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Posted
7 hours ago, Bionic_Flea said:

Well, it's been long enough for people to submit a proposal for the prize and I have already picked one, leveled it to 50 +3, and even moved on to other characters.

 

Drum-roll, please . . .

 

And the winner is  . . . .  @Yomo Kimyata!!!! 

 

Yomo, send me a PM or in-game message to coordinate your PL and prizes

 

I went with a Dark/Dark Stalker, which ended up having 7 fear powers!  Assassin's Eclipse, Touch of Fear, Cloak of Fear, Intimidate, Invoke Panic, Water Spout, and Fear Incarnate.  As  I was leveling up, the presence pool was helpful in paralyzing one or two critters while I dealt with others.  As I gained levels I used those powers less and less.  I actually use the fear incarnate power more even though it has worse recharge and endurance because it also has the -tohit that Presence Pool lacks.  Pacify also got some use in lieu of Placate, which I skipped.  But with the stalker ATOs, neither placate nor pacify is necessary.

 

The lack of -tohit and high costs of the presence pool powers makes this a pure concept build that works well enough, but I would be much better off taking other powers.  If they had  - tohit and if I could take either Invoke Panic or Unrelenting with just one power pick I think people might take this pool more often.  At a minimum, we should be able to pick intimidate as a first power pick.  Many pools allow you to choose any of the first three as your first pick.  Come to think of it, I may respec out of Invoke Panic and try Unrelenting.  I've never used it at all.

 

The build was modified using Yomo's as a base.  The powers were actually taken in a slightly different order; for example I took combat jumping much earlier.  Here's the build:

 

  Reveal hidden contents

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Phobic Flea Stalker: Level 50 Magic Stalker
Primary Power Set: Dark Melee
Secondary Power Set: Dark Armor
Power Pool: Presence
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Leviathan Mastery

Hero Profile:
Level 1: Smite -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(21), SprBlsCol-Dmg/EndRdx/Acc/Rchg(21), SprBlsCol-Rchg/HoldProc(33)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(29), Rct-ResDam%(36), Rct-Def(36)
Level 2: Shadow Maul -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(3), SprAvl-Acc/Dmg/EndRdx(15), SprAvl-Acc/Dmg/Rchg(17), SprAvl-Acc/Dmg/EndRdx/Rchg(17), SprAvl-Rchg/KDProc(39)
Level 4: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Rchg/ResDam(11), GldArm-3defTpProc(25)
Level 6: Assassin's Eclipse -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(7), SprStlGl-Acc/Dmg/Rchg(7), SprStlGl-Dmg/EndRdx/Rchg(9), SprStlGl-Acc/Dmg/EndRdx/Rchg(9), SprStlGl-Rchg/Hide%(11)
Level 8: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-ResDam/EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15), StdPrt-ResDam/Def+(25), StdPrt-ResKB(29)
Level 10: Shadow Dweller -- LucoftheG-Def/Rchg+(A)
Level 12: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit(40), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(43)
Level 14: Pacify -- Acc-I(A)
Level 16: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam/EndRdx/Rchg(39), UnbGrd-Max HP%(39)
Level 18: Siphon Life -- SprAssMar-Acc/Dmg(A), SprAssMar-Rchg/Rchg Build Up(23), SprAssMar-Dmg/Rchg(40), SprAssMar-Acc/Dmg/Rchg(40), SprAssMar-Dmg/EndRdx/Rchg(43), SprAssMar-Acc/Dmg/EndRdx/Rchg(43)
Level 20: Dark Regeneration -- TchoftheN-Acc/EndRdx/Heal/HP/Regen(A), TchoftheN-Acc/Heal(27), TchoftheN-Acc/EndRdx/Rchg(46), ThfofEss-+End%(50)
Level 22: Intimidate -- GlmoftheA-Acc/Rchg(A), GlmoftheA-Acc/EndRdx(23)
Level 24: Unrelenting -- DctWnd-Rchg(A), DctWnd-Heal/Rchg(27)
Level 26: Touch of Fear -- CldSns-Acc/EndRdx/Rchg(A), CldSns-Acc/ToHitDeb(31)
Level 28: Cloak of Fear -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(31), SphIns-Acc/Rchg(31), SphIns-ToHitDeb/EndRdx/Rchg(33), SphIns-Acc/EndRdx/Rchg(33), CldSns-%Dam(37)
Level 30: Kick -- FrcFdb-Rechg%(A)
Level 32: Midnight Grasp -- Hct-Dmg(A), Hct-Dmg/Rchg(34), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(34), Hct-Dmg/EndRdx(37)
Level 35: Oppressive Gloom -- AbsAmz-Acc/Stun/Rchg(A), AbsAmz-Acc/Rchg(36), AbsAmz-Stun(50)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 41: Water Spout -- AchHee-ResDeb%(A)
Level 44: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(45), Ags-ResDam(45), Ags-ResDam/Rchg(45)
Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)
Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(46), PwrTrns-EndMod(48)
Level 1: Quick Form
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Radial Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Degenerative Radial Flawless Interface
Level 50: Banished Pantheon Core Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Assault Radial Embodiment
------------

