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dp/tm good or eh?


terrawar

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This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Temporal Manipulation
Power Pool: Flight
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Electrical Mastery

Hero Profile:
Level 1: Pistols -- DfnBrr-Rchg/+Status Protect(A), DfnBrr-Dmg/Rchg(19), DfnBrr-Acc/Dmg/Rchg(31), DfnBrr-Acc/Dmg/EndRdx(31), DfnBrr-Acc/Dmg(31), DfnBrr-Acc/Dmg/EndRdx/Rchg(33)
Level 1: Time Wall -- Empty(A)
Level 2: Empty Clips -- Bmbdmt-+FireDmg(A), Bmbdmt-Dam(3), Bmbdmt-Dam/Rech(3), Bmbdmt-Acc/Rech/End(46), Bmbdmt-Acc/Dam/Rech/End(48), Bmbdmt-Acc/Dam/Rech(50)
Level 4: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(5), RedFrt-EndRdx(5), RedFrt-Def/EndRdx(7), RedFrt-Def(7), RedFrt-Def/EndRdx/Rchg(9)
Level 6: Swap Ammo
Level 8: Bullet Rain -- Ann-ResDeb%(A), Ann-Acc/Dmg(9), Ann-Dmg/Rchg(11), Ann-Acc/Dmg/Rchg(13), Ann-Acc/Dmg/EndRdx(15), Ann-Acc/Dmg/EndRdx/Rchg(17)
Level 10: Chronos -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit(11), GssSynFr--ToHit/Rchg(13), GssSynFr--ToHit/Rchg/EndRdx(15), GssSynFr--Build%(17), GssSynFr--ToHit/EndRdx(19)
Level 12: Combat Teleport -- BlsoftheZ-ResKB(A)
Level 14: Fly -- Empty(A)
Level 16: End of Time -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-Dmg(33), Obl-Acc/Dmg/Rchg(43)
Level 18: Afterburner -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46)
Level 20: Temporal Healing -- Prv-Absorb%(A), NmnCnv-Regen/Rcvry+(21), NmnCnv-Heal(21), PrfShf-End%(23), PreOptmz-EndMod/End(23), PreOptmz-EndMod/End/Rech(25)
Level 22: Executioner's Shot -- Dvs-Hold%(A), Dvs-Acc/Dmg(25), Dvs-Acc/Dmg/EndRdx/Rchg(27), Dvs-Dmg/Rchg(27), AchHee-DefDeb(29), AchHee-ResDeb%(29)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 26: Assault -- EndRdx-I(A)
Level 28: Future Pain -- BlsWrt-Rchg/Dam%(A), BlsWrt-Dmg/Rchg(34), BlsWrt-Acc/Dmg/Rchg(34), BlsWrt-Acc/Dmg/EndRdx(34), BlsWrt-Acc/Dmg/EndRdx/Rchg(48), BlsWrt-Acc/Dmg(50)
Level 30: Tactics -- GssSynFr--ToHit/EndRdx(A)
Level 32: Hail of Bullets -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-Dmg(37), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(39)
Level 35: Static Discharge -- PwrTrns-+Heal(A), PstBls-Acc/Dmg/EndRdx(36), PstBls-Dam%(36), PstBls-Dmg/EndRdx(40), PstBls-Acc/Dmg(40), PstBls-Dmg/Rng(43)
Level 38: Time Shift -- CldSns-%Dam(A), CldSns-Acc/EndRdx/Rchg(39), CldSns-ToHitDeb(39), CldSns-Acc/ToHitDeb(40)
Level 41: Time Lord -- TtnCtn-ResDam/EndRdx(A), GldArm-3defTpProc(42), StdPrt-ResDam/Def+(42), GldArm-ResDam(42), TtnCtn-ResDam(43)
Level 44: Charged Armor -- UnbGrd-Max HP%(A), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx(45), UnbGrd-EndRdx/Rchg(45)
Level 47: EM Pulse -- PrfShf-End%(A), PrfShf-EndMod/Acc(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Health -- RgnTss-Regen+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
------------

 

