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Mind/Dark - Build request


Sarkastik Observer

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There is no synergy between both sets. In other words, Mind doesn't benefit from DA, and vice-versa.

 

Now, if you're wondering if it's an efficient combo... Then, the answer is "absolutely".  It will be a purely support toon, but a pretty good one at that. Your damage will be on the low side, but you can use some procs to make it a bit more effective.

Edited by Falsey

Warning: This post may contain an opinion.

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IMO there is a lot of synergy between Mind Control and Dark Affinity. Mind Control lacks an Immobilize, and while Dark Affinity doesn't provide one, it does provide a very good slow patch. Moreover, the slow patch won't wake up sleeping enemies, unlike similar powers like caltrops/freezing rain/sleet. So you can safely Sleep a mob, drop a patch, add debuff toggles, and then start the fight on your own terms.

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1 hour ago, oedipus_tex said:

Moreover, the slow patch won't wake up sleeping enemies, unlike similar powers like caltrops/freezing rain/sleet.

This is a really good point. Tar Patch (and Darkest Night) are sleep & fear friendly. So Dark and Rad both suit Mind, Elec and Illusion from that point of view. Contrast with Sleet, Freezing Rain, Acid Mortar, Caltrops and Acid Arrow. Not to say those sets are bad but there is a synergy clash between some of your best powers. 

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9 hours ago, 5099y_74c05 said:

Unfortunately my Mind/Dark hasn't hit 50 yet (its at 42). I'm one of the weirdos that plays first then respecs into a planned build (which I just took a crack at below). I like to get a feel for builds and the various powers through play-through first. I do this on every build even if I've played the primary and secondary before.

 

I build though iteration; this is my first pass on a build. Main issue is I'm short slots in Health and Stamina and would like to close the gap on perma Hasten and perma Fade; I'll see what I can do next pass

 

http://www.cohplanner.com/mids/download.php?uc=1447&c=665&a=1330&f=HEX&dc=78DA65544B6F126114FD0686561EB53C0B7D501EA50581F250F746DBEAA624242E5CF8C0091D702202011A65E9C2A52B97EED5B6A6BA74EB0F3051A3C6657D77E363ED66BCCC3D50E24C2067BE73EF3DF7CCFDBE99D29D75D7FE85BB6784E45E6B28DD6E65ADD5EC755A8D86DAB19594BA5615836B92FE91A3C8302957D29A5BC3456C2C7E6EBB56CBAD2B9D9B4D9524CFD66A5A53EBF585A3DCA2A28B6D55DDF21AB7E75B9DAA5A69D52A97B446C365509BAAD2D69A7527C71B5AFD46CFBFD1D6AAB972576B35B56AA5A4747B6AA71F224BCBF4DF91042E5D12F72C421465519C13061E04C762E02C5EAB106159EC521D97EA56691853242326DF928CB5BC6135F013E958395758339CBB472936E66CB6479C37F118F884F1D80E7097D1B1C7F854E2910E7C4DA2B7E3327BFF42BDECF0657FC131579CEB5C3F188FC3C367CA75C29733C65C9C84A78C07D32D53C81BE6BB815FA96E9A73E4E9003FABDBCDE8F501833C0BFF49EEB94F4B0F7C79DE5938F69E71E603F023E337D2F741DF07FD900708FD393F109EBA292102AC2F0730938597A4E7237CC5B3599CE0BD5B3CE43EDB541384A720F67E31CB7EA37DAE8D42EB19B59BC57ECD828B62BEB103F612C39C6398F312FA7CA726F3C669D12DF30FB8CFD27DE0C03FF5B94D5EC2F01F869704F413D04D407705FD9F9364049E2257B866E52AF01A63B202BC0E54185F93541CCF1EC70C4FFC8F98FD6190DF95419F65F44EFF659D34CE7AFA216336C41EB378F637B44CF15E5A5309BA49522CC9B89A02EA7489B79499C1043298C02A2690C704F298401E2E66E8B4E6585DE4E0D64E5C0127B800AE88D359C4E95990476F36FD06DDC3478C9E36450B26A668624E9998D32666D3C494E5D17744480663778FBE16FA4F0745A5F1E86F13F3CBC4FC3131FF00E718F294

Why can't i see this build? I don't have access to pines at all atm lol.

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Captain Falsey to the rescue!