 

 

 

I'd like to thank my family, my friends, and everyone else who strikes fear in me for the inspiration.

 

I went back and took mine out for a spin to reacquaint myself.  Currently lvl 45 redside, running at +3/x5, bosses, EBs.

 

As far as gameplay, it feels like it mostly plays like a ST scrapper.  I don't have Water Spout or Fear Incarnate, but I do use all the other fear powers.  Touch of Fear is a debuffer, Invoke Panic is crowd control, Intimidate is used mostly as a Taunt substitute.  

 

As far as the rest of the build goes, I definitely also took some different directions from my initial build.  That's partly because I play it as a levelling build for the most part.  I moved Tough and Weave way up in the rotation.  I also slipped a KB IO in there somewhere, since I think I forgot one in my build.  Based on my experience with Dark Armor, I think I over estimated my need for endurance.  In actual play, I went Weapon Mastery for Physical Perfection (just a Perf Shifter proc) and added the Targeting Drone.  Playing redside, I found myself debuffed a lot more than I expected, so wanted to up that to hit (and get a little to hit debuff res).  I had completely forgotten what a mess it is getting ambushed by packs of +4 Arachnoid bosses, who debuff like crazy!  I think I'll also have to put Hasten in there somewhere and get rid of Shadow Maul, which is now a completely useless power in my eyes.

 

Thanks for putting it back on my radar screen!  I'll get it to 50 sometime this summer and probably experiment with some incarnate slotting.  I'll PM you, but I think I'm happy enough with the prize of having won this frightful contest -- no other rewards necessary!

Who run Bartertown?

 

Posted (edited)

Love the costume, Yomo!  And that's probably the first time I've ever said/written that. I hate the tailor!

 

 

What's really amusing to me is Yomo probably has more inf. than ALL of us put together, lol. Pay it forward, even though you earned it! 

Edited by Ukase
  • Like 1
Posted
On 4/14/2020 at 10:23 PM, Cutter said:
  Reveal hidden contents

