Lexelot Posted June 30, 2020 Share Posted June 30, 2020 (edited) Hi all, Put together a build -- It's significantly overcapped on S/L/F/C/E/Psi, but I can't seem to find a combination that doesn't deteriorate my defenses/recharge while shoring up Neg/Toxic enough. Wondering if going Brute might be a better idea to gain some damage (lose some AOE potential) to offset the overages. DDR hole outside of Ageless obviously, but with EA, I think that's expected and isn't really avoidable? Any recommendations would be most welcome! Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Electric ArmorSecondary Power Set: Fiery MeleePower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Energy Mastery Hero Profile:Level 1: Charged Armor -- StdPrt-ResDam/Def+(A), GldArm-ResDam(21), GldArm-3defTpProc(31)Level 1: Scorch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Rchg/HoldProc(3), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(9)Level 2: Lightning Field -- Arm-Dmg(A), Arm-Dam%(3), Arm-Dmg/Rchg(11), Arm-Acc/Dmg/Rchg(13), Arm-Acc/Rchg(13), Arm-Dmg/EndRdx(15)Level 4: Conductive Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Max HP%(19)Level 6: Combustion -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/Rchg(23), SprMghoft-Dmg/EndRdx/Rchg(23), SprMghoft-Acc/Dmg/EndRdx/Rchg(25), SprMghoft-Rchg/Res%(25)Level 8: Combat Jumping -- ShlWal-ResDam/Re TP(A), Ksm-ToHit+(9), Rct-ResDam%(11)Level 10: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-EndRdx/Rchg(29), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(31)Level 12: Super Jump -- WntGif-ResSlow(A)Level 14: Grounded -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-EndRdx/Rchg(19), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(27)Level 16: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(34)Level 18: Lightning Reflexes -- Run-I(A)Level 20: Kick -- Empty(A)Level 22: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(34)Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-EndRdx/Rchg(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(36)Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def/Rchg(37), LucoftheG-EndRdx/Rchg(37), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def(39)Level 28: Fire Sword Circle -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(48)Level 30: Power Sink -- PrfShf-End%(A)Level 32: Hasten -- RechRdx-I(A), RechRdx-I(42)Level 35: Incinerate -- SprGntFis-Acc/Dmg(A), SprGntFis-Rchg/+Absorb(42), SprGntFis-Acc/Dmg/Rchg(42), SprGntFis-Acc/Dmg/EndRdx/Rchg(43), SprGntFis-Dmg/EndRdx/Rchg(43), TchofDth-Dam%(43)Level 38: Greater Fire Sword -- Hct-Dmg(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(46), Hct-Dam%(46)Level 41: Conserve Power -- RechRdx-I(A)Level 44: Physical Perfection -- Pnc-Heal/+End(A)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def(48), ShlWal-Def/EndRdx(50), ShlWal-Def/Rchg(50), ShlWal-Def/EndRdx/Rchg(50)Level 49: Assault -- EndRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(48)Level 50: Agility Core Paragon Level 50: Assault Radial Embodiment Level 50: Ageless Radial Epiphany ------------ Edited July 1, 2020 by Lexelot Had the wrong enhancement slotted and swapped out Tactics for Assault Link to comment Share on other sites More sharing options...
Meknomancer Posted August 6, 2020 Share Posted August 6, 2020 Had an elec/elec a while, made an elec/ice/ice recently then tried elec/fire. Elec/fire easily the worst so far. I run lightning clap on elec and ice patch and stacked holds with the ice and it makes a huge difference especailly solo DA arcs vs +4/8 talons of vengeance and BP. The fire has nothing but damage and accuracy frequently gets debuffed to 0. Ran the elec/fire thru miss lib and the lack of toxic def was painful at the tree. My current build, about to respec but like you i don't see a way to fix the problem: Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer ELEC FIRE 2: Level 50 Magic Tanker Primary Power Set: Electric Armor Secondary Power Set: Fiery Melee Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Hero Profile: ------------ Level 1: Charged Armor UnbGrd-Rchg/ResDam:50(A), UnbGrd-EndRdx/Rchg:50(5), UnbGrd-ResDam:50(5), UnbGrd-ResDam/EndRdx/Rchg:50(7), UnbGrd-ResDam/EndRdx:50(7) Level 1: Scorch SprBlsCol-Rchg/HoldProc:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(9), SprBlsCol-Acc/Dmg/EndRdx:50(11), SprBlsCol-Acc/Dmg:50(21), SprBlsCol-Dmg/EndRdx:50(43) Level 2: Lightning Field SprGntFis-Rchg/+Absorb:50(A), SprMghoft-Acc/Dmg/Rchg:50(11), SprMghoft-Acc/Dmg:50(13), SprMghoft-Rchg/Res%:50(19), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(19), SprMghoft-Dmg/EndRdx/Rchg:50(21) Level 4: Conductive Shield UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(23), UnbGrd-Rchg/ResDam:50(25), UnbGrd-EndRdx/Rchg:50(27), UnbGrd-ResDam/EndRdx:50(27), UnbGrd-ResDam:50(33) Level 6: Static Shield UnbGrd-Rchg/ResDam:50(A), UnbGrd-EndRdx/Rchg:50(33), UnbGrd-ResDam/EndRdx:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(34), UnbGrd-ResDam:50(34) Level 8: Grounded GldArm-3defTpProc:50(A), StdPrt-ResKB:30(9), StdPrt-ResDam/Def+:30(34) Level 10: Combustion FuroftheG-ResDeb%:50(A), FuroftheG-Acc/Dmg/End/Rech:50(15), FuroftheG-Acc/End/Rech:50(15), FuroftheG-Dam/End/Rech:50(37), FuroftheG-Acc/Dmg:50(40) Level 12: Energize Pnc-Heal:50(A), Pnc-Heal/Rchg:50(13), Pnc-EndRdx/Rchg:50(17), Pnc-Heal/+End:50(17), Pnc-Heal/EndRedux/Rchg:50(46) Level 14: Taunt PrfZng-Acc/Rchg:50(A) Level 16: Boxing CrsImp-Acc/Dmg:50(A) Level 18: Lightning Reflexes Run-I:50(A) Level 20: Fire Sword SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(23), SprGntFis-Acc/Dmg/Rchg:50(39), SprGntFis-Dmg/EndRdx/Rchg:50(39), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(39) Level 22: Super Speed BlsoftheZ-ResKB:50(A) Level 24: Hasten RechRdx-I:50(A), RechRdx-I:50(25) Level 26: Power Sink EffAdp-EndMod/Rchg:50(A) Level 28: Fire Sword Circle Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(29), Arm-Acc/Rchg:50(29), Arm-Acc/Dmg/Rchg:50(31), Arm-Dmg/Rchg:50(37) Level 30: Combat Jumping LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(31), Rct-ResDam%:50(31) Level 32: Tough UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-Rchg/ResDam:50(40), UnbGrd-ResDam:50(40), UnbGrd-EndRdx/Rchg:50(43), UnbGrd-ResDam/EndRdx:50(48) Level 35: Incinerate Hct-Dam%:50(A), Hct-Dmg/EndRdx:50(36), Hct-Acc/Rchg:50(36), Hct-Acc/Dmg/Rchg:50(36), Hct-Dmg/Rchg:50(37), PrfZng-Dam%:50(50) Level 38: Assault EndRdx-I:50(A) Level 41: Weave ShlWal-ResDam/Re TP:50(A), ShlWal-Def:50(42), ShlWal-Def/EndRdx/Rchg:50(42), ShlWal-EndRdx/Rchg:50(42), ShlWal-Def/Rchg:50(43), ShlWal-Def/EndRdx:50(48) Level 44: Cross Punch SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/Rchg:50(45), SprAvl-Acc/Dmg/EndRdx/Rchg:50(46), FrcFdb-Rechg%:50(46) Level 47: Maneuvers LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(48) Level 49: Tactics AdjTrg-ToHit/EndRdx:50(A), AdjTrg-ToHit:50(50), AdjTrg-ToHit/EndRdx/Rchg:50(50) Level 1: Brawl Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(3) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1463;689;1378;HEX;| |78DA6594594F13611885BF69A702A5584AA12D60A12D4B4B2B65D11B1124040A823| 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Sovera Posted August 6, 2020 Share Posted August 6, 2020 Did some small changes to slotting. Bit more recharge, changing things around to be available sooner if exemplaring down, etc. Things to consider though: - Fire and Cold defense aren't terrible useful or important and you can save slots here and there to pick damage procs. - Agility is not really terribly useful (IMO). As an Elec Armor you're swimming in endurance and shouldn't need the endurance boost, and the defense/recharge boost isn't adding much. I'm musculature all the way (though it's only a 15% damage if already at ED) - In the same vein Ageless with recharge and endurance isn't adding much either. Barrier serves the same purpose and you can add 5% defense and resists permanently for content that matters. - I did not want to mess with the slotting too much but remember you can account for 14% in resistances with two