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Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

FIRE KIN : Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Stone Mastery

Hero Profile:
------------
Level 1:    Char                BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(5), BslGaz-EndRdx/Rchg/Hold:30(5), BslGaz-Acc/EndRdx/Rchg/Hold:30(7), GldJvl-Dam%:50(7), GldJvl-Acc/Dmg:50(9)
Level 1:    Transfusion            NmnCnv-Regen/Rcvry+:50(A), NmnCnv-Heal:50(9), NmnCnv-Heal/EndRdx/Rchg:50(11), NmnCnv-Heal/Rchg:50(11), NmnCnv-EndRdx/Rchg:50(13), NmnCnv-Heal/EndRdx:50(13)
Level 2:    Fire Cages            PstBls-Dam%:50(A), PstBls-Acc/Dmg/EndRdx:50(15), PstBls-Dmg/Rchg:50(15), PstBls-Dmg/EndRdx:50(17), PstBls-Acc/Dmg:50(17), Ann-ResDeb%:50(19)
Level 4:    Kick                Empty(A)
Level 6:    Combat Jumping            Ksm-ToHit+:30(A), LucoftheG-Def/Rchg+:50(21)
Level 8:    Hot Feet            Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(21), Arm-Dmg:50(23), Arm-Acc/Dmg/Rchg:50(23), Arm-Acc/Rchg:50(25), FuroftheG-ResDeb%:50(25)
Level 10:    Siphon Speed            Acc-I:50(A)
Level 12:    Flashfire            SprWiloft-Rchg/Dmg%:50(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(27), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(29), SprWiloft-EndRdx/Rchg:50(29), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(31)
Level 14:    Tough                UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(40), UnbGrd-ResDam/EndRdx:50(43), UnbGrd-ResDam:50(46)
Level 16:    Weave                LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(37), ShlWal-Def:50(39), ShlWal-Def/EndRdx:50(39)
Level 18:    Maneuvers            LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(39), Rct-Def/EndRdx:50(40), Rct-Def:50(40)
Level 20:    Speed Boost            BlsoftheZ-ResKB:50(A)
Level 22:    Tactics                AdjTrg-ToHit:50(A), AdjTrg-ToHit/Rchg:50(27), AdjTrg-ToHit/EndRdx/Rchg:50(50), AdjTrg-EndRdx/Rchg:50(50), AdjTrg-ToHit/EndRdx:50(50)
Level 24:    Vengeance            LucoftheG-Def/Rchg+:50(A)
Level 26:    Bonfire                OvrFrc-Dam/KB:50(A), PstBls-Dam%:50(33), PstBls-Acc/Dmg/EndRdx:50(33), PstBls-Dmg/Rchg:50(34), PstBls-Dmg/EndRdx:50(34), PstBls-Acc/Dmg:50(34)
Level 28:    Hasten                RechRdx-I:50(A), RechRdx-I:50(33)
Level 30:    Increase Density        GldArm-3defTpProc:50(A), StdPrt-ResDam/Def+:30(31)
Level 32:    Fire Imps            SvrRgh-PetResDam:50(A), SvrRgh-Acc:50(36), SvrRgh-Acc/Dmg/EndRdx:50(36), SvrRgh-Acc/EndRdx:50(36), SvrRgh-Dmg/EndRdx:50(37), SvrRgh-Acc/Dmg:50(37)
Level 35:    Transference            EffAdp-EndMod/Rchg:50(A), EffAdp-Acc/Rchg:50(48)
Level 38:    Fulcrum Shift            Acc-I:50(A)
Level 41:    Fissure                PstBls-Dam%:50(A), PstBls-Acc/Dmg/EndRdx:50(42), PstBls-Dmg/Rng:50(42), PstBls-Dmg/EndRdx:50(42), PstBls-Acc/Dmg:50(43), FrcFdb-Rechg%:50(43)
Level 44:    Seismic Smash            Hct-Dam%:50(A), Hct-Dmg/EndRdx:50(45), Hct-Acc/Rchg:50(45), Hct-Acc/Dmg/Rchg:50(45), Hct-Dmg:50(46), UnbCns-Dam%:50(46)
Level 47:    Rock Armor            LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(48), LucoftheG-Def/EndRdx:50(48)
Level 49:    Earth's Embrace            RechRdx-I:50(A)
Level 1:    Brawl                Empty(A)
Level 1:    Containment    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Empty(A)
Level 2:    Health                Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(3), Prv-Absorb%:50(19)
Level 2:    Hurdle                Empty(A)
Level 2:    Stamina                PrfShf-End%:50(A), PrfShf-EndMod:50(3)
Level 50:    Agility Core Paragon    
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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Posted

And very rough build for possible ae fire farms~:

