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Posted

I never played an MM before and I am pretty attracted to necro/dark as my favourite anime villian is Ainz Ooal Gown from the Overlord so I took some ideas from Necro/Dark forum posts and what enhancements and incarnates I thought were worth getting. How would you guys improve it? I want to focus on survivability and damage. Also is this build viable for soloing? There isn't much players as villians and I feel like getting a team would be much harder.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Necro Dark: Level 50 Magic Mastermind
Primary Power Set: Necromancy
Secondary Power Set: Dark Miasma
Power Pool: Concealment
Power Pool: Sorcery
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Zombie Horde -- OvrFrc-Dam/KB(A), SvrRgh-PetResDam(3), SvrRgh-Acc/Dmg/EndRdx(3), SvrRgh-Dmg/EndRdx(5), SvrRgh-Acc/EndRdx(5), SvrRgh-Acc/Dmg(7)
Level 1: Twilight Grasp -- Acc-I(A), ThfofEss-+End%(17), TchoftheN-Acc/Heal(19), TchoftheN-Acc/EndRdx/Heal/HP/Regen(19), TchoftheN-Heal(21)
Level 2: Gloom -- GldJvl-Dam%(A), GldJvl-Acc/Dmg(13), Apc-Dam%(13), DarWtcDsp-Slow%(15), SprWntBit-Rchg/SlowProc(15), CldSns-%Dam(17)
Level 4: Stealth -- DefBuff-I(A)
Level 6: Mystic Flight -- BlsoftheZ-Travel(A)
Level 8: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(9), Rct-Def/EndRdx(11), Rct-ResDam%(11)
Level 10: Arcane Bolt -- OvrFrc-Acc/Dmg(A)
Level 12: Grave Knight -- SprMarofS-Acc/Dmg/EndRdx(A), SprMarofS-Dmg/EndRdx(21), ExpStr-Dam%(23), AchHee-ResDeb%(25), SlbAll-Build%(34), TchofLadG-%Dam(36)
Level 14: Invisibility -- LucoftheG-Def/Rchg+(A)
Level 16: Howling Twilight -- EndRdx(A), RechRdx(31), RechRdx(31)
Level 18: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(43), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(45), GssSynFr--Build%(46)
Level 20: Fearsome Stare -- GlmoftheA-Acc/Rchg(A), GlmoftheA-EndRdx/Fear(48), GlmoftheA-Fear/Rng(48), GlmoftheA-Dam%(48), GlmoftheA-Acc/Fear/Rchg(50), CldSns-%Dam(50)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Tar Patch -- PcnoftheT-EndRdx/Rchg/Slow(A), PcnoftheT--Rchg%(25)
Level 26: Lich -- SprMarofS-Dmg(A), SprCmmoft-Dmg/EndRdx(27), HO:Endo(27), SprMarofS-Acc/EndRdx(29), CldSns-%Dam(29), SprCmmoft-Rchg/PetAoEDef(31)
Level 28: Darkest Night -- DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-Rchg/EndRdx(46), DarWtcDsp-ToHitdeb/Rchg/EndRdx(46), DarWtcDsp-ToHitDeb(50)
Level 30: Soul Extraction -- ExpRnf-+Res(Pets)(A), ExpRnf-Acc/Rchg(36), ExpRnf-Acc/Dmg(37), ExpRnf-Dmg/EndRdx(37), ExpRnf-Acc/Dmg/Rchg(37), ExpRnf-EndRdx/Dmg/Rchg(40)
Level 32: Shadow Fall -- GldArm-3defTpProc(A), ShlWal-ResDam/Re TP(33), LucoftheG-Def/Rchg+(33), RedFrt-Def(33), RedFrt-Def/EndRdx(34), DefBuff-I(34)
Level 35: Dark Embrace -- EndRdx-I(A), EndRdx-I(36)
Level 38: Dark Servant -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(39), SphIns-Acc/Rchg(39), SphIns-ToHitDeb/EndRdx/Rchg(39), SphIns-Acc/EndRdx/Rchg(40), CldSns-%Dam(40)
Level 41: Soul Tentacles -- GrvAnc-Immob/EndRdx(A), GrvAnc-Hold%(42), GrvAnc-Immob/Rchg(42), GrvAnc-Acc/Immob/Rchg(42), GrvAnc-Acc/Rchg(43), GrvAnc-Immob(43)
Level 44: Oppressive Gloom -- Acc-I(A)
Level 47: Black Hole -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(9)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7)
Level 26: Lich
Level 12: Grave Knight
Level 1: Zombie
Level 50: Musculature Radial Paragon
Level 50: Pyronic Partial Core Judgement
Level 50: Phantom Core Superior Ally
Level 50: Barrier Total Radial Invocation
Level 50: Support Core Embodiment
Level 50: Spectral Radial Flawless Interface
------------