 

https://www.midsreborn.com/builds/download.php?uc=1382&c=670&a=1340&f=HEX&dc=78DA5D934B4F135114C7EFF421F4FD8482A5425B10DACA94FA01346A014D202114704926ED042619DBA68F44977E0989E84E11DCB8D1A83BE3F77025286E50174A54FAF0CCFC8FD038E9F477E7DC73FEF7DCFFCC5DBC9B77BF98BF7F55489E1BBA52AFAF5FA7FF865AB32F2A1B5A5118571FDD510EAF2F2BE50DB524E79B8ABEBEA4D51B15BD3EF16FAED0AC562BB586BCA2DE2152C2A252D6AA4D5D696895B2702D552ABA3CA76B1B9B8DA0395E5175D52830E77D666841554A6AADBEA9559DE673A1AAAAA5C86C552BCAB3BA5A6CD4B4A2A96BAC776F881A4BD03DEC177C75EDA26B15226713C113F0428BD966FE01C73AE0B5D4692DFDE812515293584DB2D8CD2C4BDB0676C1E90E9895309F13A083BCB24AA8B50E4866CC1666FAC0734EA617ECF78023B4AE1DB5DD981FB61B3A7D87E8B4FF23E8DC07DD07A0F713E8FF0CE669470EEEC1B16B41CD53D0BD037A9F81FEE760700FBC488BBAD80DD707C45C14F370CC633A344B2BF810B1FA04FBD945F6D80998EE8062508800BAB104D891697664DA0FCE915E883B0E1D412FBC86B9F02A38B805BDC15F707EA8058E9253035C3BB02730F7043CBFCBDC0147DE914688F81E0CD0CE22A81511EE2D48B1618E0DC751374FFD45F96D446FA3BF7881B9C25C05B36B606E190C915E8CF562EC729C7A1E65BD51F62FC9FE8DB37FE32D669BDF0CFBB965C5376FD4268EE141F20DFA4CBE05275F315F82E9D7E04DDAC7047AB14E7C21BD18E91E32F7C1C903F016E54E21D736958637A9CBE83565984639A92C9ED332E61FD26386F533BF3177E907F327F318DC26C8D88724F3BBCD3E0013E4D90C74A4990C7ACF31476CFF9FD7B811E173B37036A68308B525DBE97916925971E4A408674949E87EEB8D5DC1FEBEF6C6CCCAEFBD11EE7A3B70766E1F1963ACD57DDC33FE0B8239E018

Edited by terrawar
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  • 1 month later

A DP/Time is incredibly versatile.  Easy to softcap S/L/E and you’ve got a double melee PbAOE by endgame.  Now that mine is fully T4’d out I easily run S/L farms for fun and to farm Emps for my alts.  You won’t be holding aggro but you don’t need to given how fast everything dies….almost as fast as my purpose-built Rad/Fire brute fire farmer.

 

 

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On 6/25/2021 at 3:58 PM, Crysis said:

A DP/Time is incredibly versatile.  Easy to softcap S/L/E and you’ve got a double melee PbAOE by endgame.  Now that mine is fully T4’d out I easily run S/L farms for fun and to farm Emps for my alts.  You won’t be holding aggro but you don’t need to given how fast everything dies….almost as fast as my purpose-built Rad/Fire brute fire farmer.

 

 

I'd love it if you could post your build.

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Sure, but caveat....this is my current build, but an older toon.  As you'll see, I had Sorcery Pool in here, and still do.  Since I mostly just farm with this alt now, other than the odd incarnate trial, I've not really bothered with a full respec.

 

My build is based on an older build posted by Apparition some time ago, but Nemu came along and threw up an alternative build.  You can take a look at both and see which you prefer.  If I were doing it all over again, I'd take Nemu's approach since it's superior in just about all the defense categories.

 

For PvE and AE farming of S/L farms, this is a very effective, speedy and high recharge/high endurance build.  Damage is really good as well.

 

A few considerations once you go down the Incarnate trail:

 

1) Since I farm a bunch, I've got plenty of leftover EMP's and Threads so I have both Hybrid Assault Core and Hybrid Melee Core.  I generally run Assault in the farms, and Melee in PVE content.  The status protection helps a bunch when you jump into the spawn to unleash your AoE's, and between Hybrid and Rune, you are almost max +RES for alpha's.  I usually alternate between the two, however.  Overkill for both.

 

2) You can also go down just about any other Lore approach you want.  For farming, hard to beat the BP's untouchable rain-dropping pet.

 

3) I did some reslotting for DPS and recharge (and even have Burnout in here) and thus now only have S/L defense capped.  I have a secondary build on here that has me S/L/E and almost Melee softcapped to DEF.  Again, a bit overkill for PvE but you have lots of slotting options depending on your goals.

