TG BrainFog Posted November 11, 2020 Share Posted November 11, 2020 Hey everybody. A character name popped into my head, which then lead to a powerset combination. I don't want to give away the name, but the powers involved would be gravity and pain domination. I'm also wanting to use the character as an extension of the idea of the old taxibots. So I want to squeeze recall into the build, enough pain domination to be a sensible healer, but at least make some contribution offensively to the team I'm on. For character reasons the chosen travels should be flight. I dug through the forums and the old 3500 builds in hopes that I might find some kind of jumping off point, but to no avail. Would anyone be willing to throw something together for me to start from? I'm god-awful at build creations, I always end up with a build that is both weak dps and defensively. It's a skill, I guess. Any input would be appreciated. Link to comment Share on other sites More sharing options...
Blackfeather Posted November 11, 2020 Share Posted November 11, 2020 Shortform Build Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic ControllerPrimary Power Set: Gravity ControlSecondary Power Set: Pain DominationPower Pool: TeleportationPower Pool: FlightPower Pool: SpeedPower Pool: FightingAncillary Pool: Psionic Mastery Hero Profile:Level 1: Lift -- FrcFdb-Rechg%(A), Apc-Dmg(3), Apc-Acc/Dmg/Rchg(3), Apc-Acc/Rchg(5), Apc-Dmg/EndRdx(5), Apc-Dam%(7)Level 1: Nullify Pain -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11)Level 2: Gravity Distortion -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(13), BslGaz-Rchg/Hold(13), BslGaz-EndRdx/Rchg/Hold(15)Level 4: Share Pain -- NmnCnv-Regen/Rcvry+(A)Level 6: Propel -- FrcFdb-Rechg%(A), SuddAcc--KB/+KD(17), SprWntBit-Acc/Dmg(17), SprWntBit-Acc/Dmg/EndRdx(19), SprWntBit-Dmg/EndRdx/Acc/Rchg(19)Level 8: Crushing Field -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(21), Rgn-Acc/Rchg(21), Rgn-Dmg/EndRdx(23), Rgn-Knock%(23)Level 10: Recall Friend -- WntGif-ResSlow(A)Level 12: Dimension Shift -- SprOvrPrs-EndRdx/Rchg(A), SprOvrPrs-Rchg/Energy Font(25)Level 14: Teleport -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(25), BlsoftheZ-ResKB(27)Level 16: Hover -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(27)Level 18: Gravity Distortion Field -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(29), SprWiloft-EndRdx/Rchg(29), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31), SprWiloft-Rchg/Dmg%(31)Level 20: Soothing Aura -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(33), Pnc-Heal/EndRedux/Rchg(33), Pnc-Heal(33), Pnc-Heal/+End(34)Level 22: Hasten -- RechRdx-I(A), RechRdx-I(34)Level 24: Kick -- Empty(A)Level 26: Wormhole -- SuddAcc--KB/+KD(A), AbsAmz-Stun(34), AbsAmz-Acc/Stun/Rchg(36), AbsAmz-Acc/Rchg(36), AbsAmz-EndRdx/Stun(36), AbsAmz-ToHitDeb%(37)Level 28: World of Pain -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(39), UnbGrd-EndRdx/Rchg(39)Level 30: Tough -- GldArm-3defTpProc(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-EndRdx/Rchg(40), UnbGrd-ResDam/EndRdx/Rchg(40), UnbGrd-Max HP%(40)Level 32: Singularity -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(42), BldMnd-Acc/EndRdx(42), BldMnd-Acc/Dmg/EndRdx(42), BldMnd-Acc(43), BldMnd-Dmg(43)Level 35: Anguishing Cry -- AchHee-ResDeb%(A), TchofLadG-%Dam(43), ShlBrk-%Dam(45), ShlBrk-Acc/DefDeb(45), ShlBrk-Acc/Rchg(45), ShlBrk-Acc/EndRdx/Rchg(46)Level 38: Indomitable Will -- LucoftheG-Def/Rchg+(A)Level 41: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(46), UnbGrd-EndRdx/Rchg(46), UnbGrd-ResDam/EndRdx/Rchg(48)Level 44: Weave -- Rct-Def(A), Rct-Def/EndRdx(48), Rct-EndRdx/Rchg(48), Rct-Def/Rchg(50), Rct-Def/EndRdx/Rchg(50), Rct-ResDam%(50)Level 47: Long Range Teleport -- Empty(A)Level 49: Painbringer -- RgnTss-Regen+(A)Level 1: Brawl -- Acc-I(A)Level 1: ContainmentLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- UnbLea-Stlth(A)Level 2: Rest -- RechRdx-I(A)Level 4: Ninja RunLevel 2: Swift -- Flight-I(A)Level 2: Health -- Mrc-Rcvry+(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)Level 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas Medallion------------ Longform Build Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic ControllerPrimary Power Set: Gravity ControlSecondary Power Set: Pain DominationPower Pool: TeleportationPower Pool: FlightPower Pool: SpeedPower Pool: FightingAncillary Pool: Psionic Mastery Hero Profile:Level 1: Lift [*] (A) Force Feedback - Chance for +Recharge [*] (3) Apocalypse - Damage [*] (3) Apocalypse - Accuracy/Damage/Recharge [*] (5) Apocalypse - Accuracy/Recharge [*] (5) Apocalypse - Damage/Endurance [*] (7) Apocalypse - Chance of Damage(Negative)Level 1: Nullify Pain [*] (A) Preventive Medicine - Heal [*] (7) Preventive Medicine - Heal/Endurance [*] (9) Preventive Medicine - Endurance/RechargeTime [*] (9) Preventive Medicine - Heal/RechargeTime [*] (11) Preventive Medicine - Heal/RechargeTime/Endurance [*] (11) Preventive Medicine - Chance for +AbsorbLevel 2: Gravity Distortion [*] (A) Basilisk's Gaze - Accuracy/Hold [*] (13) Basilisk's Gaze - Accuracy/Recharge [*] (13) Basilisk's Gaze - Recharge/Hold [*] (15) Basilisk's Gaze - Endurance/Recharge/HoldLevel 4: Share Pain [*] (A) Numina's Convalesence - +Regeneration/+RecoveryLevel 6: Propel [*] (A) Force Feedback - Chance for +Recharge [*] (17) Sudden Acceleration - Knockback to Knockdown [*] (17) Superior Winter's Bite - Accuracy/Damage [*] (19) Superior Winter's Bite - Accuracy/Damage/Endurance [*] (19) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTimeLevel 8: Crushing Field [*] (A) Ragnarok - Damage [*] (21) Ragnarok - Accuracy/Damage/Recharge [*] (21) Ragnarok - Accuracy/Recharge [*] (23) Ragnarok - Damage/Endurance [*] (23) Ragnarok - Chance for KnockdownLevel 10: Recall Friend [*] (A) Winter's Gift - Slow Resistance (20%)Level 12: Dimension Shift [*] (A) Superior Overpowering Presence - Endurance/RechargeTime [*] (25) Superior Overpowering Presence - RechargeTime/Energy FontLevel 14: Teleport [*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range [*] (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance [*] (27) Blessing of the Zephyr - Knockback Reduction (4 points)Level 16: Hover [*] (A) Luck of the Gambler - Defense [*] (27) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 18: Gravity Distortion Field [*] (A) Superior Will of the Controller - Accuracy/Control Duration [*] (29) Superior Will of the Controller - Control Duration/Recharge [*] (29) Superior Will of the Controller - Endurance/Recharge [*] (31) Superior Will of the Controller - Accuracy/Control Duration/Endurance [*] (31) Superior Will of the Controller - Accuracy/Control Duration/Endurance/Recharge [*] (31) Superior Will of the Controller - Recharge/Chance for Psionic DamageLevel 20: Soothing Aura [*] (A) Panacea - Heal/Endurance [*] (33) Panacea - Endurance/Recharge [*] (33) Panacea - Heal/Endurance/Recharge [*] (33) Panacea - Heal [*] (34) Panacea - +Hit Points/EnduranceLevel 22: Hasten [*] (A) Recharge Reduction IO [*] (34) Recharge Reduction IOLevel 24: Kick [*] (A) EmptyLevel 26: Wormhole [*] (A) Sudden Acceleration - Knockback to Knockdown [*] (34) Absolute Amazement - Stun [*] (36) Absolute Amazement - Accuracy/Stun/Recharge [*] (36) Absolute Amazement - Accuracy/Recharge [*] (36) Absolute Amazement - Endurance/Stun [*] (37) Absolute Amazement - Chance for ToHit DebuffLevel 28: World of Pain [*] (A) Steadfast Protection - Resistance/+Def 3% [*] (37) Unbreakable Guard - Resistance [*] (37) Unbreakable Guard - RechargeTime/Resistance [*] (39) Unbreakable Guard - Resistance/Endurance/RechargeTime [*] (39) Unbreakable Guard - Endurance/RechargeTimeLevel 30: Tough [*] (A) Gladiator's Armor - TP Protection +3% Def (All) [*] (39) Unbreakable Guard - Resistance/Endurance [*] (40) Unbreakable Guard - Endurance/RechargeTime [*] (40) Unbreakable Guard - Resistance/Endurance/RechargeTime [*] (40) Unbreakable Guard - +Max HPLevel 32: Singularity [*] (A) Blood Mandate - Accuracy/Damage [*] (42) Blood Mandate - Damage/Endurance [*] (42) Blood Mandate - Accuracy/Endurance [*] (42) Blood Mandate - Accuracy/Damage/Endurance [*] (43) Blood Mandate - Accuracy [*] (43) Blood Mandate - DamageLevel 35: Anguishing Cry [*] (A) Achilles' Heel - Chance for Res Debuff [*] (43) Touch of Lady Grey - Chance for Negative Damage [*] (45) Shield Breaker - Chance for Lethal Damage [*] (45) Shield Breaker - Accuracy/Defense Debuff [*] (45) Shield Breaker - Accuracy/Recharge [*] (46) Shield Breaker - Accuracy/Endurance/RechargeLevel 38: Indomitable Will [*] (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 41: Mind Over Body [*] (A) Unbreakable Guard - Resistance [*] (46) Unbreakable Guard - Resistance/Endurance [*] (46) Unbreakable Guard - Endurance/RechargeTime [*] (48) Unbreakable Guard - Resistance/Endurance/RechargeTimeLevel 44: Weave [*] (A) Reactive Defenses - Defense [*] (48) Reactive Defenses - Defense/Endurance [*] (48) Reactive Defenses - Endurance/RechargeTime [*] (50) Reactive Defenses - Defense/RechargeTime [*] (50) Reactive Defenses - Defense/Endurance/RechargeTime [*] (50) Reactive Defenses - Scaling Resist DamageLevel 47: Long Range Teleport [*] (A) EmptyLevel 49: Painbringer [*] (A) Regenerative Tissue - +RegenerationLevel 1: Brawl [*] (A) Accuracy IOLevel 1: ContainmentLevel 1: Prestige Power Dash [*] (A) EmptyLevel 1: Prestige Power Slide [*] (A) EmptyLevel 1: Prestige Power Quick [*] (A) EmptyLevel 1: Prestige Power Rush [*] (A) EmptyLevel 1: Prestige Power Surge [*] (A) EmptyLevel 1: Sprint [*] (A) Unbounded Leap - +StealthLevel 2: Rest [*] (A) Recharge Reduction IOLevel 4: Ninja RunLevel 2: Swift [*] (A) Flight Speed IOLevel 2: Health [*] (A) Miracle - +RecoveryLevel 2: Hurdle [*] (A) Jumping IOLevel 2: Stamina [*] (A) Performance Shifter - EndMod [*] (15) Performance Shifter - Chance for +EndLevel 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas Medallion------------ Key Points: Moderate positional defences (~25%) Hardcapped S/L resistances Dips into the Teleport pool to get Fold Space (combine with procced out Anguishing Cry for AoE damage/resistance debuff) Hasten should be perma via Force Feedback Lift/Propel Give it a whirl on beta, see how it treats you! Would be interested in seeing how it performs. Link to comment Share on other sites More sharing options...
Meknomancer Posted November 12, 2020 Share Posted November 12, 2020 Not sure i'd stick a rag proc in an immob i don't think it will do anyhting or am i wrong? It would be nice to knock mobs down before they get immob'd but i'm pretty sure you'd be better off with the other rag piece in there. Otherwise it looks like a lot of fun 🙂 Link to comment Share on other sites More sharing options...
Meknomancer Posted November 13, 2020 Share Posted November 13, 2020 Thats good news thanks for confirming. Link to comment Share on other sites More sharing options...
Carnifax Posted November 13, 2020 Share Posted November 13, 2020 12 hours ago, 5099y_74c05 said: The immobs no longer resist KD they only resist KB now. Is this true for Gravity? I thought only immobs which previously prevented any kB or kd do this (fire, earth, ice and plant). Essentially they reduce any kB/kd to 0.01 (anything under 0.67 is knockdown) Grav, Dark and Elec don't change kB at all as far as I knew. My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha] Link to comment Share on other sites More sharing options...
Doomguide2005 Posted November 13, 2020 Share Posted November 13, 2020 I'm unsure, minimal experience, particularly recent with those sets. Most of mine is with Earth. But at least that used to be the case. The only resist or protection from KB/KD was in Gravity's holds but not its Immobilize. Yet another reason to test it on the Test server first. Link to comment Share on other sites More sharing options...
Blackfeather Posted November 13, 2020 Share Posted November 13, 2020 4 hours ago, 5099y_74c05 said: I was mistaken and you are correct. Gravity was not affected by the changes since it never prevented KB. Thank you for clarifying. In context of @Meknomancer question it would mean the Ragnarok PROC would cause the mobs to flop whenever it is triggered. Yup! That was indeed the intent - plenty of ways to keep enemies on the floor, combined with being able to vorp them from place to place with Wormhole/Fold Space. Link to comment Share on other sites More sharing options...
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