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Posted

It's an issue that's been around since launch, and I'm not sure where to point a finger at the problem; I think that it's associated with the drawing priority and LoD settings, but I can't be certain without looking at both the data and the code. Because this has no affect on actual game play -- it's just a visual glitch in the scenery -- I don't want to see any coding effort expended on it; if it's just a case of changing a field in the database entry for the object, yes, but not for anything more complicated.

 

The larger sailboats have a standing problem where the mainsail -- which is made up of two separate polygons -- is drawn with only the polygon for a narrow strip of sail nearest the mast until you get quite close to the sailboat; you can see from the image how close I was to the boat, and it was still mis-drawing the sail:

Qq3IzVM.png

Posted
8 hours ago, Sailboat said:

I can't help but feel singled out by this topic.

Well,  straighten up!! no more tacking about, sail straight and get your graphics in line and we will say no more about it!

Mayhem

It's my Oeuvre baby!

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