 

So here's mine:  S/L softcapped DEF, near max resists with Hybrid Melee, high resists with just RoP when its up, unlimited END and 190%+ Recharge.  Lawn mower for farming, PvE or pretty much anything else.

 

Villain Plan by Mids' Reborn : Hero Designer 3.0.0.0
https://github.com/Reborn-Team/Hero-Designer

Click this DataLink to open the build!

Muzzle Velocity: Level 50 Science Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Temporal Manipulation
Power Pool: Speed
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Pistols -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg(3), SprDfnBrr-Acc/Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/EndRdx(25), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(39), AchHee-ResDeb%(46)
Level 1: Time Wall -- EnfOpr-Acc/Rchg(A), EnfOpr-Immob/Rng(3), EnfOpr-Acc/Immob/Rchg(11), EnfOpr-Acc/Immob(25)
Level 2: Aging Touch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(13), KntCmb-Dmg/EndRdx/Rchg(31), Hct-Acc/Dmg/Rchg(39), Hct-Dam%(46)
Level 4: Time Stop -- UnbCns-Acc/Hold/Rchg(A), UnbCns-EndRdx/Hold(7)
Level 6: Swap Ammo 
Level 8: Bullet Rain -- SprBlsWrt-Dmg/Rchg(A), SprBlsWrt-Acc/Dmg/Rchg(9), SprBlsWrt-Acc/Dmg/EndRdx(15), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(33), SprBlsWrt-Rchg/Dmg%(39), Ann-ResDeb%(48)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Chronos -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(13), GssSynFr--Build%(17), RechRdx-I(34)
Level 14: Super Speed -- BlsoftheZ-ResKB(A)
Level 16: End of Time -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(17), SprAvl-Acc/Dmg/Rchg(19), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(40)
Level 18: Executioner's Shot -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(19), Apc-Acc/Rchg(21), Apc-Dmg/EndRdx(34), Apc-Dam%(40)
Level 20: Temporal Healing -- Prv-Heal(A), Prv-Heal/EndRdx(21), Prv-Heal/Rchg(23), PwrTrns-+Heal(36), PwrTrns-EndMod(40), PrfShf-End%(50)
Level 22: Mystic Flight -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(23)
Level 24: Spirit Ward -- NmnCnv-Regen/Rcvry+(A)
Level 26: Piercing Rounds -- Rgn-Dmg(A), Rgn-Dmg/Rchg(27), Rgn-Acc/Dmg/Rchg(27), Rgn-Acc/Rchg(37), Rgn-Dmg/EndRdx(43), Ann-ResDeb%(50)
Level 28: Rune of Protection -- Ags-Psi/Status(A), Ags-ResDam/EndRdx(29), Ags-ResDam(29)
Level 30: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(31), KntCmb-Knock%(37)
Level 32: Hail of Bullets -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(50)
Level 35: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(36)
Level 38: Time Lord -- StdPrt-ResDam/Def+(A)
Level 41: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(42), LucoftheG-Def/Rchg+(42), Rct-ResDam%(42), ShlWal-ResDam/Re TP(43)
Level 44: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), GldArm-3defTpProc(46)
Level 47: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def/Rchg+(48)
Level 49: Burnout -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Clr-Stlth(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- IntRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(7), PrfShf-End%(15)
Level 6: Chemical Ammunition 
Level 6: Cryo Ammunition 
Level 6: Incendiary Ammunition 
Level 0: Born In Battle 
Level 0: High Pain Threshold 
Level 0: Invader 
Level 0: Marshal 
Level 50: Reactive Radial Flawless Interface 
Level 50: Ion Core Final Judgement 
Level 50: Ageless Radial Epiphany 
Level 50: Musculature Core Paragon 
Level 50: Banished Pantheon Core Superior Ally 
Level 50: Melee Core Embodiment 
------------

 

 

 

Also here's Nemu's alternative build....very different slotting strategy, but like all things Nemu, pretty robust build!  S/L/E/R softcapped DEF and very high +Recharge.  If you weren't taking the Sorcery pool (debatable after nerfs), this would be the one I'd choose for PVE content.  

 

 

Nemu_SLER_DP_Temp_Blaster.mxd

 

 

And finally, highly suggest you peruse the original thread(s) for the builds that inspired this alt.

 

Build Request: Dual Pistols/Temporal Manipulation (Time) - Blaster - Homecoming (homecomingservers.com)

 

Edited by Crysis
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