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MA/Ice help


graeberguinn

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Unlike most armors, Winter sets are not your got-to for survival. In fact, most melee sets have f/c resistance  secondary to S/l resistance, which is kind of a nasty design flaw for IO sets that icers have to work around.

CE takes 1 taunt and forget. go ahead and overlot your s/l defense, since even with 50% DDR that is a LOT of Lethal/melee debuff flying around. With both CE and spikes running, All your aggro belongs to us. Always. You are pretty much immune to cascade failure.

Keep moving. if there's two or three spawns engaging your team, hop from spawn to spawn waiting a second for CE to kick in. You can meaningfully protect your team even way over your aggro cap. I suggest keeping sprint turned ON (or use a different prestige power movement if you like) since you blow through webnades and caltrops like they are not even there.
 

The Ice Brute Theme song


Icers are the true speedsters in this game. And with all the +recharge boosts you can slot into MA attacks, it's doubly true for ma/Ice.

Oddly enough, the best builds are sometimes not the most expensive. This build is less than half what your average fire farmer will cost.

 



Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Martial Arts
Secondary Power Set: Ice Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Speed

Hero Profile:
Level 1: Storm Kick -- SprBrtFur-Rech/Fury:50(A), SprBrtFur-Acc/Dmg:50(7), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(25), SprBrtFur-Dmg/EndRdx/Rchg:50(29), SprBrtFur-Acc/Dmg/Rchg:50(29), SprBrtFur-Dmg/Rchg:50(31)
Level 1: Frozen Armor -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(9)
Level 2: Hoarfrost -- Pnc-Heal/+End:50(A), Pnc-Heal:50(3), Pnc-EndRdx/Rchg:50(3), Pnc-Heal/Rchg:50(5), Pnc-Heal/EndRedux/Rchg:50(7)
Level 4: Chilling Embrace -- Taunt-I:50(A)
Level 6: Cobra Strike -- Mk'Bit-Dam%:50(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(11), Mk'Bit-Acc/EndRdx/Rchg:50(13), Mk'Bit-Dmg/Rchg:50(13), Mk'Bit-Dmg/EndRdx:50(15), Mk'Bit-Acc/Dmg:50(25)
Level 8: Crane Kick -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(11), KntCmb-Dmg/Rchg:35(17), KntCmb-Dmg/EndRdx/Rchg:35(37), SuddAcc--KB/+KD:50(43), FrcFdb-Rechg%:50(43)
Level 10: Wet Ice -- EndRdx-I:50(A)
Level 12: Kick -- FrcFdb-Rechg%:50(A)
Level 14: Tough -- Ags-Psi/Status:50(A), Ags-ResDam:50(15), Ags-ResDam/EndRdx:50(17), StdPrt-ResDam/Def+:30(19), Ags-ResDam/Rchg:40(46), Ags-ResDam/EndRdx/Rchg:50(50)
Level 16: Glacial Armor -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(23), LucoftheG-Def/EndRdx:50(23)
Level 18: Weave -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(19), LucoftheG-Def:50(21), LucoftheG-Def/EndRdx:50(21)
Level 20: Energy Absorption -- PrfShf-End%:50(A), PrfShf-EndMod:50(40), PrfShf-EndMod/Acc/Rchg:50(42), LucoftheG-Def/Rchg+:50(42), LucoftheG-Def:50(42)
Level 22: Combat Jumping -- Rct-ResDam%:50(A), Rct-Def:50(45), LucoftheG-Def/Rchg+:50(46)
Level 24: Injection -- RechRdx-I:50(A)
Level 26: Dragon's Tail -- Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(27), Arm-Acc/Rchg:50(27), Arm-Acc/Dmg/Rchg:50(33), Arm-Dmg/Rchg:50(34), FrcFdb-Rechg%:50(45)
Level 28: Focus Chi -- AdjTrg-Rchg:50(A), AdjTrg-ToHit/EndRdx:50(33), AdjTrg-EndRdx/Rchg:50(33), AdjTrg-ToHit/EndRdx/Rchg:50(34), AdjTrg-ToHit/Rchg:50(34), GssSynFr--Build%:50(37)
Level 30: Super Jump -- BlsoftheZ-Travel:50(A), BlsoftheZ-Travel/EndRdx:50(31), BlsoftheZ-ResKB:50(31)
Level 32: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48)
Level 35: Eagles Claw -- Hct-Dam%:50(A), Hct-Dmg/EndRdx:50(36), Hct-Acc/Rchg:50(36), Hct-Acc/Dmg/Rchg:50(36), Hct-Dmg/Rchg:50(37)
Level 38: Icicles -- SprUnrFur-Rchg/+Regen/+End:50(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(39), SprUnrFur-Dmg/EndRdx/Rchg:50(39), SprUnrFur-Acc/Dmg/Rchg:50(39), SprUnrFur-Dmg/Rchg:50(40), SprUnrFur-Acc/Dmg:50(40)
Level 41: Aid Self -- NmnCnv-Regen/Rcvry+:50(A), NmnCnv-Heal:50(43), NmnCnv-Heal/Rchg:50(45), NmnCnv-Heal/EndRdx/Rchg:50(48), NmnCnv-Heal/EndRdx:50(48), NmnCnv-EndRdx/Rchg:50(50)
Level 44: Hibernate -- RgnTss-Regen+:30(A)
Level 47: Field Medic -- RechRdx-I:50(A)
Level 49: Permafrost -- GldArm-3defTpProc:50(A), ImpArm-ResPsi:40(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Clr-RunSpd:50(A), Clr-EndRdx:50(9)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrc-Rcvry+:40(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), PrfShf-End%:50(5), PrfShf-EndMod:50(46)
Level 50: Reactive Core Flawless Interface
Level 50: Ion Radial Final Judgement
Level 50: Incandescence Core Epiphany
Level 50: Assault Core Embodiment
Level 50: Musculature Radial Paragon
------------

