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ShardWarrior

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  • 2 weeks later

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Heavy Blow -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(3), Mk'Bit-Dmg/Rchg:50(3), Mk'Bit-Acc/EndRdx/Rchg:50(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(5), Mk'Bit-Dam%:50(7)
Level 1: Focused Fighting -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(7), ShlWal-ResDam/Re TP:50(9), Rct-ResDam%:50(9)
Level 2: Sweeping Cross -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(11), SprAvl-Acc/Dmg/EndRdx:50(11), SprAvl-Acc/Dmg/Rchg:50(13), SprAvl-Acc/Dmg/EndRdx/Rchg:50(13), SprAvl-Rchg/KDProc:50(15)
Level 4: Focused Senses -- Rct-Def:50(A), Rct-Def/EndRdx:50(19)
Level 6: Combat Readiness -- GssSynFr--ToHit:50(A), GssSynFr--ToHit/Rchg:50(21), GssSynFr--ToHit/Rchg/EndRdx:50(21), GssSynFr--Rchg/EndRdx:50(23), GssSynFr--ToHit/EndRdx:50(23), GssSynFr--Build%:50(25)
Level 8: Agile -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(25)
Level 10: Rib Cracker -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(27), Mk'Bit-Dmg/Rchg:50(27), Mk'Bit-Acc/EndRdx/Rchg:50(29), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(29), Mk'Bit-Dam%:50(31)
Level 12: Practiced Brawler -- RechRdx-I:50(A)
Level 14: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(31)
Level 16: Dodge -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(31)
Level 18: Spinning Strike -- SprScrStr-Acc/Dmg:50(A), SprScrStr-Dmg/Rchg:50(33), SprScrStr-Acc/Dmg/Rchg:50(33), SprScrStr-Dmg/EndRdx/Rchg:50(33), SprScrStr-Acc/Dmg/EndRdx/Rchg:50(34), SprScrStr-Rchg/+Crit:50(34)
Level 20: Quickness -- Run-I:50(A)
Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(34)
Level 24: Kick -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(36), Hct-Acc/Rchg:50(36), Hct-Dmg/EndRdx:50(36), Hct-Dam%:50(37)
Level 26: Shin Breaker -- SprCrtStr-Acc/Dmg:50(A), SprCrtStr-Dmg/Rchg:50(37), SprCrtStr-Acc/Dmg/Rchg:50(37), SprCrtStr-Dmg/EndRdx/Rchg:50(39), SprCrtStr-Acc/Dmg/EndRdx/Rchg:50(39), SprCrtStr-Rchg/+50% Crit:50(39)
Level 28: Lucky -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(40)
Level 30: Maneuvers -- Rct-Def:50(A), Rct-Def/EndRdx:50(40)
Level 32: Crushing Uppercut -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(40), SprBlsCol-Acc/Dmg/EndRdx:50(42), SprBlsCol-Acc/Dmg/Rchg:50(42), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(42), SprBlsCol-Rchg/HoldProc:50(43)
Level 35: Evasion -- Rct-Def:50(A), Rct-Def/EndRdx:50(43)
Level 38: Tough -- GldArm-3defTpProc:50(A), StdPrt-ResDam/Def+:30(43), ImpArm-ResPsi:40(45), Ags-Psi/Status:50(45)
Level 41: Moonbeam -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(45), SprWntBit-Acc/Dmg/EndRdx:50(46), SprWntBit-Acc/Dmg/Rchg:50(46), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(46)
Level 44: Soul Storm -- Apc-Dmg/Rchg:50(A), Apc-Acc/Dmg/Rchg:50(48), Apc-Acc/Rchg:50(48), Apc-Dmg/EndRdx:50(48), Apc-Dam%:50(50), Lck-%Hold:50(50)
Level 47: Assault -- EndRdx-I:50(A), EndRdx-I:50(50)
Level 49: Super Speed -- Clr-Stlth:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17), EndMod-I:50(19)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 50: Agility Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Reactive Core Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Ageless Core Epiphany
Level 50: Assault Core Embodiment
------------

