Apparition Posted February 10, 2021 Share Posted February 10, 2021 (edited) I would like advice concerning my Electric Armor/Staff build. It's for both general TF/SF/Trial content and Rikti farming. This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Mutation TankerPrimary Power Set: Electric ArmorSecondary Power Set: Staff FightingPower Pool: FlightPower Pool: ExperimentationPower Pool: FightingPower Pool: Speed Villain Profile:Level 1: Charged Armor -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-Rchg/ResDam:50(11), UnbGrd-ResDam/EndRdx/Rchg:50(25), ImpArm-ResPsi:40(37)Level 1: Mercurial Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Acc/Dmg/EndRdx:50(3), SprBlsCol-Acc/Dmg/Rchg:50(13), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(25), SprBlsCol-Rchg/HoldProc:50(37)Level 2: Lightning Field -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(5), SprAvl-Acc/Dmg/EndRdx:50(13), SprAvl-Acc/Dmg/EndRdx/Rchg:50(27), SprAvl-Rchg/KDProc:50(37), FuroftheG-ResDeb%:50(43)Level 4: Conductive Shield -- GldArm-End/Res:50(A), GldArm-RechRes:50(7), GldArm-Res/Rech/End:50(17), GldArm-ResDam:50(33), GldArm-3defTpProc:50(40)Level 6: Guarded Spin -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(9), SprMghoft-Acc/Dmg/Rchg:50(19), SprMghoft-Dmg/EndRdx/Rchg:50(33), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(40), SprMghoft-Rchg/Res%:50(46)Level 8: Static Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(9), UnbGrd-Rchg/ResDam:50(21), UnbGrd-ResDam/EndRdx/Rchg:50(33), StdPrt-ResDam/Def+:30(40)Level 10: Fly -- BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(11)Level 12: Grounded -- Ags-Psi/Status:50(A)Level 14: Speed of Sound -- BlsoftheZ-ResKB:50(A)Level 16: Taunt -- PrfZng-Taunt/Rchg/Rng:50(A), PrfZng-Dam%:50(17)Level 18: Energize -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(19), Pnc-Heal/Rchg:50(23), Pnc-Heal/EndRedux/Rchg:50(34), Pnc-Heal:50(42)Level 20: Eye of the Storm -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(21), Arm-Acc/Rchg:50(23), Arm-Dmg/EndRdx:50(34), Arm-Dam%:50(42), FrcFdb-Rechg%:50(46)Level 22: Lightning Reflexes -- Flight-I:50(A)Level 24: Staff Mastery Level 26: Power Sink -- EnrMnp-Stun%:20(A), PrfShf-EndMod/Acc:50(27)Level 28: Serpent's Reach -- Apc-Dmg/Rchg:50(A), Apc-Acc/Dmg/Rchg:50(29), Apc-Acc/Rchg:50(29), Apc-Dmg/EndRdx:50(34), Apc-Dam%:50(42)Level 30: Hover -- BlsoftheZ-Travel/EndRdx:50(A), LucoftheG-Def/Rchg+:50(31)Level 32: Afterburner -- LucoftheG-Def/Rchg+:50(A)Level 35: Innocuous Strikes -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Acc/Dmg/Rchg:50(36), SprGntFis-Dmg/EndRdx/Rchg:50(36), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(36), SprGntFis-Rchg/+Absorb:50(43)Level 38: Sky Splitter -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(39), Hct-Acc/Rchg:50(39), Hct-Dmg/EndRdx:50(39), Hct-Dam%:50(43), FrcFdb-Rechg%:50(46)Level 41: Kick -- Empty(A)Level 44: Tough -- UnbGrd-ResDam/EndRdx:50(A), UnbGrd-Rchg/ResDam:50(45), UnbGrd-ResDam/EndRdx/Rchg:50(45), UnbGrd-Max HP%:50(45)Level 47: Weave -- ShlWal-Def/EndRdx:50(A), ShlWal-Def:50(48), ShlWal-ResDam/Re TP:50(48), Ksm-ToHit+:30(48), LucoftheG-Def/Rchg+:50(50)Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)Level 1: Gauntlet Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- IntRdx-I:50(A)Level 2: Swift -- Flight-I:50(A)Level 2: Hurdle -- Jump-I:50(A)Level 2: Health -- Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(5), Pnc-Heal/+End:50(15), Prv-Absorb%:50(31)Level 2: Stamina -- PrfShf-End%:50(A), PwrTrns-+Heal:50(7), EndMod-I:50(15), EndMod-I:50(31)Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 