star_fury_lives Posted May 28, 2021 Share Posted May 28, 2021 How do you find Reach for the Limit? Find it a bit lacklustre personally. City of data reckoned a 0.67ppm rate. Guess it's fine if you've got a spare power pick? Link to comment Share on other sites More sharing options...
FUBARczar Posted June 5, 2021 Share Posted June 5, 2021 (edited) Personally I wouldn't recommend leaving out Burst of Speed and Dragon Tail while taking mediocre attacks form DP. IMO as an idea (quickly tweaked from my DP/Temporal build) something like this would do more damage, with more AoE and offer more damage mitigation. [code]| Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1403;707;1414;HEX;| |78DA4D935D4F13511086CFD9DD161628B44029A5ADED966281C2025E6A0C89220AD| |2A442E22DD9C0A66CD2B49BB6247AE93F30A8314110F8035E7BEB4FF14E85A2891F| |3131BA4EF71D0A9BEC3E3B73CECCBC733E8A4F96FADEDD7FB62864E86EC56A3436E| |FD0B769D70345ABEC6C89F6D3456F82DD9BEB56B56C6F9B4BBB5665B3E4349AB54A| |237731B6B1EBBAB57AD32C5AF5A643E345ABEAB8BB15ABE9D4AA2254AAD52AE6B25| |3DE693AD5729F6FADD9964BC6C085B16DD71B3B8EDBE3DB1BAE6D6FC7EFB9CE9679| |51A0686DD9F469FF3F1D2555397AE361FAC8B64E4F118784055D68C7CC13309C13F| |C789A2811B29AE87E04F6AF83E31BE0F4583B4613118A91C81B9042F37D41C954C0| |6E15ECD1C099002869C954D413AA5F4F1749D219403E2F15C6AAB67377A9013F66B| |08B190CF89A8715E67BF430F251854DBA74E4D1F403AEFF16EC3B621E83FD27E008| |15EBE535EA8D4AACC95F3253BA98FE8EBC2ACD0971BFA11FF0E57E82D77F337F316| |3D28FCDDF80AD51EC006B1AE0FCF9658CE557C1A915E643304D6B10E17A917DD5D7| |397A088E1D3117149FC919D8C90F640F513FB406438855873E21DF680B73C63FB3F| |60CD62D42DAA2AC2DFA0063232B983BC51AA759E30C6B1FA4FC31DEAB28FDC7F9EC| |C4CFA87E4A13D75ACC73E63FE8CC78608C6212885112A7A8953903735FC02CE94AA| |1864C1570E64CA6416B93E6F391F66BEA22D3028D53E64DC5D76ADC06C717D1C31F| |8ACD72BF59EE6796FB9CE33EE7782FE6783D0649CB0462C484010D71EA6192F767F| |239CED1EC1E38FF82F9125C78C52C70FF94AFC0E7BF90E0BD259FC9354C037B334C| |BE799E37CF5A0DAD739FBDA4D6B9B742F03D5ABB1C17E21621A88A92C62EF2498F1| |ED1EAE9DC5E2167DBD582E2FCAA6F12BEAF973E45AED24F3E2894C7D21F530CD5E7| |B7CB3952BE567C5F780FD4C39D9BEE693172B1F2FD08DD76F6BFB9F27F70E5FF3F8| |FE3C675| |-------------------------------------------------------------------|[/code] Edited June 11, 2021 by FUBARczar Link to comment Share on other sites More sharing options...
FUBARczar Posted June 5, 2021 Share Posted June 5, 2021 On 5/28/2021 at 11:59 PM, star_fury_lives said: How do you find Reach for the Limit? Find it a bit lacklustre personally. City of data reckoned a 0.67ppm rate. Guess it's fine if you've got a spare power pick? I like the Martial set, my most fun Blaster is Psi/Martial. That said I don't like the randomness of Reach for the Limit, especially if it procs that low, wow. I monitor my damage bonus on my screen and it seems to proc fairly often. I would prefer a flat buff like Targeting Drone than a random one. I would suggest to give RftL either a flat dmg buff or turn it into a mini defiance-like buff that buffs on each attack AND put some +to-hit in Burst of Speed (similar to Combat Teleport). 1 Link to comment Share on other sites More sharing options...
star_fury_lives Posted June 5, 2021 Share Posted June 5, 2021 (edited) On 6/5/2021 at 2:32 PM, FUBARczar said: I like the Martial set, my most fun Blaster is Psi/Martial. That said I don't like the randomness of Reach for the Limit, especially if it procs that low, wow. I monitor my damage bonus on my screen and it seems to proc fairly often. I would prefer a flat buff like Targeting Drone than a random one. I would suggest to give RftL either a flat dmg buff or turn it into a mini defiance-like buff that buffs on each attack AND put some +to-hit in Burst of Speed (similar to Combat Teleport). I need to experiment with it a little bit, but at level 8 I managed to get a proc after 30 uses of Flares. Not sure if it is similar to enhancement procs and it's more likely to fire with a high recharge power Edit- RftL seems to proc reliably in my Rain of Fire power, which is at 90sec recharge (as long as it's not on icd)- so you can kinda predict it, but it isn't really an opener Edited June 7, 2021 by star_fury_lives Link to comment Share on other sites More sharing options...
