Mageman Posted March 23, 2020 Posted March 23, 2020 (edited) I have a Rad/Fire/Mu Brute and a Spines/Fire/Mu Brute farmers (one on each of my two accounts). I was playing and I thought about having a Fire/Fire/Pyre brute as a farmer - and using Mids Reborn I found that the Fire/ doesn't have many PBAoE damage like Rad/ or Spines/ - which will probably be not as good a farmer. So I started thinking about changing my Rad/Fire from /Mu Mastery to /Pyre Mastery and I like the idea - I don't use Summon Stalker in Mu Mastery, so with /Pyre I get 3 attacks instead of 2. I would appreciate your suggestions on improving this build. Note - I dropped vengeance so I could take Super Speed for a travel power and slotted Prestige Power Slide with a +Stealth for doing missions when leveling. Here is my completed build: Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Level 50 Magic Brute Primary Power Set: Radiation Melee Secondary Power Set: Fiery Aura Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Pyre Mastery Villain Profile: ------------ Level 1: Radioactive Smash SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(11) Level 1: Fire Shield Ags-ResDam(A), Ags-ResDam/EndRdx(7), Ags-ResDam/EndRdx/Rchg(11) Level 2: Blazing Aura SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(7), SprAvl-Acc/Dmg/EndRdx(13), SprAvl-Acc/Dmg/Rchg(13), SprAvl-Acc/Dmg/EndRdx/Rchg(15), SprAvl-Rchg/KDProc(15) Level 4: Super Speed BlsoftheZ-ResKB(A) Level 6: Fusion GssSynFr--ToHit/Rchg(A), GssSynFr--Rchg/EndRdx(17), GssSynFr--Build%(17) Level 8: Healing Flames Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(21), Prv-Heal/Rchg/EndRdx(21), Prv-Absorb%(23) Level 10: Boxing Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(23), Hct-Acc/Rchg(25), Hct-Dmg/EndRdx(25), Hct-Dam%(27) Level 12: Taunt MckBrt-Taunt(A), MckBrt-Taunt/Rchg(48), MckBrt-Taunt/Rchg/Rng(48), MckBrt-Acc/Rchg(48), MckBrt-Taunt/Rng(50), MckBrt-Rchg(50) Level 14: Tough GldArm-3defTpProc(A) Level 16: Plasma Shield Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(27), Ags-ResDam(29) Level 18: Irradiated Ground Obl-Acc/Rchg(A), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(31), Obl-%Dam(31), AchHee-ResDeb%(33) Level 20: Consume MckBrt-Taunt(A), MckBrt-Taunt/Rchg(33), MckBrt-Taunt/Rchg/Rng(33), MckBrt-Acc/Rchg(34), MckBrt-Taunt/Rng(34), MckBrt-Rchg(34) Level 22: Weave LucoftheG-Def/Rchg+(A) Level 24: Hasten RechRdx-I(A), RechRdx-I(36) Level 26: Maneuvers LucoftheG-Def/Rchg+(A) Level 28: Burn Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(37), Arm-Dam%(37), FuroftheG-ResDeb%(37) Level 30: Assault EndRdx-I(A) Level 32: Atom Smasher SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/Rchg(39), SprBrtFur-Dmg/EndRdx/Rchg(39), SprBrtFur-Acc/Dmg/EndRdx/Rchg(39), SprBrtFur-Rech/Fury(40), AchHee-ResDeb%(40) Level 35: Fiery Embrace RechRdx-I(A), RechRdx-I(40) Level 38: Ring of Fire OvrFrc-End/Rech(A), OvrFrc-Acc/Dmg/End(42), OvrFrc-Dmg/End/Rech(42), OvrFrc-Dam/KB(42) Level 41: Fire Blast SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(43), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(43), SprWntBit-Dmg/EndRdx/Acc/Rchg(45), SprWntBit-Rchg/SlowProc(50) Level 44: Fire Ball Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(46), Rgn-Knock%(46), Ann-ResDeb%(46) Level 47: Temperature Protection StdPrt-ResDam/Def+(A) Level 49: Combat Jumping LucoftheG-Def/Rchg+(A) Level 1: Brawl Acc-I(A) Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Clr-Stlth(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Fury