 

Here's the build in pleb language:

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Mind Control
Secondary Power Set: Darkness Affinity
Power Pool: Speed
Power Pool: Force of Will
Power Pool: Leaping
Power Pool: Flight
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Levitate

  • (A) Force Feedback - Chance for +Recharge
  • (50) Accuracy IO

Level 1: Twilight Grasp

  • (A) Accuracy IO
  • (3) Theft of Essence - Chance for +Endurance

Level 2: Dominate

  • (A) Accuracy IO
  • (3) Neuronic Shutdown - Chance of Damage(Psionic)
  • (5) Ghost Widow's Embrace - Chance of Damage(Psionic)
  • (5) Gladiator's Net - Chance of Damage(Lethal)

Level 4: Tar Patch

  • (A) Recharge Reduction IO

Level 6: Confuse

  • (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
  • (7) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
  • (7) Superior Will of the Controller - Endurance/Recharge
  • (9) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
  • (9) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
  • (11) Superior Will of the Controller - Recharge/Chance for Psionic Damage

Level 8: Mass Hypnosis

  • (A) Accuracy IO
  • (11) Fortunata Hypnosis - Chance for Placate

Level 10: Howling Twilight

  • (A) Positron's Blast - Chance of Damage(Energy)
  • (13) Javelin Volley - Chance of Damage(Lethal)
  • (13) Annihilation - Chance for Res Debuff
  • (15) Recharge Reduction IO

Level 12: Darkest Night

  • (A) Endurance Reduction IO

Level 14: Hasten

  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO
  • (17) Recharge Reduction IO

Level 16: Shadow Fall

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (17) Luck of the Gambler - Defense/Endurance
  • (19) Luck of the Gambler - Defense/Endurance/Recharge
  • (19) Steadfast Protection - Resistance/+Def 3%
  • (21) Gladiator's Armor - TP Protection +3% Def (All)

Level 18: Total Domination

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (21) Basilisk's Gaze - Accuracy/Recharge
  • (23) Basilisk's Gaze - Recharge/Hold
  • (23) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold

Level 20: Fade

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (25) Luck of the Gambler - Defense/Recharge
  • (25) Luck of the Gambler - Defense/Endurance/Recharge
  • (27) Luck of the Gambler - Defense
  • (27) Recharge Reduction IO

Level 22: Weaken Resolve

  • (A) Accuracy IO
  • (29) Achilles' Heel - Chance for Res Debuff
  • (29) Touch of Lady Grey - Chance for Negative Damage
  • (31) Shield Breaker - Chance for Lethal Damage
  • (31) Cloud Senses - Chance for Negative Energy Damage

Level 24: Project Will

  • (A) Force Feedback - Chance for +Recharge
  • (31) Gladiator's Javelin - Chance of Damage(Toxic)
  • (33) Explosive Strike - Chance for Smashing Damage
  • (33) Accuracy IO

Level 26: Terrify

  • (A) Accuracy IO
  • (33) Positron's Blast - Chance of Damage(Energy)
  • (34) Glimpse of the Abyss - Chance of Damage(Psionic)
  • (34) Javelin Volley - Chance of Damage(Lethal)
  • (34) Annihilation - Chance for Res Debuff
  • (36) Cloud Senses - Chance for Negative Energy Damage

Level 28: Soul Absorption

  • (A) Performance Shifter - EndMod/Recharge
  • (36) Efficacy Adaptor - EndMod/Recharge
  • (36) Recharge Reduction IO

Level 30: Wall of Force

  • (A) Force Feedback - Chance for +Recharge
  • (37) Positron's Blast - Chance of Damage(Energy)
  • (37) Javelin Volley - Chance of Damage(Lethal)
  • (37) Annihilation - Chance for Res Debuff
  • (39) Accuracy IO

Level 32: Mass Confusion

  • (A) Coercive Persuasion  - Confused
  • (39) Coercive Persuasion  - Confused/Recharge
  • (39) Coercive Persuasion  - Accuracy/Confused/Recharge
  • (40) Coercive Persuasion  - Accuracy/Recharge
  • (40) Coercive Persuasion  - Confused/Endurance
  • (40) Coercive Persuasion  - Contagious Confusion

Level 35: Indomitable Will

  • (A) Recharge Reduction IO
  • (42) Recharge Reduction IO
  • (42) Recharge Reduction IO
  • (42) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 38: Dark Servant