 

| Copy & Paste this data into Mids' Hero Designer to view the build |
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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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This is the /SR side of my main on Live.   She was built to be very sturdy with over 2100 Health and a Regen of 369% (about 32 hp/sec).  I did not attempt to reach the Incarnate soft cap as practically speaking between league buffs and especially inspires she was always there anyway.  While she has both Aid Another and Aid Self she rarely needed the Aid Self.  They were mostly mules for more set bonuses for +regen and +health and for working on the Healing badges (as she was my badger).  Hopefully between Hyperstrike's build and mine it'll give you some ideas for yours.

 

http://www.cohplanner.com/mids/download.php?uc=1586&c=752&a=1504&f=HEX&dc=78DA75944B6F524114C767B897D2DBD207D2425F943EA85028B7455D19A349ED23ADA0B4B42E4C2AB9C2B45C839400C676E957D044F72E8C2B372EFD066A5B635CB850E34E5DF8F802060F734EE944E24D98DF993FE79C397366EE4DED2DB89F2FDFBFC478F7E5A255AD6633B98A552E8B8A2B93B3452927183C9D99F5B10D71A75CB46AC20573FFB15336258A4298F315EB5ED12EED049BFA82D816A5AA3033771BB375B15D147BA2EA5929154445946AE6B1D195DEDD2D9A4BF64EA106F1384B89BC9DB34BA247CE92C2CA8B4AB56097DDC7F332B87A16CB76CE9CDFCDEF675356B5262AFB035058027E073E464FDDC95E6920B631C76BE21B64FB01B2FB103973844C3576C765ACC6FAC048E8ACBD17D9DD0F1CD059E80FFC1DD0D9A18F5C611D5E8787E9CAD821C70139CEC8F12AE4D630B74393B90DD6D18B0CC9DC063B829C4ECAE994516DCAE856728ECAF12DF8BBC8DF75031036987B0BD97B13395A60728D511B19BA8D4C43A081F530631CB56BA075528D9DAB9ADCF7F41232BA8CE4E0D3856BB2AE6C630D9DAD81D643713DFF897B07B57A304EF7C8EA4F29639F32AE43362F55E68D63651A68FDA8E9FD7E300C83F9CE60E61113BB381E25C6910188F1E38ADCBF89DAD01AD203FF0D52C583D4FD213A8D112F32083EC318EF18A6F8698A8F6E2075F009509E80DCB9C1C69690932BC80CF804C927F88FCFD83272037C26C86782EA99A45B324975BD870E4ED1694F7DC4BD9FFE42FC44FC8C0C2B37CF07B923D4CF08E5CE805B8C4E3116C31E3F856335D1CF693E70486DF611F1B143E69D3DCFE5ED4F5C205E447A618D39EAF5DC138C493C438EE8CD3792B12126F32455CDC0DC69BDF946311E43BFA0DE7C23EBE98E4676B4B714DB52EC5B8AFD036C4EFBE6748F7EAA5A04B55F279A93AF707C7B1691E3AB5CDEF0F0267E05E26BC4EBC8DF27B11AA79EF9A867E187C838F56E4EDDB33C99688B926851CEB528675B94A417BF7D8DE90BC59EE9039BBAF141D15F4E346C43DA57A2CD6CF5AF27DFCEFA37C5FEAED87F01EA153B05

SR Template.mxd

Edited by Doomguide2005
adding text comments.
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Here is a tentative build based on info gathered from various forum topics including this one( doomguide2005 -Hyperstrike thanks). tell me what you think 

| Copy & Paste this data into Mids' Hero Designer to view the build |
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Edited by the mauler
wrong data chunk
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Looks fairly solid, a good start.  Probably want to try and squeeze more net end recovery out of the build somehow.  It's currently sitting at 2.01 with Maneuvers running.  I like to shoot for 2.50 or better,  You do have two of the +end procs which should bring you up to around 2.40 since they aren't accounted for in Mids'.  You only have 4 of the LotG def/+recharge so you could drop another in Elude.  Speaking of Elude you are already at the Incarnate soft cap so why pick up Elude ... pseudo travel power, your favorite foes like to drop cairns or look like big floating eyeballs, PvP?.  Ideally I'd look to get Lucky into the yellow/red for def.  Not real critical but it's why your DDR isn't a smidge higher.  But outside of trying to gain just a bit more net end recovery the rest is more of the OCD purely subjective perfectionist material.

