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I want to run fast


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Combat Teleport looks cool. Actual travel powers are for those that don't want to inject energy drinks into their veins, I want to run fast as I go from fight to fight delivering the vroom doom. Which power sets allow me to extract the most of Usain Bolt's essence from enhancement set bonuses? Which will work well with Combat Teleport?

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SR and Ninjitsu can both be made very fast (the phrase is 'stupid fast' in fact)


SR has Quickness which you can slot for Run Speed (in addition to Swift and Sprint).


Both can also slot defense set IOs which means 5 Gift of the Ancients IOs for defense/+7.5% run speed may be slotted with minimal effort.


I forget just how quick I got SR up to but back on the Live Scrapper forums there was a thread where for pure theory crafting fun folks were trying to make speedy builds.  Maybe its rosy glasses but I feel like we were managing to hit max run speeds without totally screwing up the builds.


Edit:  I can't play in Mids right now ... only a phone for internet,  but you can specifically look for Run Speed set bonuses. There's quite a few for 2 slots as I recall.

Edited by Doomguide2005
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7 hours ago, TheSonicBlade said:

Which will work well with Combat Teleport?

After a bit of playing, I discovered this works really well with powexec_location target commands, meaning you can teleport yourself right up in your target's face at the click of a button. This is the nearest you're likely to get to that stupidly good opening scene with Nightcrawler in the White House in X-Men 2.

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I like the idea of SR for Quickness, but I'm also a fan of the toys Ninjitsu gives you on a Scrapper. I have little experience with putting together builds, but I managed to get something that puts me close to the defense cap and 20mph under the speed cap. Anyone have any thoughts?



Hero Plan by Mids' Reborn : Hero Designer

Click this DataLink to open the build!

Shockwave: Level 50 Natural Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Ninjitsu
Power Pool: Teleportation
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Body Blow -- FcsSmt-Acc/Dmg(A), FcsSmt-Dmg/EndRdx(29), FcsSmt-Dmg/Rchg(29), FcsSmt-Acc/EndRdx/Rchg(31), FcsSmt-Acc/Dmg/Rchg(37)
Level 1: Ninja Reflexes -- GifoftheA-Run+(A), LucoftheG-Def/Rchg+(15), LucoftheG-Def(15)
Level 2: Smashing Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(37), Mk'Bit-Dmg/Rchg(37), Mk'Bit-Acc/EndRdx/Rchg(39), Mk'Bit-Acc/Dmg/EndRdx/Rchg(39), Mk'Bit-Dam%(43)
Level 4: Danger Sense -- GifoftheA-Run+(A), LucoftheG-Def/Rchg+(13), LucoftheG-Def(13)
Level 6: Power Siphon -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(9), GssSynFr--Rchg/EndRdx(9), GssSynFr--ToHit/Rchg/EndRdx(17)
Level 8: Shinobi-Iri -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(11), LucoftheG-Def/EndRdx(11), GifoftheA-Run+(36), WntGif-RunSpd/Jump/Fly/Rng(39), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(40)
Level 10: Kuji-In Rin -- RechRdx-I(A)
Level 12: Repulsing Torrent -- KntCrs-Dmg/EndRdx/KB(A), KntCrs-Acc/Dmg/KB(36), Ann-ResDeb%(48), PstBls-Dam%(48), SuddAcc--KB/+KD(50)
Level 14: Teleport Foe -- RechRdx-I(A)
Level 16: Seishinteki Kyoyo -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(17)
Level 18: Burst -- FrcFdb-Rchg/EndRdx(A), FrcFdb-Dmg/EndRdx/KB(19), KntCrs-Dmg/EndRdx/KB(19), KntCrs-Acc/KB(25), Obl-%Dam(50), Obl-Acc/Dmg/EndRdx/Rchg(50)
Level 20: Kuji-In Sha -- RgnTss-EndRdx/Rchg(A), RgnTss-Heal/EndRdx(21), RgnTss-Heal/Rchg(21), Ags-ResDam/EndRdx/Rchg(23), Ags-EndRdx/Rchg(25)
Level 22: Combat Jumping -- WntGif-RunSpd/Jump/Fly/Rng(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(23), WntGif-ResSlow(36), UnbLea-Jump(40), UnbLea-EndRdx(42)
Level 24: Kick -- FcsSmt-Acc/Dmg(A), FcsSmt-Dmg/EndRdx(42), FcsSmt-Dmg/Rchg(42), FcsSmt-Acc/EndRdx/Rchg(43), FcsSmt-Acc/Dmg/Rchg(43)
Level 26: Focused Burst -- CrtStr-Dmg/EndRdx/Rchg(A), CrtStr-Acc/Dmg/Rchg(27), CrtStr-Rchg/+50% Crit(27), CrtStr-Dmg/Rchg(31), CrtStr-Acc/Dmg(31), CrtStr-Acc/Dmg/EndRdx/Rchg(33)
Level 28: Bo Ryaku -- UnbGrd-ResDam(A), UnbGrd-Max HP%(46), UnbGrd-ResDam/EndRdx(46), UnbGrd-Rchg/ResDam(46)
Level 30: Tough -- GldArm-3defTpProc(A)
Level 32: Concentrated Strike -- ScrStr-Acc/Dmg(A), ScrStr-Dmg/Rchg(33), ScrStr-Acc/Dmg/Rchg(33), ScrStr-Dmg/EndRdx/Rchg(34), ScrStr-Acc/Dmg/EndRdx/Rchg(34), ScrStr-Rchg/+Crit(34)
Level 35: Weave -- GifoftheA-Run+(A), GifoftheA-Def(48)
Level 38: Maneuvers -- GifoftheA-Run+(A), LucoftheG-Def/Rchg+(45)
Level 41: Focused Accuracy -- RctRtc-Pcptn(A)
Level 44: Physical Perfection -- RgnTss-Regen+(A), RgnTss-Heal/EndRdx(45), SynSck-EndMod/+RunSpeed(45)
Level 47: Tactics -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A), UnbLea-Jump(40)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A), Run-I(7), Run-I(7)
Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(5), NmnCnv-Regen/Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PwrTrns-+Heal(A), PrfShf-EndMod(3), PrfShf-End%(3)


Edited by TheSonicBlade
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