Galaxy Brain Posted April 19, 2020 Share Posted April 19, 2020 Small suggestion, but one that came to mind when seeing that certain "electrical" powers are tagged to do significantly more damage to Robots, why not have Super Strength have the same tag vs anything seen as an "object"? Nemesis Mole Machines, Turrets, all sorts of doors or destructible mission items. Just a small thought for theme 🙂 1 Link to comment Share on other sites More sharing options...
Troo Posted April 19, 2020 Share Posted April 19, 2020 watch out mailboxes 1 1 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum Link to comment Share on other sites More sharing options...
Galaxy Brain Posted April 19, 2020 Author Share Posted April 19, 2020 (edited) 1 hour ago, Troo said: watch out mailboxes See, its canon 😉 Edited April 19, 2020 by Galaxy Brain 1 Link to comment Share on other sites More sharing options...
Razor Cure Posted April 19, 2020 Share Posted April 19, 2020 Curious..the elec powers doing more damage to robots..do Robots themselves actually HAVE a lower energy resist, or is it a totally additional effect? I am assuming the latter, or any powers with a /nrg would be doing more. Psi also does jack shit (the reverse) to robots..but the is due to (i think?) large psi resist, and not some special flag on the attacks? Something similar could be done to other powers, selectively letting them do more damage to appropriate targets. 1 Link to comment Share on other sites More sharing options...
ArchVileTerror Posted April 19, 2020 Share Posted April 19, 2020 (edited) Some Powers are flagged as "Special Damage to Robots," such as EMP Arrow. Edit: Just checked. Specific wording is ... "x energy damage on target "Against electronic targets only" Edited April 19, 2020 by ArchVileTerror Specifics. 1 Link to comment Share on other sites More sharing options...
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