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Posted

Hello all,

 

I've been away for a bit, but came running back when I heard Trick Arrow was actually getting buffed! I never thought my TA/A was dead weight pre-50, but the debuffs weren't as important in the End Game. It looks like some of these changes make powers I never considered taking not only viable, but maybe necessary (I'm looking at you Entangling Arrow, Flash Arrow, and Poison Gas Arrow).

 

I'd appreciate advice on how to improve my TA/A Offender/Proc Monster in a post I27 world.

 

 

http://www.cohplanner.com/mids/download.php?uc=1495&c=733&a=1466&f=HEX&dc=78DA6594CB4F135114C6EF3C6A69A1A5A540CB9BD6F26A616801E3D220A0213C42D4B86D2665A0C5DA36D31265E93F6062D4E02B3EA231B871212FB7FE01262ED0B837C6C44471A926A61EE67CA54D3A49FBEBFDCEBDE77CF7DC3B5DB83EDDF0FAFC8D3342724F65F44221316DAC18D965C3B42FEAC57553CF087A5C73E9353D9BEE5D28A4F48C6127A5AD3C2D71767D6545BB64A693571293A699BBE63F8E5CD0B3ABC6B23669265386B9E19DCD128C6C512BFF6858CAE532DABCA1E7D3D955973538975E4D1569E4B44617F386B1DC589E45290BA974BE63269F4E6A5339D35CCF17736662414F1AF45528528D0039EBA7CF6D59E02909719AA02AE26145B389715588B82AE409F014B3EE168503AA681A562C86B768DCA58A47B456C25AE98D62CD55B7C11D66DD2EB3698F19DC67B652BB1489BD282D9295F72EE5B3219F6D8DB51357419D3930C31E865EF2786856B6F2DD21D8B1373B628F4973209F6398E739357094E98E313D716637F6B849C37AACADFFCA5AC33750B659FB77BFE5BE78DECB16BBDF117DD43732E28217573BCF7942A146D6A4C6286BF157BCEE1EC18B98B71C0B329F1EA5840FDF366BCD3BE03EB3153E5A37B87EF88B6A8D15F2D1C23D965AFCDC93C018EF41A5989F638A1FFD0F3899232EE6A89B799FD2B6B107A50DFEDA51B31D7BEF44CF4394B7037BE988F23DE9F4F25DF352AC8B6BDABA50B3FB1FE719FACD8CC043041E22F0F080CAF4A00F3D075CB3F723F809FCCC0CFE91ADBAC1BFCC3C6D39C475D59087F39DF481CD20FC8451FF392DED43BD3EF4BD1F7DEFDF05F79803388701F4A489F63988F31FC4393EA37C51E48BC6F8BD1A8E8363E0070A87A8FF0720EEE24D32A2219FD6CBF97C5423863EC75EF0BEE35B380BB5EA3DC7FD9B8B1C6BA54875BC448F88D528F11A65BC4699A851E68F14BCD5C2C16E162B5A69493DFEC71052989D393CF44F00673F9C14C77A6984E387D5DA65C93AD19FD5DA20CFFB55D164E93BBF01A387E0267BF90FB63ED9C9