Level 1: Sprint EndRdx-I(A) Level 2: Rest RechRdx-I(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Pnc-Heal/+End(A), Mrc-Rcvry+(9) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A), PrfShf-EndMod(9) Level 50: Musculature Core Paragon Level 50: Pyronic Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Ageless Core Epiphany Level 50: Assault Core Embodiment ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1503;692;1384;HEX;| |78DA6594594F13511886CFB453A005845AA0AC428BD0D2422D821AB710156BA2901| |0FD01A48111462B346D49E4D27B635834DCB8E04204B73B71BDF157188D4BBC7245| |FD016AFD98F7A56DC22493E79CEF7CCB7BBE736606CFF7973D3A76A14F69A54712F| |1747AF8706A2A633806E363E6885DC9532C6F83651C1E3412861139191F35E31973| |7202F35AACF51BA78D89B4118999466A7AF8D0542AAE5C43939389C8A9A4618C965| |BC39839369E3127C62AACD980111F3552E9713359B6314FCAA2FB68D21C890C4DA7| |A45E3C9D916CB5A22024EFC576C527EB5033BA52DDBAB2CD9273A03E4F5E065D57C| |0C7EB619A156B53BD9A652B8A82AE1E7075C345F26B571157740D2CBB4EDE00B72C| |9237C15669931DB1CAFECE66D92E895E076C36C7126C9577C915F0093BBC5EB3F88| |BDDB26DFD4A7E03ABBE933FC09A355093402762756700F96A82606D071902EBC3E0| |8C682A65BDD271D87698E419F22CD89D20CF8176A9578E1EAAF29DD0F04C6615EC6| |B05FB59CF7E36B2CFB352D3CD9AEE3FC8D5F817DCF68FCC920A795B5EC9DCA3ABE7| |12E5B14E25EBF0506F0BF5B650AF8F7A7DD4EBA35E5DF456536F7535B4F8C5E6851| |6CD1B56383BD22D6B753CC33AFABF58BFFDD4DEB017795BF791FBC1ED07C883641F| |CF4FF235315F930F35E6A517CDCCD7BC08BFF65BE46DF20E185822D98B9712E5A77| |63F3507C8D7E2DA86357BDB7BC4757C203F929FC0378220350497717F432BE43DF2| |3ED8F900EC7E08BE95D83063C33DD86F672FB90BECDA4DEE213FA3EE53898AF03C2| |25E1934C97D951E45D9A3287BDEA8E7BE73A5EAB1BF50A12D2B8F8A165A9CBCA99B| |BC7A36597A3759627AEEDF901D285CE5990DE9B9FF82D2D86F6765EE7BCFAEB9649| |DFBD2BAB0FE2B6FD3341FF65F725C0C015DFD2CF40FC2FF77A1FF02765332079EF0| |08A8CF5F951FC7BCF9F14281CFB23F3FFE0F76F6DD43| |-------------------------------------------------------------------| http://www.cohplanner.com/mids/download.php?uc=1503&c=692&a=1384&f=HEX&dc=78DA6594594F13511886CFB453A005845AA0AC428BD0D2422D821AB710156BA29010FD01A48111462B346D49E4D27B635834DCB8E04204B73B71BDF157188D4BBC7245FD016AFD98F7A56DC22493E79CEF7CCB7BBE736606CFF7973D3A76A14F69A54712F1747AF8706A2A633806E363E6885DC9532C6F83651C1E3412861139191F35E319737202F35AACF51BA78D89B4118999466A7AF8D0542AAE5C43939389C8A9A4618C965BC39839369E3127C62AACD980111F3552E9713359B6314FCAA2FB68D21C890C4DA7A45E3C9D916CB5A22024EFC576C527EB5033BA52DDBAB2CD9273A03E4F5E065D57C0C7EB619A156B53BD9A652B8A82AE1E7075C345F26B571157740D2CBB4EDE00B72C9237C15669931DB1CAFECE66D92E895E076C36C7126C9577C915F0093BBC5EB3F88BDDB26DFD4A7E03ABBE933FC09A355093402762756700F96A82606D071902EBC3E08C682A65BDD271D87698E419F22CD89D20CF8176A9578E1EAAF29DD0F04C6615EC6B05FB59CF7E36B2CFB352D3CD9AEE3FC8D5F817DCF68FCC920A795B5EC9DCA3ABE712E5B14E25EBF0506F0BF5B650AF8F7A7DD4EBA35E5DF456536F7535B4F8C5E68516CD1B56383BD22D6B753CC33AFABF58BFFDD4DEB017795BF791FBC1ED07C883641FCF4FF235315F930F35E6A517CDCCD7BC08BFF65BE46DF20E185822D98B9712E5A7763F3507C8D7E2DA86357BDB7BC4757C203F929FC0378220350497717F432BE43DF23ED8F900EC7E08BE95D83063C33DD86F672FB90BECDA4DEE213FA3EE53898AF03C225E1934C97D951E45D9A3287BDEA8E7BE73A5EAB1BF50A12D2B8F8A165A9CBCA99BBC7A36597A3759627AEEDF901D285CE5990DE9B9FF82D2D86F6765EE7BCFAEB9649DFBD2BAB0FE2B6FD3341FF65F725C0C015DFD2CF40FC2FF77A1FF02765332079EF008A8CF5F951FC7BCF9F14281CFB23F3FFE0F76F6DD43 Edited March 23, 2020 by Mageman Somehow, some slots were empty, I had to redo them.