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Crimson Shroud2: Level 50 Technology Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Savage Melee
Power Pool: Leaping
Power Pool: Presence
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Death Shroud -- OvrFrc-Acc/Dmg/End(A), OvrFrc-Dmg/End/Rech(3), OvrFrc-Acc/Dmg/End/Rech(5), OvrFrc-End/Rech(13), OvrFrc-Acc/Dmg(33), OvrFrc-Dam/KB(37)
Level 1: Savage Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/EndRdx/Rchg(11), KntCmb-Knock%(21)
Level 2: Dark Embrace -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-ResDam(5), UnbGrd-Rchg/ResDam(13), UnbGrd-Max HP%(33)
Level 4: Murky Cloud -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(7), ImpArm-ResDam/EndRdx/Rchg(15), ImpArm-ResDam(19), StdPrt-ResDam/Def+(45)
Level 6: Obsidian Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(21), GldArm-3defTpProc(46)
Level 8: Dark Regeneration -- ThfofEss-+End%(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(36), TchoftheN-Acc/Heal(37), TchoftheN-Acc/EndRdx/Rchg(37), NmnCnv-Heal/EndRdx/Rchg(45), NmnCnv-EndRdx/Rchg(45)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(11)
Level 12: Cloak of Darkness -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(27), ShlWal-Def(27), ShlWal-ResDam/Re TP(33), Rct-ResDam%(40), Krm-ResKB(46)
Level 14: Provoke -- PrfZng-Acc/Rchg(A), PrfZng-Dam%(15)
Level 16: Vicious Slash -- Hct-Acc/Dmg/Rchg(A), Hct-Acc/Rchg(17), Hct-Dmg/EndRdx(17), Hct-Dmg(19), Hct-Dam%(25)
Level 18: Cloak of Fear -- GlmoftheA-Acc/EndRdx(A), GlmoftheA-EndRdx/Fear(34), GlmoftheA-Acc/Rchg(48), GlmoftheA-Acc/Fear/Rchg(50), GlmoftheA-Dam%(50)
Level 20: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(46)
Level 22: Maiming Slash -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/Rchg(23), SprMghoft-Dmg/EndRdx/Rchg(23), SprMghoft-Acc/Dmg/EndRdx/Rchg(25), SprMghoft-Rchg/Res%(34)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-ResDam(43), UnbGrd-Rchg/ResDam(43)
Level 28: Rending Flurry -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(29), SprGntFis-Acc/Dmg/Rchg(29), SprGntFis-Dmg/EndRdx/Rchg(31), SprGntFis-Acc/Dmg/EndRdx/Rchg(36), SprGntFis-Rchg/+Absorb(42)
Level 30: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), ShlWal-Def/Rchg(34), LucoftheG-Def/Rchg+(48)
Level 32: Intimidate -- GlmoftheA-Acc/Fear/Rchg(A), GlmoftheA-Dam%(42)
Level 35: Invoke Panic -- UnsTrr-Acc/Rchg(A), UnsTrr-Acc/EndRdx(36), UnsTrr-Acc/Fear/Rchg(42), UnsTrr-Stun%(50)
Level 38: Savage Leap -- Arm-Dmg(A), Obl-%Dam(39), Arm-Dam%(39), Erd-%Dam(39), PrfZng-Dam%(40), FuroftheG-ResDeb%(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- PrfShf-End%(A)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Oppressive Gloom -- AbsAmz-ToHitDeb%(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9)
Level 50: Mighty Radial Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Banished Pantheon Radial Superior Ally
Level 1: Blood Frenzy
Level 50: Cardiac Core Paragon
Level 50: Melee Radial Embodiment
Level 50: Barrier Core Epiphany
------------

 

 



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Slightly different, a Dark/Savage tanker. Stacking fears and stuns, slow bleed dots help maintain aggro, and let's face it Savage just looks terrifying 🙂

I have a Dark/Savage tanker I quite enjoy.  The recovery discount in Savage helps.  But a Dark/Dark tanker gets another fear in the attack set. 

  • Like 1
QVÆ TAM FERA IMMANISQVE NATVRA

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  • 1 year later
Posted (edited)

Here is a build for a Dark/Dark Defender with the Fear theme.  I never made it since the stalker build won, but I might in the future.

 

Spoiler

This Hero build was built using Mids Reborn 3.0.5.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Phobic Flea Defender: Level 50 Magic Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Dark Blast
Power Pool: Leaping
Power Pool: Presence
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Twilight Grasp

  • (A) Touch of the Nictus - Healing/Absorb
  • (9) Touch of the Nictus - Healing/Absorb/Recharge
  • (15) Touch of the Nictus - Accuracy/Healing/Absorb
  • (15) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb
  • (17) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (17) Touch of the Nictus - Chance for Negative Energy Damage

Level 1: Dark Blast

  • (A) Superior Defender's Bastion - Accuracy/Damage
  • (33) Superior Defender's Bastion - Damage/Recharge
  • (33) Superior Defender's Bastion - Damage/Endurance/Recharge
  • (33) Superior Defender's Bastion - Accuracy/Damage/Endurance
  • (34) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge
  • (34) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal

Level 2: Tar Patch

  • (A) Pacing of the Turtle - Endurance/Recharge/Slow

Level 4: Combat Jumping

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (5) Reactive Defenses - Scaling Resist Damage
  • (5) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 6: Moonbeam

  • (A) Sting of the Manticore - Accuracy/Damage
  • (23) Sting of the Manticore - Damage/Endurance/Recharge
  • (25) Sting of the Manticore - Chance of Damage(Toxic)
  • (25) Gladiator's Javelin - Accuracy/Damage
  • (29) Gladiator's Javelin - Accuracy/Damage/End/Rech
  • (31) Gladiator's Javelin - Chance of Damage(Toxic)