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

FIRE KIN : Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Fire Mastery

Hero Profile:
------------
Level 1:    Char                BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(5), BslGaz-EndRdx/Rchg/Hold:30(5), BslGaz-Acc/EndRdx/Rchg/Hold:30(7), GldJvl-Dam%:50(7), GldJvl-Acc/Dmg:50(9)
Level 1:    Transfusion            NmnCnv-Regen/Rcvry+:50(A), NmnCnv-Heal:50(9), NmnCnv-Heal/EndRdx/Rchg:50(11), NmnCnv-Heal/Rchg:50(11), NmnCnv-EndRdx/Rchg:50(13), NmnCnv-Heal/EndRdx:50(13)
Level 2:    Fire Cages            PstBls-Dam%:50(A), PstBls-Acc/Dmg/EndRdx:50(15), PstBls-Dmg/Rchg:50(15), PstBls-Dmg/EndRdx:50(17), PstBls-Acc/Dmg:50(17), Ann-ResDeb%:50(19)
Level 4:    Kick                Empty(A)
Level 6:    Combat Jumping            Ksm-ToHit+:30(A), LucoftheG-Def/Rchg+:50(21)
Level 8:    Hot Feet            SprAvl-Rchg/KDProc:50(A), SprAvl-Acc/Dmg/EndRdx/Rchg:50(21), SprAvl-Acc/Dmg/Rchg:50(23), SprAvl-Acc/Dmg/EndRdx:50(23), SprAvl-Dmg/EndRdx:50(25), SprAvl-Acc/Dmg:50(25)
Level 10:    Siphon Speed            Acc-I:50(A)
Level 12:    Flashfire            SprWiloft-Rchg/Dmg%:50(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(27), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(29), SprWiloft-EndRdx/Rchg:50(29), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(31)
Level 14:    Tough                Ags-ResDam/EndRdx:50(A), Ags-ResDam/Rchg:50(40), Ags-EndRdx/Rchg:50(43), Ags-ResDam/EndRdx/Rchg:50(46), Ags-ResDam:50(46)
Level 16:    Weave                LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(37), ShlWal-Def:50(39), ShlWal-Def/EndRdx:50(39)
Level 18:    Maneuvers            LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(39), Rct-Def/EndRdx:50(40), Rct-Def:50(40)
Level 20:    Speed Boost            BlsoftheZ-ResKB:50(A)
Level 22:    Tactics                AdjTrg-ToHit:50(A), AdjTrg-ToHit/Rchg:50(27), AdjTrg-ToHit/EndRdx/Rchg:50(50), AdjTrg-EndRdx/Rchg:50(50), AdjTrg-ToHit/EndRdx:50(50)
Level 24:    Vengeance            LucoftheG-Def/Rchg+:50(A)
Level 26:    Bonfire                OvrFrc-Dam/KB:50(A), PstBls-Dam%:50(33), PstBls-Acc/Dmg/EndRdx:50(33), PstBls-Dmg/Rchg:50(34), PstBls-Dmg/EndRdx:50(34), PstBls-Acc/Dmg:50(34)
Level 28:    Hasten                RechRdx-I:50(A), RechRdx-I:50(33)
Level 30:    Increase Density        GldArm-3defTpProc:50(A), StdPrt-ResDam/Def+:30(31)
Level 32:    Fire Imps            BldMnd-Acc/Dmg:50(A), BldMnd-Dmg/EndRdx:50(36), BldMnd-Acc/EndRdx:50(36), BldMnd-Acc/Dmg/EndRdx:50(36), BldMnd-Acc:50(37), BldMnd-Dmg:50(37)
Level 35:    Transference            EffAdp-EndMod/Rchg:50(A), EffAdp-Acc/Rchg:50(48)
Level 38:    Fulcrum Shift            Acc-I:50(A)
Level 41:    Fire Ball            SprFrzBls-Rchg/ImmobProc:50(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(42), SprFrzBls-Acc/Dmg/Rchg:50(42), SprFrzBls-Acc/Dmg/EndRdx:50(42), SprFrzBls-Dmg/EndRdx:50(43), SprFrzBls-Acc/Dmg:50(43)
Level 44:    Fire Shield            Ags-ResDam/EndRdx:50(A), Ags-ResDam:50(45), Ags-ResDam/Rchg:50(45), Ags-EndRdx/Rchg:50(45), Ags-ResDam/EndRdx/Rchg:50(46)
Level 47:    [Empty]                Empty(A), Empty(48), Empty(48)
Level 49:    [Empty]                Empty(A)
Level 1:    Brawl                Empty(A)
Level 1:    Containment    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Empty(A)
Level 2:    Health                Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(3), Prv-Absorb%:50(19)
Level 2:    Hurdle                Empty(A)
Level 2:    Stamina                PrfShf-End%:50(A), PrfShf-EndMod:50(3)
Level 50:    Agility Core Paragon    
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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Posted

A quick note to those of you who have hopes of using a fire/kin troller in as fire farms set to +4 x8, it has been my experience that your pets don't live hey long even if you spam the heck out of transfusion.  With this slight draw back you find yourself in one of two different camps.  The first is constantly trying to pull up new pets which in turn takes away from the amount of CC you are doing and opens you up to alot of +4 boss hate. Or the second camp being you ingnore trying to keep up with your pets dieing and focus on CC and clearing the groups with nothing but your holds, imm, stuns, and what little dps you can muster from the epics you chose, and as most trollers can tell you straight up this is a long and very tedious fight.

