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Alpha Slot question for En/En


dumdum2

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Hi heroes (and Villains... and Rogues...)! 

 

The only other incarnates I have are Brutes, but I'm getting close to my first 50 on a blaster... and I have a question about the Alpha slot. He's energy/energy/force; primarily a distance hover blaster (softcapped on ranged def) that swoops in for nova goodness as needed. 

 

Energize is 6-slotted with Numina and endurance isn't really and issue except when I get blindsided by a Sapper. 

 

Obviously, I want more damage because... Blaster. But it seems to me that if I go Musculature as my alpha, I'm leaving a lot off the table since none of the secondary or tertiary effects are really that helpful for me. Whereas, with other Alphas - Vigor or Nerve (for +Def) for example - I get more bang for my buck. 

 

Am I overthinking this? Should I just go for max damage and call it a day?

 

 

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The only secondary effect you have with En/En that you can enhance with your Alpha is stun, which would require Spiritual (which also enhances recharge). Nerve is only going to enhance your defense if you have powers that can be slotted with defense enhancements (i.e., Maneuvers, Weave, etc.), but I don't think you get much bang for your buck - you're only talking about 1% or so even if you run more than one. 

 

An alternative to Musculature is Intuition Radial, which would give you damage and range enhancements.

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On 2/22/2021 at 10:31 AM, Uun said:

The only secondary effect you have with En/En that you can enhance with your Alpha is stun, which would require Spiritual (which also enhances recharge). Nerve is only going to enhance your defense if you have powers that can be slotted with defense enhancements (i.e., Maneuvers, Weave, etc.), but I don't think you get much bang for your buck - you're only talking about 1% or so even if you run more than one. 

 

An alternative to Musculature is Intuition Radial, which would give you damage and range enhancements.

I second intuition radial because I love me some range and damage.

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