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Posted

Hi all,

 

Apologies, you have almost certainly seen a million requests like this.

 

I've cobbled together the build below, I know very little about sets but below is what I am currently using and have not really struggled tanking anything.

The aim was to be a great at getting hit at all levels because i often play lower level stuff to help people out. I wanted to have capped flight speed by the end (including incarnate) and I wanted laser beam eyes because i find it useful to grab runners and second groups (plus i think its cool!)

 

Any advice, tips, suggested (start from scratch) is welcome, as is being pointed to other builds on the site.

 

I found it really difficult to find other builds when searching for things like 'ss/invul build' etc, i assure you i did look before posting this!

 

Many thanks in advance.

 

 

http://www.cohplanner.com/mids/download.php?uc=1542&c=711&a=1422&f=HEX&dc=78DA6594CB4F135114C6EF74A6425F16E46DA194675F327400139F3106D0186942827B32C2A58CD4A1690723EEDCBBE0A94B34EE5CB871897F858FA81BD7BE78A83B5DD443BF63DBD049DADFED37DF3DF7BB67E6367D7FC2FFF2FAC32B42F18F67CD4261F696692FC97C7D7AC5311D6BD9167405C7CD9C639976E4EA5DF3816567EA480BC3373B2117A45D90FA0DFBDE4AD69679F3B695B59CD510DF4ECBAC94FACC4A8EC6334E5EDA196751F8A69797B3FAB5AC95597402181F0DA972B0F46B4A9AF3325F58B472B89B96F3D69C65CBA6C99C35A74FD22A99D5D9B45970647EB59DB224E9F3D6435FCA51DAA22AC6686068C275969902B551F08C57F05574890501ED0E38B404BEA37A0AEAB9952F6A49EBFFCAFCC6FC0E467F80893D50A7FA2AEABBD5350D6BAF832736989B60FD16731BF45273DD9CCDCDD9868E65DB8D0B51C77BAD1BC19ADE61A601FA53E03065F1703D4FC1052DCFCC811FC8E0433D978F7BE7E79E9D34C0F7E409B027C09E93EC6960CF1BF204D913644F037B9AD9F3913C8DA5C616D5C6DFC8786A9F790036FF040DCADEC47D6C1A44D6D6283306B6C79909F07412F4501F5B384B4B3D0DA2B45F0D34DCA08B3C6DA82FDA3E63CD4F94AF83E775FC217451CD9B6A89E130FA3F42B942D8832BF41CEBF5EC807D4F41956A77F133EA8A63BD708CD90F46A2A046DE6E78B56EEE45847B11F905F61C32B9373B845E7EAEBD497E878F718C720E70FF06CE21D7E079E605E645307A8979197C111022C6EF7F6C035A7C93B9C5DC06138F994FC0672ACE24CD5592096431983EDAABCE3DD7FBA089562152EC4FB166303BB5F25915FFCF6A5C2B9FF562A2FA7E912E91AA518C1A65B44619AB51A62AAB08318495A73596485342D03C0DE5D35EDCF396FF3584C2730E2A9A4BE9C1D3EB8B303BC1FDEA7931CC3BAC9EF7089DED5C67AE817FA973067762B7F768EC2D8D33F18AFE9A8E90C1F9A69B2BFAAB2AFD1F917AE902

ZERO MERIDIAN (AFFILIATED WITH THE HOUNDS OF L❤️VE) REUNION SERVE

 

ZM WATCHTOWER, Geosynchronous Low-Earth Orbit, Lat 51.476852 Long -0.000500,

enterbasefrompasscode ZEROMERIDIAN-1121 

ZM Watchtower is for all heroes at all times, all we ask is that you set your visual scale  /vis_scale 10

Posted

M a y b e

this will help:

Set Bonuses and Exemplaring

When a character exemplars down to a lower level access to set bonuses (and Global IOs that function as set bonuses) is based on the level of the Enhancement and not the power they are slotted in. Exemplaring more than three levels below the level of the Enhancements renders the set bonuses non-functional. However as long as the character does not exemplar more than three levels below the level of the Enhancement the set bonuses are retained even if the power they are slotted in is unavailable.

Very Rare IOs and PvP IOs are exempt from this rule, the set bonuses function regardless of what level the character is exemplared to. Attuned Enhancements change their level based on the character's current Combat Level so the set bonuses will only shut off if the character exemplars more than three levels below the minimum level allowed for the Enhancement.

  • Thanks 1

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted
1 hour ago, CaptainAmazing said:

Hi all,

 

Apologies, you have almost certainly seen a million requests like this.

 

I've cobbled together the build below, I know very little about sets but below is what I am currently using and have not really struggled tanking anything.

The aim was to be a great at getting hit at all levels because i often play lower level stuff to help people out. I wanted to have capped flight speed by the end (including incarnate) and I wanted laser beam eyes because i find it useful to grab runners and second groups (plus i think its cool!)

 

Any advice, tips, suggested (start from scratch) is welcome, as is being pointed to other builds on the site.

 

I found it really difficult to find other builds when searching for things like 'ss/invul build' etc, i assure you i did look before posting this!

 

Many thanks in advance.

 

 

 

Spoiler

 



Looks like you're looking for a basic "Superman-type" tank.

