Lead Game Master GM Impervium Posted June 5, 2021 Lead Game Master Posted June 5, 2021 (edited) Within First Ward and Night Ward, the south-west "Shadowed/Lighted" paths do not render the intended environmental FX. The "Shunt" temp power still pops up, and the other paths seem to work fine, but just these two don't activate. Edited June 7, 2021 by GM Impervium Typo >_> GM ImperviumHomecoming FAQ; Need a hand? File a Support Ticket! Want to lend a hand? Apply to be a GM!
Wavicle Posted June 6, 2021 Posted June 6, 2021 (edited) In First Ward, no lighting changes when entering the Shadowed Paths: EDIT: This is SPECIFICALLY the path where Ksenia Stray stands. The others work normally. Edited June 6, 2021 by Wavicle Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Greycat Posted June 6, 2021 Posted June 6, 2021 1 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
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