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Does Fire Blast/Dark Miasma just make Everything too easy?


Sou1catcher

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3 hours ago, Sou1catcher said:

I am an old time friend of ICE but Fire/Dark Corruptor's just smash their way thru Everything

They can certainly deal a lot of damage while maintaining good defenses. Some control coming from fearsome stare and you get flufffy (who needs some serious buffs to live, but meh).

 

My fire/dark/dark toon is super fun to play when duoing with a damage buffer. Tar patch and shadowfall are quite good.

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2 hours ago, Darkir said:

They can certainly deal a lot of damage while maintaining good defenses. Some control coming from fearsome stare and you get flufffy (who needs some serious buffs to live, but meh).

 

My fire/dark/dark toon is super fun to play when duoing with a damage buffer. Tar patch and shadowfall are quite good.

As a general rule, I never take Fluffy. I take the first 6 powers in dark miasma then never go back.

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29 minutes ago, Sou1catcher said:

As a general rule, I never take Fluffy. I take the first 6 powers in dark miasma then never go back.

If you have the power selection and 4 slots hes always good for 7.5% recharge or 10% if you have 5 slots, but the 4 gives you some ranged def too

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I'm duoing with my brother, who's got a nature/water defender, with my dark/dark corruptor and we really are chewing through everything. I really didn't know dark miasma was this good. Anything that hits us (it happens occasionally), we just heal through. 

 

He does a bit of gardening. I plop down my spooky patch. He plants his mushrooms. I pull out the floof aura. Then, I walk back a bit and bark cones at them until there's not much left. 

 

I'm actually looking forward to the pet. Normally, I hate them, but a support pet actually sounds useful.

Doctor Fortune  Soulwright Mother Blight Brightwarden Storm Lantern King Solar Corona Borealis
Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Peacebringer Dark/Dark Tanker
The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet 
The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas
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1 hour ago, Sou1catcher said:

Yeah, make some changes to health and stamina as these changes will offer much more endurance. I went ahead and switched to lvl 30 IOs in some powers and then also used 2 the two enhancement slots at 31. If you don't have any trouble hitting things then don't worry about kismet, but I always like having it early on. 

 

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49 minutes ago, Darkir said:

Yeah, make some changes to health and stamina as these changes will offer much more endurance. I went ahead and switched to lvl 30 IOs in some powers and then also used 2 the two enhancement slots at 31. If you don't have any trouble hitting things then don't worry about kismet, but I always like having it early on. 

 

 


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I already have a Panacea 34 but waiting to equip it. I am working on the rest so... Expensive Buggers!

 

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I remember Dark Miasma's heal being faster. Used to be my favorite secondary. Could slow, fear was awesome and the -tohits were very effective.

 

Loved playing a with a rad/dark. I can see fire working well. You'd probably love Ice/Dark.

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

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2 hours ago, Troo said:

I remember Dark Miasma's heal being faster. Used to be my favorite secondary. Could slow, fear was awesome and the -tohits were very effective.

 

Loved playing a with a rad/dark. I can see fire working well. You'd probably love Ice/Dark.

Running a Dark/Ice defender and it's damned fine

Three Slotted, It's healing 1/4 HP on avg.

 

 

Edited by Sou1catcher
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11 hours ago, Razia said:

Fluffy is the best, how could you possibly not take him? He rarely dies with all those -tohit thrown out from him and the /Dark user. He debuffs, he heals, what is not to like?

Any advice on slotting? I was thinking I'd slot 3 or 4 of some sort of Accurate ToHit debuff set and then move on with my life. Is there some magical combination that makes him/her/them super mega ultra?

Doctor Fortune  Soulwright Mother Blight Brightwarden Storm Lantern King Solar Corona Borealis
Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Peacebringer Dark/Dark Tanker
The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet 
The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas
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4 minutes ago, Gulbasaur said:

Any advice on slotting? I was thinking I'd slot 3 or 4 of some sort of Accurate ToHit debuff set and then move on with my life. Is there some magical combination that makes him/her/them super mega ultra?

I slot 4 - 6 Cloud senses. Not sure about combination. I don't have any issues with him, what is it, that you don't like about him? I have an Ice/Dark Corruptor and 3 /Dark Controllers and I like him certainly more than imps 🙂

Edited by Razia
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Just now, Razia said:

I slot 4 - 6 Cloud senses. Not sure about combination. I don't have any issues on him, what is it, that you don't like about him? I have an Ice/Dark Corruptor and 3 /Dark Controllers and I like him certainly more than imps 🙂

Thanks!

