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Posted (edited)

So I never played in the live days, just started a few weeks back on HC, and my only 50 is a PLed Fire Farmer I made so that I could work on real characters, like Faust. This is the first build I ever tried to make ahead of time (in mids, with some mistakes I couldn't figure out how to fix, like a few misplaced slots, without starting all over). 

 

So far, most of my experience has been soloing and basically healbotting for my minions. That actually has been working out pretty well for me, and I rather like the playstyle of it. So I made this with that idea in mind.

 

I know I'm probably using regular IOs in places where Sets might work, since I'm not too up to speed on what all is out there, set-wise, but that's probably the least of my problems. 

 

Capture.PNG.91fd66bb035d5019ce3a80a8f4803810.PNG

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Penumbra Faust: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Pain Domination
Power Pool: Leadership
Power Pool: Sorcery
Ancillary Pool: Soul Mastery

Villain Profile:
------------
Level 1:    Summon Demonlings    
 (A) Brilliant Leadership - Accuracy/Damage: Level 40
 (3) Brilliant Leadership - Damage/Endurance: Level 40
 (3) Brilliant Leadership - Accuracy/Endurance: Level 40
 (5) Brilliant Leadership - Accuracy/Damage/Endurance: Level 40
 (5) Brilliant Leadership - Accuracy: Level 40
 (7) Brilliant Leadership - Damage: Level 40


Level 1:    Nullify Pain    
 (A) Healing IO: Level 50
 (7) Healing IO: Level 50
 (9) Endurance Reduction IO: Level 50
 (9) Endurance Reduction IO: Level 50


Level 2:    Soothe    
 (A) Endurance Reduction IO: Level 50
 (17) Healing IO: Level 50
 (23) Endurance Reduction IO: Level 50


Level 4:    Maneuvers    
 (A) Defense Buff IO: Level 50
 (11) Defense Buff IO: Level 50
 (15) Endurance Reduction IO: Level 50
 (15) Endurance Reduction IO: Level 50


Level 6:    Enchant Demon    
 (A) Endurance Reduction IO: Level 50
 (11) Endurance Reduction IO: Level 50


Level 8:    Assault    
 (A) Endurance Reduction IO: Level 50
 (25) Endurance Reduction IO: Level 50
 (31) Empty
 (31) Empty


Level 10:    Conduit of Pain    
 (A) Endurance Modification IO: Level 50
 (23) Endurance Reduction IO: Level 50


Level 12:    Summon Demons    
 (A) Resist Damage IO: Level 50
 (13) Resist Damage IO: Level 50
 (13) Brilliant Leadership - Accuracy/Damage: Level 40
 (17) Brilliant Leadership - Damage/Endurance: Level 40
 (19) Brilliant Leadership - Accuracy/Endurance: Level 40
 (19) Brilliant Leadership - Accuracy/Damage/Endurance: Level 40


Level 14:    Tactics    
 (A) To Hit Buff IO: Level 50
 (21) To Hit Buff IO: Level 50
 (21) Endurance Reduction IO: Level 50
 (33) Endurance Reduction IO: Level 50


Level 16:    Enforced Morale    
 (A) Empty


Level 18:    Hell on Earth    
 (A) Damage Increase IO: Level 50
 (48) To Hit Buff IO: Level 50
 (48) Accuracy IO: Level 50
 (48) Recharge Reduction IO: Level 50


Level 20:    Spirit Ward    
 (A) Healing IO: Level 50
 (36) Healing IO: Level 50
 (36) Recharge Reduction IO: Level 50
 (36) Recharge Reduction IO: Level 50


Level 22:    Suppress Pain    
 (A) Endurance Reduction IO: Level 50
 (25) Healing IO: Level 50
 (50) Healing IO: Level 50


Level 24:    Arcane Bolt    
 (A) Damage Increase IO: Level 50
 (31) Damage Increase IO: Level 50
 (37) Accuracy IO: Level 50
 (37) Accuracy IO: Level 50
 (37) Recharge Reduction IO: Level 50


Level 26:    Summon Demon Prince    
 (A) Sovereign Right - Accuracy/Damage: Level 50
 (27) Sovereign Right - Damage/Endurance: Level 50
 (27) Sovereign Right - Accuracy/Endurance: Level 50
 (29) Sovereign Right - Accuracy/Damage/Endurance: Level 50
 (29) Sovereign Right - Resistance Bonus: Level 50
 (46) Hold Duration IO: Level 50