1: Prestige Power Slide -- Clr-Stlth:50(A)Level 50: Musculature Radial Paragon Level 50: Degenerative Core Flawless Interface Level 50: Ion Core Final Judgement Level 50: Ageless Radial Epiphany Level 50: Born In Battle Level 50: High Pain Threshold Level 50: Invader Level 50: Marshal Level 24: Form of the Body Level 24: Form of the Mind Level 24: Form of the Soul ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1528;742;1484;HEX;| |78DA65945B6F125110C7CFC2D216684B5B286DA550E8456EED02461FBCA5696C31A| 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Cutter Posted February 11, 2021 Share Posted February 11, 2021 Looks solid to me. Very similar numbers to my build - you have way more recharge thanks to all the purples, and Musculature vs my Agility - and outside of eating toxic damage for breakfast I've found mine performs well in general content. Yours should be at least as good. (Also I might sandbag your build for eventual purple upgrade aspirations!) Spoiler This Hero build was built using Mids Reborn 3.0.2.18https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Electric Daisy: Level 50 Technology TankerPrimary Power Set: Electric ArmorSecondary Power Set: Staff FightingPower Pool: FightingPower Pool: FlightPower Pool: LeapingPower Pool: Speed Hero Profile:Level 1: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(13), UnbGrd-Max HP%(21), UnbGrd-EndRdx/Rchg(33)Level 1: Mercurial Blow -- CrsImp-Acc/Dmg(A), CrsImp-Acc/Dmg/EndRdx(37), CrsImp-Acc/Dmg/Rchg(48), CrsImp-Dmg/EndRdx(48), CrsImp-Dmg/Rchg(48), CrsImp-Dmg/EndRdx/Rchg(50)Level 2: Conductive Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(3), Ags-ResDam/EndRdx/Rchg(7), Ags-ResDam(13), Ags-Psi/Status(21), Ags-EndRdx/Rchg(33)Level 4: Guarded Spin -- LucoftheG-Def/Rchg+(A), ScrDrv-Acc/Dmg(5), ScrDrv-Dmg/EndRdx(5), ScrDrv-Acc/Dmg/EndRdx(9), ScrDrv-Dmg/Rchg(9), ScrDrv-Acc/Rchg(34)Level 6: Static Shield -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(46), UnbGrd-ResDam(46), UnbGrd-Rchg/ResDam(46)Level 8: Grounded -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(45)Level 10: Taunt -- PrfZng-Dam%(A)Level 12: Energize -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal/EndRdx/Rchg(23), Mrc-Heal/Rchg(23), Mrc-Heal/EndRdx/Rchg(45)Level 14: Lightning Field -- MghoftheT-Rchg/Res%(A), ScrDrv-Dmg/EndRdx(15), ScrDrv-Acc/Dmg/EndRdx(15), ScrDrv-Acc/Dmg(43), ScrDrv-Dmg/Rchg(43), ScrDrv-Dam%(43)Level 16: Eye of the Storm -- MghoftheT-Acc/Dmg(A), MghoftheT-Dmg/Rchg(17), MghoftheT-Acc/Dmg/Rchg(17), MghoftheT-Dmg/EndRdx/Rchg(19), MghoftheT-Acc/Dmg/EndRdx/Rchg(19), FrcFdb-Rechg%(34)Level 18: Lightning Reflexes -- Run-I(A)Level 20: Staff MasteryLevel 22: Kick -- Empty(A)Level 24: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(25), ImpArm-ResDam(25), ImpArm-ResDam/EndRdx/Rchg(27), ImpArm-ResPsi(31)Level 26: Fly -- WntGif-ResSlow(A), WntGif-RunSpd/Jump/Fly/Rng(27)Level 28: Serpent's Reach -- Dvs-Acc/Dmg/EndRdx/Rchg(A), EntChs-Acc/Dmg(29), EntChs-Dmg/EndRdx/Rchg(29), EntChs-Dmg/EndRdx(31), EntChs-Dmg/Rchg(31), EntChs-Heal%(34)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(45), Ksm-ToHit+(50)Level 32: Power Sink -- EffAdp-EndMod/Rchg(A), EffAdp-Acc/Rchg(33)Level 35: Innocuous Strikes -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)Level 38: Sky Splitter -- GntFis-Acc/Dmg(A), GntFis-Dmg/Rchg(39), GntFis-Acc/Dmg/Rchg(39), GntFis-Rchg/+Absorb(39), GntFis-Dmg/EndRdx/Rchg(40), GntFis-Acc/Dmg/EndRdx/Rchg(40)Level 41: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(42), Rct-Def(42), Rct-ResDam%(42)Level 44: Hover -- LucoftheG-Def/Rchg+(A)Level 