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Advice for New Grav/FF/Primal


Gregg247

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I'm working on plans for a Gravity/FF/Primal Controller and have come up with 2 different ideas.  The first uses the Concealment Pool (Stealth, Invisibility, and Misdirection) to create my own version of Invisible Woman from the Fantastic 4.  The other idea was a more "traditional" build using the Fighting Pool (Boxing, Tough, and Weave) instead.  I guess my first question is, Does using Concealment on a build like this make any sense at all?  Second, Would one of these plans work noticeably better than the other when leveling up?  And finally, Which would you find more fun to play, leveling up?

 

Any advice would be appreciated.

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So one of the weirdest things about Force Fields is that, as a set that is focused on granting defense buffs, it's a pain in the butt to make your character defense softcapped.

 

If you want to play this combo, I wouldn't bother with heavy IO slotting. I would go with the invisibility, slap in SO Enhancements or basic crafted IOs, get the Cardiac Core Alpha to manage your endurance, and just have fun with it. 

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Of those two options, I would recommend the first. I generally find no reason to put the Boxing, Tough, and Weave grouping on my controllers. That being said, I'm not sure you need to include Invisibility and Misdirection to achieve the effect you want. Snag a +Stealth IO and Super Speed. Combined with your Stealth power, that gives you some pretty effective pseudo-invisibility. Certainly enough to ghost most missions.

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Force Field is pretty easy to turn into a tank kind of character. Here's one I threw together quickly with soft capped Ranged defense and near capped S/L resist with Aid Self and 7 slots left to place where you want. Blank slots are for KB to KD ios.

 

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 49 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Force Field
Power Pool: Leadership
Power Pool: Speed
Power Pool: Medicine
Power Pool: Fighting
Ancillary Pool: Primal Forces Mastery

Hero Profile:
Level 1: Lift -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/EndRdx(3), Thn-Dmg/EndRdx/Rchg(3), Thn-Dmg/Rchg(5), Thn-Dmg/EndRdx(5), Thn-Acc/Dmg/Rchg(7)
Level 1: Personal Force Field -- LucoftheG-Rchg+(A)
Level 2: Gravity Distortion -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Hold(7), BslGaz-Acc/Rchg(9), BslGaz-Rchg/Hold(9), Dmg-I(11), HO:Perox(11)
Level 4: Deflection Shield -- LucoftheG-Rchg+(A), LucoftheG-Def(15)
Level 6: Propel -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(15), Thn-Dmg/Rchg(17), Thn-Acc/Dmg/Rchg(36), Thn-Dmg/EndRdx/Rchg(37), Thn-Acc/Dmg/EndRdx(40)
Level 8: Crushing Field -- PstBls-Dam%(A), PstBls-Acc/Dmg/EndRdx(17), PstBls-Dmg/EndRdx(19), PstBls-Acc/Dmg(19), PstBls-Dmg/Rchg(21), TraoftheH-Dam%(21)
Level 10: Insulation Shield -- LucoftheG-Rchg+(A), LucoftheG-Def(23)
Level 12: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def(23), RedFrt-EndRdx(25), RedFrt-EndRdx/Rchg(25), RedFrt-Def/Rchg(27), RedFrt-Def/EndRdx/Rchg(27)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 16: Aid Other -- Heal-I(A)
Level 18: Gravity Distortion Field -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(29), SprWiloft-EndRdx/Rchg(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31), SprWiloft-Rchg/Dmg%(33)
Level 20: Dispersion Bubble -- RedFrt-Def(A), ShlWal-ResDam/Re TP(33), RedFrt-Def/EndRdx(33), RedFrt-Def/EndRdx/Rchg(34), RedFrt-EndRdx(34), RedFrt-Def/Rchg(46)
Level 22: Aid Self -- Heal-I(A)
Level 24: Boxing -- Empty(A)
Level 26: Wormhole -- FrcFdb-Rechg%(A), Empty(34), AbsAmz-Stun(36), AbsAmz-Stun/Rchg(36)
Level 28: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(37)
Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(37), LucoftheG-Def/EndRdx(39)
Level 32: Singularity -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(39), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(40), Empty(40)
Level 35: Repulsion Field -- Empty(A)
Level 38: Conserve Power -- RechRdx-I(A), RechRdx-I(43)
Level 41: Energy Torrent -- PstBls-Dam%(A), PstBls-Dmg/Rchg(43), PstBls-Dmg/Rng(45), PstBls-Acc/Dmg/EndRdx(45), PstBls-Acc/Dmg(45), FrcFdb-Rechg%(46)
Level 44: Power Boost -- RechRdx-I(A)
Level 47: Temp Invulnerability -- TtnCtn-EndRdx(A), TtnCtn-ResDam(48), TtnCtn-ResDam/EndRdx(48), TtnCtn-ResDam/EndRdx/Rchg(48)
Level 49: Force Bubble -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(42)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), PrfShf-End%(13), EndMod-I(13)
------------
------------
Set Bonus Totals:

  • 11% DamageBuff(Smashing)
  • 11% DamageBuff(Lethal)
  • 11% DamageBuff(Fire)
  • 11% DamageBuff(Cold)
  • 11% DamageBuff(Energy)
  • 11% DamageBuff(Negative)
  • 11% DamageBuff(Toxic)
  • 11% DamageBuff(Psionic)
  • 6% Defense(Melee)
  • 6% Defense(Smashing)
  • 6% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 19.75% Defense(Energy)
  • 19.75% Defense(Negative)
  • 6% Defense(Psionic)
  • 22.25% Defense(Ranged)
  • 6% Defense(AoE)
  • 47% Enhancement(Accuracy)
  • 4% Enhancement(Confused)
  • 4% Enhancement(Stunned)
  • 4% Enhancement(Held)
  • 4.4% Enhancement(Terrorized)
  • 8% Enhancement(Immobilized)
  • 8% Enhancement(Sleep)
  • 76.25% Enhancement(RechargeTime)
  • 12% SpeedFlying
  • 26.71 HP (2.63%) HitPoints
  • 12% JumpHeight
  • 12% SpeedJumping
  • MezResist(Confused) 27.5%
  • MezResist(Held) 27.5%
  • MezResist(Immobilized) 27.5%
  • MezResist(Sleep) 27.5%
  • MezResist(Stunned) 27.5%
  • MezResist(Terrorized) 27.5%
  • 15% (0.25 End/sec) Recovery
  • 30% (1.27 HP/sec) Regeneration
  • 11% Resistance(Smashing)
  • 11% Resistance(Lethal)
  • 12.5% Resistance(Fire)
  • 12.5% Resistance(Cold)
  • 8% Resistance(Energy)
  • 8% Resistance(Negative)
  • 5% Resistance(Toxic)
  • 5% Resistance(Psionic)
  • 12% SpeedRunning
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1392;633;1266;HEX;|
|78DA65934B6F12511886CF61062B77B0C55E10B9B6542894AA4B9BC6B6D2A42D098|
|9895B42604A274120031ABB74E1D64BD4B8305E175E13375E7F84BA52E39FD0D6FE|
|01FC98EF6D219949260FE7FD2EE7FD0E678AD756DDEFD6AE2F09E95F69543A9DF24|
|AABD9355A8D8666D88B95BA5E15FD6784DEF8207290945B332A57F5EECEC13A3494|
|B27C656B2B57681955AD5CD0B5464DF84A2DAAD8D42A35CDE86CEB6DA7B9BED8D6B|
|49AC7FC59D46A7A556F6ABC2AE8F5EDAEDEAC4F5D68EBD55CC9D02F571A65B35FA7|
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|2CF0D6A85084A53BB4590E8277FDB840853FE0FE6D19FE02FA633CC7D9C8B445511|
|8B54A870AD54D0CF3BC6BC4DB0A3AF1D3EBDF0E387BF047C25E13B8539EE48FE17F|
|AB5235F50F39979EC03F89E39F6117CC8FB2E111CF0E480A7E3F014A0A62EC97D5D|
|4EC4BCCC091FE8664EB9400F334EB51EAE959E0CEF79020C53CC8773F52559BB4BB|
|901CC1078A170FE4BE6C957E06BF00D33FA96799E6A47E173B4EF8FCE3EBAA130E1|
|3B065F31F8CEC26F84BC04E125082F92B47168E33D7AC43D4A9E644599BC61E34E6|
|624B1CEABC40653A1DA10E60E8DB397E469F6A9522CCC315B18679DC459CFF899F7|
|0911DE498DEC72CF993DF01F33B50F9A0E96A9220EB77153F9AAF0DDEF7B98C699A|
|7C17DB710B338E759DC9534EEC4DC271077670E77268B89BF53DF0C76CAA0DF37D2|
|723C93929BE719E673601ACC32570979D4E763B813EAD03766BA0F0F945EDA12CD5|
|B94058B72C6A29CB5289B16A5A41E7ED9429A8AC37FF8BDF6FE38292A87A3BB0345|
|CA4B3CE1A975624A157F2DD97B03C526A33CBBFB019FAB1BEBFFAB6AED48|
|-------------------------------------------------------------------|
Edited by oedipus_tex
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