Mannoroth Posted September 28, 2020 Posted September 28, 2020 So I recently maxed out a plant/poison controller and I am awfull at trying to make my own builds (ive always been using other peoples). Im running into problems finding a good build with this archetype though. The only one I have seen so far is.....not close to what I want because it uses Spirit tree (ugh) and no pet
Electrobolt2 Posted September 30, 2020 Posted September 30, 2020 heres a build a threw together quick like while we were farming. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Mutation ControllerPrimary Power Set: Plant ControlSecondary Power Set: PoisonPower Pool: ConcealmentPower Pool: Force of WillPower Pool: SpeedPower Pool: LeapingAncillary Pool: Stone Mastery Hero Profile:Level 1: Strangler (A) Accuracy/Control Duration (3) Recharge/Chance for Psionic Damage (5) Accuracy/Control Duration/Endurance/Recharge (5) Accuracy/Control Duration/Endurance (19) Endurance/Recharge Level 1: Alkaloid (A) Chance for +Absorb (23) Heal/RechargeTime/Endurance (23) +Recovery Level 2: Envenom (A) Chance for Lethal Damage (21) Accuracy/Endurance/Recharge (21) Defense Debuff/Endurance/Recharge Level 4: Weaken (A) Chance for Negative Energy Damage (27) ToHit Debuff/Endurance/Recharge (27) ToHit Debuff Level 6: Roots (A) Chance for Hold (7) Immobilize/Endurance (7) Accuracy/Recharge (13) Accuracy/Immobilize/Recharge (17) Immobilize/Recharge Level 8: Seeds of Confusion (A) Contagious Confusion (9) Confused/Endurance (9) Accuracy/Recharge (11) Accuracy/Confused/Recharge (11) Confused/Recharge (13) Confused Level 10: Stealth (A) Defense/Increased Global Recharge Speed (19) Defense/Endurance Level 12: Weaken Resolve (A) Chance for Res Debuff (29) Chance for Lethal Damage (29) Defense Debuff/Endurance/Recharge Level 14: Mighty Leap (A) Run Speed, Jump, Flight Speed, Range (15) Run Speed, Jump, Flight Speed, Range/Endurance (15) Knockback Reduction (4 points) Level 16: Hasten (A) Recharge Reduction IO (17) Recharge Reduction IO Level 18: Combat Jumping (A) Defense/Increased Global Recharge Speed (50) Defense/Endurance Level 20: Vines (A) Chance for Smashing Damage (31) Endurance/Hold (31) Accuracy/Recharge (31) Accuracy/Hold/Recharge (34) Hold/Recharge (34) Chance for +2 Mag Hold Level 22: Unleash Potential (A) Defense/Increased Global Recharge Speed (37) Defense/Endurance (37) Defense (40) Defense/Endurance Level 24: Super Speed (A) Run Speed, Jump, Flight Speed, Range (25) Run Speed, Jump, Flight Speed, Range/Endurance (25) Knockback Reduction (4 points) Level 26: Carrion Creepers (A) Chance of Damage(Energy) (37) Chance for Smashing Damage (40) Chance of Damage(Lethal) (40) Chance of Damage(Lethal) (42) Chance of Damage(Smashing) (42) Chance for Res Debuff Level 28: Paralytic Poison (A) Accuracy/Endurance/Recharge/Hold (43) Endurance/Recharge/Hold (43) Recharge/Hold (43) Accuracy/Hold Level 30: Grant Invisibility (A) Defense/Increased Global Recharge Speed (48) Defense/Endurance Level 32: Fly Trap (A) Resist Bonus Aura for Pets (33) Endurance/Damage/Recharge (33) Accuracy/Damage/Recharge (33) Damage/Endurance (34) Resistance Bonus Level 35: Poison Trap (A) Chance for Smashing Damage (36) Chance for Energy Damage (36) Chance of Damage(Lethal) (36) Accuracy/Damage/Endurance/Recharge (42) Chance for Res Debuff Level 38: Venomous Gas (A) Chance for Recharge Slow (39) To Hit Debuff/Endurance (39) To Hit Debuff/Recharge/Endurance (39) To Hit Debuff Level 41: