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Posted (edited)

Hi all,

 

Put together a build -- It's significantly overcapped on S/L/F/C/E/Psi, but I can't seem to find a combination that doesn't deteriorate my defenses/recharge while shoring up Neg/Toxic enough.

Wondering if going Brute might be a better idea to gain some damage (lose some AOE potential) to offset the overages.

 

DDR hole outside of Ageless obviously, but with EA, I think that's expected and isn't really avoidable?

 

Any recommendations would be most welcome!

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Armor -- StdPrt-ResDam/Def+(A), GldArm-ResDam(21), GldArm-3defTpProc(31)
Level 1: Scorch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Rchg/HoldProc(3), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(9)
Level 2: Lightning Field -- Arm-Dmg(A), Arm-Dam%(3), Arm-Dmg/Rchg(11), Arm-Acc/Dmg/Rchg(13), Arm-Acc/Rchg(13), Arm-Dmg/EndRdx(15)
Level 4: Conductive Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Max HP%(19)
Level 6: Combustion -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/Rchg(23), SprMghoft-Dmg/EndRdx/Rchg(23), SprMghoft-Acc/Dmg/EndRdx/Rchg(25), SprMghoft-Rchg/Res%(25)
Level 8: Combat Jumping -- ShlWal-ResDam/Re TP(A), Ksm-ToHit+(9), Rct-ResDam%(11)
Level 10: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-EndRdx/Rchg(29), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(31)
Level 12: Super Jump -- WntGif-ResSlow(A)
Level 14: Grounded -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-EndRdx/Rchg(19), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(27)
Level 16: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(34)
Level 18: Lightning Reflexes -- Run-I(A)
Level 20: Kick -- Empty(A)
Level 22: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(34)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-EndRdx/Rchg(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(36)
Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def/Rchg(37), LucoftheG-EndRdx/Rchg(37), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def(39)
Level 28: Fire Sword Circle -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(48)
Level 30: Power Sink -- PrfShf-End%(A)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 35: Incinerate -- SprGntFis-Acc/Dmg(A), SprGntFis-Rchg/+Absorb(42), SprGntFis-Acc/Dmg/Rchg(42), SprGntFis-Acc/Dmg/EndRdx/Rchg(43), SprGntFis-Dmg/EndRdx/Rchg(43), TchofDth-Dam%(43)
Level 38: Greater Fire Sword -- Hct-Dmg(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(46), Hct-Dam%(46)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Pnc-Heal/+End(A)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def(48), ShlWal-Def/EndRdx(50), ShlWal-Def/Rchg(50), ShlWal-Def/EndRdx/Rchg(50)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(48)
Level 50: Agility Core Paragon 
Level 50: Assault Radial Embodiment 
Level 50: Ageless Radial Epiphany 
------------

 

Edited by Lexelot
Had the wrong enhancement slotted and swapped out Tactics for Assault
  • 1 month later
Posted

Had an elec/elec a while, made an elec/ice/ice recently then tried elec/fire. Elec/fire easily the worst so far. I run lightning clap on elec and ice patch and stacked holds with the ice and it makes a huge difference especailly solo DA arcs vs +4/8 talons of vengeance and BP. The fire has nothing but damage and accuracy frequently gets debuffed to 0. Ran the elec/fire thru miss lib and the lack of toxic def was painful at the tree. My current build, about to respec but like you i don't see a way to fix the problem:

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

ELEC FIRE 2: Level 50 Magic Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Fiery Melee
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership

