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terrawar

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  1. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Dual Pistols Secondary Power Set: Temporal Manipulation Power Pool: Flight Power Pool: Teleportation Power Pool: Leadership Power Pool: Speed Ancillary Pool: Electrical Mastery Hero Profile: Level 1: Pistols -- DfnBrr-Rchg/+Status Protect(A), DfnBrr-Dmg/Rchg(19), DfnBrr-Acc/Dmg/Rchg(31), DfnBrr-Acc/Dmg/EndRdx(31), DfnBrr-Acc/Dmg(31), DfnBrr-Acc/Dmg/EndRdx/Rchg(33) Level 1: Time Wall -- Empty(A) Level 2: Empty Clips -- Bmbdmt-+FireDmg(A), Bmbdmt-Dam(3), Bmbdmt-Dam/Rech(3), Bmbdmt-Acc/Rech/End(46), Bmbdmt-Acc/Dam/Rech/End(48), Bmbdmt-Acc/Dam/Rech(50) Level 4: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(5), RedFrt-EndRdx(5), RedFrt-Def/EndRdx(7), RedFrt-Def(7), RedFrt-Def/EndRdx/Rchg(9) Level 6: Swap Ammo Level 8: Bullet Rain -- Ann-ResDeb%(A), Ann-Acc/Dmg(9), Ann-Dmg/Rchg(11), Ann-Acc/Dmg/Rchg(13), Ann-Acc/Dmg/EndRdx(15), Ann-Acc/Dmg/EndRdx/Rchg(17) Level 10: Chronos -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit(11), GssSynFr--ToHit/Rchg(13), GssSynFr--ToHit/Rchg/EndRdx(15), GssSynFr--Build%(17), GssSynFr--ToHit/EndRdx(19) Level 12: Combat Teleport -- BlsoftheZ-ResKB(A) Level 14: Fly -- Empty(A) Level 16: End of Time -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-Dmg(33), Obl-Acc/Dmg/Rchg(43) Level 18: Afterburner -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46) Level 20: Temporal Healing -- Prv-Absorb%(A), NmnCnv-Regen/Rcvry+(21), NmnCnv-Heal(21), PrfShf-End%(23), PreOptmz-EndMod/End(23), PreOptmz-EndMod/End/Rech(25) Level 22: Executioner's Shot -- Dvs-Hold%(A), Dvs-Acc/Dmg(25), Dvs-Acc/Dmg/EndRdx/Rchg(27), Dvs-Dmg/Rchg(27), AchHee-DefDeb(29), AchHee-ResDeb%(29) Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 26: Assault -- EndRdx-I(A) Level 28: Future Pain -- BlsWrt-Rchg/Dam%(A), BlsWrt-Dmg/Rchg(34), BlsWrt-Acc/Dmg/Rchg(34), BlsWrt-Acc/Dmg/EndRdx(34), BlsWrt-Acc/Dmg/EndRdx/Rchg(48), BlsWrt-Acc/Dmg(50) Level 30: Tactics -- GssSynFr--ToHit/EndRdx(A) Level 32: Hail of Bullets -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-Dmg(37), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(39) Level 35: Static Discharge -- PwrTrns-+Heal(A), PstBls-Acc/Dmg/EndRdx(36), PstBls-Dam%(36), PstBls-Dmg/EndRdx(40), PstBls-Acc/Dmg(40), PstBls-Dmg/Rng(43) Level 38: Time Shift -- CldSns-%Dam(A), CldSns-Acc/EndRdx/Rchg(39), CldSns-ToHitDeb(39), CldSns-Acc/ToHitDeb(40) Level 41: Time Lord -- TtnCtn-ResDam/EndRdx(A), GldArm-3defTpProc(42), StdPrt-ResDam/Def+(42), GldArm-ResDam(42), TtnCtn-ResDam(43) Level 44: Charged Armor -- UnbGrd-Max HP%(A), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx(45), UnbGrd-EndRdx/Rchg(45) Level 47: EM Pulse -- PrfShf-End%(A), PrfShf-EndMod/Acc(48) Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Sprint -- UnbLea-Stlth(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Flight-I(A) Level 2: Health -- RgnTss-Regen+(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 6: Chemical Ammunition Level 6: Cryo Ammunition Level 6: Incendiary Ammunition ------------ https://www.midsreborn.com/builds/download.php?uc=1382&c=670&a=1340&f=HEX&dc=78DA5D934B4F135114C7EFF421F4FD8482A5425B10DACA94FA01346A014D202114704926ED042619DBA68F44977E0989E84E11DCB8D1A83BE3F77025286E50174A54FAF0CCFC8FD038E9F477E7DC73FEF7DCFFCC5DBC9B77BF98BF7F55489E1BBA52AFAF5FA7FF865AB32F2A1B5A5118571FDD510EAF2F2BE50DB524E79B8ABEBEA4D51B15BD3EF16FAED0AC562BB586BCA2DE2152C2A252D6AA4D5D696895B2702D552ABA3CA76B1B9B8DA0395E5175D52830E77D666841554A6AADBEA9559DE673A1AAAAA5C86C552BCAB3BA5A6CD4B4A2A96BAC776F881A4BD03DEC177C75EDA26B15226713C113F0428BD966FE01C73AE0B5D4692DFDE812515293584DB2D8CD2C4BDB0676C1E90E9895309F13A083BCB24AA8B50E4866CC1666FAC0734EA617ECF78023B4AE1DB5DD981FB61B3A7D87E8B4FF23E8DC07DD07A0F713E8FF0CE669470EEEC1B16B41CD53D0BD037A9F81FEE760700FBC488BBAD80DD707C45C14F370CC633A344B2BF810B1FA04FBD945F6D80998EE8062508800BAB104D891697664DA0FCE915E883B0E1D412FBC86B9F02A38B805BDC15F707EA8058E9253035C3BB02730F7043CBFCBDC0147DE914688F81E0CD0CE22A81511EE2D48B1618E0DC751374FFD45F96D446FA3BF7881B9C25C05B36B606E190C915E8CF562EC729C7A1E65BD51F62FC9FE8DB37FE32D669BDF0CFBB965C5376FD4268EE141F20DFA4CBE05275F315F82E9D7E04DDAC7047AB14E7C21BD18E91E32F7C1C903F016E54E21D736958637A9CBE83565984639A92C9ED332E61FD26386F533BF3177E907F327F318DC26C8D88724F3BBCD3E0013E4D90C74A4990C7ACF31476CFF9FD7B811E173B37036A68308B525DBE97916925971E4A408674949E87EEB8D5DC1FEBEF6C6CCCAEFBD11EE7A3B70766E1F1963ACD57DDC33FE0B8239E018
