Caulderone Posted April 4, 2020 Posted April 4, 2020 Been working on an Elec/SR build intended for pure ranged hover blasting. I'm relatively happy with it, but figured I would toss it out here for any suggestions or in case I missed something horribly obvious. This build is intended to work from 30 to 50 for exemplaring purposes. I have alternate builds for 1-21 and 22-29 planned, too. I would be using Bopper's movement guides Steam/Jump pack implementation for fast-fly Hover most of the time, with Fly+AB at max level for Shard-like expanses. Targets were: 95% acc vs +4, perma-hasten, capped range defense, End neutral or better attack chain including End return from Elec attacks, as much resistance and regen/HP regain as I could squeeze in, as much movement speed as I could get to make Hover feel good, Tesla Cage to 3.036 recharge (missed, but got to 3.11) Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic SentinelPrimary Power Set: Electrical BlastSecondary Power Set: Super ReflexesPower Pool: FlightPower Pool: SpeedPower Pool: FightingPower Pool: Concealment Hero Profile:Level 1: Lightning Bolt -- Dcm-Acc/Dmg:33(A), Dcm-Dmg/EndRdx:33(3), Dcm-Dmg/Rchg:30(3), Dcm-Acc/EndRdx/Rchg:33(5), Dcm-Acc/Dmg/Rchg:33(5), GldJvl-Dam%:10(7)Level 1: Focused Fighting -- ShlWal-Def/EndRdx:33(A), ShlWal-Def:33(42), ShlWal-Def/EndRdx/Rchg:33(43)Level 2: Ball Lightning -- Rgn-Knock%:50(A), Rgn-Dmg/Rchg:50(7), Rgn-Acc/Dmg/Rchg:50(9), Rgn-Acc/Rchg:50(9), Rgn-Dmg/EndRdx:50(11), PstBls-Dam%:20(11)Level 4: Focused Senses -- ShlWal-Def/EndRdx:33(A), ShlWal-Def:33(43), ShlWal-Def/EndRdx/Rchg:33(43), ShlWal-Def/Rchg:33(46)Level 6: Zapping Bolt -- SprOppStr-Acc/Dmg:50(A), SprOppStr-Acc/Dmg/Rchg:50(13), SprOppStr-Acc/Dmg/EndRdx:50(13), SprOppStr-Acc/Dmg/EndRdx/Rchg:50(15), SprOppStr-Rchg/+Opportunity:50(15), GldJvl-Dam%:10(17)Level 8: Hover -- Ksm-ToHit+:10(A), BlsoftheZ-Travel:50(45), BlsoftheZ-Travel/EndRdx:33(45)Level 10: Master Brawler -- Prv-Heal:50(A), Prv-Heal/EndRdx:33(17), Prv-EndRdx/Rchg:33(19), Prv-Heal/Rchg:33(19), Prv-Heal/Rchg/EndRdx:33(21), Prv-Absorb%:20(21)Level 12: Tesla Cage -- Apc-Dam%:50(A), Apc-Dmg/Rchg:50(23), Apc-Acc/Dmg/Rchg:50(23), Apc-Acc/Rchg:50(25), Apc-Dmg/EndRdx:50(25), UnbCns-Dam%:50(27)Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(27)Level 16: Enduring -- PrfShf-EndMod:50(A), PrfShf-End%:21(29), PwrTrns-+Heal:21(29), LucoftheG-Def/Rchg+:33(31)Level 18: Agile -- LucoftheG-Def/Rchg+:33(A), LucoftheG-Def:33(42)Level 20: Voltaic Sentinel -- ExpRnf-Acc/Dmg:33(A), ExpRnf-Dmg/EndRdx:33(39), ExpRnf-Acc/Dmg/Rchg:33(39), ExpRnf-EndRdx/Dmg/Rchg:33(39)Level 22: Kick -- ExpStr-Dmg/KB:10(A), ExpStr-Acc/KB:10(48), ExpStr-Dam%:10(48)Level 24: Tough -- GldArm-3defTpProc:10(A), StdPrt-ResDam/Def+:30(31), UnbGrd-ResDam/EndRdx:33(48), UnbGrd-ResDam:33(50), UnbGrd-Max HP%:20(50)Level 26: Weave -- Rct-Def:33(A), Rct-Def/EndRdx:33(31), Rct-EndRdx/Rchg:33(33), Rct-Def/Rchg:33(33), Rct-Def/EndRdx/Rchg:33(33), Rct-ResDam%:20(34)Level 28: Quickness -- Flight-I:50(A)Level 30: Aim -- GssSynFr--Build%:21(A), AdjTrg-ToHit/Rchg:33(34), AdjTrg-EndRdx/Rchg:33(34), AdjTrg-Rchg:50(36), AdjTrg-ToHit/EndRdx/Rchg:33(50)Level 32: Thunderous Blast -- SprSntWar-Acc/Dmg:50(A), SprSntWar-Dmg/Rchg:50(36), SprSntWar-Acc/Dmg/Rchg:50(36), SprSntWar-Acc/Dmg/EndRdx:50(37), SprSntWar-Acc/Dmg/EndRdx/Rchg:50(37), SprSntWar-Rchg/+Absorb:50(37)Level 35: Evasion -- ShlWal-Def/EndRdx:33(A), ShlWal-Def:33(46), ShlWal-Def/EndRdx/Rchg:33(46)Level 38: Dodge -- LucoftheG-Def/Rchg+:33(A)Level 41: Fly -- WntGif-ResSlow:10(A)Level 44: Afterburner -- BlsoftheZ-Travel:50(A), BlsoftheZ-Travel/EndRdx:33(45)Level 47: Grant Invisibility -- ShlWal-ResDam/Re TP:10(A)Level 49: Invisibility -- LucoftheG-Def/Rchg+:25(A)Level 1: Brawl -- Empty(A)Level 1: OpportunityLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- IntRdx-I:50(A)Level 4: Ninja RunLevel 2: Swift -- Flight-I:50(A)Level 2: Health -- Pnc-Heal/+End:10(A), NmnCnv-Regen/Rcvry+:30(40), Mrc-Rcvry+:20(40)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:21(40), PwrTrns-+Heal:21(42)Level 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas MedallionLevel 50: Musculature Radial ParagonLevel 50: Degenerative Core Flawless InterfaceLevel 50: Assault Radial EmbodimentLevel 50: Ion Radial Final JudgementLevel 50: Rebirth Radial Epiphany ------------ Here are the current work-in-progress exemplar builds. 22-29 Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic SentinelPrimary Power Set: Electrical BlastSecondary Power Set: Super ReflexesPower Pool: FlightPower Pool: FightingPower Pool: ConcealmentAncillary Pool: Dark Mastery Hero Profile:Level 1: Lightning Bolt -- SprOppStr-Acc/Dmg:50(A), SprOppStr-Dmg/Rchg:50(15), SprOppStr-Acc/Dmg/Rchg:50(19), SprOppStr-Acc/Dmg/EndRdx:50(21), SprOppStr-Acc/Dmg/EndRdx/Rchg:50(21), SprOppStr-Rchg/+Opportunity:50(23)Level 1: Focused Fighting -- ShlWal-Def/EndRdx:25(A), ShlWal-Def:25(7), ShlWal-Def/EndRdx/Rchg:25(7), ShlWal-EndRdx/Rchg:25(43)Level 2: Ball Lightning -- Rgn-Knock%:50(A), Rgn-Dmg/Rchg:50(23), Rgn-Acc/Dmg/Rchg:50(25), Rgn-Acc/Rchg:50(31), Rgn-Dmg/EndRdx:50(31), PstBls-Dam%:20(33)Level 4: Focused Senses -- ShlWal-Def/EndRdx:25(A), ShlWal-Def:25(9), ShlWal-Def/EndRdx/Rchg:25(9), ShlWal-Def/Rchg:25(50)Level 6: Zapping Bolt -- SprSntWar-Acc/Dmg:50(A), SprSntWar-Dmg/Rchg:50(33), SprSntWar-Acc/Dmg/Rchg:50(33), SprSntWar-Acc/Dmg/EndRdx:50(34), SprSntWar-Acc/Dmg/EndRdx/Rchg:50(34), SprSntWar-Rchg/+Absorb:50(34)Level 8: Hover -- Ksm-ToHit+:10(A), BlsoftheZ-Travel:50(36), BlsoftheZ-Travel/EndRdx:25(36)Level 10: Master Brawler -- Prv-Heal:50(A), Prv-Heal/EndRdx:25(11), Prv-EndRdx/Rchg:25(11), Prv-Heal/Rchg/EndRdx:25(13), Prv-Heal/Rchg:25(13), Prv-Absorb%:20(15)Level 12: Tesla Cage -- Apc-Dam%:50(A), Apc-Dmg/Rchg:50(36), Apc-Acc/Dmg/Rchg:50(37), Apc-Acc/Rchg:50(37), Apc-Dmg/EndRdx:50(37), UnbCns-Dam%:50(39)Level 14: Agile -- LucoftheG-Def/Rchg+:25(A)Level 16: Enduring -- PrfShf-EndMod:50(A), PrfShf-End%:21(17), PwrTrns-+Heal:21(17), LucoftheG-Def/Rchg+:25(19)Level 