Infinitum Posted August 8, 2020 Author Share Posted August 8, 2020 Just now, SmokenBongs said: @Infinitum Cool man, I'll definitely try it out! I appreciate you taking the time to help me with this. Any tips on leveling with it? Does it have any major weaknesses to watch out for? Any major strengths? (Sounds dmg heavy which is always fun) Again, much thanks mate! Yeah, Fiery Aura is going to feel weaker than most sets because it is, you will have to lean on Healing Flames a lot but its a quick recharge heal - slot it up fast and first and it will save you in a lot of those early encounters - the rest just follow whats in that build Lodestarr and it will gradually get stronger - as far as incarnates You will need Barrier on this one for those ultra hard encounters like a +4/8 ITF. Link to comment Share on other sites More sharing options...
Soldar Posted August 10, 2020 Share Posted August 10, 2020 On 8/4/2020 at 4:34 PM, Infinitum said: Sorry it took so long, had a lot of real life stuff going on the last 2 weeks, but I think I covered all holes and staff covers melee defense also, by the time might of the tanker procs twice you should be res capped to all. Enjoy! 🙂 Tanker - (Dark Armor - Staff Melee).mxd 5.25 kB · 6 downloads Thank you so much! 1 Link to comment Share on other sites More sharing options...
Sapphire Lotus Posted August 19, 2020 Share Posted August 19, 2020 I see two different Lodestar builds, on the first page its a FA/PSI and on third its a FA/EM, is this an error in naming or just an oversight? 🙂 Link to comment Share on other sites More sharing options...
Infinitum Posted August 19, 2020 Author Share Posted August 19, 2020 (edited) 2 hours ago, Sapphire Lotus said: I see two different Lodestar builds, on the first page its a FA/PSI and on third its a FA/EM, is this an error in naming or just an oversight? 🙂 I rolled both. Hehe I'm leaning more towards the raw damage of the EM combined with the excellent AOE of Burn now. I built one for someone by request and it caught my eye, so I wanted one too - and though it fit the theme for my Lodestarr character better. Edited August 19, 2020 by Infinitum Link to comment Share on other sites More sharing options...
Dimensional Warrior Posted August 20, 2020 Share Posted August 20, 2020 (edited) On 7/5/2020 at 4:12 PM, Infinitum said: Couple of Updates and new editions. Gadsden - Tanker (Willpower - Street Justice).mxd 5.61 kB · 24 downloads Nova Crucible - Tanker - Electric Armor - War Mace.mxd 5.3 kB · 32 downloads Infinitum - Tanker (Invulnerability - Super Strength).mxd 5.68 kB · 37 downloads Added gaussian proc to invincibility so it would proc more. Omega Infinitum - Tanker - (Dark Armor - Dark Melee).mxd 5.22 kB · 34 downloads Brikhouse - Tanker (Invulnerability).mxd 5.55 kB · 27 downloads Added gaussian proc to invincibility so it would proc more. Nova Infinitum - Tanker (Invulnerability - Energy Melee).mxd 5.67 kB · 34 downloads Couldnt stand it - Had to remake it as it was on live as a tank and not a brute. thanks very much for the update. i noticed touch of death in boxing could be taken done to 5. as the bonuses weren't needed as melee and s/l were already at or past the 45 def cap. so i put the extra slot in physical perfection for 12% more regen. this i think is what i'll go with. fantastic build ty. Edited August 20, 2020 by Dimensional Warrior 1 Link to comment Share on other sites More sharing options...
Furiant Posted August 20, 2020 Share Posted August 20, 2020 On 6/19/2020 at 9:34 PM, Infinitum said: I have been a Main tanker since Live and have collected quite a few builds - I have shared them piece by piece here, so I thought i would just put them all in one place, if anyone ever needed them. Hope you enjoy these, and hope they help, if you have any questions feel free to ask. @Infinitum - Excelsior Server Captain Infinitum - Tanker (Shield Defense - Street Justice).mxd ---- Old Reliability Captain Starburst - Tanker (Shield Defense - Energy Melee).mxd --- My oldest son's Main - As sturdy as Capn Infi but lots more burst damage. ... I'm having trouble opening these in Mid's. I just downloaded it the other day, and every build I've tried to open from the forums has thrown an error of some kind: index-out-of-range, or "Error reading some power data... will attempt to build with known data... resulted in arithmetic overflow", etc. Since everyone seems to be using these but me, what can I check on my end? I've checked for updates, but there are none. The editor itself seems to work; I just can't get it to read anything I download or copy-paste from the forums. I would ask in the Mid's topic, but I don't seem to be able to post there. Link to comment Share on other sites More sharing options...