  2. here is the final build. any areas i can tweek? also the plan is to keep them out of melee range.and to kill them before then can hit me. i should stand still with the 4mag io i got in gym Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Technology Blaster Primary Power Set: Beam Rifle Secondary Power Set: Tactical Arrow Power Pool: Fighting Power Pool: Leadership Power Pool: Sorcery Ancillary Pool: Mace Mastery Hero Profile: Level 1: Charged Shot -- SprDfnBrr-Acc/Dmg/EndRdx(A), SprDfnBrr-Rchg/+Status Protect(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Acc/Dmg(7) Level 1: Electrified Net Arrow -- TraoftheH-Dam%(A), TraoftheH-Acc/Rchg(7), TraoftheH-EndRdx/Immob(9), TraoftheH-Immob/Acc(9), TraoftheH-Acc/Immob/Rchg(11), TraoftheH-Acc/EndRdx(11) Level 2: Glue Arrow -- PcnoftheT--Rchg%(A), PcnoftheT-Acc/EndRdx(13), PcnoftheT-Rng/Slow(13), PcnoftheT-Dmg/Slow(15), PcnoftheT-EndRdx/Rchg/Slow(15), PcnoftheT-Acc/Slow(17) Level 4: Cutting Beam -- AnlWkn-%ToHit(A), AnlWkn-DefDeb(17), AnlWkn-Acc/DefDeb(19), AnlWkn-Acc/Rchg(19) Level 6: Disintegrate -- Apc-Dam%(A) Level 8: Aim -- AdjTrg-ToHit(A), AdjTrg-Rchg(21) Level 10: Upshot -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(21), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--Build%(23), GssSynFr--Rchg/EndRdx(25), GssSynFr--ToHit/EndRdx(50) Level 12: Lancer Shot -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(25), SprBlsWrt-Acc/Dmg(27), SprBlsWrt-Dmg/Rchg(27), SprBlsWrt-Acc/Dmg/Rchg(29), SprBlsWrt-Acc/Dmg/EndRdx(29) Level 14: Kick -- Empty(A) Level 16: Flash Arrow -- CldSns-%Dam(A), CldSns-ToHitDeb(31), CldSns-Acc/ToHitDeb(31), CldSns-Acc/Rchg(31), CldSns-ToHitDeb/EndRdx/Rchg(33), CldSns-Acc/EndRdx/Rchg(33) Level 18: Penetrating Ray -- ExcCnt-Stun%(A), ExcCnt-Dmg/Rchg(33), ExcCnt-Acc/Dmg(34), ExcCnt-Dmg/EndRdx(34), ExcCnt-Dmg/ActRdx(34), ExcCnt-Dmg/Rng(36) Level 20: Eagle Eye -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(36), NmnCnv-Heal/EndRdx(37), NmnCnv-Heal/Rchg(42), NmnCnv-EndRdx/Rchg(43), NmnCnv-Heal/EndRdx/Rchg(45) Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36) Level 24: Weave -- RedFrt-Def(A), RedFrt-Def/EndRdx(37), RedFrt-Def/Rchg(37), RedFrt-EndRdx/Rchg(39), RedFrt-EndRdx(39), RedFrt-Def/EndRdx/Rchg(39) Level 26: Piercing Beam -- PstBls-Dmg/Rchg(A), PstBls-Acc/Dmg(43), PstBls-Dam%(43), PstBls-Dmg/Rng(50) Level 28: Agility -- Run-I(A) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 32: Overcharge -- AchHee-DefDeb(A), AchHee-ResDeb%(45) Level 35: Scorpion Shield -- RedFrt-Def(A), RedFrt-Def/EndRdx(40), RedFrt-Def/EndRdx/Rchg(40), RedFrt-Def/Rchg(40) Level 38: ESD Arrow -- BslGaz-Rchg/Hold(A), BslGaz-Slow%(42), BslGaz-Acc/Hold(42), BslGaz-Acc/EndRdx/Rchg/Hold(45) Level 41: Gymnastics -- BlsoftheZ-ResKB(A), LucoftheG-Def/Rchg+(46), LucoftheG-Def(46) Level 44: Mace Beam Volley -- FrcFdb-Dmg/EndRdx/KB(A), FrcFdb-Dmg/KB(46), FrcFdb-Acc/KB(48), FrcFdb-Rchg/KB(48), FrcFdb-Rechg%(48) Level 47: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(50) Level 49: Mystic Flight -- BlsoftheZ-Travel/EndRdx(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Prv-Absorb%(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Musculature Core Paragon Level 50: Ion Core Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Clarion Partial Core Invocation Level 50: Assault Core Embodiment ------------
  3. Look in the tread so about widows theres many builds there that may be what your looking for
  4. I use stream spray. As a debuffer though I am in a sent so do not know if that changes things and I have it slotted for that and a proc
  5. How is bio/bs I have one at 25 that is on hold as I am getting my farmer kitted out. But plan to come back to him.
  6. terrawar

    plant/?

    looking to start up a dom will be my first one and decide to roll planets and now i am trying to find a good secondary to go with it was thinking of ice or earth and maybe electric. how do these pair with planet?
