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Posted (edited)

I'm wondering if there was any discussion of Full Auto when Sentinels were being designed. I expected the power to follow the pattern of the other Sentinel nukes and be up x2 as often (i.e. 30 seconds on Sentinels instead of 60 seconds like on Blasters.) Instead the Recharge is increased by 33% (90 seconds). Why?

 

I admit I am asking because I am really disappointed there is no way to get a 30 second recharge Full Auto where you could run around really feeling like Rambo.

Edited by oedipus_tex
Posted (edited)

I can't give a good answer to the basics of your question.  It is quite odd that blasters FA does ~1.5x more damage at 1.5x less recharge.

 

But, you can get it under 25 seconds recharge with enough recharge bonuses and Hasten.  I'll give an example (different powerset, but same 90s recharge nuke).

 

  Reveal hidden contents

 

edit:  Here is an example with AR + Caltrops (for that AR/Dev feel), plus a Katana PBAoE for flavor (and recharge bonus).

 

  Reveal hidden contents

 

edit2:  Actually, now that I look at it, the Arc is very narrow on Blaster (20 degrees x 80 ft) whereas the Sentinel version is quite wide (90 degrees x 40ft).  I would bet they upped the recharge to allow for the wider angle.

Edited by Caulderone
Posted

FYI, Mid's Reborn has the incorrect damage listing for FA at 96.14.  Actual damage is 127.43.  

In fact, then entire entry for all of Assault Rifle in Mid's Reborn 2.6.0.7 is wrong.  Every power has the incorrect damage listing. 

Posted

The first sentinel I made was an archer because I fondly remembered how nice it was to have the short recharge rain of arrows on my archery guys on live. I get to 32 and pull out the shiny new nuke, and WTF 90 secs? ARGGHHHH!!!!

 

I did finally get him to 50, but he doesn't get a lot of play. 

Posted

With Archery, the Recharge isn't so bad, because it deals 159.2 damage on a 90 second recharge, the same as Thunderous Blast and Psychic Wail, so at least its consistent.

 

Full Auto recharges in 90 seconds but deals just 120 damage. I get that the Cone is wider, but its still only 40 feet, which honestly stretches credulity. Bullets fired from assault rilfe travel just 40 feet? LOL.

Posted

All T9 primary attacks on Sents are at 90 seconds and there are unlikely to be changes there.  But yea with it rooting you for that long plus only being a cone I totally agree the damage should be significantly higher.  Now granted it is a long and fairly wide cone and the area it takes up is the same as the other nukes, but it is much harder to get a full group in that cone than a circle.  At the least it should do the same as the pure AoE nukes at 159

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