Infinitum Posted August 20, 2020 Author Share Posted August 20, 2020 34 minutes ago, Furiant said: I'm having trouble opening these in Mid's. I just downloaded it the other day, and every build I've tried to open from the forums has thrown an error of some kind: index-out-of-range, or "Error reading some power data... will attempt to build with known data... resulted in arithmetic overflow", etc. Since everyone seems to be using these but me, what can I check on my end? I've checked for updates, but there are none. The editor itself seems to work; I just can't get it to read anything I download or copy-paste from the forums. I would ask in the Mid's topic, but I don't seem to be able to post there. I'll check to see if mine is updated tonight when I get home, check yiurs to see if yours is updated. Link to comment Share on other sites More sharing options...
Oginth Posted August 22, 2020 Share Posted August 22, 2020 Is there a Rad/SS build? Link to comment Share on other sites More sharing options...
Infinitum Posted August 22, 2020 Author Share Posted August 22, 2020 15 minutes ago, Oginth said: Is there a Rad/SS build? No, but I could make you one, what are you looking to accomplish with it? Link to comment Share on other sites More sharing options...
Oginth Posted August 22, 2020 Share Posted August 22, 2020 45 minutes ago, Infinitum said: No, but I could make you one, what are you looking to accomplish with it? PVE solo Link to comment Share on other sites More sharing options...
Infinitum Posted August 22, 2020 Author Share Posted August 22, 2020 2 hours ago, Oginth said: PVE solo I'm at work but as soon as I get home ill make something up for ya. 🙂 1 Link to comment Share on other sites More sharing options...
Infinitum Posted August 23, 2020 Author Share Posted August 23, 2020 13 hours ago, Oginth said: PVE solo Tanker (Radiation Armor - Super Strength).mxd GIve this a shot, it caps everything but Cold - which doesnt exist much in the game and also nearly softcaps melee defense.. It also has really good damage output - debuffs - regen - and end management. 1 Link to comment Share on other sites More sharing options...
Oginth Posted August 23, 2020 Share Posted August 23, 2020 3 hours ago, Infinitum said: Tanker (Radiation Armor - Super Strength).mxd 5.4 kB · 0 downloads GIve this a shot, it caps everything but Cold - which doesnt exist much in the game and also nearly softcaps melee defense.. It also has really good damage output - debuffs - regen - and end management. Thanks for the build. Sorry if it sounds like I'm criticizing, but I wish to understand: Why is Punch not taken? Dmg and recharge not as good as Jab? Am I correct to say that Taunt is not taken because we already have Beta Decay? Hand Clap and Hurl are not taken because they are range, and we want to focus on melee? Hover and Afterburner are mules for LotG, but do we need additional Knockback on Fly? Is Kick's Change of Recharge only for Kick, or for all powers? Is Focused Accuracy mainly for mule for Gaussian, or is it an actually useful power to use/have? Link to comment Share on other sites More sharing options...
Infinitum Posted August 23, 2020 Author Share Posted August 23, 2020 11 hours ago, Oginth said: Sorry if it sounds like I'm criticizing, but I wish to understand: No worries. Tankers have thick skin. 🙂 11 hours ago, Oginth said: Why is Punch not taken? Dmg and recharge not as good as Jab? Your main bread and butter with SS is rage footstomp no blow and haymaker. The others simply arent worth getting especially when paired with a armor set like rad armor that has ground zero, radiation therapy and beta decay all of which contribute indirectly and directly towards the offense in better ways than punch or jab - so basically jab is kinda like a quick spam attack and slot holder for set bonuses and to get blisterings colds hold off occasionally. 11 hours ago, Oginth said: Hand Clap and Hurl are not taken because they are range, and we want to focus on melee? Those aren't good powers one doesn't contribute to dance and the other is far too slow for the damage it does. Thematic is the only reason you would ever choose these - and that is a valid reason btw. 11 hours ago, Oginth said: Hover and Afterburner are mules for LotG, but do we need additional Knockback on Fly? That and also it allows you to fly faster. The extra in on fly is just to add to it because you can - and don't really need more fly speed. 11 hours ago, Oginth said: Is Kick's Change of Recharge only for Kick, or for all powers? just kick and I once thought it was worth using but it's not. Kick is just a power - in this build anyway - to skip to get to tough and weave. 11 hours ago, Oginth said: Focused Accuracy mainly for mule for Gaussian, or is it an actually useful power to use/have? Its a useful power to have - you will be able to see hidden, you ever get blinded, it provides to hit rebuff resistance, and also + to hit. Hope I answered those good enough for you, it wouldn't be wrong of you if you wanted to change some things, because my personal preferences sway me a good bit. But it would be easy to keep the numbers similar and move things around, as long as you keep it close or better than where I have it - you will be an unkillable dmg debuff machine. 1 Link to comment Share on other sites More sharing options...
Infinitum Posted August 23, 2020 Author Share Posted August 23, 2020 (edited) 11 hours ago, Oginth said: Am I correct to say that Taunt is not taken because we already have Beta Decay? forgot this one, sorry, yes you dont need taunt with beta decay, ground zero, radiation therapy, and footstomp. Again if you wanted taunt though you wouldnt be wrong, imo its just not needed. Edited August 23, 2020 by Infinitum 1 Link to comment Share on other sites More sharing options...