Level 28:    World of Pain    
 (A) Steadfast Protection - Resistance/Endurance: Level 30
 (34) Steadfast Protection - Resistance/+Def 3%: Level 30
 (34) Steadfast Protection - Knockback Protection: Level 30
 (34) Resist Damage IO: Level 50
 (46) To Hit Buff IO: Level 50
 (46) To Hit Buff IO: Level 50


Level 30:    Enflame    
 (A) Recharge Reduction IO: Level 50
 (33) Recharge Reduction IO: Level 50
 (33) Empty


Level 32:    Abyssal Empowerment    
 (A) Empty


Level 35:    Dark Embrace    
 (A) Resist Damage IO: Level 50
 (40) Endurance Reduction IO: Level 50


Level 38:    Anguishing Cry    
 (A) Defense Debuff IO: Level 50
 (39) Defense Debuff IO: Level 50
 (39) Recharge Reduction IO: Level 50
 (39) Recharge Reduction IO: Level 50


Level 41:    Oppressive Gloom    
 (A) Disorient Duration IO: Level 50
 (42) Disorient Duration IO: Level 50
 (42) Accuracy IO: Level 50
 (42) Accuracy IO: Level 50


Level 44:    Painbringer    
 (A) Endurance Modification IO: Level 50
 (45) Healing IO: Level 50
 (45) Endurance Modification IO: Level 50
 (45) Recharge Reduction IO: Level 50


Level 47:    Victory Rush    
 (A) Endurance Modification IO: Level 50


Level 49:    Vengeance    
 (A) Healing IO: Level 50
 (50) To Hit Buff IO: Level 50
 (50) Defense Buff IO: Level 50


Level 1:    Brawl    
 (A) Empty


Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 1:    Supremacy    
Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) Empty


Level 2:    Health    
 (A) Miracle - Heal/Endurance/Recharge: Level 40
 (43) Miracle - +Recovery: Level 40
 (43) Miracle - Heal/Recharge: Level 40
 (43) Miracle - Endurance/Recharge: Level 40


Level 2:    Hurdle    
 (A) Empty


Level 2:    Stamina    
 (A) Endurance Modification IO: Level 50
 (40) Endurance Modification IO: Level 50
 (40) Endurance Modification IO: Level 50


Level 1:    Cold Demonling    
Level 1:    Fiery Demonling    
Level 1:    Hellfire Demonling    
Level 12:    Ember Demon    
Level 12:    Hellfire Gargoyle    
Level 26:    Demon Prince    
------------

Edited by Targren

@Penumbra Faust

 

Posted

Are you looking to use IOs ?

You said you have a farmer is the farmer slotted with IOs ?

Do you understand the defense and resistance game mechanics ?

 

I would first look at this forum for Demon Pain.. its a common build.. No need to reinvent the wheel.. The builds are just about pretty much the same regardless minus a few different powers or IO sets.. 

 

Why do I ask the questions above ?

Your build is mixing Crafted IOs with set IOs and your very much lacking in set bonuses. 

 

Pain is mostly a resistance regen build.. So you need to work on cranking them up..

 

This is an old build I had from actually the old forums.

I am sure someone could take it here and rework it up to some thing better to today's standards, but it still works..

What your looking at is The Regeneration which is at 702% which is scrapper range regen. 

You are covered in 2 type defense caps Range, AOE and midway with Melee.

So your regen will help cover the Melee defense weakness. 

Smash and Lethal are at resistance cap, which is the most common damage component in the game.. 

World of Pain is Perma.

 

How it works is you provoke mobs onto you.. Oppressive Gloom will help tons stunning the low level mobs as the pets take out the bosses. 

Provoke, heal or buff, Provoke, Heal or Buff, ETC. 

whip attack to try to get the recharge off and its a decent cone debuff. 

