srmalloy Posted September 4, 2020 Posted September 4, 2020 12 hours ago, Bill Z Bubba said: Oh, the horrors you must have seen. Bless your heart. Normally, you would expect that a level 50 character you invited to a team would quickly join the team where it was forming; when AE was new, it was a crapshoot whether you'd get "Where do I go?" followed by "How do I get there?" when you told them what zone you were in. I remember one Citadel where the leader got five of these AE babies back-to-back before giving up and running with seven.
MTeague Posted September 4, 2020 Posted September 4, 2020 I'm not morally opposed to a change or anything, but I'd certainly file this under "Really Good Problems to Have". I'd just splurge on Winter-O's and kit out some new characters if I got close to the limit. Ultimately though, I just don't really value Influence. It's useful to me to buy things to kit out my characters, of course. But I don't chase it as an end in itself. If I were at max influence cap, but all my existing characters have all the IO's I want, and I therefore play "for nothing" because I don't get any influence.... okay. I'm fine with that. What was I gonna do with the influence anyway? Maybe I'd host a Backstory Competition or something? But full disclosure, I'm also the kind of player who can leave loot behind in Skyrim dungeons or Fallout zones and not care. I have some packrat tendancies in real life, but not so much when gaming Roster: MTeague's characters: The Good, The Bad, and The Gold
Lines Posted September 4, 2020 Posted September 4, 2020 41 minutes ago, MTeague said: But full disclosure, I'm also the kind of player who can leave loot behind in Skyrim dungeons or Fallout zones and not care. We can no longer be best friends. 1 1 1
MunkiLord Posted September 5, 2020 Posted September 5, 2020 On 9/3/2020 at 8:27 PM, Bill Z Bubba said: Oh, the horrors you must have seen. Bless your heart. Every time I see this phrase I can't help but think of Bob Lovell from HMS. Anyone else familiar with these commercials? The Trevor Project
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