Yomo Kimyata Posted June 26, 2020 Posted June 26, 2020 7 hours ago, Bionic_Flea said: Well, it's been long enough for people to submit a proposal for the prize and I have already picked one, leveled it to 50 +3, and even moved on to other characters. Drum-roll, please . . . And the winner is . . . . @Yomo Kimyata!!!! Yomo, send me a PM or in-game message to coordinate your PL and prizes I went with a Dark/Dark Stalker, which ended up having 7 fear powers! Assassin's Eclipse, Touch of Fear, Cloak of Fear, Intimidate, Invoke Panic, Water Spout, and Fear Incarnate. As I was leveling up, the presence pool was helpful in paralyzing one or two critters while I dealt with others. As I gained levels I used those powers less and less. I actually use the fear incarnate power more even though it has worse recharge and endurance because it also has the -tohit that Presence Pool lacks. Pacify also got some use in lieu of Placate, which I skipped. But with the stalker ATOs, neither placate nor pacify is necessary. The lack of -tohit and high costs of the presence pool powers makes this a pure concept build that works well enough, but I would be much better off taking other powers. If they had - tohit and if I could take either Invoke Panic or Unrelenting with just one power pick I think people might take this pool more often. At a minimum, we should be able to pick intimidate as a first power pick. Many pools allow you to choose any of the first three as your first pick. Come to think of it, I may respec out of Invoke Panic and try Unrelenting. I've never used it at all. The build was modified using Yomo's as a base. The powers were actually taken in a slightly different order; for example I took combat jumping much earlier. Here's the build: Reveal hidden contents Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Phobic Flea Stalker: Level 50 Magic StalkerPrimary Power Set: Dark MeleeSecondary Power Set: Dark ArmorPower Pool: PresencePower Pool: FightingPower Pool: SpeedPower Pool: LeapingAncillary Pool: Leviathan Mastery Hero Profile:Level 1: Smite -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(21), SprBlsCol-Dmg/EndRdx/Acc/Rchg(21), SprBlsCol-Rchg/HoldProc(33)Level 1: Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(29), Rct-ResDam%(36), Rct-Def(36)Level 2: Shadow Maul -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(3), SprAvl-Acc/Dmg/EndRdx(15), SprAvl-Acc/Dmg/Rchg(17), SprAvl-Acc/Dmg/EndRdx/Rchg(17), SprAvl-Rchg/KDProc(39)Level 4: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Rchg/ResDam(11), GldArm-3defTpProc(25)Level 6: Assassin's Eclipse -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(7), SprStlGl-Acc/Dmg/Rchg(7), SprStlGl-Dmg/EndRdx/Rchg(9), SprStlGl-Acc/Dmg/EndRdx/Rchg(9), SprStlGl-Rchg/Hide%(11)Level 8: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-ResDam/EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15), StdPrt-ResDam/Def+(25), StdPrt-ResKB(29)Level 10: Shadow Dweller -- LucoftheG-Def/Rchg+(A)Level 12: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit(40), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(43)Level 14: Pacify -- Acc-I(A)Level 16: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam/EndRdx/Rchg(39), UnbGrd-Max HP%(39)Level 18: Siphon Life -- SprAssMar-Acc/Dmg(A), SprAssMar-Rchg/Rchg Build Up(23), SprAssMar-Dmg/Rchg(40), SprAssMar-Acc/Dmg/Rchg(40), SprAssMar-Dmg/EndRdx/Rchg(43), SprAssMar-Acc/Dmg/EndRdx/Rchg(43)Level 20: Dark Regeneration -- TchoftheN-Acc/EndRdx/Heal/HP/Regen(A), TchoftheN-Acc/Heal(27), TchoftheN-Acc/EndRdx/Rchg(46), ThfofEss-+End%(50)Level 22: Intimidate -- GlmoftheA-Acc/Rchg(A), GlmoftheA-Acc/EndRdx(23)Level 24: Unrelenting -- DctWnd-Rchg(A), DctWnd-Heal/Rchg(27)Level 26: Touch of Fear -- CldSns-Acc/EndRdx/Rchg(A), CldSns-Acc/ToHitDeb(31)Level 28: Cloak of Fear -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(31), SphIns-Acc/Rchg(31), SphIns-ToHitDeb/EndRdx/Rchg(33), SphIns-Acc/EndRdx/Rchg(33), CldSns-%Dam(37)Level 30: Kick -- FrcFdb-Rechg%(A)Level 32: Midnight Grasp -- Hct-Dmg(A), Hct-Dmg/Rchg(34), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(34), Hct-Dmg/EndRdx(37)Level 35: Oppressive Gloom -- AbsAmz-Acc/Stun/Rchg(A), AbsAmz-Acc/Rchg(36), AbsAmz-Stun(50)Level 38: Hasten -- RechRdx-I(A), RechRdx-I(46)Level 41: Water Spout -- AchHee-ResDeb%(A)Level 44: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(45), Ags-ResDam(45), Ags-ResDam/Rchg(45)Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 1: AssassinationLevel 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3), NmnCnv-Regen/Rcvry+(50)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(46), PwrTrns-EndMod(48)Level 1: Quick FormLevel 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas MedallionLevel 50: Cardiac Radial ParagonLevel 50: Pyronic Core Final JudgementLevel 50: Degenerative Radial Flawless InterfaceLevel 50: Banished Pantheon Core Superior AllyLevel 50: Barrier Core EpiphanyLevel 50: Assault Radial Embodiment------------ I'd like to thank my family, my friends, and everyone else who strikes fear in me for the inspiration. I went back and took mine out for a spin to reacquaint myself. Currently lvl 45 redside, running at +3/x5, bosses, EBs. As far as gameplay, it feels like it mostly plays like a ST scrapper. I don't have Water Spout or Fear Incarnate, but I do use all the other fear powers. Touch of Fear is a debuffer, Invoke Panic is crowd control, Intimidate is used mostly as a Taunt substitute. As far as the rest of the build goes, I definitely also took some different directions from my initial build. That's partly because I play it as a levelling build for the most part. I moved Tough and Weave way up in the rotation. I also slipped a KB IO in there somewhere, since I think I forgot one in my build. Based on my experience with Dark Armor, I think I over estimated my need for endurance. In actual play, I went Weapon Mastery for Physical Perfection (just a Perf Shifter proc) and added the Targeting Drone. Playing redside, I found myself debuffed a lot more than I expected, so wanted to up that to hit (and get a little to hit debuff res). I had completely forgotten what a mess it is getting ambushed by packs of +4 Arachnoid bosses, who debuff like crazy! I think I'll also have to put Hasten in there somewhere and get rid of Shadow Maul, which is now a completely useless power in my eyes. Thanks for putting it back on my radar screen! I'll get it to 50 sometime this summer and probably experiment with some incarnate slotting. I'll PM you, but I think I'm happy enough with the prize of having won this frightful contest -- no other rewards necessary! Who run Bartertown?
Ukase Posted June 27, 2020 Posted June 27, 2020 (edited) Love the costume, Yomo! And that's probably the first time I've ever said/written that. I hate the tailor! What's really amusing to me is Yomo probably has more inf. than ALL of us put together, lol. Pay it forward, even though you earned it! Edited June 27, 2020 by Ukase 1
Heraclea Posted June 27, 2020 Posted June 27, 2020 On 4/14/2020 at 10:23 PM, Cutter said: Reveal hidden contents Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Crimson Shroud2: Level 50 Technology TankerPrimary Power Set: Dark ArmorSecondary Power Set: Savage MeleePower Pool: LeapingPower Pool: PresencePower Pool: SpeedPower Pool: FightingAncillary Pool: Energy Mastery Hero Profile:Level 1: Death Shroud -- OvrFrc-Acc/Dmg/End(A), OvrFrc-Dmg/End/Rech(3), OvrFrc-Acc/Dmg/End/Rech(5), OvrFrc-End/Rech(13), OvrFrc-Acc/Dmg(33), OvrFrc-Dam/KB(37)Level 1: Savage Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/EndRdx/Rchg(11), KntCmb-Knock%(21)Level 2: Dark Embrace -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-ResDam(5), UnbGrd-Rchg/ResDam(13), UnbGrd-Max