TheGentlemanGhostronaut Posted May 24, 2019 Share Posted May 24, 2019 I apologise if this is in the wrong place, let me know if it is and I'll delete it. I've decided to re-imagine my original CoH character, from back in the faaaaaaar distant year of 2004, she was originally a crippled person in a power suit that everyone thought was a robot, she was named Violet Drone and she was a Martial Arts / Super Reflexes Scrapper, though admittedly I didn't really like SR, it felt... well... crap. Anyway, this iteration is Violet's AI robo-daughter, Blitz Bunny! I plan to use her as a Scrapper like her mother, but I'm torn on what powers to use! She's high octane, agile, 100% machine. I've tried Martial Arts and Staff Fighting, both are awesome visually, and I've tried Super Reflexes (it's still a bit pants, but I'm only lvl 6). All input is greatly received! Link to comment Share on other sites More sharing options...
Adeon Hawkwood Posted May 24, 2019 Share Posted May 24, 2019 What about Claws/Invulnerability? I feel like Claws works well for a fast agile character and Invulnerability is good for a robot since it represents them just shrugging off hits. Defender Smash! Link to comment Share on other sites More sharing options...
TheGentlemanGhostronaut Posted May 25, 2019 Author Share Posted May 25, 2019 Invulnerability always seems quite "I stand still and take it all!", though I'm open to be being convinced otherwise! How are Electric Armour and Regeneration? Do you think either of those would work with a Robot? Link to comment Share on other sites More sharing options...
UprightMan Posted May 25, 2019 Share Posted May 25, 2019 Savage Melee - fast animations and goes well with the 'Blitz' theme. Bio armor with minimal fx - swarms of nanites constantly repairing, adjusting and attacking enemies. My $0.02 Kind Regards, @UprightMan Link to comment Share on other sites More sharing options...
Lavitz Posted May 25, 2019 Share Posted May 25, 2019 How about street justice and invulnerability? I mean, she is metal, no? Willpower is the go to if you don’t want extra secondary powers to toggle. Link to comment Share on other sites More sharing options...
MetaVileTerror Posted May 25, 2019 Share Posted May 25, 2019 Energy Aura is fantastic and dodge-y, and very tech-friendly for conceptualization. It's probably my favourite Defense set. Link to comment Share on other sites More sharing options...
TheGentlemanGhostronaut Posted May 25, 2019 Author Share Posted May 25, 2019 Savage Melee - fast animations and goes well with the 'Blitz' theme. Bio armor with minimal fx - swarms of nanites constantly repairing, adjusting and attacking enemies. My $0.02 I tried out Bio Armour animations just now, it would be cool if the Minimal FX spread to all the powers but alas you still end up with big bio-chunks on a few of them. :( Energy Aura is fantastic and dodge-y, and very tech-friendly for conceptualization. It's probably my favourite Defense set. With Energy Aura being dodge-y does it suffer in similar ways to Super Reflexes? How is Electric Armour? It looks like it could fit conceptually but it also looks really endurance heavy. Link to comment Share on other sites More sharing options...
Lavitz Posted May 25, 2019 Share Posted May 25, 2019 Not sure about the Electric Armor thing, but energy aura is a favorite of mine. It looks really nice and is pretty low profile usually. Link to comment Share on other sites More sharing options...
MetaVileTerror Posted May 26, 2019 Share Posted May 26, 2019 Energy Aura is better than Super Reflexes, in my opinion, since it isn't limited to just Defense, but also has Recovery and even minor Healing. It fills in the massive gaps which exist in Super Reflexes without really losing much of the Defense. Electrical Armour is similar; like Fiery Aura but with less offensive capacity in exchange for better variety. Link to comment Share on other sites More sharing options...
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