18: Voltaic Sentinel -- CaltoArm-Acc/Rchg:25(A), CaltoArm-Acc/Dmg:25(39), CaltoArm-Dmg/EndRdx:25(39), CaltoArm-Acc/Dmg/Rchg:25(40), CaltoArm-EndRdx/Dmg/Rchg:25(40)Level 20: Dodge -- LucoftheG-Def/Rchg+:25(A)Level 22: Boxing -- Empty(A)Level 24: Tough -- StdPrt-ResDam/Def+:25(A), GldArm-3defTpProc:10(25), UnbGrd-ResDam/EndRdx:25(46), UnbGrd-ResDam:25(46), UnbGrd-Max HP%:20(46)Level 26: Weave -- Rct-Def:25(A), Rct-Def/EndRdx:25(27), Rct-EndRdx/Rchg:25(27), Rct-Def/Rchg:25(29), Rct-Def/EndRdx/Rchg:25(29), Rct-ResDam%:20(31)Level 28: Quickness -- Flight-I:50(A)Level 30: Aim -- GssSynFr--Build%:21(A)Level 32: Grant Invisibility -- ShlWal-ResDam/Re TP:10(A)Level 35: Netherworld Tentacles -- GrvAnc-Immob:50(A), GrvAnc-Immob/Rchg:50(40), GrvAnc-Acc/Immob/Rchg:50(42), GrvAnc-Acc/Rchg:50(42), GrvAnc-Immob/EndRdx:50(42)Level 38: Smite -- CldSns-%Dam:10(A), CldSns-ToHitDeb:10(43), CldSns-Acc/ToHitDeb:10(43), CldSns-Acc/Rchg:10(45), CldSns-ToHitDeb/EndRdx/Rchg:10(45), CldSns-Acc/EndRdx/Rchg:10(45)Level 41: Engulfing Darkness -- CldSns-ToHitDeb:10(A), CldSns-Acc/ToHitDeb:10(48), CldSns-Acc/Rchg:10(48), CldSns-ToHitDeb/EndRdx/Rchg:10(48), CldSns-Acc/EndRdx/Rchg:10(50), CldSns-%Dam:10(50)Level 44: Stealth -- LucoftheG-Def/Rchg+:25(A)Level 47: Fly -- WntGif-ResSlow:10(A)Level 49: Afterburner -- LucoftheG-Def/Rchg+:25(A)Level 1: Brawl -- Empty(A)Level 1: OpportunityLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- IntRdx-I:50(A)Level 4: Ninja RunLevel 2: Swift -- Flight-I:50(A)Level 2: Health -- Pnc-Heal/+End:10(A), NmnCnv-Regen/Rcvry+:30(3), Mrc-Rcvry+:20(3)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:21(5), PwrTrns-+Heal:21(5)Level 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas Medallion ------------ 1-29 Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic SentinelPrimary Power Set: Electrical BlastSecondary Power Set: Super ReflexesPower Pool: FlightPower Pool: SorceryPower Pool: FightingAncillary Pool: Dark Mastery Hero Profile:Level 1: Charged Bolts -- SprOppStr-Acc/Dmg:50(A), SprOppStr-Dmg/Rchg:50(3), SprOppStr-Acc/Dmg/Rchg:50(3), SprOppStr-Acc/Dmg/EndRdx:50(5), SprOppStr-Acc/Dmg/EndRdx/Rchg:50(5), SprOppStr-Rchg/+Opportunity:50(7)Level 1: Focused Fighting -- Ksm-Def/EndRdx:10(A), Ksm-Def/Rchg:10(31), Ksm-Def/EndRdx/Rchg:10(31), Ksm-ToHit+:10(50), Ksm-EndRdx/Rchg:10(50)Level 2: Ball Lightning -- Rgn-Knock%:50(A), Rgn-Dmg/Rchg:50(7), Rgn-Acc/Dmg/Rchg:50(9), Rgn-Acc/Rchg:50(9), Rgn-Dmg/EndRdx:50(11), PstBls-Dam%:20(11)Level 4: Focused Senses -- Ksm-Def/EndRdx:10(A), Ksm-Def/Rchg:10(33), Ksm-Def/EndRdx/Rchg:10(33)Level 6: Zapping Bolt -- SprSntWar-Acc/Dmg:50(A), SprSntWar-Dmg/Rchg:50(13), SprSntWar-Acc/Dmg/Rchg:50(13), SprSntWar-Acc/Dmg/EndRdx:50(15), SprSntWar-Acc/Dmg/EndRdx/Rchg:50(15), SprSntWar-Rchg/+Absorb:50(17)Level 8: Hover -- Ksm-Def/EndRdx/Rchg:10(A), Ksm-Def/EndRdx:10(27), Ksm-Def/Rchg:10(27)Level 10: Master Brawler -- Pnc-Heal/EndRedux:10(A), Pnc-EndRdx/Rchg:10(34), Pnc-Heal/Rchg:10(48), Pnc-Heal/EndRedux/Rchg:10(48), Pnc-Heal:50(48)Level 