DarkPawnC Posted May 14, 2019 Posted May 14, 2019 Whenever I try to select a server it takes a bout a full minute to retrieve character list, I tried different servers but ran into the same problem with all of them. I know it's not a problem with my internet because people in the same house as me have basically no wait time. I searched a few different ways but couldn't find another post on this so I figured I would ask if anyone might have an Idea as to what's going on. Edit: I said minute in my original post but I wasn't really counting it out. Recently I started putting on videos when it started to get a better idea and it usually takes at least 2.
HyperAi Posted May 14, 2019 Posted May 14, 2019 I pulled my old computer out of the mothballs to play CoH again in style. It could run the game in ultra with no problems. Everything works flawlessly when in game but retrieving the characters takes forever. Funny thing is I was running the game on my surface pro 3 prior and I have no problems loading the characters. Some insight would be awesome.
Adeon Hawkwood Posted May 14, 2019 Posted May 14, 2019 I'm having the same problem. I wonder if it's related to graphical settings in some way? I'm running in ultra as well. Defender Smash!
DarkPawnC Posted May 15, 2019 Author Posted May 15, 2019 Tried lowering the graphics to minimum with little to no difference in loading time for my character list. Like it may have changed it by about 20 seconds, but with a 2 minute or longer wait time it's not really a large factor.
_NOPE_ Posted May 15, 2019 Posted May 15, 2019 I've noticed it as well with the last patch. Even loading maps doesn't take as long as loading characters. I wonder if they changed something under the hood for some future reason... I'm out.
EmperorSteele Posted May 15, 2019 Posted May 15, 2019 Yeah, my crappy laptop loads the character list faster than my PC, which is no slouch in the specs department. I chalked it up to actually being in a queueueue but the game having the wrong message up, but if others are having the same issue...
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