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Dame Durable: Level 50 Technology Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(3), RctArm-ResDam/Rchg:40(3), RctArm-ResDam/EndRdx/Rchg:40(5), GldArm-3defTpProc:50(5), StdPrt-ResDam/Def+:30(7)
Level 1: Jab -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(7), SprMghoft-Acc/Dmg/Rchg:50(9), SprMghoft-Dmg/EndRdx/Rchg:50(9), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(11), SprMghoft-Rchg/Res%:50(11)
Level 2: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(13), UnbGrd-Rchg/ResDam:50(13), UnbGrd-ResDam/EndRdx/Rchg:50(15), UnbGrd-Max HP%:50(15)
Level 4: Haymaker -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(19), SprGntFis-Acc/Dmg/Rchg:50(21), SprGntFis-Dmg/EndRdx/Rchg:50(21), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(23), SprGntFis-Rchg/+Absorb:50(23)
Level 6: Dull Pain -- Heal-I:50(A)
Level 8: Resist Elements -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(25), RctArm-ResDam/Rchg:40(25), RctArm-ResDam/EndRdx/Rchg:40(27)
Level 10: Taunt -- PrfZng-Dam%:50(A)
Level 12: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(27), UnbGrd-Rchg/ResDam:50(29), UnbGrd-ResDam/EndRdx/Rchg:50(29)
Level 14: Resist Energies -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(31), RctArm-ResDam/Rchg:40(31), RctArm-ResDam/EndRdx/Rchg:40(31)
Level 16: Kick -- FrcFdb-Rechg%:50(A)
Level 18: Invincibility -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(33), ShlWal-Def/Rchg:50(33), ShlWal-Def/EndRdx/Rchg:50(33), Rct-ResDam%:50(34)
Level 20: Knockout Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(34), SprBlsCol-Acc/Dmg/EndRdx:50(34), SprBlsCol-Acc/Dmg/Rchg:50(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(36), SprBlsCol-Rchg/HoldProc:50(36)
Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(37), UnbGrd-Rchg/ResDam:50(37), UnbGrd-ResDam/EndRdx/Rchg:50(37)
Level 24: Weave -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(39), ShlWal-Def/Rchg:50(39), ShlWal-Def/EndRdx/Rchg:50(39)
Level 26: Tough Hide -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(40), ShlWal-Def/EndRdx/Rchg:50(40), ShlWal-ResDam/Re TP:50(40)
Level 28: Rage -- RechRdx-I:50(A), RechRdx-I:50(42)
Level 30: Combat Jumping -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(42), ShlWal-Def/Rchg:50(42), ShlWal-Def/EndRdx/Rchg:50(43)
Level 32: Fly -- Frb-Stlth:50(A)
Level 35: Hurl -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(43), SprWntBit-Acc/Dmg/EndRdx:50(43), SprWntBit-Acc/Dmg/Rchg:50(45), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(45), SprWntBit-Rchg/SlowProc:50(45)
Level 38: Foot Stomp -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(46), SprAvl-Acc/Dmg/EndRdx:50(46), SprAvl-Acc/Dmg/Rchg:50(46), SprAvl-Acc/Dmg/EndRdx/Rchg:50(48), SprAvl-Rchg/KDProc:50(48)
Level 41: Conserve Power -- RechRdx-I:50(A)
Level 44: Laser Beam Eyes -- Thn-Acc/Dmg/Rchg:50(A), Thn-Acc/Dmg/EndRdx:50(48), Thn-Dmg/EndRdx/Rchg:50(50), Thn-Acc/Dmg:50(50), Thn-Dmg/Rchg:50(50)
Level 47: Physical Perfection -- RgnTss-Regen+:30(A)
Level 49: Hasten -- RechRdx-I:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(17), Mrc-Rcvry+:40(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(19)
Level 50: Agility Core Paragon
------------

 

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|-------------------------------------------------------------------|

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Posted

Thanks everyone, all of that is really helpful.

 

My own build stands up quite well against all of those, slightly weaker in some places but slightly stronger in others.

ZERO MERIDIAN (AFFILIATED WITH THE HOUNDS OF L❤️VE) REUNION SERVE

 

ZM WATCHTOWER, Geosynchronous Low-Earth Orbit, Lat 51.476852 Long -0.000500,

enterbasefrompasscode ZEROMERIDIAN-1121 

ZM Watchtower is for all heroes at all times, all we ask is that you set your visual scale  /vis_scale 10

Posted

Bear in mind that Energy is the 3rd most common damage type.  Your build is higher on Fire/Cold and lower on En/NE.

A bit of shifting around could balance that out.

 

 

Posted

Take Air Superiority as an early attack, and combined with Flight that unlocks Afterburner for fast flight speed. Air Superiority's knockdown is also a good defensive tactic for keeping Bosses off their feet.

Posted (edited)

All great advice, thanks again everyone!

 

Caulderone, I think I went a bit overboard with my Winter sets and could consider swapping it out for an energy based protection so I'll definitely look at that.

 

Skygod, Air Superiority was an essential in my build, situationally great attack which I think I've taken at level 6 mostly because I only had Jab and Haymaker at this point. I left Flight and AB till the very end because I wanted other more essential powers as early as possible. I could switch one of them for LBE and take flight a level earlier i suppose.

 

I've also considered dropping conserve power or taking that one much later because i dont really use it at all anymore but again its useful when im exemplaring down and dont have some of the incarnate boosts to end use.

 

*edited to change afterburner to air superiority

Edited by CaptainAmazing

ZERO MERIDIAN (AFFILIATED WITH THE HOUNDS OF L❤️VE) REUNION SERVE

 

ZM WATCHTOWER, Geosynchronous Low-Earth Orbit, Lat 51.476852 Long -0.000500,

enterbasefrompasscode ZEROMERIDIAN-1121 

ZM Watchtower is for all heroes at all times, all we ask is that you set your visual scale  /vis_scale 10

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