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Psi-Blades


edhelion57

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To be frank, Psi-Melee is one of the lowest performing sets: slow animations, small AOE raidius, heavily resisted by robots (which is like 1/3 of all iTrial enemies), "insight" mechanic being not-timeable to maximize DPS window on enemies. 

 

Would recommend any other DPS set with /Dark Armor or /Elec Armor, such as Super Strength, Stone Melee, Claws, Titan Weapons, etc.

 

If you have to go Psi-Melee, also take Cross Punch from the Fighting power pool.  Assuming you take kick + punch for the bonus to Cross Punch's damage, Cross Punch is nice a nice Cone AOE melee damage filler used in many top builds (except weapon-based sets such as Titan Weapons, Claws, etc).

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On 8/31/2020 at 5:55 AM, edhelion57 said:

Hi !

 

I'm interrested in Psi Melee, using only the Psi Blades,.

have you any advice for the second power set ? 

With a lack of attacks, maybe Dark Armor or Electric Armor ? 

 

Thanks by advance !

Psi/Elec scrapper build using 3 Blades and Mass Levitate, capped out 75% resists (excluding Toxic and Negative) and 45% typed (All typed / All Positional).  Probably not the best build, but looks solid.  Was making something different, noticed almost all def were at least 40% so made it a challenge to make an all rounder that is probably not good at everything.  Haven't played it, but looks fun.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Scrapper
Primary Power Set: Psionic Melee
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Psi Blade -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(21)
Level 1: Charged Armor -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(7), Ags-ResDam(7), Ags-Psi/Status(9)
Level 2: Lightning Field -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Acc/Dmg/Rchg(9), SprCrtStr-Dmg/EndRdx/Rchg(11), SprCrtStr-Acc/Dmg/EndRdx/Rchg(11), SprCrtStr-Rchg/+50% Crit(13), FuroftheG-ResDeb%(50)
Level 4: Conductive Shield -- GldArm-End/Res(A), GldArm-Res/Rech/End(13), GldArm-ResDam(15), GldArm-RechRes(15)
Level 6: Concentration -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(17), GssSynFr--ToHit/Rchg/EndRdx(17), GssSynFr--Rchg/EndRdx(19), GssSynFr--ToHit/EndRdx(19), GssSynFr--Build%(21)
Level 8: Hasten -- RechRdx-I(A)
Level 10: Static Shield -- GldArm-End/Res(A), GldArm-RechRes(23), GldArm-ResDam(23), GldArm-3defTpProc(25)
Level 12: Psi Blade Sweep -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(25), SprScrStr-Acc/Dmg/Rchg(27), SprScrStr-Dmg/EndRdx/Rchg(27), SprScrStr-Acc/Dmg/EndRdx/Rchg(29), SprScrStr-Rchg/+Crit(29)
Level 14: Boxing -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(31), AbsAmz-Acc/Stun/Rchg(31), AbsAmz-Acc/Rchg(31), AbsAmz-EndRdx/Stun(33), AbsAmz-ToHitDeb%(33)
Level 16: Grounded -- StdPrt-ResDam/Def+(A)
Level 18: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(33), ShlWal-ResDam/Re TP(34)
Level 20: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(34), Prv-EndRdx/Rchg(34), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(36), Prv-Absorb%(36)
Level 22: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(37), ImpArm-ResPsi(37)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 26: Greater Psi Blade -- Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(39), Hct-Dam%(40)
Level 28: Lightning Reflexes -- Run-I(A)
Level 30: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(50)
Level 32: Mass Levitate -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(42), Arm-Dam%(42), FrcFdb-Rechg%(42)
Level 35: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def(43), LucoftheG-Def/Rchg+(43)
Level 38: Zapp -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(43), Dvs-Dmg/Rchg(45), Dvs-Acc/Dmg/Rchg(45), Dvs-Acc/Dmg/EndRdx/Rchg(45), Dvs-Hold%(46)
Level 41: Electric Shackles -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(46)
Level 44: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Ann-ResDeb%(50)
Level 47: Tactics -- AdjTrg-ToHit/EndRdx(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-EndRdx(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A)
Level 50: Musculature Core Paragon 
Level 50: Ion Core Final Judgement 
Level 50: Degenerative Core Flawless Interface 
Level 50: Ageless Core Epiphany 
Level 50: Assault Radial Embodiment 
------------

 

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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On 9/4/2020 at 12:44 PM, edhelion57 said:

Cool ! i will have a look on it !

