JulioThom33 Posted November 30, 2020 Posted November 30, 2020 Hello all, I've been away for a bit, but came running back when I heard Trick Arrow was actually getting buffed! I never thought my TA/A was dead weight pre-50, but the debuffs weren't as important in the End Game. It looks like some of these changes make powers I never considered taking not only viable, but maybe necessary (I'm looking at you Entangling Arrow, Flash Arrow, and Poison Gas Arrow). I'd appreciate advice on how to improve my TA/A Offender/Proc Monster in a post I27 world. http://www.cohplanner.com/mids/download.php?uc=1495&c=733&a=1466&f=HEX&dc=78DA6594CB4F135114C6EF3C6A69A1A5A540CB9BD6F26A616801E3D220A0213C42D4B86D2665A0C5DA36D31265E93F6062D4E02B3EA231B871212FB7FE01262ED0B837C6C44471A926A61EE67CA54D3A49FBEBFDCEBDE77CF7DC3B5DB83EDDF0FAFC8D3342724F65F44221316DAC18D965C3B42FEAC57553CF087A5C73E9353D9BEE5D28A4F48C6127A5AD3C2D71767D6545BB64A693571293A699BBE63F8E5CD0B3ABC6B23669265386B9E19DCD128C6C512BFF6858CAE532DABCA1E7D3D955973538975E4D1569E4B44617F386B1DC589E45290BA974BE63269F4E6A5339D35CCF17736662414F1AF45528528D0039EBA7CF6D59E02909719AA02AE26145B389715588B82AE409F014B3EE168503AA681A562C86B768DCA58A47B456C25AE98D62CD55B7C11D66DD2EB3698F19DC67B652BB1489BD282D9295F72EE5B3219F6D8DB51357419D3930C31E865EF2786856B6F2DD21D8B1373B628F4973209F6398E739357094E98E313D716637F6B849C37AACADFFCA5AC33750B659FB77BFE5BE78DECB16BBDF117DD43732E28217573BCF7942A146D6A4C6286BF157BCEE1EC18B98B71C0B329F1EA5840FDF366BCD3BE03EB3153E5A37B87EF88B6A8D15F2D1C23D965AFCDC93C018EF41A5989F638A1FFD0F3899232EE6A89B799FD2B6B107A50DFEDA51B31D7BEF44CF4394B7037BE988F23DE9F4F25DF352AC8B6BDABA50B3FB1FE719FACD8CC043041E22F0F080CAF4A00F3D075CB3F723F809FCCC0CFE91ADBAC1BFCC3C6D39C475D59087F39DF481CD20FC8451FF392DED43BD3EF4BD1F7DEFDF05F79803388701F4A489F63988F31FC4393EA37C51E48BC6F8BD1A8E8363E0070A87A8FF0720EEE24D32A2219FD6CBF97C5423863EC75EF0BEE35B380BB5EA3DC7FD9B8B1C6BA54875BC448F88D528F11A65BC4699A851E68F14BCD5C2C16E162B5A69493DFEC71052989D393CF44F00673F9C14C77A6984E387D5DA65C93AD19FD5DA20CFFB55D164E93BBF01A387E0267BF90FB63ED9C9 1
JulioThom33 Posted November 30, 2020 Author Posted November 30, 2020 Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Kijani Mshale: Level 50 Natural Defender Primary Power Set: Trick Arrow Secondary Power Set: Archery Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: ------------ Level 1: Flash Arrow HO:Enzym(A) Level 1: Snap Shot SprVglAss-Acc/Dmg/EndRdx:50(A), SprVglAss-Acc/Dmg/EndRdx/Rchg:50(3), SprVglAss-Rchg/+Absorb:50(3), EntChs-Heal%:25(9), GldJvl-Dam%:25(19), Dvs-Hold%:30(37) Level 2: Aimed Shot SprDfnBst-Acc/Dmg:50(A), SprDfnBst-Dmg/Rchg:50(5), SprDfnBst-Dmg/EndRdx/Rchg:50(5), SprDfnBst-Acc/Dmg/EndRdx:50(9), SprDfnBst-Acc/Dmg/EndRdx/Rchg:50(19), SprDfnBst-Rchg/Heal%:50(34) Level 4: Combat Jumping LucoftheG-Def/Rchg+:25(A) Level 6: Ice Arrow GhsWdwEmb-Acc/EndRdx:25(A), GhsWdwEmb-Dam%:25(7), NrnSht-Dam%:25(7), GldNet-Dam%:25(40), ImpSwf-Dam%:25(42), UnbCns-Dam%:50(42) Level 8: Glue Arrow ImpSwf-Dam%:25(A) Level 10: Blazing Arrow Apc-Dmg:50(A), Apc-Acc/Dmg/Rchg:50(11), Apc-Acc/Rchg:50(11), Apc-Dmg/EndRdx:50(15), Apc-Dam%:50(17), GldJvl-Dam%:25(31) Level 12: Acid Arrow Ann-Acc/Dmg/EndRdx:25(A), Ann-ResDeb%:25(13), Bmbdmt-+FireDmg:30(13), PstBls-Dam%:25(15), TchofLadG-%Dam:25(17), AchHee-ResDeb%:20(31) Level 14: Kick Acc-I:25(A) Level 16: Aim RechRdx-I:25(A), GssSynFr--Build%:25(50) Level 18: Disruption Arrow RechRdx-I:25(A), EndRdx-I:25(50) Level 20: Explosive Arrow PstBls-Acc/Dmg:25(A), PstBls-Dmg/EndRdx:25(21), PstBls-Acc/Dmg/EndRdx:25(21), PstBls-Dam%:25(23), ExpStr-Dam%:20(23), SuddAcc--KB/+KD:25(37) Level 22: Tough StdPrt-ResDam/Def+:25(A), GldArm-3defTpProc:25(25) Level 24: Weave