47: Afterburner -- LucoftheG-Def/Rchg+(A)Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Run-I(A)Level 2: Rest -- RechRdx-I(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(11), Mrc-Rcvry+(40)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11)Level 1: Combo Level 1Level 1: Combo Level 2Level 1: Combo Level 3Level 20: Form of the BodyLevel 20: Form of the MindLevel 20: Form of the SoulLevel 0: Task Force CommanderLevel 0: The Atlas MedallionLevel 50: Agility Core BoostLevel 50: Mighty JudgementLevel 50: Degenerative Core InterfaceLevel 50: Carnival Total Radial Improved AllyLevel 50: Ageless InvocationLevel 50: Assault Radial Genome------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1622;746;1492;HEX;| |78DA65945B53525114C7F781A3C6C55B0AA88802695C1402B5E76E9A4DC98C333AB| |DE2118FCA44E00096D44C654D33DD4CEBA50FD0436F7D8AEE7D90EA21ADBC57765A| |9CFF1298E1CCC06F9DFF5E57F6DEC49686ADAF47974F09C97A2EA5E472F149257D4| 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decomposey Posted February 12, 2021 Share Posted February 12, 2021 (edited) I'm curious as to why you invested so much into recharge and Hasten. I know on most builds you want your attacks as fast as possible but staff attacks, compared to most other weapons, take forever to complete, so your attack speed is more limited by the animations themselves instead of by your recharge rate. Also all of your attacks have toxic damage for some reason, and I can't for the life of me figure out where it is coming from. I would like to know, because I would love to steal it 😄 But below is one of my builds (I have 3), focused more on surviveability and accuracy, because I got really annoyed at +4x8 missions when stacking Death Mages or Night Widows meant I would hit nothing. It does great in group content and iTrials, being especially fun during anything where Psi damage is a concern because you're mostly immune to it. | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1529;691;1382;HEX;| |78DA6594594F53411886E7D053B1142C605B968258768A9496C5DD18B514179AA0E| |08D9AD4937A80C65A485B14F4CAC4F5D61BFF8257FE0AF7786D5C7E807881A88088| |C6D4AF7DDF949A4E72FACCBC33DFCC3BDFCC34B210AA7C3A7AFBA8D22A4F248C743| |A3A6924AF9A296BC4988EC72C4A4AB97CCD50A32173CA4CA64DFF48C28C6552F158| |F458EADA6CCAC3DE8899304DFF44C6989A8A86E3D3339978725AD9C7676713FE702| |2D7AE429D5DFFB71CF9D698695C3153E999F89C6B642E1EF31F4FCD67CC68643E1A| |31D21933B5582F66FAE47BE6901F2D672FABAB35F119D455FD3AE8FD05F6F46BA00| |F5CF12A96AC4545055D127309ECBB00062F82CF657E0DF35BB5EB2A1F5F76835C00| |F545F22658710B7C21B1167AB3D04B233D36D263D326B87B03FC2EDEACF066B5BE8| |3B6ED13F91EDCFE81FC0856FCCD9D8CAE5ECA7AE5584F2BAFD3F29AB71EB4C9E9D9| |D86773210F6E27FA5E499C9D7BB40FA3AF72901C007704C9006387C01FE2B70A7EB| |5AA6419F6940657A5CFC1BD38F643AB3E401E046B0F918741E711F0B504D670DE9A| |65ECD3B904AEC9BC3BE137FB46C6B95057AE36E4DD2E7BAD43ACAAF320A64CB4066| |A0D5929CA228A87919E018CD2456B66269ACF40DB15264F93277962A7C851F0AD38| |69E1AD6A096117DE11B03D0C768D829BB2835666A6F58E9ED7DAEE92F7C8FB60FB0| |3F221F85B623B18DBD189F93ABBC86EB287EBF9C85EF0B258ED666CF779683D93A0| |EF2C798E9C0083E3A021B1BD8CED1D80B667901C2287C1BEBDE43EB046F2EA475E2| |DFE5ADC9CFE6AD249F2562AB752019E5460952F582FBCF26C935E78BDB9A69CE458| |8932AE73B8285A5E59AE28BC632A5F4B949562C58B95BF6D699AF6981979047E761| |7D6CD2E15D5BF14D57D25DE02254AB044192C51864A145BB5FCBB709527729982CC| |CF1FF7567D3DF75238E667517DA3A8FE0FC25C01B9| |-------------------------------------------------------------------| Edited February 12, 2021 by decomposey Link to comment Share on other sites More sharing options...