 

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Posted

Possibly the worst build ever posted. If you don't take your pet buffs you will not be able to do much of anything as a mastermind.

Enchant Undead and Dark Empowerment are the most important skills in your set right behind your pets themselves

Posted (edited)

Didn't want to sound like a dick just saying your build sucks and leaving it at that, here is a build I threw together that will be MUCH more playable.

 

45% S/L def, 38% E Def, and 24.7 for the rest

 

The build is certainly up for interpretation though. I didn't choose Hasten because I don't really care for it on Masterminds, you could certainly take it if you fancy having it, Tactics could be dropped for this along with the frankenslot Cloud Sences IO in Fearsome Stare to get it to 2 slots for 2x Recharge IOs to get it's recharge down. Could also drop one of the Knockback resist slots, Karma in Shadowfall or Steadfast Protection in Tough, pretty sure 8 is sufficient in most cases, I have 12 mag slotted here to be safe 
I wasn't really sure how to slot the Dark Servant pet that could be changed up too to possibly be better, I put in Panacea to get some +recharge but that is a very expensive set and something different could be done there pretty easily to lower the cost.

Petrifying Gaze could also be dropped for something else since it is your only hold you won't be able to stack it to hold big targets. It will be dealing some damage though with all the procs in it so that's something


I didn't do anything for the Incarnates, I'll leave that up to you to figure out since they are pretty subjective. Only thing I would recommend there is Musculature in the Alpha will help your pets deal more damage

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Necromancy
Secondary Power Set: Dark Miasma
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Zombie Horde -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Acc/Dmg/Rchg(3), SprCmmoft-Dmg/EndRdx/Rchg(3), SprCmmoft-Acc/Dmg/EndRdx/Rchg(5), SprCmmoft-Rchg/PetAoEDef(5), SprCmmoft-Dmg/EndRdx(7)
Level 1: Twilight Grasp -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(7), Prv-Heal/Rchg(9), Prv-EndRdx/Rchg(9), Prv-Heal/EndRdx(11), Prv-Heal(11)
Level 2: Tar Patch -- RechRdx-I(A), RechRdx-I(13)
Level 4: Darkest Night -- CldSns-%Dam(A), EndRdx-I(13)
Level 6: Enchant Undead -- RechRdx-I(A)
Level 8: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(15), LucoftheG-Def(15), LucoftheG-EndRdx/Rchg(17), LucoftheG-Def/EndRdx/Rchg(43)
Level 10: Howling Twilight -- RechRdx-I(A)
Level 12: Grave Knight -- SprMarofS-Acc/Dmg(A), SprMarofS-Acc/Dmg/EndRdx(17), AchHee-ResDeb%(19), ExpStr-Dam%(19), TchofLadG-%Dam(21), ShlBrk-%Dam(21)
Level 14: Kick -- Empty(A)
Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(23), LucoftheG-Def/EndRdx(23), ShlWal-ResDam/Re TP(25), Krm-ResKB(42), Ags-Psi/Status(43)
Level 18: Soul Extraction -- ExpRnf-+Res(Pets)(A), CaltoArm-+Def(Pets)(34), SprMarofS-EndRdx/+Resist/+Regen(34), SvrRgh-PetResDam(34), EdcoftheM-PetDef(36)
Level 20: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(25), StdPrt-ResKB(27), UnbGrd-Max HP%(27)
Level 22: Fearsome Stare -- GlmoftheA-Dam%(A), CldSns-%Dam(42), GlmoftheA-Acc/Rchg(46), GlmoftheA-Fear/Rng(48), GlmoftheA-Acc/Fear/Rchg(48), GlmoftheA-Acc/EndRdx(48)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def/EndRdx/Rchg(29), LucoftheG-EndRdx/Rchg(31), LucoftheG-Def/Rchg(43)
Level 26: Lich -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Dmg/Rchg(31), ExpRnf-Dmg/EndRdx(31), ExpRnf-Acc/Rchg(33), ExpStr-Dam%(33), TchoftheN-%Dam(33)
Level 28: Petrifying Gaze -- NrnSht-Dam%(A), GldNet-Dam%(36), UnbCns-Dam%(50), GhsWdwEmb-Dam%(50), GhsWdwEmb-Acc/Rchg(50)
Level 30: Assault -- EndRdx-I(A)
Level 32: Dark Empowerment -- RechRdx-I(A)
Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/Rchg(37), LucoftheG-EndRdx/Rchg(37), LucoftheG-Def/EndRdx/Rchg(42)
Level 38: Dark Servant -- Pnc-EndRdx/Rchg(A), Pnc-Heal/EndRedux(39), Pnc-Heal/Rchg(40), Pnc-Heal/EndRedux/Rchg(40), Pnc-Heal(40)
Level 41: Hover -- LucoftheG-Def/Rchg+(A)
Level 44: Mace Beam Volley -- Rgn-Knock%(A), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(46), PstBls-Dam%(46)
Level 47: Fly -- BlsoftheZ-ResKB(A)
Level 49: Tactics -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(37), Mrc-Rcvry+(39)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(39)
Level 1: Zombie
Level 12: Grave Knight
Level 26: Lich
------------

