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Posted
6 hours ago, rockroom said:

i have a concept for it.. but cause of lack of knowledge on how it works so well. scared to roll one 

You have the answer already, by leveling it up.

That is the sure fire way to learn what works and doesn't work, having a basic understanding of the powersets, and then trial and error.

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Posted
34 minutes ago, rockroom said:

im asking more the mechanics.. i just dont understand it fully

 

I think we need more clarification here. You're being a bit vague and it's kind of tough to figure out how to respond to this.

 

If you've played kinetics on any other AT, then you'll know it plays pretty much exactly the same on an MM. Beasts are a nice pairing for /kin because /kin likes to play in melee and beasts are melee pets, and the beasts are pretty tanky on their own, so /kin's lack of buffs in that regard doesn't hurt them as badly. Beasts are already pretty fast, so be careful when smacking them with speed boost--the super zoomies are fun, but can make them a bit hard to keep track of to make sure they don't do like the ninjas and take off to aggro extra mobs.

 

This is a powerset combo that likes to play hard and fast. If you don't like risking needing to resummon pets in combat (mostly while leveling before you get all the upgrades and slotting stuff) and/or needing to keep a tight leash on your pets, then it may not be the powerset combo for you.

 

However, @The_Warpact is right, the only way you'll know if you like the combo and "get" it, is to play it. Maybe don't run DFB, perhaps skip the double xp booster, perhaps even try soloing with it through some missions or something.

 

If this is to be your first try with an MM, then I'm not sure I would recommend beast/kin as a pairing until you've gotten the hang of how MM's play.

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Global: @Valnara1; Discord Handle: @Valnara#0620

I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂

Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster

Posted
6 hours ago, TygerDarkstorm said:

I think we need more clarification here. You're being a bit vague and it's kind of tough to figure out how to respond to this.

 

If you've played kinetics on any other AT, then you'll know it plays pretty much exactly the same on an MM. Beasts are a nice pairing for /kin because /kin likes to play in melee and beasts are melee pets, and the beasts are pretty tanky on their own, so /kin's lack of buffs in that regard doesn't hurt them as badly. Beasts are already pretty fast, so be careful when smacking them with speed boost--the super zoomies are fun, but can make them a bit hard to keep track of to make sure they don't do like the ninjas and take off to aggro extra mobs.

 

This is a powerset combo that likes to play hard and fast. If you don't like risking needing to resummon pets in combat (mostly while leveling before you get all the upgrades and slotting stuff) and/or needing to keep a tight leash on your pets, then it may not be the powerset combo for you.

 

However, @The_Warpact is right, the only way you'll know if you like the combo and "get" it, is to play it. Maybe don't run DFB, perhaps skip the double xp booster, perhaps even try soloing with it through some missions or something.

 

If this is to be your first try with an MM, then I'm not sure I would recommend beast/kin as a pairing until you've gotten the hang of how MM's play.

ty. tbh never played kin. you gave me the basics, ill trail and error

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Posted (edited)

I have a Beast/kin.   Get used to healing you will be using it a lot.    This post isn't meant to be overly negative or positive on the combo, it's just what I've noticed.   Your T1 pets will die a lot.   I'm writing this on my phone so forgive any typos or abruptness. 

 

1. Keep your self topped off with siphon speed.  

2.  Keep you Speed Boost and Increase Density buffs up on the pets at all times.    Practice so you can do it on teams.   Get the feel for how long it lasts so you don't waste time over casting it.  Look in the guides forum for a recent bind files topic for helping with this.   

 

3.  Fulcrum Shift is a game changer.   It's worth the wait of your fighting more than a few mobs.  I like to use stealth to be able to get in close and fire it off.   Jumping in does ok also.   

 

4. Take the MasterMind attacks. Use them. Add in accuracy end redux at low levels so you can hit and keep spamming them.  More on this in a bit. See item 6.

 

5.  Eventually Do what you can to get your io slotting to get soft capped smash/lethal defences.  This is a key.

 

6.  Super Key.   Pet control, pet control.   With speed boost they will be running at 1 million miles an hour.   I've mentioned this concept before and it's called the /assist pain train.   In old Dark Age of Camelot DAOC.  The players in a group would have a main assist person. The target selector, if you will. Everyone in the group would just keep a using a command called /assist to ensure they were all attacking the same target.   It was concentration of damage and it was overwhelming.  I vew the MM as the commander. So you keep the pets on the target you want at all times.   I do this with easy macroing of my attacks combined with pet attack commands.   It s a synergy of overwhelming force multiplied by 6 pets and yourself.  Start with bosses and work your way down. 

An example. This is a macro, you can use it as a bind if you prefer.

 

/macro HAWKS "petcomall attack$$powexecname Call Hawks"

 

Do that for Call Swarm and Call Ravens.    In between heal, siphon, buff.  But above all keep your pets on the target you want. . 

 

It's crazy, chaotic and a lot to handle.  More than any other secondary.   it's also a very rewarding secondary, but not super uber in certain conditions. pet damage caps and all.   But if your ever on an all MM team. It's gloriously hilarious and almost frightening.

 

Edited by SmalltalkJava
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Posted
8 hours ago, rockroom said:

ty. tbh never played kin. you gave me the basics, ill trail and error

@SmalltalkJava made some really great points in their post that you should take into consideration.

Also, as this is your first time playing kin, I'm not sure I'd advise starting off with a beast/kin MM. Kin is a very busy and active set and trying to balance it with managing already fast melee pets might be tough.

 

By all means, give it a shot, but beware it might be more frustrating than fun until you get the hang of everything.

 

And if you haven't already, I highly recommend these numpad binds for pet control:

I make MM's so frequently I have this thing favorited/bookmarked and almost always open in one of my tabs so I can load the binds in for a fresh MM.

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Global: @Valnara1; Discord Handle: @Valnara#0620

I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂

Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster

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