  • Like 1
Posted

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Kijani Mshale: Level 50 Natural Defender
Primary Power Set: Trick Arrow
Secondary Power Set: Archery
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
------------
Level 1:    Flash Arrow            HO:Enzym(A)
Level 1:    Snap Shot            SprVglAss-Acc/Dmg/EndRdx:50(A), SprVglAss-Acc/Dmg/EndRdx/Rchg:50(3), SprVglAss-Rchg/+Absorb:50(3), EntChs-Heal%:25(9), GldJvl-Dam%:25(19), Dvs-Hold%:30(37)
Level 2:    Aimed Shot            SprDfnBst-Acc/Dmg:50(A), SprDfnBst-Dmg/Rchg:50(5), SprDfnBst-Dmg/EndRdx/Rchg:50(5), SprDfnBst-Acc/Dmg/EndRdx:50(9), SprDfnBst-Acc/Dmg/EndRdx/Rchg:50(19), SprDfnBst-Rchg/Heal%:50(34)
Level 4:    Combat Jumping            LucoftheG-Def/Rchg+:25(A)
Level 6:    Ice Arrow            GhsWdwEmb-Acc/EndRdx:25(A), GhsWdwEmb-Dam%:25(7), NrnSht-Dam%:25(7), GldNet-Dam%:25(40), ImpSwf-Dam%:25(42), UnbCns-Dam%:50(42)
Level 8:    Glue Arrow            ImpSwf-Dam%:25(A)
Level 10:    Blazing Arrow            Apc-Dmg:50(A), Apc-Acc/Dmg/Rchg:50(11), Apc-Acc/Rchg:50(11), Apc-Dmg/EndRdx:50(15), Apc-Dam%:50(17), GldJvl-Dam%:25(31)
Level 12:    Acid Arrow            Ann-Acc/Dmg/EndRdx:25(A), Ann-ResDeb%:25(13), Bmbdmt-+FireDmg:30(13), PstBls-Dam%:25(15), TchofLadG-%Dam:25(17), AchHee-ResDeb%:20(31)
Level 14:    Kick                Acc-I:25(A)
Level 16:    Aim                RechRdx-I:25(A), GssSynFr--Build%:25(50)
Level 18:    Disruption Arrow        RechRdx-I:25(A), EndRdx-I:25(50)
Level 20:    Explosive Arrow            PstBls-Acc/Dmg:25(A), PstBls-Dmg/EndRdx:25(21), PstBls-Acc/Dmg/EndRdx:25(21), PstBls-Dam%:25(23), ExpStr-Dam%:20(23), SuddAcc--KB/+KD:25(37)
Level 22:    Tough                StdPrt-ResDam/Def+:25(A), GldArm-3defTpProc:25(25)
Level 24:    Weave                LucoftheG-Def/Rchg+:25(A), RedFrt-Def/EndRdx:25(25), RedFrt-Def/EndRdx/Rchg:25(46), RedFrt-Def:25(48)
Level 26:    Oil Slick Arrow            RechRdx-I:25(A), PstBls-Dam%:25(27), TchofLadG-%Dam:25(27), ImpSwf-Dam%:25(29)
Level 28:    Hasten                RechRdx-I:30(A), RechRdx(29)
Level 30:    Maneuvers            LucoftheG-Def/Rchg+:25(A), Ksm-ToHit+:25(31), Krm-ResKB:25(42), RedFrt-Def/EndRdx:25(43), RedFrt-Def/EndRdx/Rchg:25(43), RedFrt-Def:25(43)
Level 32:    EMP Arrow            BslGaz-Acc/Hold:25(A), BslGaz-Acc/Rchg:25(33), BslGaz-Rchg/Hold:25(33), BslGaz-Acc/EndRdx/Rchg/Hold:25(33), Lck-Acc/EndRdx/Rchg/Hold:30(34), Lck-%Hold:30(34)
Level 35:    Scorpion Shield            LucoftheG-Def/EndRdx:25(A), LucoftheG-Def/EndRdx/Rchg:25(36), LucoftheG-Def:25(36), LucoftheG-Def/Rchg+:25(36), RedFrt-Def/EndRdx:25(37)
Level 38:    Rain of Arrows            PstBls-Acc/Dmg:25(A), PstBls-Dmg/EndRdx:25(39), PstBls-Dmg/Rchg:25(39), PstBls-Dmg/Rng:25(39), PstBls-Acc/Dmg/EndRdx:25(40), PstBls-Dam%:25(40)
Level 41:    Assault                EndRdx-I:25(A)
Level 44:    Ranged Shot            SprVglAss-Acc/Dmg:50(A), SprVglAss-Dmg/Rchg:50(45), SprVglAss-Dmg/EndRdx/Rchg:50(45), StnoftheM-Dmg/EndRdx:35(45), StnoftheM-Dam%:35(46), GldJvl-Dam%:25(46)
Level 47:    Victory Rush            EndMod-I:25(A)
Level 49:    Tactics                GssSynFr--ToHit:25(A), GssSynFr--ToHit/EndRdx:25(50)
Level 1:    Brawl                Acc-I:25(A)
Level 1:    Quick Form    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Clr-Stlth:25(A)
Level 1:    Vigilance    
Level 2:    Rest                Heal-I:25(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I:25(A)
Level 2:    Health                NmnCnv-Regen/Rcvry+:30(A)
Level 2:    Hurdle                Jump-I:25(A)
Level 2:    Stamina                SynSck-EndMod:25(A), SynSck-EndMod/+RunSpeed:25(48), PrfShf-End%:25(48)
------------
------------
Set Bonus Totals:
7% DamageBuff(Smashing)
7% DamageBuff(Lethal)
7% DamageBuff(Fire)
7% DamageBuff(Cold)
7% DamageBuff(Energy)
7% DamageBuff(Negative)
7% DamageBuff(Toxic)
7% DamageBuff(Psionic)
6% Defense(Melee)
6% Defense(Smashing)
6% Defense(Lethal)
6% Defense(Fire)
6% Defense(Cold)
11% Defense(Energy)
11% Defense(Negative)
6% Defense(Psionic)
12.25% Defense(Ranged)
6% Defense(AoE)
8.55% Max End
83.75% Enhancement(RechargeTime)
10% Enhancement(Range)
27% Enhancement(Accuracy)
8% Enhancement(Heal)
22.5% SpeedFlying
72.49 HP (7.13%) HitPoints
22.5% JumpHeight
22.5% SpeedJumping
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Confused) 25%
MezResist(Held) 25%
MezResist(Immobilized) 25%
MezResist(Sleep) 25%
MezResist(Stunned) 25%
MezResist(Terrorized) 25%
MezResist(Teleport) 100% (20% chance)
7% (0.12 End/sec) Recovery
38% (1.61 HP/sec) Regeneration
3% Resistance(Smashing)
3% Resistance(Lethal)
7.5% Resistance(Fire)
7.5% Resistance(Cold)
4.5% Resistance(Toxic)
4.5% Resistance(Psionic)
37.5% SpeedRunning