image.png.7b7f8564c648d6d43853b4bf4200dc89.png

 

Edited by Seigmoraig
  • Like 3
Posted (edited)

Original build also has stealth, invisibility, and shadowfall.  Pretty sure you can't run those at the same time.  Even if you can shadowfall plus a +stealth IO is all the stealth you'd need.  A /dark really doesn't need concealment pool at all.  I could MAYBE see getting grant invis if you really want your pets to be fully invisible (if they keep close to you) for some reason, but that'd be a stretch (and a pain to have to cast it on all 7 of them constantly).

Edited by Riverdusk
Posted
7 hours ago, Seigmoraig said:

Didn't want to sound like a dick just saying your build sucks and leaving it at that, here is a build I threw together that will be MUCH more playable.

 

45% S/L def, 38% E Def, and 24.7 for the rest

 

The build is certainly up for interpretation though. I didn't choose Hasten because I don't really care for it on Masterminds, you could certainly take it if you fancy having it, Tactics could be dropped for this along with the frankenslot Cloud Sences IO in Fearsome Stare to get it to 2 slots for 2x Recharge IOs to get it's recharge down. Could also drop one of the Knockback resist slots, Karma in Shadowfall or Steadfast Protection in Tough, pretty sure 8 is sufficient in most cases, I have 12 mag slotted here to be safe 
I wasn't really sure how to slot the Dark Servant pet that could be changed up too to possibly be better, I put in Panacea to get some +recharge but that is a very expensive set and something different could be done there pretty easily to lower the cost.

Petrifying Gaze could also be dropped for something else since it is your only hold you won't be able to stack it to hold big targets. It will be dealing some damage though with all the procs in it so that's something


I didn't do anything for the Incarnates, I'll leave that up to you to figure out since they are pretty subjective. Only thing I would recommend there is Musculature in the Alpha will help your pets deal more damage

