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  • City Council
Posted

Bring Your Child to Work Day

  • You can now walk all over your child
  • You can now send your child to its room
  • Your child will now fade away when you leave, rather than falling over

 

Bug Fixes

  • Fixed an issue with custom critters and path auras that caused some arcs to give a "MADoorInvalid" error
  • Fixed a display issue where costume parts from an old costume could sometimes linger for other players after switching costumes
  • Like 1
Posted (edited)
3 hours ago, Faultline said:
  • Your child will now fade away when you leave, rather than falling over

 

 

Couldn't this be done to regular pets too, please?

Edited by Tuft
  • Like 1
Posted

Actually, "ditto."  It looks rather weird and unsettling to have Mastermind pets just die en masse whenever a mastermind zones or enters a mission.  Fade out or better yet follow the MM into the mish door would be better.

 

Posted

hey if you are a mastermind character, you are used to seeing your pets die. just saying. (that said, it's not a bad suggestion)

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

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