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Mace Mastery Animation Change


Dev7on

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I wonder how much effort is involved in the no re-draw options?  I'd like to see it as an option on a few powers but I have a feeling there is a lot more to it than most people think,  anyone dipped into that part of the code can give an idea?

Mayhem

It's my Oeuvre baby!

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19 hours ago, Captain Powerhouse said:

No Redraw options are extremely buggy, there wont be any more going further until a true solution can be implemented. I have some stuff on my test queue and if it works, it will propagate over time through sets bit by bit, starting with the ones that already have the broken NoRedraws.

😞

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