Doc_Scorpion Posted September 28, 2019 Posted September 28, 2019 As I'm building out my f/f tank, I'm looking at taking Boxing to extend my single target chain, and eventually Tough and Weave (+ Combat Jump since I already have Super Jump as my travel plan). Does this sound like a reasonable plan? Unofficial Homecoming Wiki - Paragon Wiki updated for Homecoming! Your contributions are welcome! (Not the owner/operator - just a fan who wants to spread the word.)
Bronana16969 Posted September 28, 2019 Posted September 28, 2019 Nah boxing is pretty meh all around. If anything go kick or air superiority with the FF proc and no recharge for increased proc chance.
Doc_Scorpion Posted September 28, 2019 Author Posted September 28, 2019 17 minutes ago, Bronana16969 said: Nah boxing is pretty meh all around. If anything go kick or air superiority with the FF proc and no recharge for increased proc chance. FF proc? Unofficial Homecoming Wiki - Paragon Wiki updated for Homecoming! Your contributions are welcome! (Not the owner/operator - just a fan who wants to spread the word.)
Bronana16969 Posted September 29, 2019 Posted September 29, 2019 Force Feedback, gives +100% recharge for a few seconds on proc. It can be slotted in any knock back/knockdown ability
Hyperstrike Posted September 29, 2019 Posted September 29, 2019 (edited) I agree on the Force Feedback proc. And at top-end, with maxed Endurance, increasing ST damage shouldn't REALLY be something you have to worry about. Bork Bork Bork! Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/ Click this DataLink to open the build! Swedish Chef: Level 50 Magic TankerPrimary Power Set: Fiery AuraSecondary Power Set: Fiery MeleePower Pool: FightingPower Pool: LeapingPower Pool: SpeedAncillary Pool: Pyre Mastery Hero Profile:Level 1: Blazing Aura -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(3), SprMghoft-Acc/Dmg/Rchg(3), SprMghoft-Dmg/EndRdx/Rchg(5), SprMghoft-Acc/Dmg/EndRdx/Rchg(5), SprMghoft-Rchg/Res%(7)Level 1: Scorch -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(7), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(9), Hct-Dam%(11)Level 2: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(13), GldArm-3defTpProc(15), UnbGrd-Max HP%(15)Level 4: Healing Flames -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(21)Level 6: Combustion -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(23), SprAvl-Acc/Dmg/EndRdx(23), SprAvl-Acc/Dmg/Rchg(25), SprAvl-Acc/Dmg/EndRdx/Rchg(25)Level 8: Temperature Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29)Level 10: Taunt -- PrfZng-Dam%(A)Level 12: Consume -- PrfShf-EndMod/Acc/Rchg(A)Level 14: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31), StdPrt-ResDam/Def+(31)Level 16: Breath of Fire -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(33), Rgn-Dmg(33), Rgn-Acc/Rchg(33), Rgn-Knock%(34)Level 18: Burn -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(34), SprGntFis-Acc/Dmg/Rchg(34), SprGntFis-Dmg/EndRdx/Rchg(36), SprGntFis-Acc/Dmg/EndRdx/Rchg(36), SprGntFis-Rchg/+Absorb(36)Level 20: Kick -- FrcFdb-Rechg%(A)Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37)Level 24: Weave -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(39), LucoftheG-Rchg+(39)Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(39)Level 28: Fire Sword Circle -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(40), Arm-Dam%(42)Level 30: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(42), Krm-ResKB(42), BlsoftheZ-ResKB(43)Level 32: Hasten -- RechRdx-I(A), RechRdx-I(43)Level 35: Incinerate -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(43), GldStr-Acc/Dmg/End/Rech(45), Mk'Bit-Acc/Dmg/EndRdx/Rchg(45), CrsImp-Acc/Dmg/Rchg(45)Level 38: Greater Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/Rchg(46), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48)Level 41: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(48), BslGaz-Rchg/Hold(48), BslGaz-EndRdx/Rchg/Hold(50), BslGaz-Acc/EndRdx/Rchg/Hold(50), UnbCns-Acc/Hold/Rchg(50)Level 44: Super Jump -- BlsoftheZ-ResKB(A)Level 47: Super Speed -- BlsoftheZ-ResKB(A)Level 49: Build Up -- RechRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(17)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19)Level 50: Cardiac Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1451;672;1344;HEX;| |78DA6594596F125114C7EFC020858285B2772FA5659596B6C6B8A531AD35D19290D| |4F8A00F84D05B401B4A188CF6D1C4BABC696DE28BDB27F033B8FB05ECE2F2155C12| |35D6273CCCF94B1F6652F831FF7BCEFF9C73EF4CB3D7E71CCFCFDC98118A6376A5A| |069F9F385EA1559B7640BA54A51D0E558BC26972A5A7968B62C97AD248438223F27| |97655593E9F98AACAFE54F5DAD178258C9CA15F95FD77F0B676E7575859452B951A| |9961CFADD822CD4E8C6AEDF2CD6A45C7220AA51959AE63E5DAB14D3B9B5BACC670B| |5A83BC82547C8C3E2F6CF4A5B47A6B5AC4B659888C2A4C3BE02E53FD087E621EF8C| |C74DB05AEA62A2E12A2B47689D91133E9311D71A63DC97C49F514D4537EB18FFD37| |D3F107DC631E9C04FF325F51AE99EB99CDC8ED46AE17B95EE47AA8370B7AB33C527| |5CDFF187CC20C3E059F315F93BF957B335BE1DF03FF1EF8F7C1DF4BFE36F617368D| |677B4342A7BE994DD1B9C9DA5BD29CECA93AE1D907CF01780EC073204081FDAAF09| |177177AEF9A629FA16970123CCC1C3EC27C4775DC9C6371DFE47986D7C15BCC91DB| |E01DF02ED3444FA207B378D6D9CF4C9A0F7BE143DF11F41D41DF11F4AD526C80634| |D8173AC8DFD045B26C4F7D45F886B28A1A4E0353040F3F662DEDEA35C3F7A0C3C0E| |9E60C64F32FD54B31FFDF5A346DC0BEE097D1F135F38364CB1831CAB0CA266020C5| |2ED306A87F10C27F00CA7A23C43EA32C7A68ACC10E58C2267F41EEFE1A1FBE006F8| |8039BEC96CBD4A319C4FEC8349EF6F7C0BDC666676C05D709EFB0F50FF499C4F123| |38D9096869686E6A7BE26A04D60BE3EB5FD8ED21F5D22AEB6DFF866C2B03A615032| |0665CAA04C1B940583925351961445576CAEF6FBDCFC6A6FFF5FC0EAF77DC5A40CF| |349B82EF009BBCE2AFA097D3364FDD85714E521EF4BF70673861EF20C26FF0756A1| |EF95| |-------------------------------------------------------------------| Edited September 29, 2019 by Hyperstrike If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
Doc_Scorpion Posted September 29, 2019 Author Posted September 29, 2019 I should have been clearer... What I'm looking for (from Tough,Weave, & Combat Jump) is to increase my defenses... Unofficial Homecoming Wiki - Paragon Wiki updated for Homecoming! Your contributions are welcome! (Not the owner/operator - just a fan who wants to spread the word.)
Shoulung Posted September 29, 2019 Posted September 29, 2019 I find combat jump to be a really small increase for the cost of a power pick.
Rathulfr Posted September 29, 2019 Posted September 29, 2019 (edited) 10 minutes ago, Shoulung said: I find combat jump to be a really small increase for the cost of a power pick. But it's a good complement with SJ if you also want Acrobatics for KB protection. Edited September 29, 2019 by Rathulfr @Rathstar Energy/Energy Blaster (50+3) on Everlasting Energy/Temporal Blaster (50+3) on Excelsior Energy/Willpower Sentinel (50+3) on Indomitable Energy/Energy Sentinel (50+1) on Torchbearer
Shoulung Posted September 29, 2019 Posted September 29, 2019 True, worthwhile if you’re working toward acrobatics. There’s an IO you can slot that’ll match that kb prot though, and you’ll definitely want kb prot for your fa farmer.
Rathulfr Posted September 29, 2019 Posted September 29, 2019 Just now, Shoulung said: True, worthwhile if you’re working toward acrobatics. There’s an IO you can slot that’ll match that kb prot though, and you’ll definitely want kb prot for your fa farmer. Correct me if I'm wrong, but Acrobatics offers 8 pts of KB protection while each IO proc offers only 4. So you'd need two IO procs in two different powers to equal Acrobatics. At least, if I'm remembering correctly. I could be wrong. Also, I've never had an issue with KB in any of the AE fire farms: it's only an issue when I run my Fire tank through regular content. That's why I trained Acrobatics in my standard build, but not my farming build. @Rathstar Energy/Energy Blaster (50+3) on Everlasting Energy/Temporal Blaster (50+3) on Excelsior Energy/Willpower Sentinel (50+3) on Indomitable Energy/Energy Sentinel (50+1) on Torchbearer
Doc_Scorpion Posted September 29, 2019 Author Posted September 29, 2019 Just now, Rathulfr said: Also, I've never had an issue with KB in any of the AE fire farms: it's only an issue when I run my Fire tank through regular content. And the build in question is for regular content, not farming. Unofficial Homecoming Wiki - Paragon Wiki updated for Homecoming! Your contributions are welcome! (Not the owner/operator - just a fan who wants to spread the word.)
Shoulung Posted September 29, 2019 Posted September 29, 2019 I did fine leveling with just the 4 points of protection, for both my fa and da brutes; both leveled in regular content. I suggest seeing if the IO works for you, if not respecing is easy enough. Then again, if you’re already getting the other two powers for whatever reason, then acrobatics won’t hurt too bad. Personally, I’ll trade a slot for a power every time.
Rathulfr Posted September 29, 2019 Posted September 29, 2019 (edited) 10 minutes ago, Shoulung said: I did fine leveling with just the 4 points of protection, for both my fa and da brutes; both leveled in regular content. I suggest seeing if the IO works for you, if not respecing is easy enough. Then again, if you’re already getting the other two powers for whatever reason, then acrobatics won’t hurt too bad. Personally, I’ll trade a slot for a power every time. Originally, I did have only 4 pts of KB prot from the universal travel set slotted in SJ, but I kept getting knocked back/down anyway. That's when I decided to respec into Acrobatics on my regular content build. Edited September 29, 2019 by Rathulfr @Rathstar Energy/Energy Blaster (50+3) on Everlasting Energy/Temporal Blaster (50+3) on Excelsior Energy/Willpower Sentinel (50+3) on Indomitable Energy/Energy Sentinel (50+1) on Torchbearer
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