HelenCarnate Posted March 27, 2020 Posted March 27, 2020 You get 1 aoe instead of 2. Mu is better for farming.
Mageman Posted March 28, 2020 Author Posted March 28, 2020 On 3/27/2020 at 5:24 PM, HelenCarnate said: You get 1 aoe instead of 2. Mu is better for farming. Expand What are you talking about? With Pyre Mastery, you get Fire Cages, Fire Blast, and Fire Ball. That's 3 AoEs instead of the 2 in Mu Mastery at the expense of losing a pet. 1
Mageman Posted March 28, 2020 Author Posted March 28, 2020 On 3/27/2020 at 5:24 PM, HelenCarnate said: You get 1 aoe instead of 2. Mu is better for farming. Expand Unless you're talking about Fire/ instead of Rad/ or Spines/ - I know that Fire Melee has fewer AoEs, that's why I didn't create one.. 1
Hopestar Posted March 28, 2020 Posted March 28, 2020 (edited) On 3/28/2020 at 4:42 AM, Mageman said: What are you talking about? With Pyre Mastery, you get Fire Cages, Fire Blast, and Fire Ball. That's 3 AoEs instead of the 2 in Mu Mastery at the expense of losing a pet. Expand You get: Ring of Fire - ST Char - ST Fire Blast - ST, Awfully named since we all understand a Blast should be AoE, so I understand the confusion. Melt Armor - AoE but no damage and only accepts 2 damage procs. Fire Ball - AoE So effectively only 1 AoE at the expense of 3 slots instead of 2 necessary. Edited March 28, 2020 by Hopestar
Mageman Posted March 29, 2020 Author Posted March 29, 2020 Yes, I thought Fire Blast was an AoE based on the name. Ring of Fire - I was thinking Fire Cages (AoE immobilize) since Mu has Electrifying Fences (which is an AoE immobilize). Now that I understand this, I agree that Mu is better than Pyre. I would love Fire/Fire/Pyre brute if it made a better farmer. Oh well.
SeraphimKensai Posted April 2, 2020 Posted April 2, 2020 The best farmer money can buy is a rad/fire/mu brute.
Mageman Posted April 20, 2020 Author Posted April 20, 2020 (edited) On 4/2/2020 at 6:54 PM, SeraphimKensai said: The best farmer money can buy is a rad/fire/mu brute. Expand I have a vet level 60 Spines/Fire/Mu brute and a vet level 30 Rad/Fire/Mu brute for farming. Personally, I prefer the Spines/ over the Rad/ brute. This could be because the Rad/ doesn't have all the incarnates yet and still doesn't have all the best I/Os. I would have thought that a Fire/Fire/Pyre brute would be about the same, but Fire/ doesn't have enough PBAoEs and AoEs and /Pyre doesn't have as many AoEs that /Mu does. Too bad, I would have liked to have something that's all fire and close to as good instead of mix and match to get the best. Unfortunately, Fire/Fire/Pyre brute isn't even close to the other two. Edited April 20, 2020 by Mageman Minor clarification.
SeraphimKensai Posted April 20, 2020 Posted April 20, 2020 On 4/20/2020 at 2:45 AM, Mageman said: Personally, I prefer the Spines/ over the Rad/ brute. This could be because the Rad/ doesn't have all the incarnates yet and still doesn't have all the best I/Os. Expand Once the rad/fire is fully built it definitely overtakes the spines/fire, especially if you're running a map with Elite Bosses as you have another potential source of -resistance to apply which spines can't make up for. Also the casting time for atom smasher is quicker than spine burst, plus with the contamination aspect, you can get a reasonable chunk of extra AoE damage built into the rotation. That said the differences aren't going to turn a 4 minute run in arc 125 into a 3 minute run, but become significantly more noticeable on the larger/longer maps with EBs in them.
Rylas Posted May 7, 2020 Posted May 7, 2020 As someone that resisted changing away from Rad/Fire/Pyre, I can tell you that Rad/Fire/Mu is definitely faster. I ate plenty of crow once I gave it a try. The four AoE's (Ball Lightning, Burn, Elec Fences and Atom Smasher – cycled in that order) on a high perma Hasten build turn out way more DPS. Request hi-res icons here. Download the Icon Pack here!
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