Fissure (A) Chance for +Recharge (45) Accuracy/Recharge/Endurance (46) Chance for Res Debuff (46) Accuracy/Damage/Recharge/Endurance (46) Accuracy/Damage/Recharge Level 44: Seismic Smash (A) Damage/Endurance/Recharge (45) Accuracy/Damage/Endurance (45) Chance of Damage(Lethal) Level 47: Rock Armor (A) Defense/Increased Global Recharge Speed (48) Defense/Endurance (48) +Res (Teleportation), +5% Res (All) (50) Scaling Resist Damage (50) Defense/Endurance Level 49: Elixir of Life (A) TP Protection +3% Def (All)Level 1: Brawl (A) EmptyLevel 1: Containment Level 1: Prestige Power Dash | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1452;681;1362;HEX;| |78DA6594CB4F135114C6EF6DA740A1487983806001CBB350754F2202A29054F1B15| |16B85C14C6C3AA41D88C4950BFF043506DD121F890B8D8ABAF27F306AD49D89BA10| |50D1852EACA7F37D1462276D7E9DEF9C7BEE77CEEDCCE4A5838107635786940E0E2| 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Coyote Posted September 30, 2020 Posted September 30, 2020 This is what I'm running... but it has Spirit Tree 😝 Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Poisonous Plant: Level 50 Science ControllerPrimary Power Set: Plant ControlSecondary Power Set: PoisonPower Pool: ConcealmentPower Pool: LeapingPower Pool: SpeedPower Pool: FightingAncillary Pool: Stone Mastery Hero Profile:Level 1: Strangler -- Thn-Acc/Dmg/EndRdx(A), Apc-Dmg/EndRdx(3), GldNet-Dam%(3), NrnSht-Dam%(5), GhsWdwEmb-Dam%(5), GldJvl-Dam%(7)Level 1: Alkaloid -- Prv-Absorb%(A)Level 2: Entangle -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(7), Thn-Dmg/EndRdx(9), Apc-Dam%(9), GldJvl-Dam%(11), TraoftheH-Dam%(11)Level 4: Roots -- PstBls-Dam%(A), PstBls-Acc/Dmg(15), PstBls-Dmg/EndRdx(17), PstBls-Acc/Dmg/EndRdx(17), PstBls-Dmg/Rng(19), TraoftheH-Dam%(19)Level 6: Envenom -- AchHee-ResDeb%(A), AnlWkn-Acc/Rchg/EndRdx(21)Level 8: Seeds of Confusion -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(21), CrcPrs-Acc/Rchg(23), CrcPrs-Acc/Conf/Rchg(23), CrcPrs-Conf/Rchg(25), CrcPrs-Conf(25)Level 10: Weaken -- HO:Lyso(A), HO:Lyso(50)Level 12: Stealth -- LucoftheG-Def/Rchg+(A)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(27), ShlWal-ResDam/Re TP(29)Level 16: Hasten -- RechRdx-I(A), RechRdx-I(29)Level 18: Vines -- SprWiloft-Rchg/Dmg%(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(31), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(31), SprWiloft-EndRdx/Rchg(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(33), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(33)Level 20: Boxing -- Empty(A)Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(33)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(37), LucoftheG-Def/EndRdx/Rchg(37)Level 26: Carrion Creepers -- PstBls-Dam%(A), JvlVll-Dam%(34), Empty(34), Ann-ResDeb%(34), Rgn-Acc/Dmg/Rchg(36), Rgn-Acc/Rchg(36)Level 28: Paralytic Poison -- HO:Endo(A)Level 30: Spirit Tree -- NmnCnv-Regen/Rcvry+(A)Level 32: Fly Trap -- ExpRnf-+Res(Pets)(A), ExpRnf-Acc/Rchg(37), ExpRnf-Acc/Dmg(39), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-EndRdx/Dmg/Rchg(40)Level 35: Poison Trap -- Obl-%Dam(A), Arm-Dam%(40), Erd-%Dam(40), UnbCns-Dam%(42), NrnSht-Dam%(42), FuroftheG-ResDeb%(42)Level 38: Venomous Gas -- HO:Enzym(A), HO:Enzym(46)Level 41: Fissure -- PstBls-Acc/Dmg/EndRdx(A), PstBls-Dam%(43), JvlVll-Dam%(43), Empty(43), ExpStr-Dam%(45), FrcFdb-Rechg%(45)Level 44: Rock Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def(46), LucoftheG-Def/EndRdx/Rchg(46)Level 47: Seismic