Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Recommended Posts

Posted

As the title says, I am looking for some build advice to see if i can improve the build's damage. Granted this blaster is built with survival in mind, but i'd like not to sacrifice too much survivability. I was also wondering if the build combo is just not going to output significant damage. Thanks in advance for any advice or suggestions.

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Bullet Ho: Level 50 Science Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Martial Combat
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Dual Wield -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Rchg/SlowProc(7)
Level 1: Ki Push -- FrcFdb-Rechg%(A)
Level 2: Empty Clips -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(7), SprFrzBls-Acc/Dmg/EndRdx(9), SprFrzBls-Acc/Dmg/Rchg(9), SprFrzBls-Dmg/EndRdx/Acc/Rchg(11), SprFrzBls-Rchg/ImmobProc(11)
Level 4: Reach for the Limit 
Level 6: Swap Ammo 
Level 8: Bullet Rain -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(13), SprBlsWrt-Acc/Dmg/Rchg(15), SprBlsWrt-Acc/Dmg/EndRdx(15), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(17), SprBlsWrt-Rchg/Dmg%(17)
Level 10: Burst of Speed -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(19), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Acc/Dmg/Rchg(21), SprAvl-Acc/Dmg/EndRdx/Rchg(21), SprAvl-Rchg/KDProc(23)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 14: Kick -- Empty(A)
Level 16: Dragon's Tail -- Obl-Dmg(A), Obl-Acc/Rchg(25), Obl-Dmg/Rchg(25), Obl-Acc/Dmg/Rchg(27), Obl-Acc/Dmg/EndRdx/Rchg(27), Obl-%Dam(29)
Level 18: Executioner's Shot -- Apc-Dmg(A), Apc-Dmg/Rchg(29), Apc-Acc/Dmg/Rchg(31), Apc-Dmg/EndRdx(31), Apc-Dam%(31)
Level 20: Reaction Time -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(33), NmnCnv-Heal(34), NmnCnv-Regen/Rcvry+(34)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34)
Level 24: Tactics -- AdjTrg-ToHit/EndRdx(A)
Level 26: Piercing Rounds -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(36), SprDfnBrr-Acc/Dmg/Rchg(36), SprDfnBrr-Acc/Dmg/EndRdx(36), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(37), SprDfnBrr-Rchg/+Status Protect(37)
Level 28: Inner Will -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(37), Pnc-Heal/Rchg(39), Pnc-Heal(39), Pnc-Heal/EndRedux/Rchg(39)
Level 30: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResDam/EndRdx(46)
Level 32: Hail of Bullets -- Arm-Dmg(A), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(40), Arm-Dmg/EndRdx(40), Arm-Dam%(42)
Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(46), ShlWal-ResDam/Re TP(50)
Level 38: Snow Storm -- RechRdx-I(A)
Level 41: Eagles Claw -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), SprBlsCol-Rchg/HoldProc(43)
Level 44: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45), UnbGrd-Max HP%(45), GldArm-3defTpProc(46)
Level 47: Hoarfrost -- Prv-Heal(A), Prv-Heal/EndRdx(48), Prv-EndRdx/Rchg(48), Prv-Heal/Rchg(48), Prv-Heal/Rchg/EndRdx(50), Prv-Absorb%(50)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
Level 6: Chemical Ammunition 
Level 6: Cryo Ammunition 
Level 6: Incendiary Ammunition 
------------