  7. would hasten work well to help combat the -recharge
  8. heres a link to my fortuna build. shes built to be support for any team. ad dish her own damage as well. http://www.cohplanner.com/mids/download.php?uc=1470&c=690&a=1380&f=HEX&dc=78DA6594CB4F135114C66FCBD4DA528442116829D802A5B4505AC5B883542848429544821BB58ED0C884D2A9D3221257FE059A288A1B89B281F85829EA3FE373CDC357301AACA7F31D71622799FCE67EF73CBE7BA69DE4F521C7F3919B03C2E41ACCC8F97C2AAEC9533359359F3AA74CAB0BD6D372615E9333A27459E9F6E9726A429395AC92BD121956B5C27C562EC8FB9267222DCF2DA8DAAC718F25513DAEAA99C8585A9E4E6BF9192567D7D76773E9F4B4537F1CCD5E53F2CA6525A314161D7F837354D695C8295391C9447C22959C4F25E57C21AD2D3692A30EBA571C82AFA245C4CC42C42461EE66464129C25C133A0FF4603D68A7B549CF15A2DEA46B43A4995833B9119F20AD82B50A8E7B447D2DDCD732CB7583A87BB0931902ED0166187CECC0444BB9D63792AE395EA186E33578E825F30558B3010E93171BBC586CDF2AB0F71DACFDC1DC055DC7E1D5D507DEA2BE95DCB7F22AFA1ECE307360E31C9367E55E056F536E15E7567D428C7B0D6C7EC67C02B6AC339F827728B79A73AB1FC05BCB5DF0C8127399790233F2DDC37A84CEEBE4D93B7DF0728AB43AD6EAD6113F6AC72B24CD5CDF400F5EAA71143562FCCEFA29A68167D7B0853DDF36D8F695B9C3FC0CB67F010728B789739BB85EFB9ED0FBB43F240F9D920838A1077E420FAC40AFA597ED61BF1E3EC312CDC4CB33F1F23C3BDF32DF333F825DEF981FC065CA6DE5DC56017F5DBF3087509179037D427B5877FF06E3740E3FCFC9BF89DC6E1F7312FE4F524C079FB543465ECF79E645E625B0771739BD17B05E256F41E49A8259F8ED55413FCD21CCBDC361F88BFDC7368A89F0AC221EF8729216652DCAB36F96F6FFF7D4107121A356A44B448D8A190E636551C7CA94BE32654C327C2B6CA874E69F561C97F8B1F4DDE0B3D86A44E9EDE8FB9BC6EF4A0FF6B78D5A3F7EB35B462D88B81DA3761FBDFF00B825DC21
  9. i do know that this build is week in res and def in the t9 is not active. do i have the burst to lock/kill mobs before they kill me? and where could i get better at? i have not done the end game alpha etc powers. thinking barrier would help alot Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Technology Stalker Primary Power Set: Kinetic Melee Secondary Power Set: Regeneration Power Pool: Leadership Power Pool: Speed Power Pool: Leaping Ancillary Pool: Weapon Mastery Villain Profile: Level 1: Body Blow -- AbsAmz-ToHitDeb%(A), AbsAmz-Stun(3), AbsAmz-Stun/Rchg(5), AbsAmz-Acc/Stun/Rchg(19), AbsAmz-EndRdx/Stun(19) Level 1: Hide -- LucoftheG-Def/Rchg+(A) Level 2: Quick Strike -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(3), CrsImp-Acc/Dmg/EndRdx(7), CrsImp-Dmg/Rchg(31), CrsImp-Dmg/EndRdx/Rchg(34) Level 4: Smashing Blow -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg(5), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(36), Mk'Bit-Acc/Dmg/EndRdx/Rchg(36) Level 6: Assassin's Strike -- StlGl-Rchg/Hide%(A), Hct-Dam%(7), Hct-Dmg/Rchg(9), Hct-Dmg/EndRdx(11), Hct-Dmg(11), Hct-Acc/Rchg(13) Level 8: Fast Healing -- RgnTss-Regen+(A), RgnTss-Heal/EndRdx(9), RgnTss-EndRdx/Rchg(15), RgnTss-Heal/Rchg(17), RgnTss-Heal/EndRdx/Rchg(17) Level 10: Dull Pain -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal/Rchg(13) Level 12: Reconstruction -- Pnc-Heal/+End(A), Pnc-Heal/Rchg(36) Level 14: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit(15) Level 16: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 18: Integration -- DctWnd-Heal/Rchg(A), DctWnd-Heal(37), DctWnd-Heal/EndRdx/Rchg(42), DctWnd-Heal/EndRdx(43) Level 20: Burst -- AssMar-Rchg/Rchg Build Up(A), AssMar-Acc/Dmg/EndRdx/Rchg(21), AssMar-Acc/Dmg(21), AssMar-Dmg/Rchg(25), AssMar-Acc/Dmg/Rchg(25), AssMar-Dmg/EndRdx/Rchg(27) Level 22: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23), UnbGrd-Max HP%(23) Level 24: Hasten -- RechRdx-I(A) Level 26: Focused Burst -- SuddAcc--KB/+KD(A), Apc-Dam%(27), Apc-Dmg/EndRdx(29), Apc-Dmg(29), Apc-Acc/Dmg/Rchg(31), Apc-Dmg/Rchg(31) Level 28: Instant Healing -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(37), Prv-Heal(43), Prv-Heal/EndRdx(43), Prv-EndRdx/Rchg(46), Prv-Heal/Rchg(50) Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 32: Concentrated Strike -- StlGl-Acc/Dmg(A), StlGl-Dmg/Rchg(33), StlGl-Acc/Dmg/Rchg(33), StlGl-Dmg/EndRdx/Rchg(33), StlGl-Acc/Dmg/EndRdx/Rchg(34) Level 35: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod/Acc(37), PrfShf-EndMod(40), PrfShf-EndMod/Rchg(42), PrfShf-EndMod/Acc/Rchg(42) Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), RedFrt-Def(39), RedFrt-Def/EndRdx(39), RedFrt-Def/Rchg(39), RedFrt-Def/EndRdx/Rchg(40), RedFrt-EndRdx/Rchg(40) Level 41: Targeting Drone -- AdjTrg-ToHit(A) Level 44: Exploding Shuriken -- Rgn-Dmg/EndRdx(A), Rgn-Dmg(45), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(46), JvlVll-Dam%(46) Level 47: Revive -- EffAdp-EndMod/EndRdx(A), EffAdp-EndMod/Acc(48), EffAdp-EndMod(48), EffAdp-EndMod/Rchg(48), EffAdp-EndMod/Acc/Rchg(50), EffAdp-Acc/Rchg(50) Level 49: Super Speed -- Run-I(A) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- Empty(A) ------------ ------------ Set Bonus Totals: 20% DamageBuff(Smashing) 20% DamageBuff(Lethal) 20% DamageBuff(Fire) 20% DamageBuff(Cold) 20% DamageBuff(Energy) 20% DamageBuff(Negative) 20% DamageBuff(Toxic) 20% DamageBuff(Psionic) 7.25% Defense(Melee) 8.5% Defense(Smashing) 8.5% Defense(Lethal) 7.88% Defense(Fire) 7.88% Defense(Cold) 6% Defense(Energy) 6% Defense(Negative) 6% Defense(Psionic) 6% Defense(Ranged) 9.75% Defense(AoE) 68% Enhancement(Accuracy) 116.3% Enhancement(RechargeTime) 8% Enhancement(Heal) -0.85 Enhancement(Knockback) 3.75% Enhancement(Max EnduranceDiscount) 21% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 234.9 HP (19.51%) HitPoints 21% JumpHeight 21% SpeedJumping MezResist(Confused) 60% MezResist(Held) 60% MezResist(Immobilized) 60% MezResist(Sleep) 60% MezResist(Stunned) 60% MezResist(Terrorized) 60% MezResist(Teleport) 100% (20% chance) 20.5% (0.34 End/sec) Recovery 38% (1.91 HP/sec) Regeneration 10.5% Resistance(Smashing) 10.5% Resistance(Lethal) 24% Resistance(Fire) 24% Resistance(Cold) 1.5% Resistance(Toxic) 1.5% Resistance(Psionic) 21% SpeedRunning
  10. He is now like lvl 14 or so taking him up slowly so i can get used to the tw tatics. What do i need for playing, plan on doing granite armor running. Ik i will need speed set bonus any thing else i need to watch when building at lvl 50? Is my first time playing stone after live shut down. Would like to avoid fighting pool. Was hoping to take earth epic pool as it goes with the theme i got going. Could do mu as well.
