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Stunned + Immobilized = Still Mobile???


VV

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So, I've been kind of noticing something odd as I played my Dark Control, so I went and tested it today, and sure enough it is happening. If I pop Heart of Darkness (Stun) followed by Living Shadows (Immobilize), the targets are NOT immobilized! They continue to wander/slide around as if they were simply stunned. It's not a huge issue, but sometimes they wander far, and that gets annoying. Has anyone else noticed this? Is this a known issue? Is it a bug? A feature? Does it only happen to Dark control? Anybody? Bueller?

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It depends what kind of mobs you're hitting; Circle of Thorns Death Mages at +4 still give my controllers less trouble than blue-con Nemesis lieutenants and minions, especially those little crab automaton things.  

Those of you who continue to profess a belief in the Users will receive the standard, substandard training which will result in your eventual elimination.
That will be all.

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On 1/29/2020 at 2:14 PM, VV said:

If I pop Heart of Darkness (Stun) followed by Living Shadows (Immobilize), the targets are NOT immobilized!

Have you tried reversing the power sequencing so you Immobilize first and then Stun?

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Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.

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Okay, these are all good thoughts. I have not specifically noticed which critters this happens on, I will keep an eye out. I have done it in reverse order, but I have not noticed if it works better one way or another. I will have to keep an eye out for that, too. Thanks!

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