HP%(33)Level 4: Murky Cloud -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(7), ImpArm-ResDam/EndRdx/Rchg(15), ImpArm-ResDam(19), StdPrt-ResDam/Def+(45)Level 6: Obsidian Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(21), GldArm-3defTpProc(46)Level 8: Dark Regeneration -- ThfofEss-+End%(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(36), TchoftheN-Acc/Heal(37), TchoftheN-Acc/EndRdx/Rchg(37), NmnCnv-Heal/EndRdx/Rchg(45), NmnCnv-EndRdx/Rchg(45)Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(11)Level 12: Cloak of Darkness -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(27), ShlWal-Def(27), ShlWal-ResDam/Re TP(33), Rct-ResDam%(40), Krm-ResKB(46)Level 14: Provoke -- PrfZng-Acc/Rchg(A), PrfZng-Dam%(15)Level 16: Vicious Slash -- Hct-Acc/Dmg/Rchg(A), Hct-Acc/Rchg(17), Hct-Dmg/EndRdx(17), Hct-Dmg(19), Hct-Dam%(25)Level 18: Cloak of Fear -- GlmoftheA-Acc/EndRdx(A), GlmoftheA-EndRdx/Fear(34), GlmoftheA-Acc/Rchg(48), GlmoftheA-Acc/Fear/Rchg(50), GlmoftheA-Dam%(50)Level 20: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(46)Level 22: Maiming Slash -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/Rchg(23), SprMghoft-Dmg/EndRdx/Rchg(23), SprMghoft-Acc/Dmg/EndRdx/Rchg(25), SprMghoft-Rchg/Res%(34)Level 24: Kick -- FrcFdb-Rechg%(A)Level 26: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-ResDam(43), UnbGrd-Rchg/ResDam(43)Level 28: Rending Flurry -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(29), SprGntFis-Acc/Dmg/Rchg(29), SprGntFis-Dmg/EndRdx/Rchg(31), SprGntFis-Acc/Dmg/EndRdx/Rchg(36), SprGntFis-Rchg/+Absorb(42)Level 30: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), ShlWal-Def/Rchg(34), LucoftheG-Def/Rchg+(48)Level 32: Intimidate -- GlmoftheA-Acc/Fear/Rchg(A), GlmoftheA-Dam%(42)Level 35: Invoke Panic -- UnsTrr-Acc/Rchg(A), UnsTrr-Acc/EndRdx(36), UnsTrr-Acc/Fear/Rchg(42), UnsTrr-Stun%(50)Level 38: Savage Leap -- Arm-Dmg(A), Obl-%Dam(39), Arm-Dam%(39), Erd-%Dam(39), PrfZng-Dam%(40), FuroftheG-ResDeb%(40)Level 41: Conserve Power -- RechRdx-I(A)Level 44: Physical Perfection -- PrfShf-End%(A)Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)Level 49: Oppressive Gloom -- AbsAmz-ToHitDeb%(A)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(9)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9)Level 50: Mighty Radial Final JudgementLevel 50: Diamagnetic Core Flawless InterfaceLevel 50: Banished Pantheon Radial Superior AllyLevel 1: Blood FrenzyLevel 50: Cardiac Core ParagonLevel 50: Melee Radial EmbodimentLevel 50: Barrier Core Epiphany------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1553;758;1516;HEX;| |78DA6594C94F137114C77FD34E8596224B29655F5AA01B1D287AF06288618B4823D| |AC66B3381B16D28D33A0523471371B97AF1A8670F5E5D40FE05633486A5089E8D68| |A2463CD5D7F93E29497F69FB9979BFB7FDDE7BBFC6EE4C3A5FCCDC1D17927322AB1| 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|8FC00463F820794F720E73D7801E71E1288357491DF8F2CA6AE9F7BEC1FC7FE5302| |AE554904C2C2943DA7C108731DC34FA0EFA57C149E4385F546985BD4FB51D61FBD0| |AFD2EF9E4AED2879608CA2737BF14AADA1DAD9244AB24E7AA24E7AB247355927999| |C392443225F64651AE8E99C937C7C9FF84902238CFF78A4C926671DF6B6FA02F47A| |7F503D0FF715A9FEB55FB182C072CA5E94245F9E89B34F1510E6EAEAF03954DCD5F| |A9D1B8AB22DFF0968D1CE6F3B3530EFE0197F908EF| |-------------------------------------------------------------------| Slightly different, a Dark/Savage tanker. Stacking fears and stuns, slow bleed dots help maintain aggro, and let's face it Savage just looks terrifying 🙂 I have a Dark/Savage tanker I quite enjoy. The recovery discount in Savage helps. But a Dark/Dark tanker gets another fear in the attack set. 1 QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291
SuperPlyx Posted June 27, 2020 Posted June 27, 2020 Fear Incarnate is the alignment power for Vigilante...so that's another one you could add.
