Ukase Posted April 9, 2021 Posted April 9, 2021 There are a number of missions where we rescue an NPC - Fusionette, the ones in Provost Marchand's arc, etc...and while their survival doesn't seem to impact much (except with the Fortune Teller in Spelunker), I'd do better at keeping them alive if I could tell at a glance how they were faring, without having to stop attacking and click on them to see. Maybe make them a pet? Certainly not controllable, but give some sort of status bar. Maybe like Desdemona in UGT? 1
Greycat Posted April 9, 2021 Posted April 9, 2021 Put Fusionette, Lady Jane, General Z on leashes to keep them from running off... I'm not housebreaking them, though. (But yeah. An easier way to monitor their suicidal tendencies would be great.) 2 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
OmnibusOmnh Posted April 13, 2021 Posted April 13, 2021 (edited) I couldn't agree more I would also add that friendly NPC's should follow you like pets as well. I remember doing countless Night Ward arcs where the Npcs loose you or wonder towards an Enemy faction, I totally agree with this proposal. Edited April 13, 2021 by OmnibusOmnh
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