Apparition Posted February 12, 2021 Author Share Posted February 12, 2021 1 hour ago, decomposey said: I'm curious as to why you invested so much into recharge and Hasten. I know on most builds you want your attacks as fast as possible but staff attacks, compared to most other weapons, take forever to complete, so your attack speed is more limited by the animations themselves instead of by your recharge rate. Also all of your attacks have toxic damage for some reason, and I can't for the life of me figure out where it is coming from. I would like to know, because I would love to steal it 😄 But below is one of my builds (I have 3), focused more on surviveability and accuracy, because I got really annoyed at +4x8 missions when stacking Death Mages or Night Widows meant I would hit nothing. It does great in group content and iTrials, being especially fun during anything where Psi damage is a concern because you're mostly immune to it. Recharge isn’t only about the attacks, it is also to make sure that Energize is up as much as possible. I try to keep that permanent. The toxic damage is coming from Degenerative Core Interface, which has a 25% chance of toxic damage on all attacks, including Lightning Field. Thanks for the build. I will take a look at it tonight. Link to comment Share on other sites More sharing options...
decomposey Posted February 13, 2021 Share Posted February 13, 2021 Ah, usually I run with form of the soul, so the endurance from energize isn't really needed. Link to comment Share on other sites More sharing options...
Meknomancer Posted February 13, 2021 Share Posted February 13, 2021 I always thought that 3rd slot in hasten was wasted once you boosted the rech io's. At lvl 50 they give 42.4% so 2 would give 84.8%. But you boost them and they each give 53% taking you over the 100% recharge they can provide and the 3rd slot is wasted? Link to comment Share on other sites More sharing options...
Apparition Posted February 13, 2021 Author Share Posted February 13, 2021 10 minutes ago, Meknomancer said: I always thought that 3rd slot in hasten was wasted once you boosted the rech io's. At lvl 50 they give 42.4% so 2 would give 84.8%. But you boost them and they each give 53% taking you over the 100% recharge they can provide and the 3rd slot is wasted? It depends on the build. In this case it's not wasted as it still lowers the recharge of Hasten by about three seconds, bringing it closer to perma without a Force Feedback proc firing off. Link to comment Share on other sites More sharing options...
Meknomancer Posted February 13, 2021 Share Posted February 13, 2021 Maybe my mids is off but its saying boosted recharge with hasten is 97.35 seconds 3 slotted and 98.71 seconds 2 slotted. Link to comment Share on other sites More sharing options...
Apparition Posted February 13, 2021 Author Share Posted February 13, 2021 2 minutes ago, Meknomancer said: Maybe my mids is off but its saying boosted recharge with hasten is 97.35 seconds 3 slotted and 98.71 seconds 2 slotted. That's because Mids' 3.0 for some reason sometimes re-enables procs even with being saved with the procs disabled. Turn off the yellow light in Eye of the Storm. Link to comment Share on other sites More sharing options...
Meknomancer Posted February 13, 2021 Share Posted February 13, 2021 My bad didn't realise the ff+rech was on, still don't think its worth that extra slot for a couple of seconds but if its working for you its all good. Link to comment Share on other sites More sharing options...