Posted

This is what I have and its doing 3/8 with ZERO issues..  When I built it I really had not clue where it would stand.. But I am honestly amazed.. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Natural Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Martial Combat
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Pistols -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(5), Thn-Acc/Dmg/Rchg(7), Thn-Dmg/EndRdx/Rchg(27), Thn-Acc/Dmg/EndRdx(27)
Level 1: Ki Push -- KntCmb-Knock%(A), KntCmb-Acc/Dmg(46), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(3)
Level 2: Dual Wield -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(9), SprBlsWrt-Acc/Dmg/Rchg(11), SprBlsWrt-Acc/Dmg/EndRdx(11), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(7), SprBlsWrt-Rchg/Dmg%(9)
Level 4: Empty Clips -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(15), SprDfnBrr-Acc/Dmg/Rchg(15), SprDfnBrr-Acc/Dmg/EndRdx(17), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(17), SprDfnBrr-Rchg/+Status Protect(19)
Level 6: Swap Ammo 
Level 8: Bullet Rain -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(19), OvrFrc-Acc/Dmg/End(21), OvrFrc-Dmg/End/Rech(13), OvrFrc-Acc/Dmg/End/Rech(13)
Level 10: Kick -- Empty(A)
Level 12: Reach for the Limit 
Level 14: Burst of Speed -- Erd-%Dam(A), Erd-Dmg/Rchg(37), Erd-Acc/Rchg(37), ClvBlo-Dmg/Rchg(39), ClvBlo-Acc/Rchg(39), ClvBlo-Dmg/EndRdx(34)
Level 16: Dragon's Tail -- Erd-%Dam(A), Erd-Dmg(45), Erd-Acc/Rchg(45)
Level 18: Executioner's Shot -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(23), Thn-Dmg/EndRdx(25), Thn-Dmg/EndRdx/Rchg(25), Thn-Dmg/Rchg(21), Thn-Acc/Dmg/Rchg(23)
Level 20: Reaction Time -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(36), EffAdp-EndMod/EndRdx(36), PrfShf-End%(37)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 24: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(36)
Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29)
Level 28: Inner Will -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(29)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)
Level 32: Hail of Bullets -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)
Level 35: Throw Sand -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(40), CldSns-Acc/Rchg(40), CldSns-ToHitDeb/EndRdx/Rchg(40), CldSns-Acc/EndRdx/Rchg(43), CldSns-%Dam(39)
Level 38: Eagles Claw -- KntCmb-Knock%(A), KntCmb-Acc/Dmg(45), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx(48)
Level 41: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43)
Level 44: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(48)
Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(48)
Level 49: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Prv-Heal(A), Prv-Absorb%(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 6: Chemical Ammunition 
Level 6: Cryo Ammunition 
Level 6: Incendiary Ammunition 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1504;684;1368;HEX;|
|78DA6594CB4F135114C6EF3C0A16A9F4FDA0146C290805A7ADBA3751D418A9A9A06|
|EC9042630499D4EDA69A24BF7BA7065C21BE373E33F243E125FA801DDBBA8A773BE|
|96C64E32FD9D39E77EF771CEB92DDD9F1B7C7BEDE14521F92E57F47A7DE912FD3A4|
|6ADFFA6EE346A7A45B49E7E7A93082C2DE8D6AAB1A2CD35F4CA52D9AC3BD54A3DDB|
|8E2D366CBB5A73B4925E734C8A9774CBB41B15DD31AB56E0BAB566D40CCBD1DA86A|
|F5CAD56B4ABE6EA9A635AAB03EED7A26D182B83AE396FE836F987DA1F2B46ADBE66|
|DA892BB6B9ACB5572CE9CB06FDB4EC0771DAE634BD09BFC0D3F4882D425115EA36B|
|8C3ECDB650E3F03F798FE6C47AB88DB848C2ACE96C15B4C7981394CEB4858475A57|
|5CFD890DE6C026B8C5ECDB467C879924AD02AD2254D7774A0265A65F015566D0C31|
|C21ADC75DB8D94CF9B93C64ABFDFB3C77F03D33FC8139F811FCC49449E0658DF036|
|E911413AF549CC1826DB879DF98E642152AAC8FE027F32272DCED6649599BEC78C9|
|07688B5F210B4B33F4068C768C701CC1F40D6A3A8521C558AA32A61542B8A6A4569|
|FE10EF53093D925DDFF863F00933FB9499A1534678AC149961FD28384EB11862B17|
|DE8DF31A3144B2096684D50F48A91303346EB27114BDE95B81A779801D2A53826A7|
|22EC1B0D837E669ACE3E86B38F6D72354F6F81DBE00E33BD0BEE31E3B47606DACC6|
|7CEE5992FE057F01B33F71D753A6026483B81AE9E4057CFB6BB1ADD9C477787E81C|
|537C0ECFD473CEC9F40BF025F88A997B0DBE612AA49D417E66CE71B7E55B89A63DA|
|814D3901F0DF929223F79E4E72FE5A7803185FFC614316644EDDCD056BB52F7A65B|
|1E74EF8D5C27DACCF58C2CF4788A3D9EF33D9E0B3D9EF9E315E92AF1D9CB6AE7DF4|
|048EE28EFF11D6F1E0E5054EA8EFE3EF648D2016EE621F3A867F49F6E0F3A7C9DAE|
|9107F36F74D99B5DF63F319FFB21|
|-------------------------------------------------------------------|

  • Like 1
Posted
On 8/14/2020 at 3:54 PM, Apparition said:

Be aware that Hail of Bullets is bugged ATM and only does 30% of its intended damage.  It's a known bug that will be fixed whenever Page 6 launches.

This is why both of my DP Blasters have been sidelined; they're at levels where Hail of Bullets is an important part of whacking a spawn, and I don't want to get used to having to work around its defects.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...