------------
Set Bonuses:
Superior Vigilant Assault
(Snap Shot)
  3.6% Max End
  10% Enhancement(RechargeTime)


Superior Defender's Bastion
(Aimed Shot)
  30.52 HP (3%) HitPoints
  10% Enhancement(Range)
  8% Enhancement(Heal)
  5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
  10% Enhancement(RechargeTime)


Luck of the Gambler
(Combat Jumping)
  7.5% Enhancement(RechargeTime)


Ghost Widow's Embrace
(Ice Arrow)
  7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning


Apocalypse
(Blazing Arrow)
  16% (0.68 HP/sec) Regeneration
  30.52 HP (3%) HitPoints
  4% DamageBuff(All)
  10% Enhancement(RechargeTime)


Annihilation
(Acid Arrow)
  1.35% Max End


Positron's Blast
(Explosive Arrow)
  2.5% (0.04 End/sec) Recovery
  2.25% Resistance(Fire,Cold), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75%
  9% Enhancement(Accuracy)


Steadfast Protection
(Tough)
  3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)


Gladiator's Armor
(Tough)
  3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic), MezResist(Teleport) 100% (20% chance)


Luck of the Gambler
(Weave)
  7.5% Enhancement(RechargeTime)


Red Fortune
(Weave)
  1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%
  1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%


Luck of the Gambler
(Maneuvers)
  7.5% Enhancement(RechargeTime)


Karma
(Maneuvers)
  Knockback (Mag -4), Knockup (Mag -4)


Red Fortune
(Maneuvers)
  1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%
  1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%


Basilisk's Gaze
(EMP Arrow)
  2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  2% (0.03 End/sec) Recovery
  7.5% Enhancement(RechargeTime)


Lockdown
(EMP Arrow)
  3% DamageBuff(All)


Luck of the Gambler
(Scorpion Shield)
  10% (0.42 HP/sec) Regeneration
  11.45 HP (1.13%) HitPoints
  9% Enhancement(Accuracy)
  7.5% Enhancement(RechargeTime)


Positron's Blast
(Rain of Arrows)
  2.5% (0.04 End/sec) Recovery
  2.25% Resistance(Fire,Cold), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75%
  9% Enhancement(Accuracy)
  6.25% Enhancement(RechargeTime)
  4.5% Resistance(Toxic,Psionic), MezResist(Immobilized) 7.5%, MezResist(Held) 7.5%, MezResist(Stunned) 7.5%, MezResist(Sleep) 7.5%, MezResist(Terrorized) 7.5%, MezResist(Confused) 7.5%


Superior Vigilant Assault
(Ranged Shot)
  3.6% Max End
  10% Enhancement(RechargeTime)


Sting of the Manticore
(Ranged Shot)
  12% (0.51 HP/sec) Regeneration


Gaussian's Synchronized Fire-Control
(Tactics)
  7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning


Synapse's Shock
(Stamina)
  7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning
  15% SpeedRunning


 

Posted
On 11/30/2020 at 4:16 PM, KaizenSoze said:

You might want to read through these threads. There are heavy proc builds.

 

 

...and do it kinda quick so you can enjoy it before the proc nerfs come.

image.png.440bd3ba66421192ca1fb954c5d313c2.pngspacer.pngFlint Eastwood

Posted (edited)

I'm enjoying my TA/Dark Blast with only one or two procs per power tops. It's a more defensive build, but I enjoy it and it should be future proof to most changes. This is actually becoming one of my to characters ever, everything I do debuffs and helps my teams in meaningful ways.

Edited by Force Redux

@Force Redux on Everlasting

----- (read my guide) -----

Gather the Shadows: A Dark Miasma Primer for Masterminds

Posted
On 12/5/2020 at 11:04 AM, KaizenSoze said:

I have been asking around. I even asked the PvPers. 

 

Nobody has any idea what is planed or when it's planned. So, enjoy. 

I am paying attention to the closed alpha/beta developments.

image.png.440bd3ba66421192ca1fb954c5d313c2.pngspacer.pngFlint Eastwood

Posted
2 hours ago, JayboH said:

I am paying attention to the closed alpha/beta developments.

Well, I wish they would share their plan. 

 

1 hour ago, Force Redux said:

My best guess would be that damage procs beyond the first in a power may have diminished returns...

This would completely gut my build. But I have back up builds just in case. 🙂

 

 

 

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