Posted

I would just run something like this and steer clear from AE fire farms, it is not efficient use of your time as a controller farming. Just stick to easy open maps like BM/Demons/Council Empire

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Char -- HO:Nucle(A), Apc-Dam%(21), NrnSht-Dam%(21), GldJvl-Dam%(31), GhsWdwEmb-Dam%(31), GldNet-Dam%(31)
Level 1: Transfusion -- TchoftheN-Acc/Heal(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(40), TchoftheN-Acc/EndRdx/Rchg(43), HO:Golgi(46), ThfofEss-+End%(46)
Level 2: Fire Cages -- TraoftheH-Acc/EndRdx(A), Bmbdmt-+FireDmg(3), JvlVll-Dam%(5), PstBls-Dam%(7), TraoftheH-Dam%(7), EnfOpr-Acc/EndRdx(19)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(5)
Level 6: Super Speed -- BlsoftheZ-ResKB(A)
Level 8: Hot Feet -- PcnoftheT-Acc/EndRdx(A), Arm-Dam%(9), Obl-%Dam(9), ScrDrv-Dam%(11), Erd-%Dam(11), ImpSwf-Dam%(19)
Level 10: Siphon Speed -- Acc-I(A), RechRdx-I(23)
Level 12: Flashfire -- SprWiloft-Rchg/Dmg%(A), AbsAmz-Acc/Rchg(13), Ann-ResDeb%(13), Bmbdmt-+FireDmg(15), JvlVll-Dam%(17), PstBls-Dam%(17)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(15)
Level 16: Boxing -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40)
Level 18: Increase Density -- GldArm-3defTpProc(A)
Level 20: Speed Boost -- BlsoftheZ-ResKB(A)
Level 22: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-ResDam/EndRdx(29), UnbGrd-Max HP%(29)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25), LucoftheG-Def/EndRdx/Rchg(27)
Level 26: Bonfire -- SuddAcc--KB/+KD(A), PstBls-Acc/Dmg(36), PstBls-Dmg/EndRdx(37), PstBls-Dmg/Rchg(37), PstBls-Acc/Dmg/EndRdx(37), PstBls-Dam%(39)
Level 28: Stealth -- LucoftheG-Def/Rchg+(A)
Level 30: Invisibility -- LucoftheG-Def/Rchg+(A)
Level 32: Fire Imps -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(33), SlbAll-Build%(34), OvrFrc-Dam/KB(34)
Level 35: Transference -- PreOptmz-EndMod/Acc/Rech(A), EffAdp-EndMod/Acc/Rchg(39), PreOptmz-EndMod/Rech(39), EndMod-I(46)
Level 38: Fulcrum Shift -- Acc-I(A), RechRdx-I(40)
Level 41: Fissure -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Acc/Dmg/EndRdx(42), PstBls-Dam%(42), JvlVll-Dam%(42), Bmbdmt-+FireDmg(43), FrcFdb-Rechg%(43)
Level 44: Rock Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45), LucoftheG-Def/Rchg(45)
Level 47: Seismic Smash -- Hct-Dmg/EndRdx(A), Hct-Dam%(48), Hct-Acc/Dmg/Rchg(48), UnbCns-Dam%(48), GhsWdwEmb-Dam%(50), GldNet-Dam%(50)
Level 49: Earth's Embrace -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Musculature Core Paragon 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Freedom Phalanx Reserve 
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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@Black Assassin - Torchbearer

Posted
On 2/3/2021 at 5:21 AM, Black_Assassin said:

Just stick to easy open maps like BM/Demons/Council Empire

Where is the Battle Maiden open map?

Posted
18 hours ago, VV said:

Where is the Battle Maiden open map?

Its one of Maria Jenkin's missions. There are 2 instances of BM that I have found there - The one in the tunnels and the one on the open map. I am not sure if its both instances at some point in the arc or only 1. I would just say keep going through Maria Jenkins till you get to it. 

Also when people say the "BM Farm" really they are talking about just the map. There is a similar mission in the arc that doesn't include the AV and it just a glowie click to complete. That one is a bit better as you can clear all the mobs rather than ignoring the one with the AV in

Demons is another option and is Harvey Maylor, who I think you are introduced to via Unai Kemen - that mission is about halfway into his arc. (carnies based arc so be ready)

 

Unai gives an easy farm map, Council Empire Earth on either his 1st of 2nd mission. Close dimensional ruptures. You either get the Council Empire one first or you get a Banished Pantheon version that I think completes and gives you the next one (which would be the council empire one) just make sure you have at least 4 KB protection for the Archon Rocket launchers. 

@Black Assassin - Torchbearer

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