Smash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(48), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(48), Hct-Dam%(50), NrnSht-Dam%(50)Level 49: Earth's Embrace -- RechRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: ContainmentLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PwrTrns-+Heal(A), PrfShf-End%(13), PrfShf-EndMod(15), EndMod-I(27)Level 4: Ninja RunLevel 50: Clarion Core EpiphanyLevel 50: Diamagnetic Core Flawless InterfaceLevel 50: Melee Core EmbodimentLevel 50: Intuition Radial Paragon------------
Electrobolt2 Posted September 30, 2020 Posted September 30, 2020 they stack up pretty evening as far as numbers on def and resist. (i unchecked the non toggles for a truer pic of the numbers without the click buffs)j regen and recovery and recharge is lower on your current build but thats also likely because of the use of purples in that one i posted. having regen up and clicking on unleash potential which could be up pretty often with higher recharge boosts the numbers for defense up quite a bit (almost 60 for S&L) im also not very good with using the hamis in builds.. that could free up a few slots if i did i guess. :)
Mannoroth Posted October 1, 2020 Author Posted October 1, 2020 One thing that is strange with this build is 2 travel powers as well as 2 single target holds. Ive never seen a single build on any controller that has 2 single target holds hrmmm
roleki Posted October 1, 2020 Posted October 1, 2020 10 hours ago, Mannoroth said: One thing that is strange with this build is 2 travel powers as well as 2 single target holds. Ive never seen a single build on any controller that has 2 single target holds hrmmm Can't speak for anyone else, but if I have the opportunity to grab two ST holds, I'm taking them both and slotting them to the gills. That's a guaranteed 6 Mag hold on any target you hit, and, depending on slotting/hybrid choice, that can scale to a potential 16 Mag in two clicks. That's not too shabby. CEOs come and go, and one just went/The ingredients you got bake the cake you get
Mannoroth Posted October 1, 2020 Author Posted October 1, 2020 Huh i never though about it that way before.... very very interesting. But what about taking two travel powers AND stealth and grant invisible
Uun Posted October 1, 2020 Posted October 1, 2020 4 hours ago, roleki said: Can't speak for anyone else, but if I have the opportunity to grab two ST holds, I'm taking them both and slotting them to the gills. That's a guaranteed 6 Mag hold on any target you hit, and, depending on slotting/hybrid choice, that can scale to a potential 16 Mag in two clicks. That's not too shabby. I have Seismic Smash (Stone Mastery) on my Illusion/Poison, so 3 ST holds (and Seismic Smash is mag 4). 1 Uuniverse
roleki Posted October 1, 2020 Posted October 1, 2020 1 hour ago, Mannoroth said: Huh i never though about it that way before.... very very interesting. But what about taking two travel powers AND stealth and grant invisible Eh, those choices might be down to a particular workflow. If I were to roll a plant/poison myself, I'd go somewhere along the lines as @Coyotebut would find a way to spice up Paralytic Poison a bit. CEOs come and go, and one just went/The ingredients you got bake the cake you get
Mannoroth Posted October 1, 2020 Author Posted October 1, 2020 Oh i get it now. One thing im curious about though is wouldnt end be a huge problem with this build with only 1 slot to put shifter in?