Now that pets will obey much better should be easier as they won't run off.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Pain Domination
Power Pool: Fighting
Power Pool: Presence
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Summon Demonlings -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(3), BldMnd-Acc/EndRdx(3), BldMnd-Dmg(7), BldMnd-Acc(9), BldMnd-Acc/Dmg/EndRdx(11)
Level 1: Nullify Pain -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal/Rchg(7)
Level 2: Soothe -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal/EndRdx/Rchg(5), DctWnd-Heal/Rchg(9)
Level 4: Kick -- Acc-I(A)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Crack Whip -- FrcFdb-Rechg%(A)
Level 10: Provoke -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(11), MckBrt-Taunt/Rchg/Rng(25), MckBrt-Acc/Rchg(25), MckBrt-Taunt/Rng(34), MckBrt-Rchg(36)
Level 12: Summon Demons -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(13), BldMnd-Acc/EndRdx(13), BldMnd-Acc/Dmg/EndRdx(15), BldMnd-Acc(15), BldMnd-Dmg(17)
Level 14: Conduit of Pain -- RechRdx-I(A)
Level 16: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36)
Level 18: Hell on Earth -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(19), BldMnd-Acc/EndRdx(19), BldMnd-Acc(21), BldMnd-Dmg(23), BldMnd-Acc/Dmg/EndRdx(31)
Level 20: Suppress Pain -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal(21), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(33), NmnCnv-Regen/Rcvry+(37)
Level 22: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37), LucoftheG-Def/EndRdx(48)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(40)
Level 26: Summon Demon Prince -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(27), BldMnd-Acc/EndRdx(27), BldMnd-Acc/Dmg/EndRdx(29), BldMnd-Acc(29), BldMnd-Dmg(31)
Level 28: World of Pain -- Ags-ResDam/Rchg(A), TtnCtn-ResDam/Rchg(31), ImpArm-EndRdx/Rchg(40), RechRdx-I(42), RechRdx-I(42), RechRdx-I(39)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(36)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Anguishing Cry -- AnlWkn-Acc/Rchg(A), AnlWkn-DefDeb/EndRdx/Rchg(50)
Level 38: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(43), GssSynFr--Rchg/EndRdx(43), GssSynFr--Build%(43), GssSynFr--ToHit/EndRdx(40)
Level 41: Dark Embrace -- Ags-Psi/Status(A), Ags-ResDam/EndRdx(46), Ags-ResDam/EndRdx/Rchg(46)
Level 44: Oppressive Gloom -- Stp-EndRdx/Stun(A), Stp-Stun/Rng(45), Stp-Acc/EndRdx(45), Stp-Acc/Rchg(45), Stp-Acc/Stun/Rchg(46), Stp-KB%(48)
Level 47: Soul Tentacles -- GrvAnc-Hold%(A)
Level 49: Painbringer -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal/EndRdx/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy 
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- NmnCnv-Heal(A), Mrc-Rcvry+(34), Mrc-Heal/Rchg(48), Mrc-Heal/EndRdx/Rchg(50), NmnCnv-Heal/Rchg(39)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17), PrfShf-EndMod/Rchg(23), PrfShf-EndMod/Acc(37)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 50: Agility Core Paragon 
Level 1: Cold Demonling 
Level 26: Demon Prince 
Level 12: Ember Demon 
Level 1: Fiery Demonling 
Level 1: Hellfire Demonling 
Level 12: Hellfire Gargoyle 
Level 4: Ninja Run 
------------

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Posted

Thanks for the feedback. That's pretty much just what I needed to hear. I knew it was pretty amateurish, but didn't know that there were other demon/Pain builds about. I haven't seen it talked about much.

 

Mostly I was relying on crafted ios since I know I can get them. I ran into a lot of problems trying to kit out the LBFF.

 

Thanks for the help. 🙂

@Penumbra Faust

 

Posted (edited)

One thing to note with Hell on Earth is that it can take all of the resist/defense aura IOs from the various sets so that you can free up those slots in your regular pets for procs and such. The power can take all of them and they will be functioning even when your hell on earth power isn't active:
Edict of the Master
Sovereign Right

Command of the Mastermind

Call to Arms
Expedient Reinforcement

Mark of Supremacy
 

Having these 6 Aura IOs slotted will take your mastermind to the next level by making your pets extremely more durable

Edited by Seigmoraig
  • 2 weeks later
Posted
On 4/12/2020 at 9:18 PM, Seigmoraig said:

One thing to note with Hell on Earth is that it can take all of the resist/defense aura IOs from the various sets so that you can free up those slots in your regular pets for procs and such. The power can take all of them and they will be functioning even when your hell on earth power isn't active:
Edict of the Master
Sovereign Right

Command of the Mastermind

Call to Arms
Expedient Reinforcement

Mark of Supremacy
 

Having these 6 Aura IOs slotted will take your mastermind to the next level by making your pets extremely more durable

And this is why I read Forums. I have a Demon/Pain build in the 30s somewhere and this will definitely get done in my next respec!

  • Like 1
  • 2 months later
Posted
On 4/13/2020 at 3:18 AM, Seigmoraig said:

One thing to note with Hell on Earth is that it can take all of the resist/defense aura IOs from the various sets so that you can free up those slots in your regular pets for procs and such. The power can take all of them and they will be functioning even when your hell on earth power isn't active:
Edict of the Master
Sovereign Right

Command of the Mastermind

Call to Arms
Expedient Reinforcement

Mark of Supremacy
 

Having these 6 Aura IOs slotted will take your mastermind to the next level by making your pets extremely more durable

Would that also work in Thugs - Gang War? 

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