 

Sorry I really want to apologize, realized there was an error in my build.  Vengeance was clicked on doubling the defense, its actually half at 23% defense (probably an ok mid levels build for TF/SF group running if you used attuned on everything and normal defense IO then boosted them) all with Vengeance off and it was mean to slot in a LoTG.   Resists are still 75% , but back to the drawing board 😪  and maybe I could push SM/Lethal defense which covers a lot of attacks with split damage .

 

Really sorry about that.  I might have a lot of crap builds I got to go over now and fix, got to avoid vengeance as a slot mule now .  Crushed my spirit and royally screwed up with that mistake 😑

Edited by Outrider_01

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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On 8/31/2020 at 12:45 PM, HelenCarnate said:

May as well go /Stone if you are intent on poor performance. 

Id been told stone and psi were strong during a discord conversation.  Maybe it was purely for pylon tests? Im only 23 levels into my psi/fire brute...  Maybe I should switch to warmace/fire?  Ive heard so much about it lately.

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2 minutes ago, RageusQuitus2 said:

Id been told stone and psi were strong during a discord conversation.  Maybe it was purely for pylon tests? Im only 23 levels into my psi/fire brute...  Maybe I should switch to warmace/fire?  Ive heard so much about it lately.

Farmer build ?  I use psi/fire, its pretty solid and just a SS/fire clone

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Mindless: Level 50 Technology Brute
Primary Power Set: Psionic Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Psi Blade -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(7), Ags-ResDam(9), StdPrt-ResDam/Def+(9)
Level 2: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/Rchg(11), SprBrtFur-Dmg/EndRdx/Rchg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(13), SprBrtFur-Rech/Fury(13), SprUnrFur-Rchg/+Regen/+End(15)
Level 4: Healing Flames -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(15), Pnc-Heal/Rchg(17), Pnc-Heal/EndRedux/Rchg(17), Pnc-Heal(19)
Level 6: Telekinetic Blow -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(19), CrsImp-Acc/Dmg/Rchg(21), CrsImp-Acc/Dmg/EndRdx(21), CrsImp-Dmg/EndRdx/Rchg(23), FrcFdb-Rechg%(23)
Level 8: Psi Blade Sweep -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(25), SprAvl-Acc/Dmg/Rchg(27), SprAvl-Acc/Dmg/EndRdx/Rchg(27), SprAvl-Rchg/KDProc(29)
Level 10: Hasten -- RechRdx-I(A)
Level 12: Concentration -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(29), AdjTrg-ToHit/EndRdx/Rchg(31), AdjTrg-EndRdx/Rchg(31), AdjTrg-Rchg(31)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(33), Ags-ResDam(33), GldArm-3defTpProc(33)
Level 18: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(34)
Level 20: Consume -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(34), MckBrt-Taunt/Rchg/Rng(34), MckBrt-Acc/Rchg(36), MckBrt-Taunt/Rng(36), MckBrt-Rchg(36)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(37), Ags-ResDam(37)
Level 26: Greater Psi Blade -- Hct-Acc/Rchg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(39), Hct-Dmg/EndRdx(39), Hct-Dam%(39)
Level 28: Burn -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(42), FuroftheG-ResDeb%(42)
Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(42)
Level 32: Mass Levitate -- Arm-Dmg(A), Arm-Dmg/Rchg(43), Arm-Acc/Dmg/Rchg(43), Arm-Dmg/EndRdx(43), Arm-Dam%(45), FrcFdb-Rechg%(45)
Level 35: Fiery Embrace -- RechRdx-I(A), Empty(50)
Level 38: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(46), BslGaz-Rchg/Hold(46), BslGaz-Acc/EndRdx/Rchg/Hold(46)
Level 41: Fire Blast -- Empty(A)
Level 44: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(50), SprFrzBls-Rchg/ImmobProc(50)
Level 47: Tactics -- AdjTrg-ToHit/EndRdx(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(45)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Degenerative Core Flawless Interface 
Level 50: Banished Pantheon Core Superior Ally 
Level 50: Ageless Core Epiphany 
Level 50: Assault Core Embodiment 
Level 50: Ion Core Final Judgement 
Level 50: Musculature Total Core Revamp 
------------

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I know I didn't screw this one up like the other one I posed lol

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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3 minutes ago, Outrider_01 said:

