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TITAN/INVUL Build for Farming


FullEclipse

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Ok all. . .  so when made a build that I thought would be great at S&L farming it is ok but every now and then I just eat it.  Of Course resistance to S&L is 90 cap for brutes.  I also got defense to Smashing and Lethal at over 45%.  i noticed that when the large groups get me my positional defense is shredded but that should not make a big deal for smashing and Lethal correct?  Or did i mess up and should try to get the defense to positional attacks to 45%?

 

I would post my build but Mids reborn is not opening for me.

 

 

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In some S&L farms mobs have Build Up or even Defense Debuffs, both significantly increases their chances to hit you, which means you would, from time to time need a heal, Dull Pain, although decent, might not be enough everytime. I recommend you to look for a different S&L Farm until you find the perfect one for you, one without Build Up or Defense Debuffs. Other than that, there aren't many ways to fix it (not that I can think of anyway), you could try to find ways to raise your regen, preferably as close as you can get from to 2%HP/s, raising your Global Recharge to lower the cooldown on Dull Pain also helps a bit, Rebirth(Destiny Incarnate) is also an option but I think Ageless is a must have for your build isn't it?

Edited by Meruk
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I know Invuln fairly well.
My problem is I haven't played StJ much, primarily because I *LOATHE* combo schemes.
The only reason I have a DB Stalker is because bypassing combos actually allows me to do more damage...

Anyhow, here's a wild stab at a very Tanky stab at one.

It's not PERFECT.  E/N/FC is below Soft-Cap.
But it should still be very tough.

 

Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Crushing Blow -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(3), Mk'Bit-Dmg/Rchg:50(3), Mk'Bit-Acc/EndRdx/Rchg:50(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(5), SprBrtFur-Rech/Fury:50(7)
Level 1: Resist Physical Damage -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(7), UnbGrd-Rchg/ResDam:50(9), UnbGrd-ResDam/EndRdx/Rchg:50(9), GldArm-3defTpProc:50(11), StdPrt-ResDam/Def+:30(11)
Level 2: Titan Sweep -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(13), OvrFrc-Acc/Dmg/End:50(13), OvrFrc-Dmg/End/Rech:50(15), OvrFrc-Acc/Dmg/End/Rech:50(15), OvrFrc-Dam/KB:50(17)
Level 4: Temp Invulnerability -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(21), RctArm-ResDam/Rchg:40(21), RctArm-ResDam/EndRdx/Rchg:40(23)
Level 6: Build Momentum -- RechRdx-I:50(A), RechRdx-I:50(23)
Level 8: Dull Pain -- DctWnd-Heal/Rchg:50(A), NmnCnv-Heal/Rchg:50(25), Pnc-Heal/Rchg:50(25)
Level 10: Follow Through -- SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Dmg/Rchg:50(27), SprUnrFur-Acc/Dmg/Rchg:50(27), SprUnrFur-Dmg/EndRdx/Rchg:50(29), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(29), SprUnrFur-Rchg/+Regen/+End:50(31)
Level 12: Resist Elements -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(31), RctArm-ResDam/Rchg:40(31), RctArm-ResDam/EndRdx/Rchg:40(33)
Level 14: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(33), ShlWal-ResDam/Re TP:50(33), Rct-ResDam%:50(34)
Level 16: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(34), UnbGrd-Rchg/ResDam:50(34), UnbGrd-ResDam/EndRdx/Rchg:50(36)
Level 18: Kick -- FrcFdb-Rechg%:50(A)
Level 20: Resist Energies -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(36), RctArm-ResDam/Rchg:40(36), RctArm-ResDam/EndRdx/Rchg:40(37)
Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(37), UnbGrd-Rchg/ResDam:50(37), UnbGrd-ResDam/EndRdx/Rchg:50(39)
Level 24: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39)
Level 26: Rend Armor -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(39), SprBlsCol-Acc/Dmg/EndRdx:50(40), SprBlsCol-Acc/Dmg/Rchg:50(40), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(40), SprBlsCol-Rchg/HoldProc:50(42)
Level 28: Invincibility -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(42)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(42)
Level 32: Whirling Smash -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(43), SprAvl-Acc/Dmg/EndRdx:50(43), SprAvl-Acc/Dmg/Rchg:50(43), SprAvl-Acc/Dmg/EndRdx/Rchg:50(45), SprAvl-Rchg/KDProc:50(45)
Level 35: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(45)
Level 38: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(46)
Level 41: Arc of Destruction -- ScrDrv-Acc/Dmg:50(A), ScrDrv-Dmg/EndRdx:50(46), ScrDrv-Dmg/Rchg:50(46), ScrDrv-Acc/Rchg:50(48), ScrDrv-Acc/Dmg/EndRdx:50(48)
Level 44: Char -- SprEnt-Acc/Hold:50(A), SprEnt-Hold/Rchg:50(48), SprEnt-End/Rchg:50(50), SprEnt-Acc/Hold/End:50(50), SprEnt-Acc/Hold/End/Rchg:50(50)
Level 47: Super Speed -- Clr-Stlth:50(A)
Level 49: [Empty]
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(17), Mrc-Rcvry+:40(19)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(19)
Level 1: Momentum
Level 50: Agility Core Paragon
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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