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Posted

I am new to game. I was searching for A Defender: Nature / Archery Build, better one that imports into Hero Designer. But seems this is an uncommon combo. Or perhaps I missed it. 

Does anyone have some help to offer.

 

I learned a lot from a very friendly player today. And have loads more to learn. To get up and running A build to advice would be very helpful.

Thank you.

  • 2 weeks later
Posted

I haven't played this combo and i'm not a massive fan of defenders i prefer corrs-its not defence capped but resist is pretty high and recharge is ok:

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

NATURE ARCH: Level 50 Magic Defender
Primary Power Set: Nature Affinity
Secondary Power Set: Archery
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Hero Profile:
------------
Level 1:    Corrosive Enzymes        Acc-I:50(A)
Level 1:    Snap Shot            SprVglAss-Rchg/+Absorb:50(A), SprVglAss-Dmg/EndRdx/Rchg:50(5), SprVglAss-Acc/Dmg:50(46), GldJvl-Dam/End/Rech:50(46), GldJvl-Dam%:50(46)
Level 2:    Regrowth            NmnCnv-Regen/Rcvry+:50(A), NmnCnv-Heal:50(40), NmnCnv-Heal/EndRdx/Rchg:50(43), NmnCnv-Heal/Rchg:50(43), NmnCnv-EndRdx/Rchg:50(43), NmnCnv-Heal/EndRdx:50(48)
Level 4:    Wild Growth            UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-Rchg/ResDam:50(5), UnbGrd-ResDam:50(7), UnbGrd-EndRdx/Rchg:50(11)
Level 6:    Spore Cloud            HO:Enzym(A), HO:Enzym(7)
Level 8:    Lifegiving Spores        Mrc-Rcvry+:40(A), Mrc-Heal/EndRdx:40(9), Mrc-Heal:40(9), Mrc-Heal/Rchg:40(11)
Level 10:    Super Speed            BlsoftheZ-ResKB:50(A)
Level 12:    Wild Bastion            Pnc-Heal:50(A), Pnc-Heal/EndRedux/Rchg:50(13), Pnc-Heal/Rchg:50(13), Pnc-EndRdx/Rchg:50(21), Pnc-Heal/EndRedux:50(48)
Level 14:    Fistful of Arrows        SprVglAss-Dmg/Rchg:50(A), SprVglAss-Acc/Dmg/EndRdx:50(15), SprVglAss-Acc/Dmg/EndRdx/Rchg:50(15), PstBls-Dam%:50(21), PstBls-Dmg/EndRdx:50(50)
Level 16:    Blazing Arrow            Apc-Dam%:50(A), Apc-Dmg/EndRdx:50(17), Apc-Acc/Rchg:50(17), Apc-Acc/Dmg/Rchg:50(19), Apc-Dmg/Rchg:50(19)
Level 18:    Rebirth                DctWnd-Heal/Rchg:50(A)
Level 20:    Aim                GssSynFr--Build%:50(A)
Level 22:    Explosive Arrow            SuddAcc--KB/+KD:50(A), Ann-ResDeb%:50(23), Ann-Acc/Dmg/EndRdx/Rchg:50(23), Ann-Acc/Dmg:50(25), Ann-Acc/Dmg/Rchg:50(37), Ann-Acc/Dmg/EndRdx:50(37)
Level 24:    Hasten                RechRdx-I:50(A), RechRdx-I:50(25)
Level 26:    Entangling Aura            Lck-%Hold:50(A), SprEnt-Rchg/AbsorbProc:50(27), SprEnt-Acc/Hold/End/Rchg:50(27), SprEnt-Acc/Hold/End:50(31), SprEnt-End/Rchg:50(34), SprEnt-Acc/Hold:50(37)
Level 28:    Ranged Shot            StnoftheM-Dam%:50(A), StnoftheM-Dmg/EndRdx/Rchg:50(29), StnoftheM-Acc/Dmg:50(29), StnoftheM-Dmg/EndRdx:50(31), StnoftheM-Dmg/ActRdx/Rchg:50(31)
Level 30:    Kick                FrcFdb-Rechg%:50(A)
Level 32:    Tough                StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(33), UnbGrd-Max HP%:50(33), UnbGrd-ResDam:50(33), UnbGrd-ResDam/EndRdx:50(34), UnbGrd-ResDam/EndRdx/Rchg:50(34)
Level 35:    Dark Embrace            UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(36), UnbGrd-ResDam/EndRdx:50(36), UnbGrd-Rchg/ResDam:50(36)
Level 38:    Rain of Arrows            SprDfnBst-Rchg/Heal%:50(A), SprDfnBst-Acc/Dmg/EndRdx/Rchg:50(39), SprDfnBst-Acc/Dmg/EndRdx:50(39), SprDfnBst-Dmg/EndRdx/Rchg:50(39), SprDfnBst-Dmg/Rchg:50(40), SprDfnBst-Acc/Dmg:50(40)
Level 41:    Weave                LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(42), ShlWal-Def/EndRdx:50(42), ShlWal-Def/EndRdx/Rchg:50(42)
Level 44:    Maneuvers            LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(45), Rct-Def/EndRdx:50(45), Rct-Def/EndRdx/Rchg:50(45)
Level 47:    Combat Jumping            LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(48)
Level 49:    Overgrowth            AdjTrg-Rchg:50(A), AdjTrg-ToHit/Rchg:50(50), AdjTrg-ToHit/EndRdx/Rchg:50(50)
Level 1:    Brawl                Empty(A)
Level 1:    Quick Form    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 1:    Vigilance    
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I:50(A)
Level 2:    Health                Pnc-Heal/+End:50(A)
Level 2:    Hurdle                Jump-I:50(A)
Level 2:    Stamina                PrfShf-End%:50(A), PrfShf-EndMod:50(3), EndMod-I:50(3)
------------

