CU_Krow Posted October 8, 2019 Share Posted October 8, 2019 (edited) I looked and did not see a thread on this topic yet. When the game came back, one of the things I was excited for was league-events (e.g. MSR, incarnates, CoP), but when it came to Seed of Hami, I was EXTREMELY disappointed. For a gigantic monster that moves around and terrorizes an entire map zone, giving out monstrous roars that can be heard from a distance.....only to be taken down by a league of 1.5 teams in less than 7 minutes......it's comparable to an April's Fools joke. I vote we revamp Seed of Hami monster, make it more difficult to bring down, and maybe increase rewards. Otherwise it'll remain a GM in a zone that people pay little interest to, only if they're badge collectors and want to add it to their collection. Heck, I find it more difficult tracking down Sally in Croatoa than I do bringing down this GM. Current Seed of Hamidon rewards: 5 Reward Merits, the Germinator Terminator badge and the Devourer temporary power (+15% mexp and inf for 30 min) Revamped Example for an increased difficult SoH GM: 25 reward merits, Germinator Terminator badge, and reward option list (e.g. choosing between addition merits, incarnate slot, or longer term temporary power). Edited October 8, 2019 by CU_Krow Link to comment Share on other sites More sharing options...
Lazarillo Posted October 9, 2019 Share Posted October 9, 2019 On 10/8/2019 at 8:54 AM, CU_Krow said: only to be taken down by a league of 1.5 teams in less than 7 minutes On 10/8/2019 at 8:54 AM, CU_Krow said: Otherwise it'll remain a GM in a zone that people pay little interest to, only if they're badge collectors and want to add it to their collection. I mean...that's what the Seed. It's more or less a "normal" GM, with one extra little mechanic (like, say, Lusca). It's not, and never was, meant to be a raid. 1 Link to comment Share on other sites More sharing options...
Apparition Posted October 9, 2019 Share Posted October 9, 2019 From what I recall prior to shutdown, Seed of Hamidon was essentially meant to be "Baby's first Hamidon raid." It was meant to give level 20 to 29 characters a taste of raid mechanics in Hamidon raids and Incarnate trials. Link to comment Share on other sites More sharing options...
Doc_Scorpion Posted October 9, 2019 Share Posted October 9, 2019 On 10/8/2019 at 6:54 AM, CU_Krow said: Otherwise it'll remain a GM That's what it is - a GM/zone event on par with Lusca or Eochia/Jack in Irons. It's not an endgame raid and was never (NAICT) meant to be. 1 Unofficial Homecoming Wiki - Paragon Wiki updated for Homecoming! Your contributions are welcome! (Not the owner/operator - just a fan who wants to spread the word.) Link to comment Share on other sites More sharing options...
Beul Posted October 10, 2019 Share Posted October 10, 2019 It's nothing more than a GM/zone event. Link to comment Share on other sites More sharing options...
agentx5 Posted October 10, 2019 Share Posted October 10, 2019 Only 5 Merits and a badge? No wonder nobody does it. Heck don't see many people in First Ward in general. Maybe it could be part of an accolade or a bit more Reward Merits? Link to comment Share on other sites More sharing options...
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