Apparition Posted March 1, 2021 Author Share Posted March 1, 2021 Well, I gave the build a go. I thought that mag six immobilization protection while on the ground from Grounded would be enough, but it wasn't. Even while on the ground, I kept getting immobilized. So R.I.P. Hasten and damage. Here's my new build. I'm not happy about it and it really is leaning me towards just writing off melee all together on Homecoming and stick to playing Blasters, Corruptors, and Masterminds, but c'est la vie. This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Reaching Apparition: Level 50 Mutation TankerPrimary Power Set: Electric ArmorSecondary Power Set: Staff FightingPower Pool: FlightPower Pool: ExperimentationPower Pool: LeapingPower Pool: Fighting Villain Profile:Level 1: Charged Armor -- UnbGrd-ResDam/EndRdx:50(A), UnbGrd-Rchg/ResDam:50(3), UnbGrd-ResDam/EndRdx/Rchg:50(11), UnbGrd-Max HP%:50(25), ImpArm-ResPsi:40(37)Level 1: Mercurial Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Acc/Dmg/EndRdx:50(3), SprBlsCol-Acc/Dmg/Rchg:50(13), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(25), SprBlsCol-Rchg/HoldProc:50(37), AchHee-ResDeb%:20(43)Level 2: Lightning Field -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(5), SprAvl-Acc/Dmg/EndRdx:50(13), SprAvl-Acc/Dmg/EndRdx/Rchg:50(27), SprAvl-Rchg/KDProc:50(37), FuroftheG-ResDeb%:50(43)Level 4: Conductive Shield -- GldArm-End/Res:50(A), GldArm-RechRes:50(7), GldArm-Res/Rech/End:50(17), GldArm-ResDam:50(31), GldArm-3defTpProc:50(40), StdPrt-ResDam/Def+:30(46)Level 6: Guarded Spin -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(9), SprMghoft-Acc/Dmg/Rchg:50(19), SprMghoft-Dmg/EndRdx/Rchg:50(31), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(40), SprMghoft-Rchg/Res%:50(46)Level 8: Static Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(9), UnbGrd-Rchg/ResDam:50(21), UnbGrd-ResDam/EndRdx/Rchg:50(33)Level 10: Fly -- BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(11)Level 12: Grounded -- Ags-Psi/Status:50(A)Level 14: Speed of Sound -- BlsoftheZ-ResKB:50(A)Level 16: Taunt -- PrfZng-Taunt/Rchg/Rng:50(A), PrfZng-Dam%:50(17)Level 18: Energize -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(19), Pnc-Heal/Rchg:50(23), Pnc-Heal/EndRedux/Rchg:50(34), Pnc-Heal:50(40)Level 20: Eye of the Storm -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(21), Arm-Acc/Rchg:50(23), Arm-Dmg/EndRdx:50(34), Arm-Dam%:50(42), FrcFdb-Rechg%:50(46)Level 22: Lightning Reflexes -- Flight-I:50(A)Level 24: Staff Mastery Level 26: Hover -- LucoftheG-Def/Rchg+:50(A)Level 28: Serpent's Reach -- Apc-Dmg/Rchg:50(A), Apc-Acc/Dmg/Rchg:50(29), Apc-Acc/Rchg:50(29), Apc-Dmg/EndRdx:50(34), Apc-Dam%:50(42), FrcFdb-Rechg%:50(50)Level 30: Afterburner -- LucoftheG-Def/Rchg+:50(A)Level 32: Combat Jumping -- LucoftheG-Def:50(A), LucoftheG-Def/Rchg+:50(33), Ksm-ToHit+:30(33)Level 35: Innocuous Strikes -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Acc/Dmg/Rchg:50(36), SprGntFis-Dmg/EndRdx/Rchg:50(36), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(36), SprGntFis-Rchg/+Absorb:50(42)Level 38: Sky Splitter -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(39), Hct-Acc/Rchg:50(39), Hct-Dmg/EndRdx:50(39), Hct-Dam%:50(43), FrcFdb-Rechg%:50(50)Level 41: Kick -- Empty(A)Level 44: Tough -- GldArm-End/Res:50(A), GldArm-RechRes:50(45), GldArm-Res/Rech/End:50(45), GldArm-ResDam:50(45)Level 47: Weave -- ShlWal-Def/EndRdx:50(A), ShlWal-Def:50(48), ShlWal-ResDam/Re TP:50(48), LucoftheG-Def/Rchg+:50(48)Level 49: Power Sink -- EnrMnp-Stun%:20(A), PrfShf-EndMod/Acc:50(50)Level 1: Gauntlet Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- IntRdx-I:50(A)Level 2: Swift -- Flight-I:50(A)Level 2: Hurdle -- Jump-I:50(A)Level 2: Health -- Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(5), Pnc-Heal/+End:50(15), Prv-Absorb%:50(27)Level 2: Stamina -- PrfShf-End%:50(A), PwrTrns-+Heal:50(7), EndMod-I:50(15), EndMod-I:50(31)Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 1: Prestige Power Slide -- Clr-Stlth:50(A)Level 50: Agility Radial Paragon Level 50: Degenerative Core Flawless Interface Level 50: Ion Core Final Judgement Level 50: Ageless Radial Epiphany Level 50: Born In Battle Level 50: High Pain Threshold Level 50: Invader Level 50: Marshal Level 24: Form of the Body Level 24: Form of the Mind Level 24: Form of the Soul ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1549;760;1520;HEX;| |78DA6594596F125114C7EFC0D0964257285D2814BAC8D296C5E8835B9AC616935A9| 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