  11. terrawar

    km /?

    this is one of my first stalkers was wondering what goes well with kinetic melee. was thinking of rad. thoughts. thx
  12. So where would you take slots from? I have a free one in eagle eye. To make it stronger attack wise?
  13. I have what looks to be a really good build for any content with the ability to cc groups of mobs while solo. eagle eye has one slot i can move around anywhere as the last one in upshot is a 50 would just swap those around. what or where that slot be the most useful in the build? also is disintegrate able to use procs well? This build has 39.5% ranged deff this was the main goal with damage second. thanks, terrawar. Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Blaster Primary Power Set: Beam Rifle Secondary Power Set: Tactical Arrow Power Pool: Fighting Power Pool: Sorcery Ancillary Pool: Flame Mastery Hero Profile: Level 1: Single Shot -- SprDfnBrr-Acc/Dmg/EndRdx/Rchg:50(A), SprDfnBrr-Acc/Dmg/EndRdx:50(3), SprDfnBrr-Acc/Dmg:50(3), SprDfnBrr-Acc/Dmg/Rchg:50(7), SprDfnBrr-Dmg/Rchg:50(13), SprDfnBrr-Rchg/+Status Protect:50(13) Level 1: Electrified Net Arrow -- TraoftheH-Acc/Rchg:50(A), TraoftheH-Dam%:50(9), TraoftheH-Immob/Acc:50(36), TraoftheH-Acc/EndRdx:50(37), TraoftheH-EndRdx/Immob:50(37), TraoftheH-Acc/Immob/Rchg:50(37) Level 2: Glue Arrow -- PcnoftheT--Rchg%:50(A), PcnoftheT-Acc/Slow:50(39), PcnoftheT-Dmg/Slow:50(39), PcnoftheT-Acc/EndRdx:50(39), PcnoftheT-Rng/Slow:50(40), PcnoftheT-EndRdx/Rchg/Slow:50(40) Level 4: Cutting Beam -- SprBlsWrt-Rchg/Dmg%:50(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg:50(5), SprBlsWrt-Acc/Dmg/EndRdx:50(5), SprBlsWrt-Acc/Dmg/Rchg:50(7) Level 6: Disintegrate -- Apc-Dam%:50(A) Level 8: Aim -- AdjTrg-ToHit/Rchg:50(A), AdjTrg-Rchg:50(9) Level 10: Upshot -- GssSynFr--Build%:50(A), GssSynFr--ToHit/EndRdx:50(11), GssSynFr--Rchg/EndRdx:50(11), GssSynFr--ToHit/Rchg/EndRdx:50(43), GssSynFr--ToHit/Rchg:50(46), GssSynFr--ToHit:50(50) Level 12: Lancer Shot -- Dvs-Acc/Dmg:50(A), Dvs-Dmg/EndRdx:50(15), Dvs-Dmg/Rchg:50(15), Dvs-Hold%:50(17), GldJvl-Dam%:50(17), GldJvl-Acc/Dmg:50(19) Level 14: Kick -- FrcFdb-Rechg%:25(A) Level 16: Flash Arrow -- CldSns-%Dam:30(A), CldSns-ToHitDeb:30(25), CldSns-Acc/ToHitDeb:30(31), CldSns-Acc/Rchg:30(33), CldSns-ToHitDeb/EndRdx/Rchg:30(33), CldSns-Acc/EndRdx/Rchg:30(34) Level 18: Penetrating Ray -- ExcCnt-Stun%:50(A), ExcCnt-Dmg/Rchg:50(19), ExcCnt-Acc/Dmg:50(21), ExcCnt-Dmg/EndRdx:50(21), ExcCnt-Dmg/ActRdx:50(23), ExcCnt-Dmg/Rng:50(23) Level 20: Eagle Eye -- Empty(A), Empty(36) Level 22: Tough -- UnbGrd-Max HP%:50(A), GldArm-3defTpProc:50(25), StdPrt-ResDam/Def+:30(27) Level 24: Weave -- RedFrt-Def/EndRdx:50(A), RedFrt-Def:50(27), RedFrt-EndRdx:50(29), RedFrt-Def/Rchg:50(29), RedFrt-EndRdx/Rchg:50(31), RedFrt-Def/EndRdx/Rchg:50(31) Level 26: Piercing Beam -- PstBls-Dam%:50(A) Level 28: Agility -- Run-I:50(A) Level 30: Mystic Flight -- Frb-Fly:50(A) Level 32: Overcharge -- Rgn-Knock%:50(A), Rgn-Dmg/EndRdx:50(33), Rgn-Dmg:50(34), Rgn-Dmg/Rchg:50(34), Rgn-Acc/Dmg/Rchg:50(36) Level 35: Bonfire -- SudAcc-KBtoKD:50(A) Level 38: ESD Arrow -- Lck-%Hold:50(A), Lck-Acc/EndRdx/Rchg/Hold:50(40), Lck-Acc/Hold:50(42), Lck-Acc/Rchg:50(42), Lck-Rchg/Hold:50(43), Lck-EndRdx/Rchg/Hold:50(43) Level 41: Gymnastics -- BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(42) Level 44: Fire Shield -- UnbGrd-ResDam:30(A), Ags-ResDam:50(45), UnbGrd-ResDam/EndRdx:50(45), UnbGrd-EndRdx/Rchg:50(45), UnbGrd-ResDam/EndRdx/Rchg:50(46), Ags-ResDam/EndRdx:50(46) Level 47: Melt Armor -- AnlWkn-%ToHit:30(A), AnlWkn-DefDeb:50(48), AnlWkn-Acc/DefDeb:50(48), AnlWkn-Acc/Rchg:50(48), AnlWkn-DefDeb/EndRdx/Rchg:50(50), ShlBrk-%Dam:30(50) Level 49: Rise of the Phoenix -- NmnCnv-Regen/Rcvry+:30(A) Level 1: Brawl -- Hct-Dam%:50(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- UnbLea-Stlth:50(A) Level 2: Rest -- RechRdx-I:50(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- RgnTss-Regen+:30(A) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A) Level 50: Musculature Core Paragon Level 50: Pyronic Core Final Judgement Level 50: Preemptive Core Flawless Interface Level 50: Clarion Total Core Invocation Level 50: Assault Core Embodiment Level 50: Banished Pantheon Core Superior Ally ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1534;721;1442;HEX;| 