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So here are my thoughts. I changed health to 3 slots , added a recharge to conserve power bringing it down to 120s with Ageless. Stringing that with ageless should keep my endurance up. I took out elude for Laser beam eyes to catch runners. heres what the new one looks like.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Mauler 2: Level 50 Mutation Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Initial Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(45)
Level 1: Focused Fighting -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(9), LucoftheG-Def/Rchg+(15)
Level 2: Heavy Blow -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(5), TchofDth-Dmg/Rchg(5), TchofDth-Acc/Dmg/EndRdx(11), TchofDth-Dmg/EndRdx/Rchg(25), TchofDth-Dam%(45)
Level 4: Focused Senses -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(11), LucoftheG-Def/Rchg+(37)
Level 6: Combat Readiness -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(7), GssSynFr--ToHit/Rchg/EndRdx(7), GssSynFr--Rchg/EndRdx(13), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46)
Level 8: Rib Cracker -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(31), Mk'Bit-Acc/Dmg/EndRdx/Rchg(31), Mk'Bit-Dam%(37)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Agile -- ShlWal-Def(A), ShlWal-ResDam/Re TP(37), ShlWal-Def/EndRdx(42), ShlWal-Def/Rchg(43)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Dodge -- ShlWal-Def(A), ShlWal-Def/EndRdx(42), ShlWal-Def/Rchg(43)
Level 18: Spinning Strike -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(19), SprFrzBls-Acc/Dmg/EndRdx(19), SprFrzBls-Acc/Dmg/Rchg(21), SprFrzBls-Dmg/EndRdx/Acc/Rchg(21), SprFrzBls-Rchg/ImmobProc(25)
Level 20: Quickness -- Run-I(A)
Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23), UnbGrd-Max HP%(27), UnbGrd-ResDam(29), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(34)
Level 24: Maneuvers -- RedFrt-Def(A)
Level 26: Shin Breaker -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(27), SprScrStr-Acc/Dmg/Rchg(29), SprScrStr-Dmg/EndRdx/Rchg(31), SprScrStr-Acc/Dmg/EndRdx/Rchg(42), SprScrStr-Rchg/+Crit(43)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 30: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(33), ShlWal-Def/EndRdx/Rchg(36)
Level 32: Crushing Uppercut -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(39), SprCrtStr-Acc/Dmg/EndRdx/Rchg(40), SprCrtStr-Rchg/+50% Crit(45)
Level 35: Evasion -- LucoftheG-Def/Rchg+(A), Rct-Def(36), Rct-Def/EndRdx(36)
Level 38: Lucky -- Rct-Def/EndRdx(A), Rct-ResDam%(39), Rct-Def(39)
Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(46)
Level 47: Physical Perfection -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(48), PrfShf-End%(48), RgnTss-Heal/EndRdx(48), RgnTss-Heal/Rchg(50), RgnTss-Regen+(50)
Level 49: Laser Beam Eyes -- Thn-Acc/Dmg(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit 
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Mrc-Heal/EndRdx(17), NmnCnv-Regen/Rcvry+(34)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(23), PrfShf-EndMod/Rchg(40), PrfShf-End%(40)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 50: Musculature Radial Paragon 
Level 50: Void Radial Final Judgement 
Level 50: Reactive Radial Flawless Interface 
Level 50: Melee Radial Embodiment 
Level 4: Ninja Run 
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Ageless Partial Core Invocation 
------------

| Copy & Paste this data into Mids' Hero Designer to view the build |
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