brasilgringo Posted June 8, 2021 Share Posted June 8, 2021 This is what I rebuilt into on Live, but I haven't really been able to test it yet. Reaction Time seems to have stopped taking Theft of Essence +End. As before the build only soft-caps S/L/E and not Ranged, which isn't ideal but is good enough on teams. This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Atirador: Level 50 Mutation BlasterPrimary Power Set: Dual PistolsSecondary Power Set: Martial CombatPower Pool: FightingPower Pool: LeapingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Mace Mastery Hero Profile:Level 1: Pistols -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Acc/Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg(5), AchHee-ResDeb%(7)Level 1: Ki Push -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Rchg/HoldProc(11)Level 2: Storm Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(11), KntCmb-Dmg/Rchg(13), KntCmb-Dmg/EndRdx/Rchg(13), Hct-Dam%(15), FrcFdb-Rechg%(15)Level 4: Reach for the LimitLevel 6: Dual Wield -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(17), SprDfnBrr-Acc/Dmg/EndRdx(17), SprDfnBrr-Acc/Dmg/Rchg(19), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(19), SprDfnBrr-Rchg/+Status Protect(21)Level 8: Bullet Rain -- SprBlsWrt-Acc/Dmg/EndRdx/Rchg(A), SprBlsWrt-Rchg/Dmg%(21), PstBls-Dam%(23), Bmbdmt-Dam(23), FrcFdb-Rechg%(25), Ann-ResDeb%(25)Level 10: Burst of Speed -- SprBlsWrt-Dmg/Rchg(A), SprBlsWrt-Acc/Dmg/Rchg(27), Erd-Dmg(27), Erd-Dmg/Rchg(29), Erd-%Dam(29), FuroftheG-ResDeb%(31)Level 12: Swap AmmoLevel 14: Suppressive Fire -- UnbCns-Acc/Rchg(A), UnbCns-Dam%(31), GldJvl-Dam%(31), NrnSht-Dam%(33), GhsWdwEmb-Dam%(33), GldNet-Dam%(33)Level 16: Dragon's Tail -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Acc/Dmg/EndRdx(34), Erd-Dmg(34), Erd-Acc/Dmg/EndRdx/Rchg(34), Erd-%Dam(36), FrcFdb-Rechg%(36)Level 18: Executioner's Shot -- Apc-Dmg(A), Apc-Dmg/EndRdx(36), Apc-Dam%(37), ShlBrk-%Dam(37), GldJvl-Dam%(37), TchofLadG-%Dam(39)Level 20: Reaction Time -- PwrTrns-+Heal(A), PrfShf-End%(39)Level 22: Kick -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Dmg/Rchg(39), KntCmb-Dmg/EndRdx(40), KntCmb-Acc/Dmg(40)Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(40), RctArm-ResDam(42), RctArm-ResDam/Rchg(42), RctArm-ResDam/EndRdx(42), UnbGrd-Max HP%(43)Level 26: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(43), Rct-ResDam%(43), ShlWal-ResDam/Re TP(45)Level 28: Inner Will -- Prv-Absorb%(A)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(45)Level 32: Hail of Bullets -- Arm-Dmg(A), Arm-Dmg/Rchg(45), Arm-Dmg/EndRdx(46), Arm-Acc/Dmg/Rchg(46), Arm-Dam%(46), Erd-%Dam(48)Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(48), RedFrt-Def(48)Level 38: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(50), RedFrt-Def(50)Level 41: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 44: Super Speed -- BlsoftheZ-ResKB(A)Level 47: Web Envelope -- HO:Endo(A)Level 49: Super Jump -- WntGif-ResSlow(A)Level 1: DefianceLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Stamina -- PrfShf-End%(A)Level 12: Chemical AmmunitionLevel 12: Cryo AmmunitionLevel 12: Incendiary Ammunition------------ Link to comment Share on other sites More sharing options...