Farmer build ?  I use psi/fire, its pretty solid and just a SS/fire clone

  Reveal hidden contents

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Mindless: Level 50 Technology Brute
Primary Power Set: Psionic Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Psi Blade -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(7), Ags-ResDam(9), StdPrt-ResDam/Def+(9)
Level 2: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/Rchg(11), SprBrtFur-Dmg/EndRdx/Rchg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(13), SprBrtFur-Rech/Fury(13), SprUnrFur-Rchg/+Regen/+End(15)
Level 4: Healing Flames -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(15), Pnc-Heal/Rchg(17), Pnc-Heal/EndRedux/Rchg(17), Pnc-Heal(19)
Level 6: Telekinetic Blow -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(19), CrsImp-Acc/Dmg/Rchg(21), CrsImp-Acc/Dmg/EndRdx(21), CrsImp-Dmg/EndRdx/Rchg(23), FrcFdb-Rechg%(23)
Level 8: Psi Blade Sweep -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(25), SprAvl-Acc/Dmg/Rchg(27), SprAvl-Acc/Dmg/EndRdx/Rchg(27), SprAvl-Rchg/KDProc(29)
Level 10: Hasten -- RechRdx-I(A)
Level 12: Concentration -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(29), AdjTrg-ToHit/EndRdx/Rchg(31), AdjTrg-EndRdx/Rchg(31), AdjTrg-Rchg(31)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(33), Ags-ResDam(33), GldArm-3defTpProc(33)
Level 18: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(34)
Level 20: Consume -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(34), MckBrt-Taunt/Rchg/Rng(34), MckBrt-Acc/Rchg(36), MckBrt-Taunt/Rng(36), MckBrt-Rchg(36)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(37), Ags-ResDam(37)
Level 26: Greater Psi Blade -- Hct-Acc/Rchg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(39), Hct-Dmg/EndRdx(39), Hct-Dam%(39)
Level 28: Burn -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(42), FuroftheG-ResDeb%(42)
Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(42)
Level 32: Mass Levitate -- Arm-Dmg(A), Arm-Dmg/Rchg(43), Arm-Acc/Dmg/Rchg(43), Arm-Dmg/EndRdx(43), Arm-Dam%(45), FrcFdb-Rechg%(45)
Level 35: Fiery Embrace -- RechRdx-I(A), Empty(50)
Level 38: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(46), BslGaz-Rchg/Hold(46), BslGaz-Acc/EndRdx/Rchg/Hold(46)
Level 41: Fire Blast -- Empty(A)
Level 44: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(50), SprFrzBls-Rchg/ImmobProc(50)
Level 47: Tactics -- AdjTrg-ToHit/EndRdx(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(45)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Degenerative Core Flawless Interface 
Level 50: Banished Pantheon Core Superior Ally 
Level 50: Ageless Core Epiphany 
Level 50: Assault Core Embodiment 
Level 50: Ion Core Final Judgement 
Level 50: Musculature Total Core Revamp 
------------

 



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		|-------------------------------------------------------------------|

 

I know I didn't screw this one up like the other one I posed lol

Ive got a maxed out spines/fire.  Played ss/elec, ss/fire, ss/regen on brutes (plus many tank combos).  So was looking for a content and nice end game combo.  Not planning to AE it, but some combination of content and occasional PL through some slow levels.

Edited by RageusQuitus2
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Ah, I got tired of spines/fire...got 2 of them collecting dust.  Just boring, tried SS/Fire and the rage crash was annoying and didn't care for a crappy build for Rad/fire I tried.  Psi/fire and was ripping up stuff I got to 100 vet levels in 2 weeks where as the other 4 didn't make it up to 30 vet levels.

 

For mace, I will say its satisfying smashing things with a wrench.  Fire, I don't see it as useful when running content as  Burn is kinda useless unless you are solo.  Stuff dies to fast from your group.

Edited by Outrider_01

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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11 minutes ago, Outrider_01 said:

, I got tired of spines/fire...got 2 of them collecting dust. 

Thats my one and only farmer.  Tired of farming so looking at something more well rounded.  I like fire armor cause of fiery embrace increase to damage.

Edited by RageusQuitus2
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I really enjoy psi melee. I started my toon as psi/ice, then switched to psi/fire, then psi/elect, then back to psi/ice, then psi/inv, and finally settled on psi/wp. 

 

I am happy with the toon. I think greater psi blade is really powerful and mass levitate is a lot of fun. 

 

Dont let anyone try to tell you a set is no good, cause I avoided claws forever and finally made a claw/wp brute and he is 1 of my favs now.

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