  • (A) Accuracy IO
  • (43) Lockdown - Chance for +2 Mag Hold
  • (43) Ghost Widow's Embrace - Chance of Damage(Psionic)
  • (43) Trap of the Hunter - Chance of Damage(Lethal)
  • (45) Touch of the Nictus - Chance for Negative Energy Damage
  • (45) Cloud Senses - Chance for Negative Energy Damage

Level 41: Mind Over Body

  • (A) Impervium Armor - Resistance/Endurance
  • (45) Impervium Armor - Resistance/Endurance/Recharge
  • (46) Impervium Armor - Resistance
  • (46) Empty

Level 44: Psionic Tornado

  • (A) Force Feedback - Chance for +Recharge
  • (46) Positron's Blast - Chance of Damage(Energy)
  • (48) Javelin Volley - Chance of Damage(Lethal)
  • (48) Annihilation - Chance for Res Debuff
  • (48) Accuracy IO

Level 47: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 49: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (50) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense/Endurance/Recharge

Level 1: Brawl

  • (A) Empty

Level 1: Containment 


Level 1: Prestige Power Dash

Edited by Falsey
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Warning: This post may contain an opinion.

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5099y_74c05...

 

That's... not the most well-thought-out build. I mean, i GUESS you don't NEED a travel power. Or any enhancements in Health or Stamina. Or for your controls to not do much of anything if for some reason their procs don't go off. I DO like that it can get very close to the def softcap, and will concede that if you can get at least half the procs to go off when you need them, it'll be a beast. I'm sure it's working out Okay if you're already in your 40s with that build, but I feel like while you might feel like a powerhouse, some basic things might be a slog.

But for pity's sake, you have a blank slot in Mind Over Body, if that's not being used, switch it over to Total Domination and 5-slot the Purple Hold set; that way Total Dom isn't total garbage AND you get better bonuses! Also, in-game, I don't think Terrify or Weaken resolve take Accurate ToHit debuff sets (The former shouldn't, but second SHOULD but currently doesn't).

I played around with it. I have a build that gets to the Def Softcap (at least while Fade is active)... I left some blank slots in Dark Servant because I don't know for  a fact if pets use procs or not.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Level 50 Magic Controller
Primary Power Set: Mind Control
Secondary Power Set: Darkness Affinity
Power Pool: Speed
Power Pool: Flight
Power Pool: Force of Will
Ancillary Pool: Psionic Mastery

Hero Profile:
------------
Level 1:    Levitate    
 (A) Thunderstrike - Accuracy/Damage
 (3) Thunderstrike - Accuracy/Damage/Recharge
 (5) Thunderstrike - Accuracy/Damage/Endurance


Level 1:    Twilight Grasp    
 (A) Cloud Senses - Chance for Negative Energy Damage
 (5) Touch of the Nictus - Chance for Negative Energy Damage
 (7) Touch of the Nictus - Accuracy/Healing
 (7) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration


Level 2:    Dominate    
 (A) Gladiator's Javelin - Accuracy/Damage
 (9) Gladiator's Javelin - Chance of Damage(Toxic)
 (9) Neuronic Shutdown - Chance of Damage(Psionic)
 (11) Gladiator's Net - Chance of Damage(Lethal)
 (11) Ghost Widow's Embrace - Chance of Damage(Psionic)
 (13) Unbreakable Constraint - Chance for Smashing Damage


Level 4:    Tar Patch    
 (A) Recharge Reduction IO
 (13) Recharge Reduction IO


Level 6:    Confuse    
 (A) Coercive Persuasion  - Confused
 (15) Coercive Persuasion  - Confused/Recharge
 (15) Coercive Persuasion  - Accuracy/Confused/Recharge
 (17) Coercive Persuasion  - Accuracy/Recharge
 (17) Coercive Persuasion  - Confused/Endurance
 (19) Coercive Persuasion  - Contagious Confusion


Level 8:    Mass Hypnosis    
 (A) Fortunata Hypnosis - Sleep
 (19) Fortunata Hypnosis - Sleep/Recharge
 (21) Fortunata Hypnosis - Accuracy/Sleep/Recharge
 (21) Fortunata Hypnosis - Accuracy/Recharge
 (23) Fortunata Hypnosis - Sleep/Endurance