FUBARczar Posted June 11, 2021 Share Posted June 11, 2021 On 6/8/2021 at 3:51 AM, brasilgringo said: This is what I rebuilt into on Live, but I haven't really been able to test it yet. Reaction Time seems to have stopped taking Theft of Essence +End. As before the build only soft-caps S/L/E and not Ranged, which isn't ideal but is good enough on teams. This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Atirador: Level 50 Mutation BlasterPrimary Power Set: Dual PistolsSecondary Power Set: Martial CombatPower Pool: FightingPower Pool: LeapingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Mace Mastery Hero Profile:Level 1: Pistols -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Acc/Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg(5), AchHee-ResDeb%(7)Level 1: Ki Push -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Rchg/HoldProc(11)Level 2: Storm Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(11), KntCmb-Dmg/Rchg(13), KntCmb-Dmg/EndRdx/Rchg(13), Hct-Dam%(15), FrcFdb-Rechg%(15)Level 4: Reach for the LimitLevel 6: Dual Wield -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(17), SprDfnBrr-Acc/Dmg/EndRdx(17), SprDfnBrr-Acc/Dmg/Rchg(19), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(19), SprDfnBrr-Rchg/+Status Protect(21)Level 8: Bullet Rain -- SprBlsWrt-Acc/Dmg/EndRdx/Rchg(A), SprBlsWrt-Rchg/Dmg%(21), PstBls-Dam%(23), Bmbdmt-Dam(23), FrcFdb-Rechg%(25), Ann-ResDeb%(25)Level 10: Burst of Speed -- SprBlsWrt-Dmg/Rchg(A), SprBlsWrt-Acc/Dmg/Rchg(27), Erd-Dmg(27), Erd-Dmg/Rchg(29), Erd-%Dam(29), FuroftheG-ResDeb%(31)Level 12: Swap AmmoLevel 14: Suppressive Fire -- UnbCns-Acc/Rchg(A), UnbCns-Dam%(31), GldJvl-Dam%(31), NrnSht-Dam%(33), GhsWdwEmb-Dam%(33), GldNet-Dam%(33)Level 16: Dragon's Tail -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Acc/Dmg/EndRdx(34), Erd-Dmg(34), Erd-Acc/Dmg/EndRdx/Rchg(34), Erd-%Dam(36), FrcFdb-Rechg%(36)Level 18: Executioner's Shot -- Apc-Dmg(A), Apc-Dmg/EndRdx(36), Apc-Dam%(37), ShlBrk-%Dam(37), GldJvl-Dam%(37), TchofLadG-%Dam(39)Level 20: Reaction Time -- PwrTrns-+Heal(A), PrfShf-End%(39)Level 22: Kick -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Dmg/Rchg(39), KntCmb-Dmg/EndRdx(40), KntCmb-Acc/Dmg(40)Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(40), RctArm-ResDam(42), RctArm-ResDam/Rchg(42), RctArm-ResDam/EndRdx(42), UnbGrd-Max HP%(43)Level 26: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(43), Rct-ResDam%(43), ShlWal-ResDam/Re TP(45)Level 28: Inner Will -- Prv-Absorb%(A)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(45)Level 32: Hail of Bullets -- Arm-Dmg(A), Arm-Dmg/Rchg(45), Arm-Dmg/EndRdx(46), Arm-Acc/Dmg/Rchg(46), Arm-Dam%(46), Erd-%Dam(48)Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(48), RedFrt-Def(48)Level 38: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(50), RedFrt-Def(50)Level 41: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 44: Super Speed -- BlsoftheZ-ResKB(A)Level 47: Web Envelope -- HO:Endo(A)Level 49: Super Jump -- WntGif-ResSlow(A)Level 1: DefianceLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Stamina -- PrfShf-End%(A)Level 12: Chemical AmmunitionLevel 12: Cryo AmmunitionLevel 12: Incendiary Ammunition------------ Why omit the highest damage attack with the best DPA in both sets? That, IMO that is a mistake. Link to comment Share on other sites More sharing options...
brasilgringo Posted June 12, 2021 Share Posted June 12, 2021 19 hours ago, FUBARczar said: Why omit the highest damage attack with the best DPA in both sets? That, IMO that is a mistake. Are you talking about Eagle's Claw? If not, which attack? If yes, I found that Eagle's Claw animated too slowly and was frequently corpse-blasting ... and also that my single-target chain seemed to do better dps with a rotaton of Storm Kick (to get the +rchrg proc), Exec Shot, Supressive, and even Ki Push, with AOEs mixed in (including DT for +rcrhg and Bullet Rain) ... most of the time I'm diving into big mobs and trying to trigger as much +rchrg as possible to get HoB back up. I liked the style of EC but it just threw off the rhythm of my chain. Link to comment Share on other sites More sharing options...
FUBARczar Posted June 13, 2021 Share Posted June 13, 2021 14 hours ago, brasilgringo said: Are you talking about Eagle's Claw? If not, which attack? If yes, I found that Eagle's Claw animated too slowly and was frequently corpse-blasting ... and also that my single-target chain seemed to do better dps with a rotaton of Storm Kick (to get the +rchrg proc), Exec Shot, Supressive, and even Ki Push, with AOEs mixed in (including DT for +rcrhg and Bullet Rain) ... most of the time I'm diving into big mobs and trying to trigger as much +rchrg as possible to get HoB back up. I liked the style of EC but it just threw off the rhythm of my chain. Yes, EC. I guess kicking AVs in the face for 1K+ isn't for everyone. Not to mention stacking stun with Suppressive Shot and for me with Oppressive Gloom. Link to comment Share on other sites More sharing options...
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