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Dealing with the pop up power bar for Stomp, Translocation, etc


BZRKR

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What can be done to control or suppress where "bonus powers" appear?

 

Mainly this is an issue when I tried using an Origin Power Pool and the "bonus power" appeared on a new power bar attached to my topmost power bar (and overlapped my target and inspiration windows). Another time this happens is when you step onto a Shadowed Path in First Ward and the shunt power pops up.

 

I have searched the forums here and have not found an existing thread that talked about this, but is there a way to make these bonus powers appear in a different place in my UI, ideally one of my choosing?

 

Thanks!

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Null the gull has an option for removing the one from sorcery but isnt yet coded for force of will.  You can make sure you have sorcery in a second build and have null remove the tray then it will also be gone for force of will.  Kheldians are also offered options for this at null the gull.

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  • Lead Game Master

Good news regarding this in the latest beta patch notes:

Quote

General

  • Powers with redirects will now display numbers properly in the detailed information window
  • Standardized combat spam for heal and endurance modification attributes

  • Standardized the text description denoting the recharge time of player powers:

    • Less or equal to 3s: Very Fast

    • More than 3s, less or equal to 6s: Fast

    • More than 6s less or equal to 10s: Moderate

    • More than 10s, less or equal to 60s: Slow

    • More than 60s, less or equal to 240s: Long

    • More than 240s, less or equal to 600s: Very Long

    • More than 600s: Extremely Long

  • All players can now move through Mastermind henchmen and push them out of the way, not just their owners
  • Null the Gull now has options to disable the additional power tray popup for all Origin Pool travel powers
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On 3/18/2020 at 8:57 PM, BZRKR said:

What can be done to control or suppress where "bonus powers" appear?

 

Mainly this is an issue when I tried using an Origin Power Pool and the "bonus power" appeared on a new power bar attached to my topmost power bar (and overlapped my target and inspiration windows). Another time this happens is when you step onto a Shadowed Path in First Ward and the shunt power pops up.

 

I have searched the forums here and have not found an existing thread that talked about this, but is there a way to make these bonus powers appear in a different place in my UI, ideally one of my choosing?

 

Thanks!

In addition to the other replies, you can move powers such as Sorcery’s translocation to a different place, have it take a spot on your normal power bars (with your regular keybinds) if that is useful to you.

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Retired, October 2022.

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