Level 10:    Howling Twilight    
 (A) Positron's Blast - Chance of Damage(Energy)
 (23) Javelin Volley - Chance of Damage(Lethal)
 (25) Annihilation - Chance for Res Debuff
 (25) Impeded Swiftness - Chance of Damage(Smashing)


Level 12:    Darkest Night    
 (A) Endurance Reduction IO


Level 14:    Hasten    
 (A) Recharge Reduction IO
 (27) Recharge Reduction IO


Level 16:    Shadow Fall    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (29) Steadfast Protection - Resistance/+Def 3%
 (29) Luck of the Gambler - Defense
 (31) Luck of the Gambler - Defense/Endurance
 (31) Luck of the Gambler - Defense/Endurance/Recharge


Level 18:    Total Domination    
 (A) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized
 (27) Superior Overpowering Presence - RechargeTime/Energy Font
 (31) Superior Overpowering Presence - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime
 (33) Superior Overpowering Presence - Endurance/RechargeTime
 (33) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance
 (33) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime


Level 20:    Fade    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (34) Luck of the Gambler - Defense
 (34) Luck of the Gambler - Endurance/Recharge
 (34) Luck of the Gambler - Defense/Endurance/Recharge
 (36) Recharge Reduction IO


Level 22:    Hover    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 24:    Fly    
 (A) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 26:    Terrify    
 (A) Glimpse of the Abyss - Chance of Damage(Psionic)
 (36) Annihilation - Chance for Res Debuff
 (36) Positron's Blast - Chance of Damage(Energy)
 (37) Javelin Volley - Chance of Damage(Lethal)


Level 28:    Weaken Resolve    
 (A) Achilles' Heel - Chance for Res Debuff
 (37) Touch of Lady Grey - Chance for Negative Damage
 (39) Shield Breaker - Chance for Lethal Damage


Level 30:    Project Will    
 (A) Thunderstrike - Accuracy/Damage
 (43) Thunderstrike - Damage/Endurance
 (43) Thunderstrike - Damage/Recharge
 (45) Thunderstrike - Accuracy/Damage/Recharge
 (45) Thunderstrike - Accuracy/Damage/Endurance
 (45) Thunderstrike - Damage/Endurance/Recharge


Level 32:    Mass Confusion    
 (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
 (39) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
 (39) Superior Will of the Controller - Endurance/Recharge
 (40) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
 (40) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
 (40) Superior Will of the Controller - Recharge/Chance for Psionic Damage


Level 35:    Wall of Force    
 (A) Explosive Strike - Chance for Smashing Damage
 (37) Positron's Blast - Chance of Damage(Energy)
 (42) Force Feedback - Chance for +Recharge
 (42) Javelin Volley - Chance of Damage(Lethal)


Level 38:    Dark Servant    
 (A) Accuracy IO
 (42) Empty
 (43) Empty


Level 41:    Indomitable Will    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (46) Luck of the Gambler - Defense/Recharge
 (46) Luck of the Gambler - Endurance/Recharge
 (46) Luck of the Gambler - Defense/Endurance/Recharge
 (48) Recharge Reduction IO


Level 44:    Mind Over Body    
 (A) Gladiator's Armor - TP Protection +3% Def (All)
 (48) Gladiator's Armor - End/Resist


Level 47:    Psionic Tornado    
 (A) Explosive Strike - Chance for Smashing Damage
 (48) Force Feedback - Chance for +Recharge
 (50) Positron's Blast - Chance of Damage(Energy)
 (50) Annihilation - Chance for Res Debuff
 (50) Javelin Volley - Chance of Damage(Lethal)


Level 49:    Afterburner    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 1:    Brawl    
 (A) Empty


Level 1:    Containment    
Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) Empty


Level 2:    Health    
 (A) Numina's Convalesence - +Regeneration/+Recovery


Level 2:    Hurdle    
 (A) Empty


Level 2:    Stamina    
 (A) Performance Shifter - Chance for +End
 (3) Performance Shifter - EndMod