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Necromancy
Secondary Power Set: Dark Miasma
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Zombie Horde -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Acc/Dmg/Rchg(3), SprCmmoft-Dmg/EndRdx/Rchg(3), SprCmmoft-Acc/Dmg/EndRdx/Rchg(5), SprCmmoft-Rchg/PetAoEDef(5), SprCmmoft-Dmg/EndRdx(7)
Level 1: Twilight Grasp -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(7), Prv-Heal/Rchg(9), Prv-EndRdx/Rchg(9), Prv-Heal/EndRdx(11), Prv-Heal(11)
Level 2: Tar Patch -- RechRdx-I(A), RechRdx-I(13)
Level 4: Darkest Night -- CldSns-%Dam(A), EndRdx-I(13)
Level 6: Enchant Undead -- RechRdx-I(A)
Level 8: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(15), LucoftheG-Def(15), LucoftheG-EndRdx/Rchg(17), LucoftheG-Def/EndRdx/Rchg(43)
Level 10: Howling Twilight -- RechRdx-I(A)
Level 12: Grave Knight -- SprMarofS-Acc/Dmg(A), SprMarofS-Acc/Dmg/EndRdx(17), AchHee-ResDeb%(19), ExpStr-Dam%(19), TchofLadG-%Dam(21), ShlBrk-%Dam(21)
Level 14: Kick -- Empty(A)
Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(23), LucoftheG-Def/EndRdx(23), ShlWal-ResDam/Re TP(25), Krm-ResKB(42), Ags-Psi/Status(43)
Level 18: Soul Extraction -- ExpRnf-+Res(Pets)(A), CaltoArm-+Def(Pets)(34), SprMarofS-EndRdx/+Resist/+Regen(34), SvrRgh-PetResDam(34), EdcoftheM-PetDef(36)
Level 20: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(25), StdPrt-ResKB(27), UnbGrd-Max HP%(27)
Level 22: Fearsome Stare -- GlmoftheA-Dam%(A), CldSns-%Dam(42), GlmoftheA-Acc/Rchg(46), GlmoftheA-Fear/Rng(48), GlmoftheA-Acc/Fear/Rchg(48), GlmoftheA-Acc/EndRdx(48)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def/EndRdx/Rchg(29), LucoftheG-EndRdx/Rchg(31), LucoftheG-Def/Rchg(43)
Level 26: Lich -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Dmg/Rchg(31), ExpRnf-Dmg/EndRdx(31), ExpRnf-Acc/Rchg(33), ExpStr-Dam%(33), TchoftheN-%Dam(33)
Level 28: Petrifying Gaze -- NrnSht-Dam%(A), GldNet-Dam%(36), UnbCns-Dam%(50), GhsWdwEmb-Dam%(50), GhsWdwEmb-Acc/Rchg(50)
Level 30: Assault -- EndRdx-I(A)
Level 32: Dark Empowerment -- RechRdx-I(A)
Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/Rchg(37), LucoftheG-EndRdx/Rchg(37), LucoftheG-Def/EndRdx/Rchg(42)
Level 38: Dark Servant -- Pnc-EndRdx/Rchg(A), Pnc-Heal/EndRedux(39), Pnc-Heal/Rchg(40), Pnc-Heal/EndRedux/Rchg(40), Pnc-Heal(40)
Level 41: Hover -- LucoftheG-Def/Rchg+(A)
Level 44: Mace Beam Volley -- Rgn-Knock%(A), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(46), PstBls-Dam%(46)
Level 47: Fly -- BlsoftheZ-ResKB(A)
Level 49: Tactics -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(37), Mrc-Rcvry+(39)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(39)
Level 1: Zombie
Level 12: Grave Knight
Level 26: Lich
------------

image.png.7b7f8564c648d6d43853b4bf4200dc89.png

 

Ok, so I edited this build slightly by getting rid of flight & hover and replace it with mystic flight slotted with 2 Zephyrs Speed/KD and I removed the cloud senses in fearsome stare to make way for hasten. I also removed Miracle +Recovery from the Health leaving the other two. I can afford Panacea as I already make like 30-50 mil a day from the consignment. Also I have been using other peoples builds since playing this is my actual first build I did myself I expected it to suck but that's why I'm here.

Posted (edited)
5 hours ago, DarkWing said:

I also removed Miracle +Recovery from the Health leaving the other two.

Quick note about this, out of the 3 common procs in Health, Miracle gives the most +end back (+15%) followed by Numina (10%)and Panacea (7.5%)gives the least.

 

I would also advise you give Hover a try, it is a fantastic combat ability that gives +def, takes a Luck of the Gambler global recharge IO an lets you avoid all manner of ground based attacks and costs almost 0 end to have toggled.

 

I added a flight power because I saw you had one so you must like it. Personally I almost never get a travel power on any of my characters, Spring + Ninja Run + Jetpacks + enterbasefrompasscode are sufficient for me. I rather take another actual power than a fly/SJ/SS.

 

Modifying existing builds to suit your tastes is a great way to get to know what works and what doesnt, what people take and what sets they use. Highly recommend you keep doing that sort of thing. Also keep looking for feedback !

Edited by Seigmoraig
  • Like 1

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