Level 8: Pacify

  • (A) Accuracy IO

Level 10: Shadow Fall

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (11) Gladiator's Armor - TP Protection +3% Def (All)
  • (11) Gladiator's Armor - End/Resist
  • (13) Gladiator's Armor - Resistance
  • (13) Gladiator's Armor - Resistance/Rech/End

Level 12: Darkest Night

  • (A) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (46) Dark Watcher's Despair - Recharge/Endurance
  • (48) Dark Watcher's Despair - To Hit Debuff/Endurance

Level 14: Howling Twilight

  • (A) Absolute Amazement - Accuracy/Stun/Recharge
  • (34) Absolute Amazement - Accuracy/Recharge
  • (36) Absolute Amazement - Endurance/Stun

Level 16: Fearsome Stare

  • (A) Cloud Senses - ToHit Debuff
  • (45) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (46) Cloud Senses - Accuracy/Endurance/Recharge
  • (46) Cloud Senses - Chance for Negative Energy Damage
  • (48) Cloud Senses - Accuracy/ToHitDebuff
  • (48) Cloud Senses - Accuracy/Recharge

Level 18: Tenebrous Tentacles

  • (A) Superior Frozen Blast - Accuracy/Damage
  • (19) Superior Frozen Blast - Damage/Endurance
  • (19) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (21) Superior Frozen Blast - Accuracy/Damage/Recharge
  • (21) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (23) Superior Frozen Blast - Recharge/Chance for Immobilize

Level 20: Night Fall

  • (A) Superior Vigilant Assault - Accuracy/Damage
  • (36) Superior Vigilant Assault - Damage/RechargeTime
  • (36) Superior Vigilant Assault - Damage/Endurance/RechargeTime
  • (37) Superior Vigilant Assault - Accuracy/Damage/Endurance
  • (37) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime
  • (37) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb

Level 22: Hasten

  • (A) Recharge Reduction IO
  • (45) Recharge Reduction IO

Level 24: Kick

  • (A) Force Feedback - Chance for +Recharge

Level 26: Tough

  • (A) Unbreakable Guard - Resistance
  • (27) Unbreakable Guard - Resistance/Endurance
  • (27) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (29) Unbreakable Guard - +Max HP

Level 28: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (31) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Defense

Level 30: Super Speed

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 32: Dark Servant

  • (A) HamiO:Lysosome Exposure
  • (45) HamiO:Enzyme Exposure

Level 35: Life Drain

  • (A) Touch of the Nictus - Accuracy/Healing/Absorb
  • (40) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb
  • (42) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (43) Touch of the Nictus - Chance for Negative Energy Damage
  • (43) Apocalypse - Damage
  • (43) Apocalypse - Chance of Damage(Negative)

Level 38: Blackstar

  • (A) Armageddon - Damage/Recharge
  • (39) Armageddon - Damage/Endurance
  • (39) Armageddon - Accuracy/Damage/Recharge
  • (39) Armageddon - Accuracy/Recharge
  • (40) Armageddon - Chance for Fire Damage
  • (40) Obliteration - Chance for Smashing Damage

Level 41: Scorpion Shield

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (42) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Defense

Level 44: Intimidate

  • (A) Glimpse of the Abyss - Accuracy/Endurance

Level 47: Invoke Panic

  • (A) Glimpse of the Abyss - Accuracy/Endurance

Level 49: Unrelenting

  • (A) Preventive Medicine - Endurance/RechargeTime
  • (50) Preventive Medicine - Heal/RechargeTime
  • (50) Preventive Medicine - Heal/RechargeTime/Endurance
  • (50) Preventive Medicine - Heal

Level 1: Vigilance


Level 1: Brawl

 

  • (A) Empty
Level 1: Sprint
  • (A) Celerity - +Stealth
Level 2: Rest
  • (A) Empty
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Panacea - +Hit Points/Endurance
  • (7) Miracle - +Recovery
  • (7) Numina's Convalesence - +Regeneration/+Recovery
  • (9) Preventive Medicine - Chance for +Absorb
Level 2: Stamina
  • (A) Power Transfer - EndMod
  • (3) Power Transfer - Chance to Heal Self
  • (3) Performance Shifter - Chance for +End
Level 49: Quick Form

Level 1: Prestige Power Dash

 

 

 

Edited by Bionic_Flea
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