------------
------------
Set Bonus Totals:
8% DamageBuff(Smashing)
8% DamageBuff(Lethal)
8% DamageBuff(Fire)
8% DamageBuff(Cold)
8% DamageBuff(Energy)
8% DamageBuff(Negative)
8% DamageBuff(Toxic)
8% DamageBuff(Psionic)
6% Defense(Melee)
6% Defense(Smashing)
6% Defense(Lethal)
6% Defense(Fire)
6% Defense(Cold)
22.25% Defense(Energy)
22.25% Defense(Negative)
6% Defense(Psionic)
23.5% Defense(Ranged)
6% Defense(AoE)
8% Enhancement(Stunned)
8% Enhancement(Held)
8.8% Enhancement(Terrorized)
12% Enhancement(Confused)
16% Enhancement(Sleep)
73% Enhancement(Accuracy)
16% Enhancement(Immobilized)
67.5% Enhancement(RechargeTime)
13.5% SpeedFlying
83.93 HP (8.25%) HitPoints
13.5% JumpHeight
13.5% SpeedJumping
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Confused) 20%
MezResist(Held) 20%
MezResist(Immobilized) 20%
MezResist(Sleep) 20%
MezResist(Stunned) 20%
MezResist(Terrorized) 20%
MezResist(Teleport) 100% (20 % chance)
21% (0.35 End/sec) Recovery
30% (1.27 HP/sec) Regeneration
6% Resistance(Smashing)
6% Resistance(Lethal)
6% Resistance(Fire)
6% Resistance(Cold)
13.5% SpeedRunning

 

------------
Set Bonuses:
Thunderstrike
(Levitate)
  2% (0.03 End/sec) Recovery
  2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)


Touch of the Nictus
(Twilight Grasp)
  19.08 HP (1.88%) HitPoints
  9% Enhancement(Accuracy)


Gladiator's Javelin
(Dominate)
  2.5% (0.04 End/sec) Recovery


Coercive Persuasion
(Confuse)
  4% (0.07 End/sec) Recovery
  4% Enhancement(Confused)
  4% DamageBuff(All)
  10% Enhancement(RechargeTime)
  5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)


Fortunata Hypnosis
(Mass Hypnosis)
  4% (0.07 End/sec) Recovery
  6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10%
  15% Enhancement(Accuracy)
  10% Enhancement(RechargeTime)


Luck of the Gambler
(Shadow Fall)
  10% (0.42 HP/sec) Regeneration
  11.45 HP (1.13%) HitPoints
  9% Enhancement(Accuracy)
  7.5% Enhancement(RechargeTime)


Steadfast Protection
(Shadow Fall)
  3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)


Superior Overpowering Presence
(Total Domination)
  8% Enhancement(Immobilized), 8% Enhancement(Sleep), 4.4% Enhancement(Terrorized), 4% Enhancement(Confused), 4% Enhancement(Held), 4% Enhancement(Stunned)
  30.52 HP (3%) HitPoints
  6% Resistance(Smashing,Lethal), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10%
  4% (0.07 End/sec) Recovery
  5% Defense(Energy,Negative), 2.5% Defense(Ranged)


Luck of the Gambler
(Fade)
  10% (0.42 HP/sec) Regeneration
  11.45 HP (1.13%) HitPoints
  9% Enhancement(Accuracy)
  7.5% Enhancement(RechargeTime)


Luck of the Gambler
(Hover)
  7.5% Enhancement(RechargeTime)


Blessing of the Zephyr
(Fly)
  Knockback (Mag -4), Knockup (Mag -4)


Thunderstrike
(Project Will)
  2% (0.03 End/sec) Recovery
  2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  7% Enhancement(Accuracy)
  6% SpeedJumping, 6% JumpHeight, 6% SpeedFlying, 6% SpeedRunning
  2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)


Superior Will of the Controller
(Mass Confusion)
  4% DamageBuff(All)
  8% Enhancement(Immobilized), 8% Enhancement(Sleep), 4.4% Enhancement(Terrorized), 4% Enhancement(Confused), 4% Enhancement(Held), 4% Enhancement(Stunned)
  15% Enhancement(Accuracy)
  10% Enhancement(RechargeTime)
  5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)


Luck of the Gambler
(Indomitable Will)
  10% (0.42 HP/sec) Regeneration
  11.45 HP (1.13%) HitPoints
  9% Enhancement(Accuracy)
  7.5% Enhancement(RechargeTime)


Gladiator's Armor
(Mind Over Body)
  2.5% (0.04 End/sec) Recovery
  3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic), MezResist(Teleport) 100% (20 % chance)


Luck of the Gambler
(Afterburner)
  7.5% Enhancement(RechargeTime)


Performance Shifter
(Stamina)
  7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning

 

 


| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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