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Posted

There are a number of missions where we rescue an NPC - Fusionette, the ones in Provost Marchand's arc, etc...and while their survival doesn't seem to impact much (except with the Fortune Teller in Spelunker), I'd do better at keeping them alive if I could tell at a glance how they were faring, without having to stop attacking and click on them to see. 

Maybe make them a pet? Certainly not controllable, but give some sort of status bar. Maybe like Desdemona in UGT? 

  • Thanks 1
Posted (edited)

I couldn't agree more I would also add that friendly NPC's should follow you like pets as well. I remember doing countless Night Ward arcs where the Npcs loose you or wonder towards an Enemy faction, I totally agree with this proposal.

Edited by OmnibusOmnh

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