Recharge Level 22: Kick (A) EmptyLevel 24: Tough (A) Unbreakable Guard - Resistance (36) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - RechargeTime/Resistance (50) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 26: Rain of Fire (A) Artillery - Accuracy/Damage (37) Artillery - Damage/Endurance (37) Artillery - Damage/Recharge (39) Artillery - Accuracy/Damage/Recharge (39) Artillery - Endurance/Recharge/Range (39) Artillery - Accuracy/Recharge/Range Level 28: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (40) Luck of the Gambler - Defense (40) Shield Wall - +Res (Teleportation), +5% Res (All) Level 30: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (40) Luck of the Gambler - Defense (42) Reactive Defenses - Scaling Resist Damage Level 32: Burn (A) Superior Avalanche - Accuracy/Damage (42) Superior Avalanche - Damage/Endurance (42) Superior Avalanche - Accuracy/Damage/Endurance (43) Superior Avalanche - Accuracy/Damage/Recharge (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (43) Superior Avalanche - Recharge/Chance for Knockdown Level 35: Inferno (A) Superior Sentinel's Ward - Accuracy/Damage (45) Superior Sentinel's Ward - Damage/RechargeTime (45) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime (45) Superior Sentinel's Ward - Accuracy/Damage/Endurance (46) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime (46) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb Level 38: Fire Cages (A) Enfeebled Operation - Immobilize/Range (46) Enfeebled Operation - Endurance/Immobilize (48) Enfeebled Operation - Accuracy/Recharge (48) Enfeebled Operation - Accuracy/Endurance (48) Enfeebled Operation - Accuracy/Immobilize (50) Enfeebled Operation - Accuracy/Immobilize/Recharge Level 41: Cauterizing Blaze (A) Endurance Reduction IOLevel 44: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Luck of the Gambler - Defense Level 47: Assault (A) Endurance Reduction IOLevel 49: Hasten (A) Recharge Reduction IOLevel 1: Brawl (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 2: Swift (A) EmptyLevel 2: Hurdle (A) EmptyLevel 2: Health (A) Panacea - +Hit Points/Endurance (13) Numina's Convalesence - +Regeneration/+Recovery (13) Miracle - +Recovery Level 2: Stamina (A) Performance Shifter - Chance for +End (15) Performance Shifter - EndMod Level 1: Prestige Power Dash (A) EmptyLevel 1: Opportunity Level 50: Agility Core Paragon Level 50: Ion Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Support Core Embodiment Level 50: Clarion Total Core Invocation ------------ Dr John Blood.mxd
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