Vulgaris Posted April 15, 2021 Share Posted April 15, 2021 If this is a bug or overtuned and changed I will be immensely sad as this is actually really cool to have on an otherwise unpopular single target Smashing/Lethal damage taxed tanker set as is. As I'm currently trying out an MA/BIO Tank and using this to supplement the hybridized defenses. Link to comment Share on other sites More sharing options...
Sovera Posted April 15, 2021 Share Posted April 15, 2021 1 hour ago, Vulgaris said: If this is a bug or overtuned and changed I will be immensely sad as this is actually really cool to have on an otherwise unpopular single target Smashing/Lethal damage taxed tanker set as is. As I'm currently trying out an MA/BIO Tank and using this to supplement the hybridized defenses. It's been like this since forever. I think since live. I worked it into Fire Armor to give it 45% to melee, ranged and AoE which also works for Rad Armor and Bio and etc. 1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. Link to comment Share on other sites More sharing options...
Vulgaris Posted April 15, 2021 Author Share Posted April 15, 2021 (edited) 21 minutes ago, Sovera said: It's been like this since forever. I think since live. I worked it into Fire Armor to give it 45% to melee, ranged and AoE which also works for Rad Armor and Bio and etc. I could have sworn it was just a 5-7 percent positional defense buff previously... Even during a discussion around the 4th of last year I remember remarking a 7 percent positional defenses bump wasn't shabby at all still 🤔 Edit: In retrospect I might be partially embarrassing myself due to wanting to excitedly share a discovery that is not a discovery at all since I might be thinking of brute values. I am a big enough person to say "Oops" Edited April 15, 2021 by Vulgaris Link to comment Share on other sites More sharing options...
Sovera Posted April 15, 2021 Share Posted April 15, 2021 20 minutes ago, Vulgaris said: I could have sworn it was just a 5-7 percent positional defense buff previously... Even during a discussion around the 4th of last year I remember remarking a 7 percent positional defenses bump wasn't shabby at all still 🤔 Edit: In retrospect I might be partially embarrassing myself due to wanting to excitedly share a discovery that is not a discovery at all since I might be thinking of brute values. I am a big enough person to say "Oops" It may be a Brute thing 😄 Nothing wrong to be excited though, it's good to have that happy passion about something. Never apologize for being passionate about something. Furthermore about Tanker things in the Tanker forums 😄 You didn't ask for it but since I recently made a Bio/MA build I'll drop it here and maybe you'll get some slotting inspiration from it. Spoiler This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Bio ArmorSecondary Power Set: Martial ArtsPower Pool: FlightPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Energy Mastery Hero Profile:Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-Max HP%(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5), StdPrt-ResDam/Def+(7)Level 1: Thunder Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43)Level 2: Storm Kick -- SprMghoft-Acc/Dmg(A), SprMghoft-Rchg/Res%(7), SprMghoft-Acc/Dmg/Rchg(9), SprMghoft-Dmg/EndRdx/Rchg(9), TchofDth-Dam%(11), GldStr-%Dam(11)Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A)Level 6: AdaptationLevel 8: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(21), Prv-Absorb%(21)Level 10: Hover -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(23), Rct-ResDam%(23)Level 12: Evolving Armor -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(34), UnbGrd-ResDam/EndRdx/Rchg(36), GldArm-3defTpProc(46)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(17)Level 16: Crane Kick -- SprGntFis-Acc/Dmg/EndRdx/Rchg(A), SprGntFis-Acc/Dmg/Rchg(27), SprGntFis-Dmg/Rchg(27), TchofDth-Dam%(29), FrcFdb-Rechg%(31), OvrFrc-Dam/KB(47)Level 18: DNA Siphon -- ThfofEss-+End%(A), Pnc-Heal/EndRedux(25), Pnc-EndRdx/Rchg(48), Pnc-Heal/Rchg(48), Pnc-Heal/EndRedux/Rchg(48), Pnc-Heal(50)Level 20: Dragon's Tail -- Arm-Dam%(A), Arm-Dmg/EndRdx(31), Arm-Dmg/Rchg(31), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), FrcFdb-Rechg%(33)Level 22: Fly -- WntGif-ResSlow(A)Level 24: Afterburner -- LucoftheG-Def/Rchg+(A)Level 26: Genetic Contamination -- SprGntFis-Acc/Dmg(A), SprGntFis-Rchg/+Absorb(37), SprGntFis-Dmg/EndRdx/Rchg(37), SprAvl-Dmg/EndRdx(39), SprAvl-Rchg/KDProc(39)Level 28: Focus Chi -- RechRdx-I(A), GssSynFr--Build%(36), RctRtc-ToHit(37), RctRtc-ToHit/Rchg(50)Level 30: Inexhaustible -- SynSck-EndMod(A), SynSck-Dam/Rech(34), SynSck-EndMod/Rech(36), SynSck-Dam/Rech/Acc(46), SynSck-Dam/Acc/End(46), SynSck-EndMod/+RunSpeed(47)Level 32: Maneuvers -- LucoftheG-Def/EndRdx(A), Rct-Def(40), Rct-Def/EndRdx(40)Level 35: Focused Accuracy -- EndRdx-I(A)Level 38: Crippling Axe Kick -- Hct-Dam%(A), Hct-Dmg/Rchg(43), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(45), TchofDth-Dam%(45), Hct-Dmg/EndRdx(45)Level 41: Physical Perfection -- PrfShf-End%(A)Level 44: Boxing -- Empty(A)Level 47: Tough -- TtnCtn-ResDam/EndRdx(A)Level 49: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(49), Rct-Def/EndRdx(49)Level 1: GauntletLevel 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(15), KntCmb-Dmg/EndRdx/Rchg(15)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13), NmnCnv-Regen/Rcvry+(29)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Musculature Radial ParagonLevel 50: Freedom Phalanx ReserveLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 6: Defensive AdaptationLevel 6: Efficient AdaptationLevel 6: Offensive Adaptation------------ 2 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. Link to comment Share on other sites More sharing options...
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