roleki Posted October 1, 2020 Posted October 1, 2020 4 minutes ago, Mannoroth said: Oh i get it now. One thing im curious about though is wouldnt end be a huge problem with this build with only 1 slot to put shifter in? If you're talking about the one the person posted and said right there that they threw it together while farming, I would imagine that's not been road tested. If you look at Coyote's build, you can see they threw some Recovery Uniques in Health and put a couple +EndMods in Stamina. That is about what I would expect to need in a build running that many toggles. CEOs come and go, and one just went/The ingredients you got bake the cake you get
Electrobolt2 Posted October 1, 2020 Posted October 1, 2020 along with what was said above on use of the 2 travel powers and stealth and grant invis. part of that was to use as mules for LOTG global recharge. and part was all around movement and stealth the 2 travel powers 3 slotted with set is to double up the def bonus from those sets. yes this is not road tested. as we discussed i just threw it together based on how i usually do builds. it would likely need some tweaking, and does not have any buffs from incarnet choices yet. feel free to use that build as a jumping off point to play around and hone it in. ive been reading the links on the two builds above and have already worked on tweaking it some for use with procs and incarnet :)
Dahkness Posted October 6, 2020 Posted October 6, 2020 (edited) On 9/28/2020 at 2:07 PM, Mannoroth said: So I recently maxed out a plant/poison controller and I am awfull at trying to make my own builds (ive always been using other peoples). Im running into problems finding a good build with this archetype though. The only one I have seen so far is.....not close to what I want because it uses Spirit tree (ugh) and no pet I've played a lot of poison and ran a lot of ITFs to play test a lot of things. What powers do you know you do not want from plant control? And are you looking to go with SS/SJ/FLY? Ill try to work up a build for you after I get to know a little of your play style Edited October 6, 2020 by Hops Kill Most ITFs! Defender Tank! dahkness11 - Twitch
GreenAx Posted October 12, 2020 Posted October 12, 2020 This is what I'm mostly running, well working towards don't have all the sets yet. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer meal deal: Level 50 Magic Controller Primary Power Set: Plant Control Secondary Power Set: Poison Power Pool: Fighting Power Pool: Teleportation Ancillary Pool: Mace Mastery Hero Profile: ------------ Level 1: Strangler BslGaz-Slow%(A), BslGaz-Acc/EndRdx/Rchg/Hold(3), BslGaz-Acc/Hold(3), BslGaz-Acc/Rchg(5), UnbCns-Acc/Rchg(23), UnbCns-Hold/Rchg(25) Level 1: Alkaloid Pnc-Heal/+End(A), Pnc-Heal(5), Pnc-Heal/Rchg(7), Pnc-Heal/EndRedux/Rchg(7) Level 2: Envenom TchofLadG-%Dam(A), TchofLadG-DefDeb/EndRdx(19), ShlBrk-%Dam(19), ShlBrk-Acc/Rchg(21) Level 4: Weaken CldSns-%Dam(A), SphIns-%ToHit(9), Acc-I(46) Level 6: Roots TraoftheH-Dam%(A), PstBls-Dam%(9), SprOvrPrs-Rchg/Energy Font(11), PstBls-Dmg/EndRdx(11), PstBls-Acc/Dmg/EndRdx(42), PstBls-Dmg/Rchg(43) Level 8: Seeds of Confusion CrcPrs-Conf(A), CrcPrs-Conf/Rchg(13), CrcPrs-Acc/Conf/Rchg(15), CrcPrs-Conf%(15), CrcPrs-Conf/EndRdx(17), CrcPrs-Acc/Rchg(25) Level 10: Boxing Acc-I(A) Level 12: Spirit Tree NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(13), NmnCnv-Heal/Rchg(21), NmnCnv-EndRdx/Rchg(23) Level 14: Teleport Jnt-EndRdx/Rng(A), Jnt-Rng(17) Level 16: Elixir of Life GldArm-3defTpProc(A) Level 18: Vines SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SprWiloft-EndRdx/Rchg(27), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(29), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(29), SprWiloft-Rchg/Dmg%(31) Level 20: Tough StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(43) Level 22: Recall Friend Tim&SpcMn-Stlth(A) Level 24: Neurotoxic Breath ImpSwf-Dam%(A) Level 26: Carrion Creepers FrcFdb-Rechg%(A), TraoftheH-Dam%(31), ImpSwf-Dam%(31), SprFrzBls-Acc/Dmg/Rchg(33), PstBls-Dam%(33), PstBls-Acc/Dmg(33) Level 28: Antidote ImpSki-Status(A) Level 30: Weave LucoftheG-Def/Rchg+(A), LucoftheG-Def(34), ShlWal-ResDam/Re TP(40), ShlWal-Def/EndRdx(43) Level 32: Fly Trap ExpRnf-+Res(Pets)(A), OvrFrc-Acc/Dmg(34), ExpRnf-Acc/Dmg(34), ExpRnf-Acc/Dmg/Rchg(36), OvrFrc-Acc/Dmg/End(36), OvrFrc-Dam/KB(36) Level 35: Poison Trap Obl-%Dam(A), UnbCns-Dam%(37), ScrDrv-Dam%(37), GldNet-Dam%(37), GhsWdwEmb-Dam%(39), Erd-%Dam(39) Level 38: Venomous Gas DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-ToHitDeb(39), DarWtcDsp-Rchg/EndRdx(40), DarWtcDsp-ToHitdeb/Rchg/EndRdx(40) Level 41: Poisonous Ray AnlWkn-DefDeb(A), AnlWkn-Acc/DefDeb(42), AnlWkn-Acc/Rchg(42), AnlWkn-DefDeb/EndRdx/Rchg(50), AnlWkn-%ToHit(50) Level 44: Disruptor Blast FrcFdb-Rechg%(A), PstBls-Acc/Dmg(45), PstBls-Dmg/EndRdx(45), PstBls-Dmg/Rchg(45), PstBls-Dam%(46), PstBls-Acc/Dmg/EndRdx(46) Level 47: Summon Tarantula UndDfn-DefDeb/Rchg(A), UndDfn-DefDeb/EndRdx(48), UndDfn-DefDeb(48), UndDfn-DefDeb/Rchg/EndRdx(48), UndDfn-Rchg(50) Level 49: Scorpion Shield LucoftheG-Def/Rchg+(A) Level 1: Brawl Empty(A) Level 1: Containment Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Heal-I(A) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A) Level 50: Cardiac Radial Paragon Level 50: Ion Partial Core Judgement Level 50: Diamagnetic Partial Core Conversion Level 50: Banished Pantheon Partial Core Improved Ally Level 50: Ageless Total Core Invocation Level 50: Control Core Embodiment ------------ http://www.cohplanner.com/mids/download.php?uc=1546&c=727&a=1454&f=HEX&dc=78DA6594CB4F135114C6EF3053A0A54881B63C5B5A28054A5BA9BAD788408C34697CAD549C94A14E523AA4AD89C6950BFF0215F0B5C55762A2C8CBA51ADDF88C9A68624C5CE94624C68DAB7A98EF4027E904FA9BFBDD73CE77E6DC6993E70E381F8C5DDC2B24D770562D1426868D5C316F64B35ADE9654337A5AD0659FD6D46C60923E6A681528876C45C753593557DC5A792D01FBCF4E4DC553865E3072A23E6550E8A89E3953D4739926737554CB6A3346BEA81675238780A436A9A7F59CE63457E39A3A43D19D23337A3A6E299C54D31A7D148A5AFE7C2B7515A5FF4792E0AB64135FAA84F029A2EA33F323A87C02BD63C484225A47C0AB6E4A33F34BB208CAA6A604C06A3FB30B9C757328C54AAF91DFF48A592D9BF5DD323847B132EA56C93FE15DEB449D58BB30B948FB36EEDB764332B5DA55EC3928DEE463AC0756C0C812B844E135A86FAB39811E9C27C11DA7982AE83ACDCF3C014A749C76F80A3BF7B24CB5EA780E75C7D18BF318E83E027A0F837D945F8F7CA9DEC91E0EF01A3D7703D76ED885E75DA1B4467ECEC60568EDB79977C0CEBBCC7BA0FF3E28935733FA929A5B24738E917FD8EBA53D0FF684A701FEF3E4DFC2FE2D0B885F25B4B17FDB25C4F979DE7E8E09AC60DE019E7F6011BC4EF53AD8A3C38758857C7D3C2B9F0775826E9ECD219C7F64143DAE91DCC5DE5D7FE11DFC8ABDE006D63D7F98DFA0F77C076F927737E7760BD40D1D446CE802FA0B8D20363C0DFFF03ADEB55B94DBCB3DF63E414E7819EC5B63AE8257E870FAE1A3F4BF8136F0167506DE8189F7D0131FC059CA19E4DE0679A6519E5994DFD928BFAB319E698CDFE179CA8DB35FFC197277BE603E653E67BF97FC3DA59C213E87219E79A7B2FDBDA73FBA361BDD524A918ADDA10A2551A1ECAE50F65428E3154A4AD9FE651092A9D85D62F3C4CC4E7E3968977B976298C16FAB1682B66ED5FAA16D58B539CC62D3A0B4AF99EEB151F2BACBF76B16FD47A87C7FD9A23FEC2EDFFF071E510653
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