oedipus_tex Posted May 24, 2019 Posted May 24, 2019 It's been ages since I built a character in Mids/Pines. How is this looking at a first glance? Goals are: - Permadom - Aid Self (I find this critical to moving through missions quickly) - Soft cap Ranged defense I went with Agility Core Paragon (+45% End Mod, +33% Recharge, +20% Defense) which seems a natural fit for this build. The only IO I specifically did not include is the +3% Defense PVP one, because I assumed I can't afford it. If I'm wrong in this assumption, moving the dummy slots from Boxing would open up 5 additional slots for me and drastically increase the power of this build. I never did get that IO on live. It is equally hard to get on the new servers? Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Social Medium: Level 50 Magic Dominator Primary Power Set: Electric Control Secondary Power Set: Psionic Assault Power Pool: Speed Power Pool: Medicine Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Mu Mastery Hero Profile: Level 1: Tesla Cage (A) Thunderstrike - Accuracy/Damage (3) Thunderstrike - Damage/Endurance (3) Thunderstrike - Damage/Recharge (5) Basilisk's Gaze - Recharge/Hold (5) Basilisk's Gaze - Accuracy/Hold (7) Basilisk's Gaze - Accuracy/Recharge Level 1: Psionic Dart (A) Damage Increase IOLevel 2: Chain Fences (A) Positron's Blast - Accuracy/Damage (7) Positron's Blast - Damage/Endurance (9) Positron's Blast - Damage/Recharge (9) Positron's Blast - Accuracy/Damage/Endurance (11) Positron's Blast - Chance of Damage(Energy) Level 4: Hasten (A) Recharge Reduction IO (11) Recharge Reduction IO Level 6: Super Speed (A) Celerity - +StealthLevel 8: Conductive Aura (A) Efficacy Adaptor - EndMod (13) Efficacy Adaptor - EndMod/Recharge (15) Efficacy Adaptor - EndMod/Accuracy/Recharge Level 10: Mental Blast (A) Thunderstrike - Accuracy/Damage (15) Thunderstrike - Damage/Endurance (17) Thunderstrike - Damage/Recharge (17) Thunderstrike - Accuracy/Damage/Recharge (19) Thunderstrike - Accuracy/Damage/Endurance (19) Thunderstrike - Damage/Endurance/Recharge Level 12: Static Field (A) Accuracy IOLevel 14: Aid Other (A) Healing IOLevel 16: Psychic Scream (A) Positron's Blast - Accuracy/Damage (21) Positron's Blast - Damage/Endurance (21) Positron's Blast - Damage/Recharge (23) Positron's Blast - Accuracy/Damage/Endurance (23) Positron's Blast - Chance of Damage(Energy) Level 18: Paralyzing Blast (A) Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (25) Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (25) Ascendency of the Dominator - Endurance/Recharge (27) Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (27) Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (29) Ascendency of the Dominator - Recharge/Chance for +Damage Level 20: Drain Psyche (A) Numina's Convalesence - Heal/Endurance (29) Numina's Convalesence - Endurance/Recharge (31) Numina's Convalesence - Heal/Recharge (31) Numina's Convalesence - Heal/Endurance/Recharge (31) Numina's Convalesence - +Regeneration/+Recovery (33) Numina's Convalesence - Heal Level 22: Aid Self (A) Healing IOLevel 24: Boxing (A) Stupefy - Accuracy/Recharge (33) Stupefy - Endurance/Stun (33) Stupefy - Accuracy/Endurance (34) Stupefy - Stun/Range (34) Stupefy - Accuracy/Stun/Recharge (34) Stupefy - Chance of Knockback Level 26: Synaptic Overload (A) Coercive Persuasion - Confused (36) Coercive Persuasion - Confused/Recharge (36) Coercive Persuasion - Accuracy/Confused/Recharge (36) Coercive Persuasion - Accuracy/Recharge (37) Coercive Persuasion - Confused/Endurance (37) Coercive Persuasion - Contagious Confusion Level 28: Subdue (A) Thunderstrike - Accuracy/Damage (37) Thunderstrike - Damage/Endurance (39) Thunderstrike - Damage/Recharge (39) Thunderstrike - Accuracy/Damage/Recharge (39) Thunderstrike - Accuracy/Damage/Endurance (40) Thunderstrike - Damage/Endurance/Recharge Level 30: Tough (A) Steadfast Protection - Resistance/+Def 3%Level 32: Gremlins (A) Blood Mandate - Accuracy/Damage (40) Blood Mandate - Damage/Endurance (40) Blood Mandate - Accuracy/Endurance (42) Blood Mandate - Accuracy/Damage/Endurance (42) Blood Mandate - Accuracy (42) Blood Mandate - Damage Level 35: Power Sink (A) Performance Shifter - EndMod/Recharge (43) Efficacy Adaptor - EndMod/Recharge (48) Endurance Modification IO Level 38: Psychic Shockwave (A) Armageddon - Damage/Recharge (43) Armageddon - Accuracy/Damage/Recharge (43) Armageddon - Accuracy/Recharge (45) Armageddon - Chance for Fire Damage (45) Armageddon - Damage/Endurance Level 41: Ball Lightning (A) Ragnarok - Damage/Recharge (45) Ragnarok - Accuracy/Damage/Recharge (46) Ragnarok - Accuracy/Recharge (46) Ragnarok - Damage/Endurance (46) Ragnarok - Chance for Knockdown Level 44: Charged Armor (A) Resist Damage IOLevel 47: Weave (A) Red Fortune - Defense/Endurance (48) Red Fortune - Defense/Recharge (48) Red Fortune - Endurance/Recharge (50) Red Fortune - Defense/Endurance/Recharge (50) Red Fortune - Defense (50) Red Fortune - Endurance Level 49: Combat Jumping (A) Luck of the Gambler - Recharge SpeedLevel 1: Brawl (A) EmptyLevel 1: Domination Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) EmptyLevel 2: Health (A) EmptyLevel 2: Hurdle (A) EmptyLevel 2: Stamina (A) Endurance Modification IO (13) Endurance Modification IO Level 50: Agility Core Paragon ------------
Vanden Posted May 25, 2019 Posted May 25, 2019 The Gladiator's Armor +3% Defense is a mere 100 merits, so I would assume you can indeed afford it. A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
oedipus_tex Posted May 27, 2019 Author Posted May 27, 2019 After some experimenting on the market, I've made some revisions to the plan. This build only provides +130 Recharge total. The Ranged defense is 48%, exceeding the softcap. However, since this is a work in progress while I build the funds necessary, I imagine it will be a long time before I complete certain sets. So, being a little over the top works for now. I'm not sure how I really feel about devoting any slots at all to Static Field, even if doing so provided some -RunSpeed and +3.13 Defense. I'd rather those points go elsewhere. Maybe I'll move them for a more expensive build. I threw Fury of the Gladiator: Chance for -Res into Psychic Scream purely because I actually own it already due to a random drop. It would otherwise have been low priority. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Social Medium: Level 50 Magic Dominator Primary Power Set: Electric Control Secondary Power Set: Psionic Assault Power Pool: Speed Power Pool: Medicine Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Mu Mastery Hero Profile: Level 1: Tesla Cage (A) Damage Increase IO (3) Basilisk's Gaze - Endurance/Recharge/Hold (3) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold (5) Basilisk's Gaze - Accuracy/Hold (5) Basilisk's Gaze - Recharge/Hold (7) HamiO:Peroxisome Exposure Level 1: Psionic Dart (A) Damage Increase IOLevel 2: Chain Fences (A) Ragnarok - Chance for Knockdown (7) Ragnarok - Damage/Endurance (9) Ragnarok - Accuracy/Damage/Recharge (9) Ragnarok - Accuracy/Recharge (11) Ragnarok - Damage/Recharge Level 4: Hasten (A) Recharge Reduction IO (11) Recharge Reduction IO Level 6: Super Speed (A) Celerity - +StealthLevel 8: Conductive Aura (A) Efficacy Adaptor - EndMod/Accuracy (13) Performance Shifter - EndMod/Accuracy Level 10: Mental Blast (A) Thunderstrike - Accuracy/Damage (13) Thunderstrike - Damage/Endurance (15) Thunderstrike - Damage/Recharge (15) Thunderstrike - Accuracy/Damage/Recharge (17) Thunderstrike - Accuracy/Damage/Endurance (17) Thunderstrike - Damage/Endurance/Recharge Level 12: Static Field (A) Pacing of the Turtle - Accuracy/Slow (29) Pacing of the Turtle - Damage/Slow (29) Pacing of the Turtle - Accuracy/Endurance (31) Pacing of the Turtle - Range/Slow (31) Pacing of the Turtle - Endurance/Recharge/Slow (31) Pacing of the Turtle - Chance of -Recharge Level 14: Aid Other (A) Healing IOLevel 16: Aid Self (A) Healing IOLevel 18: Paralyzing Blast (A) Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (19) Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (19) Ascendency of the Dominator - Endurance/Recharge (21) Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (21) Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (23) Ascendency of the Dominator - Recharge/Chance for +Damage Level 20: Drain Psyche (A) Touch of the Nictus - Accuracy/Healing (23) Touch of the Nictus - Healing (25) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge (25) Touch of the Nictus - Accuracy/Endurance/Recharge Level 22: Combat Jumping (A) Luck of the Gambler - Recharge Speed (27) Blessing of the Zephyr - Knockback Reduction (4 points) (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 24: Boxing (A) EmptyLevel 26: Synaptic Overload (A) Coercive Persuasion - Confused (33) Coercive Persuasion - Confused/Recharge (33) Coercive Persuasion - Accuracy/Confused/Recharge (33) Coercive Persuasion - Accuracy/Recharge (34) Coercive Persuasion - Confused/Endurance (34) Coercive Persuasion - Contagious Confusion Level 28: Subdue (A) Thunderstrike - Accuracy/Damage (34) Thunderstrike - Damage/Endurance (36) Thunderstrike - Damage/Recharge (36) Thunderstrike - Accuracy/Damage/Recharge (36) Thunderstrike - Accuracy/Damage/Endurance (37) Thunderstrike - Damage/Endurance/Recharge Level 30: Tough (A) Steadfast Protection - Resistance/+Def 3% (37) Gladiator's Armor - TP Protection +3% Def (All) Level 32: Gremlins (A) Blood Mandate - Accuracy/Damage (37) Blood Mandate - Damage/Endurance (39) Blood Mandate - Accuracy/Endurance (39) Blood Mandate - Accuracy/Damage/Endurance (39) Blood Mandate - Accuracy (40) Blood Mandate - Damage Level 35: Power Sink (A) Performance Shifter - EndMod/Recharge (40) Efficacy Adaptor - EndMod/Recharge Level 38: Psychic Shockwave (A) Eradication - Damage/Recharge (40) Eradication - Accuracy/Recharge (42) Eradication - Damage (42) Cleaving Blow - Accuracy/Recharge (42) Cleaving Blow - Damage/Recharge (50) Fury of the Gladiator - Chance for Res Debuff Level 41: Ball Lightning (A) Positron's Blast - Accuracy/Damage (43) Positron's Blast - Accuracy/Damage/Endurance (43) Positron's Blast - Chance of Damage(Energy) (43) Positron's Blast - Damage/Recharge (45) Positron's Blast - Damage/Endurance Level 44: Summon Guardian (A) Expedient Reinforcement - Accuracy/Recharge (45) Expedient Reinforcement - Accuracy/Damage (45) Expedient Reinforcement - Damage/Endurance (46) Expedient Reinforcement - Accuracy/Damage/Recharge (46) Expedient Reinforcement - Endurance/Damage/Recharge (46) Expedient Reinforcement - Resist Bonus Aura for Pets Level 47: Weave (A) Red Fortune - Defense/Endurance (48) Red Fortune - Defense/Recharge (48) Red Fortune - Endurance/Recharge (48) Red Fortune - Defense/Endurance/Recharge (50) Red Fortune - Defense (50) Red Fortune - Endurance Level 49: Charged Armor (A) Resist Damage IOLevel 1: Brawl (A) EmptyLevel 1: Domination Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) EmptyLevel 2: Health (A) EmptyLevel 2: Hurdle (A) EmptyLevel 2: Stamina (A) Endurance Modification IOLevel 50: Agility Core Paragon ------------ ------------ Set Bonus Totals: 11.5% DamageBuff(Smashing) 11.5% DamageBuff(Lethal) 11.5% DamageBuff(Fire) 11.5% DamageBuff(Cold) 11.5% DamageBuff(Energy) 11.5% DamageBuff(Negative) 11.5% DamageBuff(Toxic) 11.5% DamageBuff(Psionic) 6% Defense(Melee) 6% Defense(Smashing) 6% Defense(Lethal) 9.75% Defense(Fire) 9.75% Defense(Cold) 30.06% Defense(Energy) 30.06% Defense(Negative) 6% Defense(Psionic) 38.19% Defense(Ranged) 10.69% Defense(AoE) 1.8% Max End 3% Enhancement(Held) 5% Enhancement(Heal) 3% Enhancement(Stunned) 65% Enhancement(Accuracy) 3.3% Enhancement(Terrorized) 6% Enhancement(Sleep) 61.25% Enhancement(RechargeTime) 6% Enhancement(Immobilized) 2.5% Enhancement(SpeedJumping) 2.5% Enhancement(SpeedFlying) 2.5% Enhancement(JumpHeight) 2.5% Enhancement(SpeedRunning) 7% Enhancement(Confused) 12% SpeedFlying 19.08 HP (1.88%) HitPoints 12% JumpHeight 12% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 35% MezResist(Held) 35% MezResist(Immobilized) 35% MezResist(Sleep) 35% MezResist(Stunned) 35% MezResist(Terrorized) 35% 19% (0.32 End/sec) Recovery 10% (0.42 HP/sec) Regeneration 11.5% Resistance(Smashing) 11.5% Resistance(Lethal) 22% Resistance(Fire) 22% Resistance(Cold) 15.25% Resistance(Energy) 15.25% Resistance(Negative) 12.25% Resistance(Toxic) 12.25% Resistance(Psionic) 12% SpeedRunning | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1478;669;1338;HEX;| |78DA6594494F137118C6673A2DB5A5A52094B2588116289B950AEAC91003E885262| |45CD53A290D4E523AB5334DF4E859312626DE5CEFE21EFD20464DF40B08B208EE97| |FA32CFC392CC24CDAFF3BC6B9FF94FB3D7A642CBE76F4C286A64B2A85B566ECA5C3| |44ABA6D567C597DC1C82B7285E7CCBCA117BBB38579A3BAE81725B197959B344B76| |C52CA6A78B85BC5D31F2BB42CF7ECA59CBD2AB453B3D6B1966493278AF04674D299| |C2B170AF361E7EBCE80BC512A849CBB99825E364A0B089D3316AED872D73E5D36F2| |E9FDDED96A2EAB5B76A172BD4DF6EA97CF56A3C2ABE653E2828C57F17CF4284A5CF| |809F4BE273F80756724CFAB297E6DAF56D9ADDD967E2A34AF7ADAE36875A7C043E3| |E44930380626C424CD29AAA9DA30FA04C9A4C47C8829BE00F27FCA0C3F66A8FE3BD| |042F7D853760AF0F704EEA347E801D8F0907C04363E269F80BFA46F3D6BEB9FAA8E| |7664997C061E7D4EBE205F827159284C2FC2BDE8D7255A845A84DA6F99D1C4194D6| |5CDD10E5F252B608B45DA606B150C099AD51D336A5A7394B166B0AD858C5197D951| |F8E68946B163C71778D4F119542527C6FD6235B9943FB25D3BB76BBF80ACEE8BE42| |53207F65C2675302C833B59DB49E77BE87C92CE27E97C92CEF7D2794D3689F304C4| |63AA73CA7A4FE097FC959DBAD8B76B8575AB60FF37728D5C07531BE04D699170CE6| |34D4DDCC59EA9253022B13EF6ED5BC5C94EAD80835F49137D064B6066023B2D0906| |78CA075E2136F4967C47BE01475E83B7A56698F38637B0C3C826F91D3CB6456E933| |F40AFF893863FBE74104FF3783D1922C360A6818C80B764EE28DFA0D111414A4EB3| |F7C09BEB3CF9C4BE521B7245475D4AC6A58CB994719732E35266BD7BFF178AEA280| |179DE1A37590B4A543D18DD7029EB2E65F3A0D20DF7FFB50AA0D5FE03E9A8FE9B| |-------------------------------------------------------------------|
Xoza Posted June 10, 2019 Posted June 10, 2019 Documented the above build in the "Share A Build" Project (link in signature). Created to help centralize and organize builds based on Archetype and power sets so they can be easily found. - Xoza Shadow (@Xoza) Ordo Imperialis / Xoza.net Everlasting / Excelsior Arcon | Yuri'ko | Xoza | Nebulum | Novae | Nebulae | Chell | Rayn | Mendalara | Teslia | Cybernet | Teras Kasi | Arcstalker | Bull Rush My Costume Archive | My Characters & Creations | My Binds/Macros | My Club
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