PyroBeetle Posted May 17, 2021 Posted May 17, 2021 (edited) I was asked to post this by request. I am not seeking expert advice. As built it is softcaped to S/L/E/N/F/C without running Barrier, with permanent Hasten and Energize, and at least 25% resistance to all. When I have the ability to run Barrier, I remove the Recharge/+effect Winter IO from Charged Bolts and replace it with a damage proc, I remove the Acc/Dam IO from Zapping Bolt and replace it with a Decimation chance to build-up, and I replace all but the Acc/Immob from Chain Fences with procs (Trap of the Hunter, three ranged AoE damage procs and the Annihilation -res proc). Sentinel's Ward is used in the nuke because it will proc multiple times starting every fight with about 30% absorb shield. As they didn't post, I use Musculature Radial Paragon, Barrier Core Epiphany, Assault Core Embodiment, Degenerative Radial Flawless and Ion Radial Final Judgement. Also something to note, while leveling I used the analogous regular versions of the Superiors, I also flopped Power Shield for Super Speed for exemplar purposes, and pre-purples I used Positron's Blast in Ball Lightning, Decimation in Tesla Cage and Obliteration in Lightning Field. It may be handy to flip Chain Fences and Power Drain as well, so that drained enemies stand there helpless instead of running away. Build-up, Thunderous Blast, Chain Fences, Ball Lightning, Chain Fences, Power Drain, Short Circuit, Ball Lightning is how I open most fights, then pick off stragglers with Tesla Cage, Charged Bolts, Zapping Bolt, Charged Bolts. Hero Plan by Mids' Reborn : Hero Designer 3.0.0.0https://github.com/Reborn-Team/Hero-Designer Click this DataLink to open the build! Short.Circuit: Level 50 Technology SentinelPrimary Power Set: Electrical BlastSecondary Power Set: Energy AuraPower Pool: SpeedPower Pool: zc_LeadershipPower Pool: FightingAncillary Pool: Electricity Mastery Hero Profile:Level 1: Charged Bolts (A) Superior Winter's Bite - Accuracy/Damage (3) Superior Winter's Bite - Damage/RechargeTime (3) Superior Winter's Bite - Accuracy/Damage/Endurance (5) Superior Winter's Bite - Accuracy/Damage/Recharge (5) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (7) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 1: Kinetic Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (7) Reactive Defenses - Scaling Resist Damage (9) Reactive Defenses - Defense/Endurance (9) Shield Wall - +Res (Teleportation), +5% Res (All) (11) Shield Wall - Defense/Endurance Level 2: Ball Lightning (A) Ragnarok - Chance for Knockdown (11) Ragnarok - Damage/Endurance (13) Ragnarok - Damage/Recharge (13) Ragnarok - Accuracy/Damage/Recharge (15) Ragnarok - Accuracy/Recharge (15) Bombardment - Chance for Fire Damage Level 4: Power Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (19) Red Fortune - Defense (21) Red Fortune - Defense/Endurance (21) Red Fortune - Endurance Level 6: Zapping Bolt (A) Superior Opportunity Strikes - Accuracy/Damage (23) Superior Opportunity Strikes - Damage/RechargeTime (23) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime (25) Superior Opportunity Strikes - Accuracy/Damage/Endurance (25) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime (27) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity Level 8: Aim (A) Recharge Reduction IO (27) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 10: Energize (A) Preventive Medicine - Heal/RechargeTime (29) Numina's Convalesence - Heal/Recharge (29) Doctored Wounds - Heal/Recharge Level 12: Tesla Cage (A) Apocalypse - Chance of Damage(Negative) (31) Apocalypse - Damage/Endurance (31) Apocalypse - Damage/Recharge (31) Apocalypse - Accuracy/Damage/Recharge (33) Apocalypse - Accuracy/Recharge (33) Unbreakable Constraint - Chance for Smashing Damage Level 14: Kinetic Dampening (A) Aegis - Psionic/Status Resistance (33) Aegis - Resistance (34) Steadfast Protection - Resistance/+Def 3% Level 16: Entropy Shield (A) Endurance Reduction IO Level 18: Super Speed (A) Winter's Gift - Slow Resistance (20%) Level 20: Power Armor (A) Gladiator's Armor - TP Protection +3% Def (All) (34) Gladiator's Armor - Resistance (34) Impervium Armor - Psionic Resistance Level 22: Hasten (A) Recharge Reduction IO (36) Recharge Reduction IO Level 24: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (36) Red Fortune - Defense/Endurance (36) Red Fortune - Defense/Endurance/Recharge Level 26: Short Circuit (A) Superior Avalanche - Recharge/Chance for Knockdown (37) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (37) Superior Avalanche - Damage/Endurance (37) Superior Avalanche - Accuracy/Damage/Endurance (39) Superior Avalanche - Accuracy/Damage/Recharge (39) Eradication - Chance for Energy Damage Level 28: Repelling Force (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Luck of the Gambler - Defense Level 30: Tactics (A) Endurance Reduction IO Level 32: Thunderous Blast (A) Superior Sentinel's Ward - Accuracy/Damage (40) Superior Sentinel's Ward - Damage/RechargeTime (40) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime (40) Superior Sentinel's Ward - Accuracy/Damage/Endurance (42) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime (42) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb Level 35: Power Drain (A) Performance Shifter - EndMod/Recharge (42) Preemptive Optimization - EndMod/Recharge (43) Synapse's Shock - EndMod/Recharge Level 38: Chain Fences (A) Enfeebled Operation - Accuracy/Immobilize (43) Enfeebled Operation - Endurance/Immobilize (43) Enfeebled Operation - Accuracy/Endurance (45) Enfeebled Operation - Immobilize/Range (45) Enfeebled Operation - Accuracy/Immobilize/Recharge (45) Enfeebled Operation - Accuracy/Recharge Level 41: Lightning Field (A) Armageddon - Chance for Fire Damage (46) Armageddon - Damage/Endurance (46) Armageddon - Damage/Recharge (46) Armageddon - Accuracy/Damage/Recharge (47) Armageddon - Accuracy/Recharge (47) Fury of the Gladiator - Chance for Res Debuff Level 44: Boxing (A) Accuracy IO Level 47: Tough (A) Impervium Armor - Psionic Resistance (48) Unbreakable Guard - Resistance/Endurance (48) Unbreakable Guard - +Max HP Level 49: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (49) Red Fortune - Defense/Endurance (49) Red Fortune - Defense/Endurance/Recharge Level 1: Brawl (A) Empty Level 1: Opportunity Level 1: Sprint Edited May 17, 2021 by PyroBeetle 3
nihonsean Posted July 28, 2021 Posted July 28, 2021 Oh nice. I run a pretty similar build, though a bit lower budget. Still, a ton of fun. Perma hasten really keeps the attack chain going, and lets you cycle through single target attacks or aoes. Glad to see I'm not the only elec/energy/elec out there.
oldskool Posted July 29, 2021 Posted July 29, 2021 8 hours ago, DarknessEternal said: Chain Fences, why? Any number of reasons: 1) It is an AoE Immobilize which mitigates some enemies running out of other AoE. 2) Duration on said Immobilize is quite long. 3) It is additional, relatively low overhead, AoE damage that can compound with Lightning Field. 4) It has a 30ft radius which is pretty damn massive. 5) It can hit more targets than the normal cap for Sentinels. 6) It can interact with Interface Incarnates. 7) The OP is using it to stack S/L defense to soft-cap due to the set that is in it. 8) More focus on AoE damage than single target.
PyroBeetle Posted October 13, 2021 Author Posted October 13, 2021 I had stepped away from the game for a while, but everything that @oldskool says applies, but the primary consideration was the AoE Immobilize. It fills a hole that is inherent to the Sentinel.
Riverdusk Posted October 14, 2021 Posted October 14, 2021 Yeah, I had to check twice when I saw that 30 foot radius on it. That is the same as the controller/dom version, same recharge too, very surprising. Don't have one of these yet (but it is on the list to try), but from my experience when a mob can't attack due to recharge slows or endurance drains, they tend to run, Having an immobilize is a good thing.
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