12: Tesla Cage -- Apc-Dam%:50(A), Apc-Dmg/Rchg:50(17), Apc-Acc/Dmg/Rchg:50(19), Apc-Acc/Rchg:50(19), Apc-Dmg/EndRdx:50(21), UnbCns-Dam%:50(21)Level 14: Agile -- Ksm-Def/EndRdx:10(A), Ksm-Def/Rchg:10(33), Ksm-Def/EndRdx/Rchg:10(34)Level 16: Enduring -- PrfShf-End%:21(A), PwrTrns-+Heal:21(29)Level 18: Voltaic Sentinel -- CaltoArm-Acc/Rchg:10(A), CaltoArm-Acc/Dmg:10(23), CaltoArm-Dmg/EndRdx:10(23), CaltoArm-Acc/Dmg/Rchg:10(25), CaltoArm-EndRdx/Dmg/Rchg:10(25)Level 20: Dodge -- Krm-Def/EndRdx:10(A)Level 22: Aim -- GssSynFr--Build%:21(A)Level 24: Spirit Ward -- Prv-Absorb%:20(A)Level 26: Mystic Flight -- WntGif-RunSpd/Jump/Fly/Rng/EndRdx:10(A), WntGif-ResSlow:10(40), WntGif-RunSpd/Jump/Fly/Rng:10(50)Level 28: Rune of Protection -- StdPrt-ResDam/Def+:10(A)Level 30: Boxing -- SprBlsCol-Acc/Dmg/EndRdx:50(A), SprBlsCol-Acc/Dmg/Rchg:50(37)Level 32: Kick -- ExpStr-Dmg/KB:10(A), ExpStr-Acc/KB:10(43), ExpStr-Dam%:10(46)Level 35: Netherworld Tentacles -- CldSns-ToHitDeb:10(A), CldSns-Acc/ToHitDeb:10(36), CldSns-Acc/Rchg:10(36), CldSns-ToHitDeb/EndRdx/Rchg:10(36), CldSns-Acc/EndRdx/Rchg:10(37), CldSns-%Dam:10(37)Level 38: Smite -- CldSns-%Dam:10(A), CldSns-ToHitDeb:10(39), CldSns-Acc/ToHitDeb:10(39), CldSns-Acc/Rchg:10(39), CldSns-ToHitDeb/EndRdx/Rchg:10(40), CldSns-Acc/EndRdx/Rchg:10(40)Level 41: Engulfing Darkness -- CldSns-%Dam:10(A), CldSns-ToHitDeb:10(42), CldSns-Acc/ToHitDeb:10(42), CldSns-Acc/Rchg:10(42), CldSns-ToHitDeb/EndRdx/Rchg:10(43), CldSns-Acc/EndRdx/Rchg:10(43)Level 44: Netherworld Grasp -- CldSns-Acc/EndRdx/Rchg:10(A), CldSns-ToHitDeb:10(45), CldSns-Acc/ToHitDeb:10(45), CldSns-Acc/Rchg:10(45), CldSns-ToHitDeb/EndRdx/Rchg:10(46), CldSns-%Dam:10(46)Level 47: Tough -- GldArm-3defTpProc:10(A)Level 49: Weave -- ShlWal-ResDam/Re TP:10(A)Level 1: Brawl -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(34)Level 1: OpportunityLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- IntRdx-I:50(A)Level 4: Ninja RunLevel 2: Swift -- Flight-I:50(A)Level 2: Health -- Pnc-Heal/+End:10(A), NmnCnv-Regen/Rcvry+:30(31)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%:21(A), PwrTrns-+Heal:21(29)Level 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas Medallion ------------
AurianArchive Posted April 13, 2020 Posted April 13, 2020 Honestly didn't even bother looking at your build. Just backported my AR/SR into Elec/SR, swapped the travel for [Mystic Flight]. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic SentinelPrimary Power Set: Electrical BlastSecondary Power Set: Super ReflexesPower Pool: SorceryPower Pool: FightingAncillary Pool: Electricity Mastery Hero Profile:Level 1: Charged Bolts -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(7), SprSntWar-Acc/Dmg/Rchg(7), SprSntWar-Acc/Dmg/EndRdx(9), SprSntWar-Acc/Dmg/EndRdx/Rchg(11), SprSntWar-Rchg/+Absorb(11)Level 1: Focused Fighting -- ShlWal-Def(A), ShlWal-Def/EndRdx(3), ShlWal-Def/EndRdx/Rchg(3)Level 2: Ball Lightning -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(13), SprOppStr-Acc/Dmg/Rchg(13), SprOppStr-Acc/Dmg/EndRdx(15), SprOppStr-Acc/Dmg/EndRdx/Rchg(15), SprOppStr-Rchg/+Opportunity(19)Level 4: Focused Senses -- ShlWal-Def(A), ShlWal-Def/EndRdx(5), ShlWal-Def/EndRdx/Rchg(5)Level 6: Zapping Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx/Rchg(17), Thn-Dmg/EndRdx(21), Thn-Dmg/Rchg(40), Thn-Acc/Dmg/Rchg(43), Thn-Acc/Dmg/EndRdx(43)Level 8: Agile -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(9), Rct-ResDam%(25), Rct-Def(36)Level 10: Master Brawler -- Prv-Absorb%(A), Prv-Heal(46)Level 12: Tesla Cage -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(19), BslGaz-Rchg/Hold(21), BslGaz-Acc/Rchg(23)Level 14: Mystic Flight -- BlsoftheZ-Travel/EndRdx(A)Level 16: Enduring -- LucoftheG-Def/Rchg+(A), SynSck-EndMod/+RunSpeed(17), PwrTrns-+Heal(23)Level 18: Voltaic Sentinel -- ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(25), ExpRnf-Acc/Dmg/Rchg(27), ExpRnf-Dmg/EndRdx(27), ExpRnf-Acc/Dmg(29), ExpRnf-Acc/Rchg(29)Level 20: Dodge -- LucoftheG-Def/Rchg+(A)Level 22: Aim -- GssSynFr--Build%(A)Level 24: Boxing -- KntCmb-Acc/Dmg(A)Level 26: Short Circuit -- Arm-Dam%(A), Arm-Dmg/EndRdx(31), Arm-Acc/Rchg(37), Arm-Acc/Dmg/Rchg(40), Arm-Dmg/Rchg(46)Level 28: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(34), GldArm-End/Res(37), UnbGrd-Max HP%(48)Level 30: Weave -- ShlWal-ResDam/Re TP(A), ShlWal-Def/EndRdx(31), ShlWal-Def/EndRdx/Rchg(31), LucoftheG-Def/Rchg+(50)Level 32: Thunderous Blast -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/Rchg(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg(34), SprFrzBls-Rchg/ImmobProc(34)Level 35: Evasion -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(36)Level 38: Havoc Punch -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Dmg/EndRdx(40)Level 41: Paralyzing Jolt -- Apc-Dam%(A), Apc-Dmg/EndRdx(42), Apc-Acc/Rchg(42), Apc-Acc/Dmg/Rchg(42), Apc-Dmg/Rchg(43)Level 44: Rehabilitating Circuit -- Pnc-Heal(A), Pnc-Heal/EndRedux/Rchg(45), Pnc-Heal/Rchg(45), Pnc-EndRdx/Rchg(45), Pnc-Heal/EndRedux(46)Level 47: Chain Fences -- GrvAnc-Hold%(A), GrvAnc-Immob/EndRdx(48), GrvAnc-Acc/Rchg(48), GrvAnc-Acc/Immob/Rchg(50), GrvAnc-Immob/Rchg(50)Level 49: Quickness -- Run-I(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(37)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- EndMod-I(A)Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 1: Opportunity Level 50: Spiritual Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1531;743;1486;HEX;| |78DA6594D94F135114C6EFB453B12C52283B7461B32DD84D7D718B89020685A450F| |145B10E6528639A42DA6AE0D13F41D147D7375F7C72FD1F5C1F5414B7F860706151| |8C890FA69EDEEF589B74D2E677EF37E77CF7DC73676678AEAFF2D6A173FB85B2E56| |052CB6462513D9535527AD232AC258CB8C85F65F477FFD363A35A2AA14F06FA937A| |3C9B36E25A32768012B3AE42409F3EA5A7327A207A66564FC746F5A9A43EA767446| 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Caulderone Posted April 16, 2020 Author Posted April 16, 2020 (edited) I made a couple