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http://www.cohplanner.com/mids/download.php?uc=1534&c=721&a=1442&f=HEX&dc=78DA6594C94F136118C6BFE94C59BAB0165B7668D90AA5B440F4E682A2072512205E9BB10CA549E990B646397AF02F30113744030818C5E5E4DDF5E4128F7AC32D262E07413026F5659ED7B6B193CCFC669EEF7DBFF7F9B6193A73C8B676E4EC3E21D90FC6D464323440CF9496B08C69E1C9B81ED3233362E72AA4BB9ADB42236A3CA28DFB0734752A34129D88690DFF5A464F4D4FEB89947F4C0DA7A26135163A9048E8A7857D58D763FEC3D1C8642A1A8FD88CAF513D11D61233366E4AC5B564D28A8FD84E60C5E074344CEFEA94161A327A9F7191093FDD21073DA41D5B69B3501421828A30C94C011698409BC434838356C117E55E900CADE80AE8B904B65C64CE322F83736D5C9672A507D0DAEE30D79877C1F67BCCFBA04A9E65E4CAF2BC6C68CA35E61C5870153C49B1668C4F988326430B3BB008A44985F3D08A16C079F255CCBE8A57A1595698CB60E74DB07B090C2E82E3D4AF9573AD0BC2D04A16994B60D90AD3077F155ED04486ECECD37E8EFA7329E23A7929E5FE4A3F9356AF08D73AD8F01E6CFAC0FC08367F0235F252CEB9E5CF51B3E219E878C47C0CEE7AC27C0ADEA0BA95F02255A6E9121EE32993C72AE8A6AA6DF876F582354EC9A8AB508C93F793D382F5AA2901EB4A9956B0C1C6B48313E4B91A9E45F54378D9EF15A296E7A5B61BDAF9562AC571F57F901BA1DC46684AE31EAC47D36EB0B997D9077AFAC165B2EEE67EDCEBD8D30B34F6569EB7D6DF886BDF06BD1BCC4DDE07BF985BE022E576F0BC75BCE5D877E02AD5EAE279E9FA291B73E5EB8777DF06E6D0B709766F310368BF6DA7B3CAB9FE3758DF9E17E8B7E725F315EFC5D7CC02D4B84508F0180327B046754AE6DC92299E1B25F31F4877E6B61B2B1FC85382794A5F9ED29FA71CCB56A1238CCAC34AE64F20A42EAC707159E684A7BF5AA89D7324DE01DF73B5BD18D5B75CAD03713F72B559D43B5A49E0BEDDB46B823CEAE3CEACBE9413B3E2CEBEFF777D69C9A6FF05744704F3
  14. i am trying to post a build and i get this error code Error code: EX0 what am i doing wrong? was doing long form..... not short there is a difference i guess
  15. I. Use disintegrate after I use the sniper power I am run br/ta and pop both booster to hit +dng use snipe, disintegrate, lance the cuttingbeam or the other cone power then standered chain of disintegrate lancer, fast snipe for st or disintegrate defance sweep and a overcharge for groups. Have not soloed yet as he's 41ish but am loving the group play. The fun with this is that cutting bean has a good chance to spread the effect to others then using the snipe or lance to get the dot effect going. Can you proc build disintegrating shot? Agro should not be a problem in group play. In solo I have bonfire along with the ta ccs to keep damage to a min.
  16. i did consider that that build is a tad bit old with this one i needed the recharge from the set to get hasten to perma and by that its perma as well. in the alt build i did that its perma and hasten is .3 secs from perma do not think that will change much at all. Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Arachnos Widow Primary Power Set: Fortunata Training Secondary Power Set: Fortunata Teamwork Power Pool: Leadership Power Pool: Speed Hero Profile: Level 1: Poison Dart -- Apc-Dam%(A), Apc-Dmg(3), Apc-Dmg/EndRdx(3), Apc-Acc/Dmg/Rchg(5), Dvs-Hold%(5), Apc-Dmg/Rchg(7) Level 1: Combat Training: Defensive -- LucoftheG-Rchg+(A) Level 2: Combat Training: Offensive -- Acc-I(A) Level 4: Tactical Training: Maneuvers -- LucoftheG-Rchg+(A) Level 6: Strike -- Mk'Bit-Dam%(A), Hct-Acc/Dmg/Rchg(7), Hct-Dmg/Rchg(9), Hct-Dmg/EndRdx(9), Hct-Dmg(11), Hct-Dam%(11) Level 8: Dart Burst -- SprFrzBls-Rchg/ImmobProc(A), PstBls-Acc/Dmg/EndRdx(13), PstBls-Dam%(13), PstBls-Dmg/Rchg(15), PstBls-Dmg/EndRdx(15), PstBls-Dmg/Rng(17) Level 10: Indomitable Will -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam/EndRdx/Rchg(19), UnbGrd-Rchg/ResDam(19), Ags-Psi/Status(21), Ags-ResDam(21) Level 12: Mental Blast -- SprSpdBit-Rchg/Global Toxic(A), SprSpdBit-Acc/Dmg(23), SprSpdBit-Acc/Dmg/EndRdx/Rchg(23), SprSpdBit-Dmg/Rchg(25), Dvs-Hold%(25), Dvs-Acc/Dmg(27) Level 14: Telekinetic Blast -- SudAcc-KBtoKD(A), SprWntBit-Acc/Dmg(27), SprWntBit-Rchg/SlowProc(29), SprWntBit-Acc/Dmg/Rchg(29), SprWntBit-Dmg/Rchg(31), SprWntBit-Dmg/EndRdx/Acc/Rchg(31) Level 16: Psychic Scream -- SprDmnofA-Rchg/DmgFear%(A), SprDmnofA-Acc/Dmg(31), SprDmnofA-Dmg/Rchg(33), SprDmnofA-Acc/Dmg/EndRdx/Rchg(33), Rgn-Knock%(33), SprDmnofA-Acc/Dmg/Rchg(34) Level 18: Tactical Training: Assault -- EndRdx-I(A) Level 20: Tactical Training: Leadership -- GssSynFr--Build%(A) Level 22: Foresight -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(34), LucoftheG-Rchg+(50) Level 24: Mask Presence -- Rct-Def(A), Rct-Def/EndRdx(34), Rct-ResDam%(36), Rct-EndRdx/Rchg(36), Rct-Def/Rchg(36), Rct-Def/EndRdx/Rchg(37) Level 26: Mind Link -- LucoftheG-Rchg+(A), Ksm-ToHit+(37), AdjTrg-ToHit(37), LucoftheG-Def/Rchg(39), Ksm-Def/Rchg(39), AdjTrg-ToHit/Rchg(39) Level 28: Assault -- EndRdx-I(A) Level 30: Psionic Tornado -- SudAcc-KBtoKD(A), SudAcc-KB/Acc(40), SudAcc-KB/Dam/EndRdx(40), SudAcc-KB/Acc/Dam(40), SudAcc-KB/Rchg(42), SudAcc-KB/Dam/Rchg(42) Level 32: Psychic Wail -- Obl-%Dam(A), Obl-Dmg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), ScrDrv-Dam%(43), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(45) Level 35: Tactical Training: Vengeance -- Prv-Absorb%(A), Pnc-Heal/+End(45), NmnCnv-Regen/Rcvry+(45) Level 38: Aura of Confusion -- CrcPrs-Conf%(A), CrcPrs-Conf(46), CrcPrs-Acc/Conf/Rchg(46), CrcPrs-Conf/EndRdx(46), MlsIll-Dam%(48), CrcPrs-Conf/Rchg(48) Level 41: Follow Up -- SprSpdBit-Acc/Dmg/Rchg(A), SprSpdBit-Dmg/EndRdx/Rchg(48) Level 44: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50) Level 47: Super Speed -- WntGif-ResSlow(A) Level 49: Maneuvers -- LucoftheG-Rchg+(A) Level 1: Brawl -- GldStr-%Dam(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- UnbLea-Jump(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 1: Conditioning Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- RgnTss-Regen+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) ------------ ------------ ------------ Set Bonus Totals: 53.54 Toxic Damage (12% chance, CancelOnMiss) 27.5% DamageBuff(Smashing) 27.5% DamageBuff(Lethal) 27.5% DamageBuff(Fire) 27.5% DamageBuff(Cold) 27.5% DamageBuff(Energy) 27.5% DamageBuff(Negative) 27.5% DamageBuff(Toxic) 27.5% DamageBuff(Psionic) 10.06% Defense(Smashing) 10.06% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 11% Defense(Energy) 11% Defense(Negative) 6% Defense(Psionic) 14.13% Defense(Melee) 8.5% Defense(Ranged) 6% Defense(AoE) 2.25% Max End 6.25% Enhancement(Max EnduranceDiscount) 48% Enhancement(Accuracy) 4% Enhancement(Confused) 105% Enhancement(RechargeTime) 14.5% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 140.6 HP (13.12%) HitPoints 14.5% JumpHeight 14.5% SpeedJumping MezResist(Confused) 38.75% MezResist(Held) 38.75% MezResist(Immobilized) 38.75% MezResist(Sleep) 38.75% MezResist(Stunned) 38.75% MezResist(Terrorized) 38.75% 16% (0.28 End/sec) Recovery 38% (2.03 HP/sec) Regeneration 35% ResEffect(SpeedFlying) 35% ResEffect(RechargeTime) 35% ResEffect(SpeedRunning) 3.75% Resistance(Smashing) 3.75% Resistance(Lethal) 17.25% Resistance(Fire) 17.25% Resistance(Cold) 2.25% Resistance(Energy) 2.25% Resistance(Negative) 0% Resistance(Smashing) 0% Resistance(Lethal) 0% Resistance(Fire) 0% Resistance(Cold) 0% Resistance(Energy) 0% Resistance(Negative) 0% Resistance(Toxic) 0% Resistance(Psionic) 5% Resistance(Psionic) 14.5% SpeedRunning
  17. this build is more for team play/cc my main question is where can the 5 slots on mind-link go/do i need this power and what should i get instead? can i do enough damage to run solo if i want to. Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Arachnos Widow Primary Power Set: Fortunata Training Secondary Power Set: Fortunata Teamwork Power Pool: Leadership Power Pool: Speed Hero Profile: Level 1: Poison Dart -- Apc-Dam%(A), Apc-Dmg(3), Apc-Dmg/EndRdx(3), Apc-Acc/Dmg/Rchg(5), Dvs-Hold%(5), Dvs-Acc/Dmg(7) Level 1: Combat Training: Defensive -- LucoftheG-Rchg+(A) Level 2: Combat Training: Offensive -- Acc-I(A) Level 4: Tactical Training: Maneuvers -- LucoftheG-Rchg+(A) Level 6: Strike -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg(7), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(9), Hct-Dmg(23), Hct-Dam%(23) Level 8: Dart Burst -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg(25), PstBls-Dam%(25), PstBls-Dmg/Rng(37), JvlVll-Dam%(37), JvlVll-Dam/Rech(40) Level 10: Indomitable Will -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Rchg/ResDam(42), Ags-Psi/Status(42), Ags-ResDam(42) Level 12: Mental Blast -- SprSpdBit-Rchg/Global Toxic(A), SprSpdBit-Acc/Dmg(13), SprSpdBit-Acc/Dmg/EndRdx/Rchg(13), SprSpdBit-Dmg/Rchg(19), Dvs-Hold%(21), Dvs-Acc/Dmg(21) Level 14: Telekinetic Blast -- SudAcc-KBtoKD(A), SprWntBit-Acc/Dmg(15), SprWntBit-Acc/Dmg/EndRdx(15), SprWntBit-Rchg/SlowProc(17), SprWntBit-Dmg/Rchg(17), Dcm-Build%(19) Level 16: Psychic Scream -- SprDmnofA-Rchg/DmgFear%(A), SprDmnofA-Acc/Dmg(43), SprDmnofA-Dmg/Rchg(43), SprDmnofA-Acc/Dmg/EndRdx/Rchg(43), Rgn-Knock%(50), Rgn-Dmg(50) Level 18: Tactical Training: Assault -- EndRdx-I(A) Level 20: Tactical Training: Leadership -- GssSynFr--Build%(A), GssSynFr--ToHit(46), GssSynFr--ToHit/EndRdx(48), GssSynFr--ToHit/Rchg/EndRdx(48) Level 22: Foresight -- StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(36), GldArm-3defTpProc(36) Level 24: Mask Presence -- ShlWal-ResDam/Re TP(A), LucoftheG-Rchg+(50) Level 