Oginth Posted August 23, 2020 Share Posted August 23, 2020 (edited) 7 hours ago, Infinitum said: That and also it allows you to fly faster. The extra in on fly is just to add to it because you can - and don't really need more fly speed. What I meant is, you have slotted Zephyr in Fly, is it necessary to boost Knockback protection up to 14? Why not Slow Resis? Edited August 24, 2020 by Oginth Link to comment Share on other sites More sharing options...
Infinitum Posted August 24, 2020 Author Share Posted August 24, 2020 33 minutes ago, Oginth said: What I meant is, you have slotted Zephyr in Fly, is it necessary to boost Knockback protection up to 14? Why not Slow Resis? just personal preference, there are a few things that can still KB you even through all that so BotZ gives you a little added protection. Slow would work well too though. 1 Link to comment Share on other sites More sharing options...
sammcs Posted August 27, 2020 Share Posted August 27, 2020 Any chance I could get a Inv/Stone melee build? It would be for PvE group play. No holds barred, money isn't an issue. I want to be tough beyond belief and SMASH with my big rock fists! Love the other builds BTW. I have your Shield/SS and it performs admirably. 1 Link to comment Share on other sites More sharing options...
Infinitum Posted August 27, 2020 Author Share Posted August 27, 2020 33 minutes ago, sammcs said: Any chance I could get a Inv/Stone melee build? It would be for PvE group play. No holds barred, money isn't an issue. I want to be tough beyond belief and SMASH with my big rock fists! Love the other builds BTW. I have your Shield/SS and it performs admirably. I will get you something together tomorrow. 🙂 Link to comment Share on other sites More sharing options...
Infinitum Posted August 27, 2020 Author Share Posted August 27, 2020 13 hours ago, sammcs said: Any chance I could get a Inv/Stone melee build? It would be for PvE group play. No holds barred, money isn't an issue. I want to be tough beyond belief and SMASH with my big rock fists! Love the other builds BTW. I have your Shield/SS and it performs admirably. Try this Tanker (Invulnerability - Stone Melee).mxd Tough beyond belief is checked. I asked around about stone melee and this is what i came up with to compliment the Invul part. I didnt put anything in the Tremor for KB to KD because honestly in cases like this i kinda like to send things flying. But if its an issue just put a sudden acceleration there and it will be fine - just dont remove the proc of the set and thats the only change you may would want to make. Hope this helps! 1 Link to comment Share on other sites More sharing options...
sammcs Posted August 30, 2020 Share Posted August 30, 2020 On 8/27/2020 at 1:07 PM, Infinitum said: Try this Tanker (Invulnerability - Stone Melee).mxd 5.64 kB · 1 download Tough beyond belief is checked. I asked around about stone melee and this is what i came up with to compliment the Invul part. I didnt put anything in the Tremor for KB to KD because honestly in cases like this i kinda like to send things flying. But if its an issue just put a sudden acceleration there and it will be fine - just dont remove the proc of the set and thats the only change you may would want to make. Hope this helps! You da man! 1 Link to comment Share on other sites More sharing options...
Achamian Posted September 23, 2020 Share Posted September 23, 2020 This is some fantastic work. I have created a build for a Dark Armor/War Mace and can't seem to get the Energy Resists above 75%-ish. Any chance you would be willing to see what you can do with a build in this combination? Money is no object. 1 Link to comment Share on other sites More sharing options...
Infinitum Posted October 3, 2020 Author Share Posted October 3, 2020 On 9/23/2020 at 3:41 PM, Achamian said: This is some fantastic work. I have created a build for a Dark Armor/War Mace and can't seem to get the Energy Resists above 75%-ish. Any chance you would be willing to see what you can do with a build in this combination? Money is no object. I would love to, sorry I'm late in replying - real life stuff has been particularly real lately. lol. I'll take a look tonight though. Link to comment Share on other sites More sharing options...
Infinitum Posted October 5, 2020 Author Share Posted October 5, 2020 On 9/23/2020 at 3:41 PM, Achamian said: This is some fantastic work. I have created a build for a Dark Armor/War Mace and can't seem to get the Energy Resists above 75%-ish. Any chance you would be willing to see what you can do with a build in this combination? Money is no object. try this out. Unregistered - Tanker - (Dark Armor - Warmace).mxd Link to comment Share on other sites More sharing options...
BurtHutt Posted December 4, 2020 Share Posted December 4, 2020 I've never really played tanks and appreciate this thread. @Infinitum, what's your take on the revamped energy melee? I am wondering about doing an INV/EnM tank or a Brute version. I see you have a tanker build for the old EnM - do you have a build that has the new version? Much like you, I want my tank to walk in and out of ALL scenarios and be able to take the punishment. Durability is my main concern. Link to comment Share on other sites More sharing options...
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