LucoftheG-Def/Rchg+:25(A), RedFrt-Def/EndRdx:25(25), RedFrt-Def/EndRdx/Rchg:25(46), RedFrt-Def:25(48) Level 26: Oil Slick Arrow RechRdx-I:25(A), PstBls-Dam%:25(27), TchofLadG-%Dam:25(27), ImpSwf-Dam%:25(29) Level 28: Hasten RechRdx-I:30(A), RechRdx(29) Level 30: Maneuvers LucoftheG-Def/Rchg+:25(A), Ksm-ToHit+:25(31), Krm-ResKB:25(42), RedFrt-Def/EndRdx:25(43), RedFrt-Def/EndRdx/Rchg:25(43), RedFrt-Def:25(43) Level 32: EMP Arrow BslGaz-Acc/Hold:25(A), BslGaz-Acc/Rchg:25(33), BslGaz-Rchg/Hold:25(33), BslGaz-Acc/EndRdx/Rchg/Hold:25(33), Lck-Acc/EndRdx/Rchg/Hold:30(34), Lck-%Hold:30(34) Level 35: Scorpion Shield LucoftheG-Def/EndRdx:25(A), LucoftheG-Def/EndRdx/Rchg:25(36), LucoftheG-Def:25(36), LucoftheG-Def/Rchg+:25(36), RedFrt-Def/EndRdx:25(37) Level 38: Rain of Arrows PstBls-Acc/Dmg:25(A), PstBls-Dmg/EndRdx:25(39), PstBls-Dmg/Rchg:25(39), PstBls-Dmg/Rng:25(39), PstBls-Acc/Dmg/EndRdx:25(40), PstBls-Dam%:25(40) Level 41: Assault EndRdx-I:25(A) Level 44: Ranged Shot SprVglAss-Acc/Dmg:50(A), SprVglAss-Dmg/Rchg:50(45), SprVglAss-Dmg/EndRdx/Rchg:50(45), StnoftheM-Dmg/EndRdx:35(45), StnoftheM-Dam%:35(46), GldJvl-Dam%:25(46) Level 47: Victory Rush EndMod-I:25(A) Level 49: Tactics GssSynFr--ToHit:25(A), GssSynFr--ToHit/EndRdx:25(50) Level 1: Brawl Acc-I:25(A) Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Clr-Stlth:25(A) Level 1: Vigilance Level 2: Rest Heal-I:25(A) Level 4: Ninja Run Level 2: Swift Run-I:25(A) Level 2: Health NmnCnv-Regen/Rcvry+:30(A) Level 2: Hurdle Jump-I:25(A) Level 2: Stamina SynSck-EndMod:25(A), SynSck-EndMod/+RunSpeed:25(48), PrfShf-End%:25(48) ------------ ------------ Set Bonus Totals: 7% DamageBuff(Smashing) 7% DamageBuff(Lethal) 7% DamageBuff(Fire) 7% DamageBuff(Cold) 7% DamageBuff(Energy) 7% DamageBuff(Negative) 7% DamageBuff(Toxic) 7% DamageBuff(Psionic) 6% Defense(Melee) 6% Defense(Smashing) 6% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 11% Defense(Energy) 11% Defense(Negative) 6% Defense(Psionic) 12.25% Defense(Ranged) 6% Defense(AoE) 8.55% Max End 83.75% Enhancement(RechargeTime) 10% Enhancement(Range) 27% Enhancement(Accuracy) 8% Enhancement(Heal) 22.5% SpeedFlying 72.49 HP (7.13%) HitPoints 22.5% JumpHeight 22.5% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 25% MezResist(Held) 25% MezResist(Immobilized) 25% MezResist(Sleep) 25% MezResist(Stunned) 25% MezResist(Terrorized) 25% MezResist(Teleport) 100% (20% chance) 7% (0.12 End/sec) Recovery 38% (1.61 HP/sec) Regeneration 3% Resistance(Smashing) 3% Resistance(Lethal) 7.5% Resistance(Fire) 7.5% Resistance(Cold) 4.5% Resistance(Toxic) 4.5% Resistance(Psionic) 37.5% SpeedRunning ------------ Set Bonuses: Superior Vigilant Assault (Snap Shot) 3.6% Max End 10% Enhancement(RechargeTime) Superior Defender's Bastion (Aimed Shot) 30.52 HP (3%) HitPoints 10% Enhancement(Range) 8% Enhancement(Heal) 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative) 10% Enhancement(RechargeTime) Luck of the Gambler (Combat Jumping) 7.5% Enhancement(RechargeTime) Ghost Widow's Embrace (Ice Arrow) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning Apocalypse (Blazing Arrow) 16% (0.68 HP/sec) Regeneration 30.52 HP (3%) HitPoints 4% DamageBuff(All) 10% Enhancement(RechargeTime) Annihilation (Acid Arrow) 1.35% Max End Positron's Blast (Explosive Arrow) 2.5% (0.04 End/sec) Recovery 2.25% Resistance(Fire,Cold), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 9% Enhancement(Accuracy) Steadfast Protection (Tough) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Gladiator's Armor (Tough) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic), MezResist(Teleport) 100% (20% chance) Luck of the Gambler (Weave) 7.5% Enhancement(RechargeTime) Red Fortune (Weave) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% Luck