26: Mind Link -- LucoftheG-Rchg+(A), Ksm-ToHit+(27), GifoftheA-Run+(27), LucoftheG-Def(29), Ksm-Def/Rchg(29), GifoftheA-Def(36) Level 28: Assault -- EndRdx-I(A) Level 30: Psionic Tornado -- SudAcc-KBtoKD(A), SudAcc-KB/Acc(31), SudAcc-KB/Dam/EndRdx(31), SudAcc-KB/Acc/Dam(31), PstBls-Dmg/EndRdx(33), PstBls-Acc/Dmg(33) Level 32: Psychic Wail -- Obl-%Dam(A), Obl-Dmg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), ScrDrv-Dam%(34), ScrDrv-Acc/Dmg(34), ScrDrv-Dmg/EndRdx(46) Level 35: Tactical Training: Vengeance -- Prv-Absorb%(A), Pnc-Heal/+End(37), NmnCnv-Regen/Rcvry+(45) Level 38: Aura of Confusion -- CrcPrs-Conf%(A), CrcPrs-Conf(39), CrcPrs-Acc/Conf/Rchg(39), CrcPrs-Conf/EndRdx(39), MlsIll-Dam%(40), MlsIll-Conf/Rng(40) Level 41: Tactics -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit(45) Level 44: Maneuvers -- Rct-ResDam%(A), Rct-Def(45), Rct-Def/EndRdx(46) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48) Level 49: Super Speed -- EndRdx-I(A) Level 1: Brawl -- GldStr-%Dam(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- UnbLea-Jump(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 1: Conditioning Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- RgnTss-Regen+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) ------------ ------------ ------------ Set Bonus Totals: 53.54 Toxic Damage (12% chance, CancelOnMiss) 26.5% DamageBuff(Smashing) 26.5% DamageBuff(Lethal) 26.5% DamageBuff(Fire) 26.5% DamageBuff(Cold) 26.5% DamageBuff(Energy) 26.5% DamageBuff(Negative) 26.5% DamageBuff(Toxic) 26.5% DamageBuff(Psionic) 10.06% Defense(Smashing) 10.06% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 6% Defense(Energy) 6% Defense(Negative) 6% Defense(Psionic) 14.13% Defense(Melee) 6% Defense(Ranged) 6% Defense(AoE) 2.25% Max End 2.5% Enhancement(Max EnduranceDiscount) 4% Enhancement(Confused) 15% Enhancement(Accuracy) 30% Enhancement(RechargeTime) 22% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 232.9 HP (21.75%) HitPoints 22% JumpHeight 22% SpeedJumping MezResist(Confused) 26.25% MezResist(Held) 26.25% MezResist(Immobilized) 26.25% MezResist(Sleep) 26.25% MezResist(Stunned) 26.25% MezResist(Terrorized) 26.25% 31.5% (0.55 End/sec) Recovery 60% (3.21 HP/sec) Regeneration 30% ResEffect(SpeedFlying) 30% ResEffect(RechargeTime) 30% ResEffect(SpeedRunning) 8.75% Resistance(Smashing) 11% Resistance(Fire) 11% Resistance(Cold) 9.5% Resistance(Energy) 9.5% Resistance(Negative) 6.5% Resistance(Toxic) 11.5% Resistance(Psionic) 0% Resistance(Smashing) 0% Resistance(Lethal) 0% Resistance(Fire) 0% Resistance(Cold) 0% Resistance(Energy) 0% Resistance(Negative) 0% Resistance(Toxic) 0% Resistance(Psionic) 8.75% Resistance(Lethal) 29.5% SpeedRunning | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1470;701;1402;HEX;| |78DA65945D4F13511086CFB65BA1A50885F25910DA02054B4B8BA87710048A44501| |209DE18EB0A2BAC94B6EE169078E52FD0448998188D600C98E88DC4E89F3146AF01| |1325F81153A7FB4E70939E64F36CDF9939F3714E77E2CEB0FBEDE8BD01217987528| |A6124077565663E9D319257B4D9CC4AC94525B7A42B29515825F4F84D3939A52B5A| |5A4BCF4513193DB7945672CA91E49B5295C5958CBE60B5B1242A26339954745C556| |655DD98D7B22EF3F7E5ACAACE7ACCD7B1F4B2666837B494965B759B4A42CBA555C3| |F08E64B599E8F4C8E05472622939A11839555FADA78ADAE979EE16BCF20E11B7091| |19785AD9B1903E528734B983CB6496C96C5908B2899B142D448A66D98348935A911| |FE23A4D959B3B3DF0BCAEBE0BC8E05DEF726583AC7BC05D676207F6D18DC7063A28| |5D8928FB2A9D5EF303F20A6ED3D336037193A0326A816276A71387F40731D307F82| |5D87CCD3A8B5AB0FBC4F79CB386FD96DE473A79859B06A11F4F2ACBC9BE0038A2DE| |7BCE55FE1737C8BF91AAC7CC3DCE6BD9E927B48160F29B682F3563C416D271F31D7| |98EB60FC2C6614EF0547A95F0FCFDEE3472DE749AB8666AFDE865FE425D8B3C57C0| |58EB970B4E46BABA993CC730FFE42AE602FD84F3E75F091EA2E701D7CCE03646BE0| |BE1B586BFC8BFBD3583808EAAFC90BBDE937F46029F42A3A641FD7EEE3DAD76816C| |D3C8B669EE3894FCCCFCC2F60EB0E625ADF81EB14DBC2B12D0275B6FE419FFE3CF3| |2E7CFDCB6064051CA43E023C87C02E62DBFC60F734EA3F473EEDDC6BBB82FD3AAE3| |2AF31AF83A143C4840EC06AEAB59367D8B9019FEE67A0876C61CE1DFECE39F7C0C8| |3E18209F28C747C3A8B98719245B8CE718E33936C947FF7B4ACC77C8AAE56989985| |5B1F1CD2AF23A55A4F41529E3B2E55BE1C44E97FE6BF949995F0BDF0DAEDB59290A| |A764DA77ADDF9508ECFB56AD1F7773CFAA75C2EF9B557B8CDCFF004F1BD9B3| |-------------------------------------------------------------------|
  18. so i have a fire/TW tanker. mainly looking at the epic powers if this combo is going to be end strong would the energy set be better than mace or pyre? or can i swing by with consume?