Hero Profile:
------------
Level 1:    Charged Armor            UnbGrd-Rchg/ResDam:50(A), UnbGrd-EndRdx/Rchg:50(5), UnbGrd-ResDam:50(5), UnbGrd-ResDam/EndRdx/Rchg:50(7), UnbGrd-ResDam/EndRdx:50(7)
Level 1:    Scorch                SprBlsCol-Rchg/HoldProc:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(9), SprBlsCol-Acc/Dmg/EndRdx:50(11), SprBlsCol-Acc/Dmg:50(21), SprBlsCol-Dmg/EndRdx:50(43)
Level 2:    Lightning Field            SprGntFis-Rchg/+Absorb:50(A), SprMghoft-Acc/Dmg/Rchg:50(11), SprMghoft-Acc/Dmg:50(13), SprMghoft-Rchg/Res%:50(19), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(19), SprMghoft-Dmg/EndRdx/Rchg:50(21)
Level 4:    Conductive Shield        UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(23), UnbGrd-Rchg/ResDam:50(25), UnbGrd-EndRdx/Rchg:50(27), UnbGrd-ResDam/EndRdx:50(27), UnbGrd-ResDam:50(33)
Level 6:    Static Shield            UnbGrd-Rchg/ResDam:50(A), UnbGrd-EndRdx/Rchg:50(33), UnbGrd-ResDam/EndRdx:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(34), UnbGrd-ResDam:50(34)
Level 8:    Grounded            GldArm-3defTpProc:50(A), StdPrt-ResKB:30(9), StdPrt-ResDam/Def+:30(34)
Level 10:    Combustion            FuroftheG-ResDeb%:50(A), FuroftheG-Acc/Dmg/End/Rech:50(15), FuroftheG-Acc/End/Rech:50(15), FuroftheG-Dam/End/Rech:50(37), FuroftheG-Acc/Dmg:50(40)
Level 12:    Energize            Pnc-Heal:50(A), Pnc-Heal/Rchg:50(13), Pnc-EndRdx/Rchg:50(17), Pnc-Heal/+End:50(17), Pnc-Heal/EndRedux/Rchg:50(46)
Level 14:    Taunt                PrfZng-Acc/Rchg:50(A)
Level 16:    Boxing                CrsImp-Acc/Dmg:50(A)
Level 18:    Lightning Reflexes        Run-I:50(A)
Level 20:    Fire Sword            SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(23), SprGntFis-Acc/Dmg/Rchg:50(39), SprGntFis-Dmg/EndRdx/Rchg:50(39), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(39)
Level 22:    Super Speed            BlsoftheZ-ResKB:50(A)
Level 24:    Hasten                RechRdx-I:50(A), RechRdx-I:50(25)
Level 26:    Power Sink            EffAdp-EndMod/Rchg:50(A)
Level 28:    Fire Sword Circle        Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(29), Arm-Acc/Rchg:50(29), Arm-Acc/Dmg/Rchg:50(31), Arm-Dmg/Rchg:50(37)
Level 30:    Combat Jumping            LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(31), Rct-ResDam%:50(31)
Level 32:    Tough                UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-Rchg/ResDam:50(40), UnbGrd-ResDam:50(40), UnbGrd-EndRdx/Rchg:50(43), UnbGrd-ResDam/EndRdx:50(48)
Level 35:    Incinerate            Hct-Dam%:50(A), Hct-Dmg/EndRdx:50(36), Hct-Acc/Rchg:50(36), Hct-Acc/Dmg/Rchg:50(36), Hct-Dmg/Rchg:50(37), PrfZng-Dam%:50(50)
Level 38:    Assault                EndRdx-I:50(A)
Level 41:    Weave                ShlWal-ResDam/Re TP:50(A), ShlWal-Def:50(42), ShlWal-Def/EndRdx/Rchg:50(42), ShlWal-EndRdx/Rchg:50(42), ShlWal-Def/Rchg:50(43), ShlWal-Def/EndRdx:50(48)
Level 44:    Cross Punch            SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/Rchg:50(45), SprAvl-Acc/Dmg/EndRdx/Rchg:50(46), FrcFdb-Rechg%:50(46)
Level 47:    Maneuvers            LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(48)
Level 49:    Tactics                AdjTrg-ToHit/EndRdx:50(A), AdjTrg-ToHit:50(50), AdjTrg-ToHit/EndRdx/Rchg:50(50)
Level 1:    Brawl                Empty(A)
Level 1:    Gauntlet    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I:50(A)
Level 2:    Health                Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(3)
Level 2:    Hurdle                Jump-I:50(A)
Level 2:    Stamina                PrfShf-End%:50(A), PrfShf-EndMod:50(3)
Level 50:    Agility Core Paragon    
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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Posted

Did some small changes to slotting. Bit more recharge, changing things around to be available sooner if exemplaring down, etc. Things to consider though:

 

- Fire and Cold defense aren't terrible useful or important and you can save slots here and there to pick damage procs.

