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Posted

Or the rather long winded title of powersets combined that are not popular but work.

This isn't the Inv/SS thread this is the "why did they use those sets"?

 

Now granted I am relatively new to tankers as some of you know, so I might be totally wrong.

But, I'm basing this on what I see on the forums and what I see in game.

 

I recently made a Inv/KM tanker which seems to just work, i haven't seen any running around and while I like the build I don't love the build.

Most people hate KM because of the sounds but honestly it doesn't bother me. 

 

I might be biased but my first tanker is a Dark/Dark/Soul and it just slays, so I judge my other builds to this standard because I love the Dark tank so...my Inv/KM doesn't hold a torch to it.

So thinking that and fiddling around with idea of installing a Killer Chiller on something (points to you if you don't have to Google it) I came up with my next build a Rad/Ice tank, another as far as I know an uncommon combination. 

 

So after that long winded novel of an explanation, what is/are some sets paired that just seem to work in your experience not the typical FOTM or tried and true builds.

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Posted

My Stone/Psi comes to mind in this scenario.  The damage output is fairly decent and with insight I get a pretty powerful hit, all things considered.  I have not run into another Stone/Psi yet, so is fun to play. Also seeing a Granite armor tank jump is fun.

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