Bionic_Flea Posted August 31, 2021 Author Posted August 31, 2021 (edited) Here is a build for a Dark/Dark Defender with the Fear theme. I never made it since the stalker build won, but I might in the future. Spoiler This Hero build was built using Mids Reborn 3.0.5.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Phobic Flea Defender: Level 50 Magic DefenderPrimary Power Set: Dark MiasmaSecondary Power Set: Dark BlastPower Pool: LeapingPower Pool: PresencePower Pool: SpeedPower Pool: FightingAncillary Pool: Mace Mastery Hero Profile:Level 1: Twilight Grasp (A) Touch of the Nictus - Healing/Absorb (9) Touch of the Nictus - Healing/Absorb/Recharge (15) Touch of the Nictus - Accuracy/Healing/Absorb (15) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb (17) Touch of the Nictus - Accuracy/Endurance/Recharge (17) Touch of the Nictus - Chance for Negative Energy Damage Level 1: Dark Blast (A) Superior Defender's Bastion - Accuracy/Damage (33) Superior Defender's Bastion - Damage/Recharge (33) Superior Defender's Bastion - Damage/Endurance/Recharge (33) Superior Defender's Bastion - Accuracy/Damage/Endurance (34) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge (34) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal Level 2: Tar Patch (A) Pacing of the Turtle - Endurance/Recharge/Slow Level 4: Combat Jumping (A) Shield Wall - +Res (Teleportation), +5% Res (All) (5) Reactive Defenses - Scaling Resist Damage (5) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 6: Moonbeam (A) Sting of the Manticore - Accuracy/Damage (23) Sting of the Manticore - Damage/Endurance/Recharge (25) Sting of the Manticore - Chance of Damage(Toxic) (25) Gladiator's Javelin - Accuracy/Damage (29) Gladiator's Javelin - Accuracy/Damage/End/Rech (31) Gladiator's Javelin - Chance of Damage(Toxic) Level 8: Pacify (A) Accuracy IO Level 10: Shadow Fall (A) Steadfast Protection - Resistance/+Def 3% (11) Gladiator's Armor - TP Protection +3% Def (All) (11) Gladiator's Armor - End/Resist (13) Gladiator's Armor - Resistance (13) Gladiator's Armor - Resistance/Rech/End Level 12: Darkest Night (A) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (46) Dark Watcher's Despair - Recharge/Endurance (48) Dark Watcher's Despair - To Hit Debuff/Endurance Level 14: Howling Twilight (A) Absolute Amazement - Accuracy/Stun/Recharge (34) Absolute Amazement - Accuracy/Recharge (36) Absolute Amazement - Endurance/Stun Level 16: Fearsome Stare (A) Cloud Senses - ToHit Debuff (45) Cloud Senses - ToHit Debuff/Endurance/Recharge (46) Cloud Senses - Accuracy/Endurance/Recharge (46) Cloud Senses - Chance for Negative Energy Damage (48) Cloud Senses - Accuracy/ToHitDebuff (48) Cloud Senses - Accuracy/Recharge Level 18: Tenebrous Tentacles (A) Superior Frozen Blast - Accuracy/Damage (19) Superior Frozen Blast - Damage/Endurance (19) Superior Frozen Blast - Accuracy/Damage/Endurance (21) Superior Frozen Blast - Accuracy/Damage/Recharge (21) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (23) Superior Frozen Blast - Recharge/Chance for Immobilize Level 20: Night Fall (A) Superior Vigilant Assault - Accuracy/Damage (36) Superior Vigilant Assault - Damage/RechargeTime (36) Superior Vigilant Assault - Damage/Endurance/RechargeTime (37) Superior Vigilant Assault - Accuracy/Damage/Endurance (37) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime (37) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb Level 22: Hasten (A) Recharge Reduction IO (45) Recharge Reduction IO Level 24: Kick (A) Force Feedback - Chance for +Recharge Level 26: Tough (A) Unbreakable Guard - Resistance (27) Unbreakable Guard - Resistance/Endurance (27) Unbreakable Guard - Resistance/Endurance/RechargeTime (29) Unbreakable Guard - +Max HP Level 28: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - Defense Level 30: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 32: Dark Servant (A) HamiO:Lysosome Exposure (45) HamiO:Enzyme Exposure Level 35: Life Drain (A) Touch of the Nictus - Accuracy/Healing/Absorb (40) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb (42) Touch of the Nictus - Accuracy/Endurance/Recharge (43) Touch of the Nictus - Chance for Negative Energy Damage (43) Apocalypse - Damage (43) Apocalypse - Chance of Damage(Negative) Level 38: Blackstar (A) Armageddon - Damage/Recharge (39) Armageddon - Damage/Endurance (39) Armageddon - Accuracy/Damage/Recharge (39) Armageddon - Accuracy/Recharge (40) Armageddon - Chance for Fire Damage (40) Obliteration - Chance for Smashing Damage Level 41: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Luck of the Gambler - Defense/Endurance (42) Luck of the Gambler - Defense Level 44: Intimidate (A) Glimpse of the Abyss - Accuracy/Endurance Level 47: Invoke Panic (A) Glimpse of the Abyss - Accuracy/Endurance Level 49: Unrelenting (A) Preventive Medicine - Endurance/RechargeTime (50) Preventive Medicine - Heal/RechargeTime (50) Preventive Medicine - Heal/RechargeTime/Endurance (50) Preventive Medicine - Heal Level 1: Vigilance Level 1: Brawl (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Empty Level 2: Swift (A) Empty Level 2: Hurdle (A) Empty Level 2: Health (A) Panacea - +Hit Points/Endurance (7) Miracle - +Recovery (7) Numina's Convalesence - +Regeneration/+Recovery (9) Preventive Medicine - Chance for +Absorb Level 2: Stamina (A) Power Transfer - EndMod (3) Power Transfer - Chance to Heal Self (3) Performance Shifter - Chance for +End Level 49: Quick Form Level 1: Prestige Power Dash Edited August 31, 2021 by Bionic_Flea 1
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