 



 
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Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Martial Arts
Secondary Power Set: Ice Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Storm Kick -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(3), Mk'Bit-Dmg/Rchg:50(3), Mk'Bit-Acc/EndRdx/Rchg:50(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(5)
Level 1: Frozen Armor -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(7), ShlWal-Def/EndRdx/Rchg:50(7), ShlWal-ResDam/Re TP:50(9), Rct-ResDam%:50(9)
Level 2: Hoarfrost -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(11), UnbGrd-Rchg/ResDam:50(11), UnbGrd-ResDam/EndRdx/Rchg:50(13)
Level 4: Cobra Strike -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(17), Mk'Bit-Dmg/Rchg:50(17), Mk'Bit-Acc/EndRdx/Rchg:50(19), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(19)
Level 6: Chilling Embrace -- EndRdx-I:50(A)
Level 8: Crane Kick -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(21), Mk'Bit-Dmg/Rchg:50(21), Mk'Bit-Acc/EndRdx/Rchg:50(23), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(23)
Level 10: Wet Ice -- EndRdx-I:50(A)
Level 12: Kick -- FrcFdb-Rechg%:50(A)
Level 14: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(25), UnbGrd-Rchg/ResDam:50(25), UnbGrd-ResDam/EndRdx/Rchg:50(27), GldArm-3defTpProc:50(27), StdPrt-ResDam/Def+:30(29)
Level 16: Glacial Armor -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(29), ShlWal-Def/Rchg:50(31), ShlWal-Def/EndRdx/Rchg:50(31)
Level 18: Crippling Axe Kick -- SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Dmg/Rchg:50(31), SprUnrFur-Acc/Dmg/Rchg:50(33), SprUnrFur-Dmg/EndRdx/Rchg:50(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(33), SprUnrFur-Rchg/+Regen/+End:50(34)
Level 20: Energy Absorption -- LucoftheG-Rchg+:50(A), LucoftheG-Def/Rchg:50(34)
Level 22: Weave -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(34), ShlWal-Def/Rchg:50(36), ShlWal-Def/EndRdx/Rchg:50(36)
Level 24: Combat Jumping -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(36), ShlWal-Def/Rchg:50(37), ShlWal-Def/EndRdx/Rchg:50(37)
Level 26: Dragon's Tail -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Dmg/Rchg:50(37), SprBrtFur-Acc/Dmg/Rchg:50(39), SprBrtFur-Dmg/EndRdx/Rchg:50(39), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(39), SprBrtFur-Rech/Fury:50(40)
Level 28: Permafrost -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(40), UnbGrd-Rchg/ResDam:50(40), UnbGrd-ResDam/EndRdx/Rchg:50(42)
Level 30: Maneuvers -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(42), ShlWal-Def/Rchg:50(42), ShlWal-Def/EndRdx/Rchg:50(43)
Level 32: Eagles Claw -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/Rchg:50(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(45), SprBlsCol-Rchg/HoldProc:50(45)
Level 35: Icicles -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(46), SprAvl-Acc/Dmg/EndRdx:50(46), SprAvl-Acc/Dmg/Rchg:50(46), SprAvl-Acc/Dmg/EndRdx/Rchg:50(48), SprAvl-Rchg/KDProc:50(48)
Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48)
Level 41: Super Speed -- WntGif-ResSlow:50(A)
Level 44: Assault -- EndRdx-I:50(A)
Level 47: Superior Conditioning -- PrfShf-End%:50(A), PrfShf-EndMod:50(50)
Level 49: Physical Perfection -- PrfShf-End%:50(A), RgnTss-Regen+:30(50), Prv-Absorb%:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(13), Mrc-Rcvry+:40(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(15)
Level 50: Cardiac Core Paragon
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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