tweaks to the build. After finding out a second PT:Heal wasn't all that valuable, I moved that slot out of Enduring and added it to FF. This let me move the Shield Wall +5% Resist to that slot and gain the 4 slot E/N resists. This then let me mule another LotG into Grant Invis where the SW was. I also realized I had added 2 slots to kick for 1.88% Range defense when I could instead add those 2 slots to Voltaic Sentinel for 3.13% Range defense. The other minor trade this made was 1.5% dmg for 10% regen. So, a touch more ranged defense and better recharge, which got TC down to 3.05 instead of 3.11. This means the gap in the attack chain went from 0.074 to 0.014. Not that either is all that big or noticeable, but it makes me feel better. Hasten officially went perma with that change, too. Updated build below: Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic SentinelPrimary Power Set: Electrical BlastSecondary Power Set: Super ReflexesPower Pool: FlightPower Pool: SpeedPower Pool: FightingPower Pool: Concealment Hero Profile:Level 1: Lightning Bolt -- Dcm-Acc/Dmg:33(A), Dcm-Dmg/EndRdx:33(3), Dcm-Dmg/Rchg:30(3), Dcm-Acc/EndRdx/Rchg:33(5), Dcm-Acc/Dmg/Rchg:33(5), GldJvl-Dam%:10(7)Level 1: Focused Fighting -- ShlWal-Def/EndRdx:33(A), ShlWal-Def:33(42), ShlWal-Def/EndRdx/Rchg:33(43), ShlWal-ResDam/Re TP:10(50)Level 2: Ball Lightning -- Rgn-Knock%:50(A), Rgn-Dmg/Rchg:50(7), Rgn-Acc/Dmg/Rchg:50(9), Rgn-Acc/Rchg:50(9), Rgn-Dmg/EndRdx:50(11), PstBls-Dam%:20(11)Level 4: Focused Senses -- ShlWal-Def/EndRdx:33(A), ShlWal-Def:33(43), ShlWal-Def/EndRdx/Rchg:33(43), ShlWal-Def/Rchg:33(46)Level 6: Zapping Bolt -- SprOppStr-Acc/Dmg:50(A), SprOppStr-Acc/Dmg/Rchg:50(13), SprOppStr-Acc/Dmg/EndRdx:50(13), SprOppStr-Acc/Dmg/EndRdx/Rchg:50(15), SprOppStr-Rchg/+Opportunity:50(15), GldJvl-Dam%:10(17)Level 8: Hover -- Ksm-ToHit+:10(A), BlsoftheZ-Travel:50(45), BlsoftheZ-Travel/EndRdx:33(45)Level 10: Master Brawler -- Prv-Heal:50(A), Prv-Heal/EndRdx:33(17), Prv-EndRdx/Rchg:33(19), Prv-Heal/Rchg:33(19), Prv-Heal/Rchg/EndRdx:33(21), Prv-Absorb%:20(21)Level 12: Tesla Cage -- Apc-Dam%:50(A), Apc-Dmg/Rchg:50(23), Apc-Acc/Dmg/Rchg:50(23), Apc-Acc/Rchg:50(25), Apc-Dmg/EndRdx:50(25), UnbCns-Dam%:50(27)Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(27)Level 16: Enduring -- PrfShf-EndMod:50(A), PrfShf-End%:21(29), LucoftheG-Def/Rchg+:33(29)Level 18: Agile -- LucoftheG-Def/Rchg+:33(A), LucoftheG-Def:33(31)Level 20: Fly -- WntGif-ResSlow:10(A)Level 22: Kick -- Empty(A)Level 24: Tough -- GldArm-3defTpProc:10(A), StdPrt-ResDam/Def+:30(31), UnbGrd-ResDam/EndRdx:33(48), UnbGrd-ResDam:33(50), UnbGrd-Max HP%:20(50)Level 26: Weave -- Rct-Def:33(A), Rct-Def/EndRdx:33(31), Rct-EndRdx/Rchg:33(33), Rct-Def/Rchg:33(33), Rct-Def/EndRdx/Rchg:33(33), Rct-ResDam%:20(34)Level 28: Quickness -- Flight-I:50(A)Level 30: Aim -- GssSynFr--Build%:21(A), AdjTrg-ToHit/Rchg:33(34), AdjTrg-EndRdx/Rchg:33(34), AdjTrg-Rchg:50(36), AdjTrg-ToHit/EndRdx/Rchg:33(42)Level 32: Thunderous Blast -- SprSntWar-Acc/Dmg:50(A), SprSntWar-Dmg/Rchg:50(36), SprSntWar-Acc/Dmg/Rchg:50(36), SprSntWar-Acc/Dmg/EndRdx:50(37), SprSntWar-Acc/Dmg/EndRdx/Rchg:50(37), SprSntWar-Rchg/+Absorb:50(37)Level 35: Voltaic Sentinel -- ExpRnf-Acc/Dmg:33(A), ExpRnf-Dmg/EndRdx:33(39), ExpRnf-Acc/Dmg/Rchg:33(39), ExpRnf-EndRdx/Dmg/Rchg:33(39), ExpRnf-Acc/Rchg:33(48), ExpRnf-+Res(Pets):30(48)Level 38: Evasion -- ShlWal-Def/EndRdx:33(A), ShlWal-Def:33(46), ShlWal-Def/EndRdx/Rchg:33(46)Level 41: Dodge -- LucoftheG-Def/Rchg+:33(A)Level 44: Afterburner -- BlsoftheZ-Travel:50(A), BlsoftheZ-Travel/EndRdx:33(45)Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+:25(A)Level 49: Invisibility -- LucoftheG-Def/Rchg+:25(A)Level 1: Brawl -- Empty(A)Level 1: OpportunityLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth:15(A)Level 2: Rest -- IntRdx-I:50(A)Level 4: Ninja RunLevel 2: Swift -- Flight-I:50(A)Level 2: Health -- Pnc-Heal/+End:10(A), NmnCnv-Regen/Rcvry+:30(40), Mrc-Rcvry+:20(40)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:21(40), PwrTrns-+Heal:21(42)Level 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas MedallionLevel 50: Musculature Radial ParagonLevel 50: Degenerative Core Flawless InterfaceLevel 50: Assault Radial EmbodimentLevel 50: Ion Radial Final JudgementLevel 50: Rebirth Radial Epiphany ------------ Edited April 16, 2020 by Caulderone
Sir Myshkin Posted April 17, 2020 Posted April 17, 2020 This should give you that extra touch of defense debuff room, minor change(s) but it balances defenses: Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic SentinelPrimary Power Set: Electrical BlastSecondary Power Set: Super ReflexesPower Pool: FlightPower Pool: SpeedPower Pool: FightingPower Pool: Concealment Hero Profile:Level 1: Lightning Bolt -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(3), Dcm-Dmg/Rchg(3), Dcm-Acc/EndRdx/Rchg(5), Dcm-Acc/Dmg/Rchg(5), GldJvl-Dam%(7)Level 1: Focused Fighting -- ShlWal-Def/EndRdx(A), ShlWal-Def(42), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def/Rchg(50)Level 2: Ball Lightning -- Rgn-Knock%(A), Rgn-Dmg/Rchg(7), Rgn-Acc/Dmg/Rchg(9), Rgn-Acc/Rchg(9), Rgn-Dmg/EndRdx(11), PstBls-Dam%(11)Level 4: Focused Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(43), LucoftheG-Def/EndRdx/Rchg(34)Level 6: Zapping Bolt -- SprOppStr-Acc/Dmg(A), SprOppStr-Acc/Dmg/Rchg(13), SprOppStr-Acc/Dmg/EndRdx(13), SprOppStr-Acc/Dmg/EndRdx/Rchg(15), SprOppStr-Rchg/+Opportunity(15), GldJvl-Dam%(17)Level 8: Hover -- Ksm-ToHit+(A), DefBuff-I(29)Level 10: Master Brawler -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(21), Prv-Absorb%(21)Level 12: Tesla Cage -- Apc-Dam%(A), Apc-Dmg/Rchg(23), Apc-Acc/Dmg/Rchg(23), Apc-Acc/Rchg(25), Apc-Dmg/EndRdx(25), UnbCns-Dam%(27)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)Level 16: Enduring -- PrfShf-EndMod(A), PrfShf-End%(29)Level 18: Agile -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31)Level 20: Fly -- EndRdx-I(A)Level 22: Kick -- Empty(A)Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(31), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam(50), UnbGrd-Max HP%(50)Level 26: Weave -- Rct-Def(A), Rct-Def/EndRdx(31), Rct-EndRdx/Rchg(33), Rct-Def/Rchg(33), Rct-Def/EndRdx/Rchg(33), Rct-ResDam%(34)Level 28: Quickness -- Flight-I(A)Level 30: Aim -- GssSynFr--ToHit(A), GssSynFr--Build%(34), GssSynFr--ToHit/Rchg(36), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(46)Level 32: Thunderous Blast -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(36), SprSntWar-Acc/Dmg/Rchg(36), SprSntWar-Acc/Dmg/EndRdx(37), SprSntWar-Acc/Dmg/EndRdx/Rchg(37), SprSntWar-Rchg/+Absorb(37)Level 35: Voltaic Sentinel -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-EndRdx/Dmg/Rchg(39), ExpRnf-Acc/Rchg(48), ExpRnf-+Res(Pets)(48)Level 38: Evasion -- ShlWal-Def/EndRdx(A), ShlWal-ResDam/Re TP(42), ShlWal-Def(46), ShlWal-Def/EndRdx/Rchg(46)Level 41: Dodge -- LucoftheG-Def/Rchg+(A)Level 44: Afterburner -- WntGif-RunSpd/Jump/Fly/Rng/EndRdx(A), WntGif-ResSlow(45)Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+(A)Level 49: Invisibility -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: OpportunityLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- IntRdx-I(A)Level 4: Ninja RunLevel 2: Swift -- Flight-I(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(40), Mrc-Rcvry+(40)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(40), PwrTrns-+Heal(42)Level 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas MedallionLevel 50: Musculature Radial ParagonLevel 50: Degenerative Core Flawless InterfaceLevel 50: Assault Radial EmbodimentLevel 50: Ion Radial Final JudgementLevel 50: Rebirth Radial Epiphany------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1568;770;1540;HEX;| |78DA6593494F535114C7CF6B6F29AF85526C81D2D2428B58A64E82BA34518680901| |048DC28D6521EF56953485B0D2CFD0A6E70D83AB171E3C60FE1B8330E6B99674D5C| |987ADE3D07DAA42F6D7EF7FEEF3DF70CF79EC9E5A1BA37A30F2F83E2B89A4D150AC| |9192D57D4735AD63299CAE869303E2BFE3B4EF4E4742A97D1E6A3C3592D5DCCEBE9| |543679050D8BEDA71B86B4052D57D0A233F797B47C725A5BC86ACB5A01EC538B8BD| 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|64EBB1A7FC66DDEED317AD5E88C52A9B76A355EA524AA94812A65B04A99A85454AC| |8743C09438ED7C507CF4DA5427763469A51D1BAE730D14BEF7BDB2665282F4F6C2D| |71559DFF0B822DFCB6EA59DF4BE5F69C5FD10E67EE8F92324A76C3236E979B6629C| |AA18CF558C27B05112746669A4A53C5E0B95C75E7779FCD6D8CFB6FF01461B0451| |-------------------------------------------------------------------| Pylon Test Run Submission Proc Monsters (Controller Edition) Proc Monsters (Defender Edition) Pylon Test Run Results Proc Monsters (Tanker Edition) "Mad King Special" "Ceterum autem censeo Iram esse delendam" Mad King Special - Force Edition (NEW!)
Caulderone Posted April 17, 2020 Author Posted April 17, 2020 7 hours ago, Sir Myshkin said: This should give you that extra touch of defense debuff room, minor change(s) but it balances defenses: Very nice! Thanks!
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