 

My dark/dark corruptor is only level 23 as I'm running him slowly through story arcs to write a redside levelling guide (and boy howdy is it an unveven experience, but I think I've stumbled into some good arcs)... no fluffies yet.

 

I was thinking 4-slotted Cloud Senses as more defence is the last thing a dark/dark corruptor needs as most enemies are have ~22.5% ToHit debuff on them before I even toggle on Darkest Night due to the three cones I've got going on (and that's without tenebrous tentacles which would bring it to a ridiculous ~30%)  and that fear effect lasts for days so half the time enemies aren't even trying to attack. Seriously, the debuff game is so strong that it's among the safest I've every played. 

 

This isn't my AV solo artist (my fortunado has that nailed down) and I'd rather be a good levelling all-rounder than go for super meta with this character as it's basically just a story arc plunderer. 

Doctor Fortune  Soulwright Mother Blight Brightwarden Storm Lantern King Solar Corona Borealis
Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Peacebringer Dark/Dark Tanker
The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet 
The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas
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10 minutes ago, Gulbasaur said:

Thanks!

 

My dark/dark corruptor is only level 23 as I'm running him slowly through story arcs to write a redside levelling guide (and boy howdy is it an unveven experience, but I think I've stumbled into some good arcs)... no fluffies yet.

 

I was thinking 4-slotted Cloud Senses as more defence is the last thing a dark/dark corruptor needs as most enemies are have ~22.5% ToHit debuff on them before I even toggle on Darkest Night due to the three cones I've got going on (and that's without tenebrous tentacles which would bring it to a ridiculous ~30%)  and that fear effect lasts for days so half the time enemies aren't even trying to attack. Seriously, the debuff game is so strong that it's among the safest I've every played. 

 

This isn't my AV solo artist (my fortunado has that nailed down) and I'd rather be a good levelling all-rounder than go for super meta with this character as it's basically just a story arc plunderer. 

Yeah you certainly won't need the ranged defense on a DD or D3. How do you like Dark Blast? Back in the days on live I had a Dark/Dark Defender but did not like the low Damage from Dark Blast.

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39 minutes ago, Razia said:

I slot 4 - 6 Cloud senses. Not sure about combination. I don't have any issues on him, what is it, that you don't like about him? I have an Ice/Dark Corruptor and 3 /Dark Controllers and I like him certainly more than imps 🙂

Personally, I find that on corruptors as you ramp up the difficulty he becomes much less survivable and just dies. At +4x8 you might as well not have him unless you are teaming with people who can buff his defense. I have the same problem with the lore pets, unless I'm on my /time toon they are going to die

 

On a controller I think he is better as you can keep the mobs controlled much more easily.

 

That being said I still take him on my fire/dark corruptor because he is still worth 7.5% recharge and 2.5 energy defense for 4 slots. Plus he is the only pet native to corruptors and I love how he looks.

Edited by Darkir
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35 minutes ago, Razia said:

Yeah you certainly won't need the ranged defense on a DD or D3. How do you like Dark Blast? Back in the days on live I had a Dark/Dark Defender but did not like the low Damage from Dark Blast.

I've just levelled a dark/dark tanker and the corruptor feels positively spry by comparison. My tanker could float into pretty much any battle and take no damage, but the problem was neither did anything else. 

 

Kiting enemies through tar patch with Darkest Night and then spewing cones at them makes most fights pretty straightforward. The only time things got really hard was when we pulled three bosses plus a few minions and lieutenants at once, which I think is pretty decent as we were probably L20 at the time. Tar patch is what brings it all together as you can kite enemies through it, coning away at them, then jump over them and kite them back across if anyone's still moving. The two sets work really well together. 

 

It's actually nice to not have to be as ATTACKATTACKATTACK as with my fortunado and play at a more sedate pace. Fortunatas are absurdly powerful, but they need to be applying constant pressure to really succeed. My dark/dark corruptor does well enough at a fairly gentle pace and that's fine. 

 

My next decision is really which epic pool to take. I might take Dark just for thematic reasons, but also Soul Drain is a really good power and you can proc it pretty heavily as a pauper's nuke. 

Edited by Gulbasaur
Doctor Fortune  Soulwright Mother Blight Brightwarden Storm Lantern King Solar Corona Borealis
Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Peacebringer Dark/Dark Tanker
The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet 
The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas
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