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Posted

I'm not a huge fan of the above build, but I'm not a huge fan of mine either.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Defender
Primary Power Set: Nature Affinity
Secondary Power Set: Archery
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Regrowth -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(39), NmnCnv-Heal/Rchg(40), NmnCnv-Heal/EndRdx/Rchg(40), NmnCnv-Heal(40), NmnCnv-Regen/Rcvry+(43)
Level 1: Snap Shot -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(33), SprDfnBst-Dmg/EndRdx/Rchg(33), SprDfnBst-Acc/Dmg/EndRdx(34), SprDfnBst-Acc/Dmg/EndRdx/Rchg(34), SprDfnBst-Rchg/Heal%(34)
Level 2: Wild Growth -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(5)
Level 4: Fistful of Arrows -- Rgn-Dmg(A), Rgn-Dmg/Rchg(36), Rgn-Acc/Dmg/Rchg(36), Rgn-Acc/Rchg(37), Rgn-Dmg/EndRdx(37)
Level 6: Spore Cloud -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(7), DarWtcDsp-ToHitDeb/EndRdx(7), DarWtcDsp-Rchg/EndRdx(9)
Level 8: Boxing -- Empty(A)
Level 10: Blazing Arrow -- Apc-Dam%(A), Apc-Dmg(11), Apc-Acc/Dmg/Rchg(11), Apc-Acc/Rchg(19), Apc-Dmg/EndRdx(46), GldJvl-Dam%(46)
Level 12: Wild Bastion -- Prv-Heal(A), Prv-Heal/EndRdx(13), Prv-EndRdx/Rchg(13), Prv-Heal/Rchg(15), Prv-Heal/Rchg/EndRdx(17), Prv-Absorb%(17)
Level 14: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(15)
Level 16: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(19)
Level 18: Aim -- RechRdx-I(A)
Level 20: Explosive Arrow -- FrcFdb-Rechg%(A), OvrFrc-Dam/KB(21), SprVglAss-Dmg/EndRdx/Rchg(21), SprVglAss-Acc/Dmg/EndRdx(23), SprVglAss-Acc/Dmg/EndRdx/Rchg(23)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(25), GssSynFr--ToHit/EndRdx(27), GssSynFr--Build%(27), GssSynFr--Rchg/EndRdx(29)
Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 28: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(29), StnoftheM-Dmg/EndRdx/Rchg(31), StnoftheM-Dam%(31), StnoftheM-Dmg/ActRdx/Rchg(31)
Level 30: Assault -- RechRdx-I(A)
Level 32: Overgrowth -- RechRdx-I(A), RechRdx-I(33)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 38: Rain of Arrows -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Acc/Dmg(39), SprVglAss-Dmg/Rchg(39), PstBls-Dam%(37), PstBls-Dmg/EndRdx(46)
Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)
Level 44: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-ResDam/EndRdx(45)
Level 47: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50)
Level 49: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9)
Level 50: Agility Core Paragon 
------------
------------
Set Bonus Totals:

  • 15.5% DamageBuff(Smashing)
  • 15.5% DamageBuff(Lethal)
  • 15.5% DamageBuff(Fire)
  • 15.5% DamageBuff(Cold)
  • 15.5% DamageBuff(Energy)
  • 15.5% DamageBuff(Negative)
  • 15.5% DamageBuff(Toxic)
  • 15.5% DamageBuff(Psionic)
  • 14.13% Defense(Smashing)
  • 14.13% Defense(Lethal)
  • 7.25% Defense(Fire)
  • 7.25% Defense(Cold)
  • 13.5% Defense(Energy)
  • 13.5% Defense(Negative)
  • 6% Defense(Psionic)
  • 22.25% Defense(Melee)
  • 21% Defense(Ranged)
  • 8.5% Defense(AoE)
  • 7.2% Max End
  • 8.75% Enhancement(Max EnduranceDiscount)
  • 10% Enhancement(Range)
  • 33% Enhancement(Accuracy)
  • 14% Enhancement(Heal)
  • 103.8% Enhancement(RechargeTime)
  • 15% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 209.8 HP (20.63%) HitPoints
  • 15% JumpHeight
  • 15% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 40%
  • MezResist(Held) 40%
  • MezResist(Immobilized) 40%
  • MezResist(Sleep) 40%
  • MezResist(Stunned) 40%
  • MezResist(Terrorized) 40%
  • MezResist(Teleport) 100% (20% chance)
  • 11.5% (0.19 End/sec) Recovery
  • 40% (1.7 HP/sec) Regeneration
  • 15.5% Resistance(Smashing)
  • 15.5% Resistance(Lethal)
  • 14% Resistance(Fire)
  • 14% Resistance(Cold)
  • 9.5% Resistance(Energy)
  • 9.5% Resistance(Negative)
  • 5% Resistance(Toxic)
  • 5% Resistance(Psionic)
  • 15% SpeedRunning