of the Gambler (Maneuvers) 7.5% Enhancement(RechargeTime) Karma (Maneuvers) Knockback (Mag -4), Knockup (Mag -4) Red Fortune (Maneuvers) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% Basilisk's Gaze (EMP Arrow) 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged) 2% (0.03 End/sec) Recovery 7.5% Enhancement(RechargeTime) Lockdown (EMP Arrow) 3% DamageBuff(All) Luck of the Gambler (Scorpion Shield) 10% (0.42 HP/sec) Regeneration 11.45 HP (1.13%) HitPoints 9% Enhancement(Accuracy) 7.5% Enhancement(RechargeTime) Positron's Blast (Rain of Arrows) 2.5% (0.04 End/sec) Recovery 2.25% Resistance(Fire,Cold), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 9% Enhancement(Accuracy) 6.25% Enhancement(RechargeTime) 4.5% Resistance(Toxic,Psionic), MezResist(Immobilized) 7.5%, MezResist(Held) 7.5%, MezResist(Stunned) 7.5%, MezResist(Sleep) 7.5%, MezResist(Terrorized) 7.5%, MezResist(Confused) 7.5% Superior Vigilant Assault (Ranged Shot) 3.6% Max End 10% Enhancement(RechargeTime) Sting of the Manticore (Ranged Shot) 12% (0.51 HP/sec) Regeneration Gaussian's Synchronized Fire-Control (Tactics) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning Synapse's Shock (Stamina) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning 15% SpeedRunning
KaizenSoze Posted November 30, 2020 Posted November 30, 2020 You might want to read through these threads. There are heavy proc builds. Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
Force Redux Posted December 5, 2020 Posted December 5, 2020 @JulioThom33 welcome back! @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
JayboH Posted December 5, 2020 Posted December 5, 2020 On 11/30/2020 at 4:16 PM, KaizenSoze said: You might want to read through these threads. There are heavy proc builds. ...and do it kinda quick so you can enjoy it before the proc nerfs come. Flint Eastwood
KaizenSoze Posted December 5, 2020 Posted December 5, 2020 34 minutes ago, JayboH said: ...and do it kinda quick so you can enjoy it before the proc nerfs come. I have been asking around. I even asked the PvPers. Nobody has any idea what is planed or when it's planned. So, enjoy. Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
Force Redux Posted December 5, 2020 Posted December 5, 2020 (edited) I'm enjoying my TA/Dark Blast with only one or two procs per power tops. It's a more defensive build, but I enjoy it and it should be future proof to most changes. This is actually becoming one of my to characters ever, everything I do debuffs and helps my teams in meaningful ways. Edited December 5, 2020 by Force Redux @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
JayboH Posted December 9, 2020 Posted December 9, 2020 On 12/5/2020 at 11:04 AM, KaizenSoze said: I have been asking around. I even asked the PvPers. Nobody has any idea what is planed or when it's planned. So, enjoy. I am paying attention to the closed alpha/beta developments. Flint Eastwood
Force Redux Posted December 9, 2020 Posted December 9, 2020 1 hour ago, JayboH said: I am paying attention to the closed alpha/beta developments. My best guess would be that damage procs beyond the first in a power may have diminished returns... @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
KaizenSoze Posted December 9, 2020 Posted December 9, 2020 2 hours ago, JayboH said: I am paying attention to the closed alpha/beta developments. Well, I wish they would share their plan. 1 hour ago, Force Redux said: My best guess would be that damage procs beyond the first in a power may have diminished returns... This would completely gut my build. But I have back up builds just in case. 🙂 1 Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
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