- Agility is not really terribly useful (IMO). As an Elec Armor you're swimming in endurance and shouldn't need the endurance boost, and the defense/recharge boost isn't adding much. I'm musculature all the way (though it's only a 15% damage if already at ED)

- In the same vein Ageless with recharge and endurance isn't adding much either. Barrier serves the same purpose and you can add 5% defense and resists permanently for content that matters.

- I did not want to mess with the slotting too much but remember you can account for 14% in resistances with two stacks of the ATO (Mids only shows 7%, so another 7% needs to be accounted for) which lets you mess with the slotting. Instead of 90% you can aim for 76%, for example. Or since Mids shows one stack, aiming for 83%. If you decide to change to Barrier you can add another 5%, so aiming for 78%.. Three stacks of the IO can be hit and miss, but two stacks is fine.

- Greater Fire Sword looks nice, but it's such a slow animation it's damage is actually meh once we account for 2.5 seconds of being rooted in place. You could grab the regular Fire Sword and make a shorter rotation that will still output more damage long term. Incinerate is your biggo damage skill and deserves the best slotting.

- Same as above Energy mastery does not add much to someone who swims in endurance like an Elec Armor. I didn't want to mess with your power picks though. In any case Focused Accuracy makes for a nice mule and can be turned on to face Arachnos and their blinds or Tsoo or whatever (I'd take FA at 35 though).

- Your accuracy is already enough to overcap hitting +3 enemies (with the sole exception of Lightning Field at 'only' 91%) so the Kismet was not useful. I replaced it for a LotG.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Armor -- UnbGrd-ResDam(A), StdPrt-ResDam/Def+(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Rchg/ResDam(5)
Level 1: Scorch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Rchg/HoldProc(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(7), SprBlsCol-Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(11)
Level 2: Lightning Field -- Arm-Dmg/EndRdx(A), Arm-Dam%(11), Arm-Dmg/Rchg(13), Arm-Acc/Dmg/Rchg(13), Arm-Acc/Rchg(15), FuroftheG-ResDeb%(15)
Level 4: Conductive Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(21), UnbGrd-Max HP%(21)
Level 6: Combustion -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/Rchg(23), SprMghoft-Dmg/EndRdx/Rchg(23), SprMghoft-Acc/Dmg/EndRdx/Rchg(25), SprMghoft-Rchg/Res%(25)
Level 8: Combat Jumping -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(27), LucoftheG-Def/Rchg+(29)
Level 10: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-EndRdx/Rchg(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31)
Level 12: Super Jump -- WntGif-ResSlow(A)
Level 14: Grounded -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34)
Level 16: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(34), Prv-EndRdx/Rchg(34), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(36), Prv-Absorb%(36)
Level 18: Lightning Reflexes -- Run-I(A)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 22: Build Up -- GssSynFr--Build%(A), AdjTrg-EndRdx/Rchg(37), AdjTrg-ToHit/Rchg(37), AdjTrg-Rchg(50)
Level 24: Kick -- Empty(A)
Level 26: Power Sink -- PrfShf-End%(A)
Level 28: Fire Sword Circle -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40)
Level 30: Tough -- GldArm-3defTpProc(A)
Level 32: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def(39)
Level 35: Incinerate -- SprGntFis-Acc/Dmg(A), SprGntFis-Rchg/+Absorb(42), SprGntFis-Acc/Dmg/Rchg(42), SprGntFis-Acc/Dmg/EndRdx/Rchg(43), SprGntFis-Dmg/EndRdx/Rchg(43), TchofDth-Dam%(43)
Level 38: Greater Fire Sword -- Hct-Dmg(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(46), Hct-Dam%(46)
Level 41: Focused Accuracy -- RctRtc-ToHit(A), RctRtc-Pcptn(46)
Level 44: Physical Perfection -- PrfShf-End%(A)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- SynSck-EndMod(A), SynSck-EndMod/+RunSpeed(17), SynSck-EndMod/Rech(27), SynSck-Dam/Rech(48), SynSck-Dam/Acc/End(48), SynSck-Dam/Rech/Acc(50)
Level 50: Agility Core Paragon
Level 50: Assault Radial Embodiment
Level 50: Ageless Radial Epiphany
------------

 

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