stacks of the ATO (Mids only shows 7%, so another 7% needs to be accounted for) which lets you mess with the slotting. Instead of 90% you can aim for 76%, for example. Or since Mids shows one stack, aiming for 83%. If you decide to change to Barrier you can add another 5%, so aiming for 78%.. Three stacks of the IO can be hit and miss, but two stacks is fine. - Greater Fire Sword looks nice, but it's such a slow animation it's damage is actually meh once we account for 2.5 seconds of being rooted in place. You could grab the regular Fire Sword and make a shorter rotation that will still output more damage long term. Incinerate is your biggo damage skill and deserves the best slotting. - Same as above Energy mastery does not add much to someone who swims in endurance like an Elec Armor. I didn't want to mess with your power picks though. In any case Focused Accuracy makes for a nice mule and can be turned on to face Arachnos and their blinds or Tsoo or whatever (I'd take FA at 35 though). - Your accuracy is already enough to overcap hitting +3 enemies (with the sole exception of Lightning Field at 'only' 91%) so the Kismet was not useful. I replaced it for a LotG. Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Electric ArmorSecondary Power Set: Fiery MeleePower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Energy Mastery Hero Profile:Level 1: Charged Armor -- UnbGrd-ResDam(A), StdPrt-ResDam/Def+(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Rchg/ResDam(5)Level 1: Scorch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Rchg/HoldProc(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(7), SprBlsCol-Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(11)Level 2: Lightning Field -- Arm-Dmg/EndRdx(A), Arm-Dam%(11), Arm-Dmg/Rchg(13), Arm-Acc/Dmg/Rchg(13), Arm-Acc/Rchg(15), FuroftheG-ResDeb%(15)Level 4: Conductive Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(21), UnbGrd-Max HP%(21)Level 6: Combustion -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/Rchg(23), SprMghoft-Dmg/EndRdx/Rchg(23), SprMghoft-Acc/Dmg/EndRdx/Rchg(25), SprMghoft-Rchg/Res%(25)Level 8: Combat Jumping -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(27), LucoftheG-Def/Rchg+(29)Level 10: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-EndRdx/Rchg(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31)Level 12: Super Jump -- WntGif-ResSlow(A)Level 14: Grounded -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34)Level 16: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(34), Prv-EndRdx/Rchg(34), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(36), Prv-Absorb%(36)Level 18: Lightning Reflexes -- Run-I(A)Level 20: Hasten -- RechRdx-I(A), RechRdx-I(42)Level 22: Build Up -- GssSynFr--Build%(A), AdjTrg-EndRdx/Rchg(37), AdjTrg-ToHit/Rchg(37), AdjTrg-Rchg(50)Level 24: Kick -- Empty(A)Level 26: Power Sink -- PrfShf-End%(A)Level 28: Fire Sword Circle -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40)Level 30: Tough -- GldArm-3defTpProc(A)Level 32: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def(39)Level 35: Incinerate -- SprGntFis-Acc/Dmg(A), SprGntFis-Rchg/+Absorb(42), SprGntFis-Acc/Dmg/Rchg(42), SprGntFis-Acc/Dmg/EndRdx/Rchg(43), SprGntFis-Dmg/EndRdx/Rchg(43), TchofDth-Dam%(43)Level 38: Greater Fire Sword -- Hct-Dmg(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(46), Hct-Dam%(46)Level 41: Focused Accuracy -- RctRtc-ToHit(A), RctRtc-Pcptn(46)Level 44: Physical Perfection -- PrfShf-End%(A)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48)Level 49: Assault -- EndRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17), NmnCnv-Regen/Rcvry+(50)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- SynSck-EndMod(A), SynSck-EndMod/+RunSpeed(17), SynSck-EndMod/Rech(27), SynSck-Dam/Rech(48), SynSck-Dam/Acc/End(48), SynSck-Dam/Rech/Acc(50)Level 50: Agility Core ParagonLevel 50: Assault Radial EmbodimentLevel 50: Ageless Radial Epiphany------------ - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. 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