 

Posted (edited)

Here's a thing.

Defences are pretty good, not capped but at a good enough place for a defender

Hasten is almost perma, 5 secs off

Damagewise, has some procs here and there and if you concentrate on hitting max targets with Soul Drain you should be doing good.

 

Endurance doesn't look to great on paper but between Lifegiving Spores and Overgrowth i really doubt you will have any issues. I have not personally played this build but I am thinking that Overgrowth and Lifegiving Spores might even let you drop a slot or 2 from Health or Stamina to add to Explosive Arrow and Blazing Arrow for extra procs, would need testing though, maybe somebody who has more experience with Nature can comment on this.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Nature Affinity
Secondary Power Set: Archery
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Regrowth -- Prv-Heal(A), Prv-Heal/EndRdx(3), Prv-EndRdx/Rchg(3), Prv-Heal/Rchg(5), Prv-Heal/Rchg/EndRdx(5), Prv-Absorb%(7)
Level 1: Snap Shot -- SprDfnBst-Rchg/Heal%(A), SprDfnBst-Acc/Dmg(11), SprDfnBst-Dmg/Rchg(11), SprDfnBst-Dmg/EndRdx/Rchg(13), SprDfnBst-Acc/Dmg/EndRdx(13), SprDfnBst-Acc/Dmg/EndRdx/Rchg(15)
Level 2: Wild Growth -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(43), Ags-EndRdx/Rchg(43), Ags-ResDam/EndRdx/Rchg(43), Ags-ResDam(46)
Level 4: Fistful of Arrows -- Rgn-Dmg(A), Rgn-Dmg/EndRdx(29), Rgn-Dmg/Rchg(31), Rgn-Acc/Dmg/Rchg(31), Rgn-Acc/Rchg(31), Bmbdmt-+FireDmg(33)
Level 6: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(17), Rct-ResDam%(19)
Level 8: Spore Cloud -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(25), DarWtcDsp-ToHitdeb/Rchg/EndRdx(42), DarWtcDsp-Rchg/EndRdx(48)
Level 10: Blazing Arrow -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(19), SprWntBit-Acc/Dmg/EndRdx(25), SprWntBit-Acc/Dmg/Rchg(27), SprWntBit-Dmg/EndRdx/Acc/Rchg(27)
Level 12: Lifegiving Spores -- EndMod-I(A)
Level 14: Wild Bastion -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(37), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(45)
Level 16: Aim -- RechRdx-I(A)
Level 18: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 20: Explosive Arrow -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(21), SprFrzBls-Acc/Dmg/EndRdx(21), SprFrzBls-Acc/Dmg/Rchg(23), SprFrzBls-Dmg/EndRdx/Acc/Rchg(23)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Ags-Psi/Status(A), Ags-ResDam/EndRdx(37), Ags-ResDam/Rchg(40), Ags-EndRdx/Rchg(42), Ags-ResDam/EndRdx/Rchg(42)
Level 26: Weave -- LucoftheG-Def/Rchg+(A)
Level 28: Ranged Shot -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(33), ExcCnt-Dmg/ActRdx(33), ExcCnt-Dmg/Rng(34), ExcCnt-Dmg/Rchg(34), ExcCnt-Stun%(34)
Level 30: Assault -- EndRdx-I(A)
Level 32: Overgrowth -- RechRdx-I(A), RechRdx-I(50)
Level 35: Stunning Shot -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Acc/Dmg/EndRdx(36), SprVglAss-Acc/Dmg/EndRdx/Rchg(36)
Level 38: Rain of Arrows -- SprVglAss-Dmg/EndRdx/Rchg(A), SprVglAss-Acc/Dmg(39), SprVglAss-Dmg/Rchg(39), Bmbdmt-+FireDmg(39), Ann-ResDeb%(40), JvlVll-Dam%(40)
Level 41: Dark Embrace -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(48)
Level 44: Soul Drain -- Arm-Dam%(A), Arm-Dmg(45), Arm-Dmg/Rchg(45), Arm-Acc/Dmg/Rchg(46), Arm-Acc/Rchg(46)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(17), GssSynFr--Rchg/EndRdx(50), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(29)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(7), NmnCnv-Regen/Rcvry+(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9)
------------

 

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|-------------------------------------------------------------------|
Edited by Seigmoraig

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