  19. this a solid build? i would like some feedback and am i missing something major? this is my 2nd blaster my first is good but not quite what i was looking for. thx terra work in prg.mxd
  20. terrawar

    WB/inv

    this helps a lot, I would like some insight in to this build i built its more of an aoe house with a ST strike chain of aqua bolt--> hydro blast---> steam spray---> mind prode/ shockwave/water burst 3 Tidal power. i will normally open for groups with tidal power+ geyser--> whirl pool--> stream spray. i have found that i love stream spray a lot more than i thought. also energize is there a better 4 slot for that power? Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Science Sentinel Primary Power Set: Water Blast Secondary Power Set: Energy Aura Power Pool: Flight Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Aqua Bolt (A) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity (19) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime (21) Superior Opportunity Strikes - Accuracy/Damage/Endurance (21) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime (31) Superior Opportunity Strikes - Damage/RechargeTime (31) Superior Opportunity Strikes - Accuracy/Damage Level 1: Kinetic Shield (A) Reactive Defenses - Defense/RechargeTime (3) Reactive Defenses - Defense (3) Reactive Defenses - Defense/Endurance (5) Reactive Defenses - Defense/Endurance/RechargeTime Level 2: Hydro Blast (A) Devastation - Chance of Hold Level 4: Water Burst (A) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb (5) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime (7) Superior Sentinel's Ward - Damage/RechargeTime (7) Superior Sentinel's Ward - Accuracy/Damage (17) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime (19) Superior Sentinel's Ward - Accuracy/Damage/Endurance Level 6: Kinetic Dampening (A) Gladiator's Armor - TP Protection +3% Def (All) (15) Steadfast Protection - Resistance/+Def 3% (17) Gladiator's Armor - Resistance Level 8: Power Shield (A) Red Fortune - Defense/Endurance (9) Red Fortune - Defense (9) Red Fortune - Defense/Recharge (11) Red Fortune - Endurance (11) Red Fortune - Endurance/Recharge (13) Red Fortune - Defense/Endurance/Recharge Level 10: Energize (A) Preventive Medicine - Chance for +Absorb (13) Preventive Medicine - Heal (15) Preventive Medicine - Heal/RechargeTime (34) Preventive Medicine - Heal/Endurance Level 12: Tidal Forces (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (33) Gaussian's Synchronized Fire-Control - To Hit Buff (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance Level 14: Fly (A) Soaring - Endurance/FlySpeed Level 16: Hover (A) Luck of the Gambler - Recharge Speed (37) Luck of the Gambler - Defense (37) Luck of the Gambler - Defense/Endurance/Recharge (37) Luck of the Gambler - Defense/Recharge (40) Luck of the Gambler - Defense/Endurance (40) Luck of the Gambler - Endurance/Recharge Level 18: Entropy Shield (A) Endurance Reduction IO Level 20: Water Jet (A) Apocalypse - Accuracy/Damage/Recharge (25) Apocalypse - Accuracy/Recharge (25) Apocalypse - Chance of Damage(Negative) (27) Apocalypse - Damage Level 22: Power Armor (A) Titanium Coating - Resistance (23) Titanium Coating - Resistance/Endurance (23) Titanium Coating - Resistance/Recharge (27) Titanium Coating - Resistance/Endurance/Recharge Level 24: Maneuvers (A) Luck of the Gambler - Defense Level 26: Steam Spray (A) Analyze Weakness - Chance for +ToHit (36) Analyze Weakness - Defense Debuff/Endurance/Recharge (39) Analyze Weakness - Accuracy/Endurance/Recharge (40) Analyze Weakness - Accuracy/Defense Debuff (43) Analyze Weakness - Defense Debuff (45) Analyze Weakness - Accuracy/Recharge Level 28: Repelling Force (A) Luck of the Gambler - Defense/Endurance/Recharge (29) Luck of the Gambler - Defense (29) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - Defense/Recharge Level 30: Afterburner (A) Freebird - FlySpeed Level 32: Geyser (A) Superior Frozen Blast - Recharge/Chance for Immobilize (34) Superior Frozen Blast - Damage/Endurance (34) Superior Frozen Blast - Accuracy/Damage (36) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (36) Superior Frozen Blast - Accuracy/Damage/Recharge (50) Superior Frozen Blast - Accuracy/Damage/Endurance Level 35: Combat Jumping (A) Reactive Defenses - Scaling Resist Damage Level 38: Whirlpool (A) Ragnarok - Damage (39) Ragnarok - Chance for Knockdown (39) Ragnarok - Accuracy/Damage/Recharge Level 41: Mind Probe (A) Superior Blistering Cold - Recharge/Chance for Hold (42) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (42) Superior Blistering Cold - Accuracy/Damage/Recharge (42) Superior Blistering Cold - Accuracy/Damage/Endurance (43) Superior Blistering Cold - Damage/Endurance (43) Superior Blistering Cold - Accuracy/Damage Level 44: Psychic Shockwave (A) Superior Avalanche - Recharge/Chance for Knockdown (45) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (45) Superior Avalanche - Accuracy/Damage/Endurance (46) Superior Avalanche - Accuracy/Damage (46) Superior Avalanche - Accuracy/Damage/Recharge (46) Superior Avalanche - Damage/Endurance Level 47: Link Minds (A) Shield Wall - +Res (Teleportation), +5% Res (All) (48) Shield Wall - Defense (48) Shield Wall - Defense/Endurance/Recharge (48) Shield Wall - Defense/Endurance Level 49: Dominate (A) Superior Entomb - Recharge/Chance for +Absorb (50) Superior Entomb - Accuracy/Hold (50) Superior Entomb - Hold/Recharge Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Recharge Reduction IO Level 4: Ninja Run Level 2: Swift Sentinel - Water Blast - Energy Aura post.mxd
  21. terrawar

    WB/inv

    Thx it did help did you keep bot t1 and t2 powers ? And whirlpool slot that with a slowing ioset or dps ?
  22. terrawar

    WB/inv

    hows this for a sent for soloing +4/3? Sentinel - Water Blast - Energy Aura.mxd
  23. terrawar

    WB/inv

    Looking for a water blast/invulnerability builds any one try this combo before? Mostly looking for a strong build for incarnate and 50+4 lvl missions .
  24. thank you very much will take a look later. and yes my 2nd char is going to be of of those farmers i team with to lvl some what quickly and i think that 8% cam just from set bonuses.
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